Originally Posted by Firath
How many of you are using blade ward?
I just got it, and the proc rate seems low. An addon I have watching procs says it was up 2% of the time for a heroic CoS
Need some feedback before I replace it though
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Bladewarding is garbage. I don't know anyone who started using it and kept it. There's a bunch of posts on the official wow tanking forums about it.
Pre-DR mongoose gives a warrior ~1.6% to dodge and 240 armor. Pre-DR, blade warding gives you ~4% parry per proc. You will get less than these avoidance values because of DR, it's just a question of how much, everyone will be different based on their gear choices. Parry has a hard cap of 47% for warriors, dodge has a hard-cap of 73.5%. The parry will diminish much more quickly than the dodge will. You need to do some math to really figure out how much avoidance you are getting from either enchant.
For bosses I tanked for the full duration of the fight without any tank swaps, etc. I had an average uptime on bladeward of about 15%. Your mileage will vary based on your pre-existing parry statistic from your gear. Mongoose has an uptime of at least 30-45% for most fights. So it's up at least 2x as much. The base proc rate on bladewarding appears to be somewhere between 5-8%, which is far too low for an enchant that falls off the next time you parry.
The value of the avoidance on this enchant not only scales slower with your DR on parry, but it also "clears" itself much more quickly if you've got too much parry. As you get better gear, it's considerably worse than mongoose because of the clearing mechanic. Items like the royal seal of king lane make the proc even worse.
The damage proc from bladeward was ~1-2% of my total damage dealt. Mongoose increases my haste and increases my physical crit rate by about 1.9%. In my threat spec, a crit is worth more than 2x damage because of deep wounds and impale. It's safe to say that between the faster heroic strikes and higher crit rate on specials, mongoