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Old 11/25/08, 11:59 AM   1 links from elsewhere to this Post. Click to view. #51
 Kiyoka
I Tank Stuff
 
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Night Elf Warrior
 
Dath'Remar
Made a quick list of gems. If I missed anything, let me know.

Gems

Perfect Cuts available for all Uncommon gems.

Red:
[Flashing Bloodstone] - 12 Parry Rating
[Precise Bloodstone] - 12 Expertise Rating
[Subtle Bloodstone] - 12 Dodge Rating
[Bold Bloodstone] - 12 Strength
[Flashing Scarlet Ruby] - 16 Parry Rating
[Precise Scarlet Ruby] - 16 Expertise Rating
[Subtle Scarlet Ruby] - 16 Dodge Rating - Doesn't seem to be in the game for some reason.
[Bold Scarlet Ruby] - 16 Strength

Blue:
[Solid Chalcedony] - 18 Stamina
[Solid Sky Sapphire] - 24 Stamina

Yellow:
[Thick Sun Crystal] - 12 Defense Rating
[Rigid Sun Crystal] - 12 Hit Rating
[Thick Autumn's Glow] - 16 Defense Rating
[Rigid Autumn's Glow] - 16 Hit Rating

Purple:
[Defender's Shadow Crystal] - 6 Parry Rating and 9 Stamina
[Guardian's Shadow Crystal] - 6 Expertise Rating and 9 Stamina
[Regal Shadow Crystal] - 6 Dodge Rating and 9 Stamina
[Sovereign Shadow Crystal] - 6 Strength and 9 Stamina
[Defender's Twilight Opal] - 8 Parry Rating and 12 Stamina
[Guardian's Twilight Opal] - 8 Expertise Rating and 12 Stamina
[Regal Twilight Opal] - 8 Dodge Rating and 12 Stamina
[Sovereign Twilight Opal] - 8 Strength and 12 Stamina

Green:
[Enduring Dark Jade] - 6 Defense Rating and 9 Stamina
[Vivid Dark Jade] - 6 Hit Rating and 9 Stamina
[Enduring Forest Emerald] - 8 Defense Rating and 12 Stamina
[Vivid Forest Emerald] - 8 Hit Rating and 12 Stamina

Orange:
[Accurate Huge Citrine] - 6 Expertise Rating and 6 Hit Rating
[Champion's Huge Citrine] - 6 Strength and 6 Defense Rating
[Etched Huge Citrine] - 6 Strength and 6 Hit Rating
[Glimmering Huge Citrine] - 6 Parry Rating and 6 Defense Rating
[Resolute Huge Citrine] - 6 Expertise Rating and 6 Defense Rating
[Stalwart Huge Citrine] - 6 Dodge Rating and 6 Defense Rating
[Accurate Monarch Topaz] - 8 Expertise Rating and 8 Hit Rating
[Champion's Monarch Topaz] - 8 Strength and 8 Defense Rating
[Etched Monarch Topaz] - 8 Strength and 8 Hit Rating
[Glimmering Monarch Topaz] - 8 Parry Rating and 8 Defense Rating
[Resolute Monarch Topaz] - 8 Expertise Rating and 8 Defense Rating
[Stalwart Monarch Topaz] - 8 Dodge Rating and 8 Defense Rating

Meta:
[Austere Earthsiege Diamond] - 32 Stamina and 2% Increased Armor Value From Items
[Effulgent Skyflare Diamond] - 32 Stamina and Reduces Spell Damage Taken by 2%
[Eternal Earthsiege Diamond] - 21 Defense Rating and 5% Increased Shield Block Value
[Powerful Earthsiege Diamond] - 32 Stamina and Stun Duration Reduced by 10%

 
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Old 11/25/08, 12:01 PM   #52
 Kiyoka
I Tank Stuff
 
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Night Elf Warrior
 
Dath'Remar
Originally Posted by Ugato View Post
Well, I can change the entirety to "hit rating" if you like. It performs better than ap/new-firey-enchant the last I saw.
What would proc it though? It only works off "damaging spells" right?

 
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Old 11/25/08, 12:11 PM   #53
 Ugato
Fun Sponge
 
Orc Shaman
 
Mal'Ganis
It worked before, but the description didn't include that line (as I remember anyway). It was a fun little enchant too. Yes, if it's only spells (as it sounds now), it's obviously worthless to us. So it is indeed summed up "hit or go home" for weapon enchants.
 
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Old 11/25/08, 1:00 PM   #54
Taliafears
Piston Honda
 
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Night Elf Rogue
 
Malygos
Meh, I'll probably stick with mongoose unless they decide to nerf it into the ground like they did crusader.
 
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Old 11/28/08, 9:30 AM   #55
Helot
Von Kaiser
 
Human Paladin
 
Draenor
May I suggest that a decent threat trinket would also be the Darkmoon Card: Greatness, from the Nobles deck?
Base, it adds +90 Str (45BV), and the proc which is rumored to be high ~33%, +300 Str (150BV). Strictly speaking, the proc is +300 of your highest stat, excluding Stam, which should be Str.

IIRC, Str/BV are both excellent threat stats. Taking into account talents to increase Str/BV this should be a very decent threat/mitigation trinket.

Chaith logs on
<zyl> Actually, I do like my paladin. He's fun to play, but don't tell Chaith.
<chaith> Looks like i logged in at the right time
<zyl> ....
<zyl> I pressed enter half a second after you logged on.
 
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Old 11/28/08, 2:23 PM   #56
Zene
Von Kaiser
 
Human Warrior
 
Korialstrasz
I believe he is stating that black magic procs of spells not hits.
 
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Old 11/28/08, 4:21 PM   #57
Khamul
Glass Joe
 
Night Elf Warrior
 
La Croisade Ecarlate (EU)
You can add the cloak [Gale-Proof Cloak], from Sartharion Normal mode bonus loot table (leaving the drakes up).
 
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Old 11/29/08, 7:42 PM   #58
Zorac
Von Kaiser
 
Human Warrior
 
Magtheridon (EU)
I looted [Broken Promise] - 213 - Naxx 25 (Four Horsemen, need confirmation) from 4H a few days ago. Theres your confirmation.
 
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Old 11/30/08, 9:19 AM   #59
A Man In Black
Von Kaiser
 
Gnome Warrior
 
Silver Hand
Pauldrons of the Colossus drop off of the Drakkari Elemental in heroic Gun'dark. There's only the one; it's a boss. (It's the elemental that animates a statue.)

There's also [Crusader's Square Pauldrons] from normal Culling of Stratholme trash; it's very easy to get and quite good.
 
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Old 11/30/08, 7:45 PM   #60
Fishhead
Glass Joe
 
Night Elf Warrior
 
Mannoroth
What do you guys think is better for a prot warrior: [Woeful Band] or [Band of Torture]?

The armor hints that torture is a feral ring, but rings don't count for their multiplier.
 
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Old 11/30/08, 9:56 PM   #61
Amril
Glass Joe
 
Human Warrior
 
Nathrezim
Originally Posted by Fishhead View Post
What do you guys think is better for a prot warrior: [Woeful Band] or [Band of Torture]?

The armor hints that torture is a feral ring, but rings don't count for their multiplier.
Woeful. You gain a lot more parry for sacrificing 30 health and a little defense (not even enough to make a full point).
 
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Old 11/30/08, 11:24 PM   #62
Hopper
Glass Joe
 
Human Warrior
 
Mal'Ganis
For Boot Enchants I've seen everyone still using/requesting:
Enchant Boots - Tuskarr's Vitality - Spell - World of Warcraft but this may not even be what we want anymore.

Chances are, there will be at least one DK in your 10 or 25 and their Unholy Aura - Spell - World of Warcraft will always be on, thus canceling out the expensive Tuskarr's or Boar's Speed (as an alternate). So does Unholy Aura stack with the increased speed? If it does not, then
Enchant Boots - Greater Fortitude
Enchant Boots - Icewalker
[Heavy Borean Armor Kit] are the only enchantments to get.

Can anyone help me figure if this is right?

Last edited by Hopper : 11/30/08 at 11:56 PM.
 
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Old 12/01/08, 5:09 AM   #63
vorda
Bald Bull
 
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Blood Elf Paladin
 
Jaedenar (EU)
Unholy Aura does not stack with boot enchants. Actually, boot enchants (and meta gem slots) stack with nothing from skills/talents afaik.
 
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Old 12/01/08, 2:03 PM   #64
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
Originally Posted by Amril View Post
Woeful. You gain a lot more parry for sacrificing 30 health and a little defense (not even enough to make a full point).
You also lose 406 armor, or around .42% DR @ 23k armor.

So it's .63% parry vs .42% DR AND .12% dodge, parry, miss and block AND ~30 health.

I'd take the Band of Torture myself. BTW: it is NOT a feral ring, since ferals get about half the value of defense that we do.

James: you're missing the [Sonic Booster], 81 stam non-unique trinket with an ok threat proc. I expect I'll have one in the bag for high magic fights even after I pick up [Essence of Gossamer].

Also, have Hand-Mounted Pyro Rocket on a pair of gloves for trash. It does damage comparable to Heroic Throw on a separate cooldown and can be used while moving at a range of 45 yards with no rage needed. Combine with a gunshot, I now have three abilities I can use on the pull, on different targets, to generate a little threat.

Last edited by Toots Hepcat : 12/01/08 at 2:43 PM.
 
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Old 12/01/08, 4:04 PM   #65
Thorgrim
Von Kaiser
 
Dwarf Warrior
 
Doomhammer
[Titansteel Bonecrusher]

I'm trying to decide if it is worth 6 days of my titansteel output to try this with a tanking spec that carries deep wounds. As a dwarf, using a non-mace is essentially costing me 41 points of expertise rating if I'm doing the math right. As such switching to one of the available tanking swords is an iffy decision.

The conventional wisdom has always been that faster = better for the extra heroic strike threat, but single target threat really doesn't seem to be much of an issue now and using this thing will actually up my multitarget threat, since shockwave and thunderclap scale with AP and can proc deep wounds on crits, and my deep wounds damage will be *much* better with this weapon than with a regular tanking weapon.

As a bonus it has a lot of stamina and some bonus expertise rating as well. I don't know, is there something big I'm missing here or is this something dwarf warriors should take a look at? Humans probably not since they have traditional tanking weapons available for one of their weapon racials.
 
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Old 12/01/08, 4:26 PM   #66
Toots Hepcat
Care for a jelly baby?
 
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Troll Shaman
 
Llane
I've seen Slow Weapon/Deep Wounds vs Fast Weapon/HS debated a few times and as a newcomer to warrior tanking it intrigues me. I think it might be worthy a new thread to analyze the numbers of each, if only to squash one style or the other under the mighty heel of math.

But as you mentioned, single target threat (e.g. boss threat) isn't that much of an issue yet. Survivability is, however, and even [Hammer of Quiet Mourning] offers more in that respect than the Bonecrusher.
 
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Old 12/02/08, 8:56 AM   #67
clavarnway
Piston Honda
 
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Tauren Warrior
 
Sen'jin
If you aren't having trouble with single target threat, it sounds like something worth exploring for getting DW on AOE groups. But I think for a real boss that can kill you, it's still better to go with a proper tank weapon with defensive stats and a faster swing.

 
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Old 12/02/08, 3:24 PM   #68
 Ugato
Fun Sponge
 
Orc Shaman
 
Mal'Ganis
Oh. Deep wounds. Let me make a proper response then

Deep wounds doesn't particularly cost you alot in mitigation, and there are slow tanking weapons as well. It'd have to come down to math on actual TPS numbers to determine what's best. It's probably worth exploring (in another thread) considering the level of crit prot warriors can actually obtain and the buff to deep wounds versus getting more heroic strikes for more additional threat. Or, better yet, DPS numbers (which should be a relevant deciding factor as you gear up).

Last edited by Ugato : 12/02/08 at 3:32 PM.
 
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Old 12/04/08, 6:39 AM   #69
Xequecal
Piston Honda
 
Dwarf Paladin
 
Khadgar
Originally Posted by Juno View Post
What I mean is that it's not a proper enchanting spell yet. It's under uncategorized spells, which I guess means it's not on a trainer or anything yet and under a profession. I'm guessing they forgot to put it on the enchanting vendor (the one that trades shards for formulas) just like they forgot to make some citrine or whatever drop at the start of TBC.
There's a significant chance that the enchant is actually in game, just not found yet. Enchant Cloak - Superior Arcane Resistance was only found a few days ago. If it's a rare drop that only drops for enchanters off an out-of-the-way mob, it's quite possible noone has seen it yet. Especially in Icecrown, there are tons of mobs that virtually noone will ever kill, like those skeleton elites that are everywhere on top of the walls.

There are also a large number of datamined JC recipes that noone has found yet, and it's hard to believe they were all left out. Staples like the +dodge cut of Scarlet Ruby have yet to be located.

Last edited by Xequecal : 12/04/08 at 6:46 AM.
 
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Old 12/04/08, 6:57 PM   #70
Vysogota
Glass Joe
 
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Undead Priest
 
No WoW Account (EU)
I pointed out two missing necks before but looks like they're still not added. Anyway, a few corrections/additions (including these necks again):

1) Mentioning Gluth as a drop source doesn't have much sense to me because Gluth doesn't have his separate loot table - he shares his loot with most of Naxx bosses (except Sapphiron and Kel'thuzad).

2) [Helm of Vital Protection] - it's from Gothik the Harvester (yeah, Gluth can drop it as well but - as mentioned above - he can drop most of Naxx loot).

3) [Drakescale Collar] comes from 10-man Malygos and [Nexus War Champion Beads] comes from 25-man Malygos. Not the direct drops though - these are quest rewards similar to Verdant Sphere necks from Kael'thas Sunstrider in TK. You can obtain these necks only if you've killed Sapphiron previously and got the key from him.

4) [Gale-Proof Cloak] - yes, it's Sartharion with at least 1 drake, but you've missed the info that it's from 10-man version.

5) [Dragonstorm Breastplate] - yes, it's from Sartharion, but not from the heroic one - it drops in 10-man version with at least 2 drakes.

6) [Horn-Tipped Gauntlets] - yes, it's from Gal'darah in heroic Gundrak.

7 [Waistguard of the Tutor] - it's from Instructor Razuvious (yeah, Gluth can drop it as well but - as mentioned above - he can drop most of Naxx loot).

8) [Mark of Norgannon] - yes, it's from 25-man Malygos.
 
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Old 12/06/08, 12:49 PM   #71
ftrain
Glass Joe
 
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Blood Elf Death Knight
 
Darkspear
The [Greater Rune of Warding] works on level 80 gear. The runes should not be overlooked when heading to a raid.
 
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Old 12/06/08, 4:24 PM   #72
Xav
Slayer of Tanks
 
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Human Warrior
 
Sen'jin
Dragonstorm Breastplate drops from Sartharion 25 man actually, perhaps it's a shared piece of loot between 10 man 2 drakes and 25 man 0-1 drakes. We don't actually know since we've killed Sartharion 25 with at least 2 drakes up every time and have seen two drop. Shouldn't make too much of a difference as Sartharion 25 with 0-1 drakes is completely trivial.
 
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Old 12/06/08, 10:18 PM   #73
Vysogota
Glass Joe
 
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Undead Priest
 
No WoW Account (EU)
Originally Posted by Xaviera View Post
Dragonstorm Breastplate drops from Sartharion 25 man actually
Yeah, looks like you're right (I haven't seen this one drop myself yet so I've based its place mostly on WoWhead comments, which may be misleading). My bad, sorry.

Originally Posted by Xaviera View Post
perhaps it's a shared piece of loot between 10 man 2 drakes and 25 man 0-1 drakes.
I'm almost sure it's not from 25-man with 0 drakes. It may be shared between 10-man with 2+ drakes and 25-man with 1+ drake, although I doubt it to be honest. Most probably it's just from 25-man with 1+ drake.

Last edited by Vysogota : 12/07/08 at 1:14 AM.
 
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Old 12/08/08, 2:05 PM   #74
Diamedes
Glass Joe
 
Tauren Warrior
 
The Underbog
Originally Posted by Ugato View Post
Oh. Deep wounds. Let me make a proper response then

Deep wounds doesn't particularly cost you alot in mitigation, and there are slow tanking weapons as well. It'd have to come down to math on actual TPS numbers to determine what's best. It's probably worth exploring (in another thread) considering the level of crit prot warriors can actually obtain and the buff to deep wounds versus getting more heroic strikes for more additional threat. Or, better yet, DPS numbers (which should be a relevant deciding factor as you gear up).
You also have to factor in devastate hitting harder with a slower weapon and if you're not expertise capped for parry the potential for parry hasting the mob is slightly higher.
 
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Old 12/08/08, 2:13 PM   #75
Diamedes
Glass Joe
 
Tauren Warrior
 
The Underbog
Block rating/value vs Avoidance

I haven't seen this debate yet so wanted to see what some of your opinion's are on block rating vs avoidance. Stamina, armor and defense rating for the most part seem to be on all tanking gear so it seems like we have a choice between gear with block rating and value or dodge/parry. From what Ive seen most seem to be going the avoidance route but to me it seems that if we can block for 30-50% of the damage that block rating may be as useful especially considering diminishing returns after our dodge/parry are each at 20% or so. Ive always tried to smooth my damage intake as much as possible, the healers like it and my rage is also very constant.

So has anyone tried the block route yet? Im not 80 yet so Im not sure what our block value could be with decent gear and not sure how hard the bosses are hitting for in Naxx 10 or 25 but wanted to see some kind of discussion on this.
 
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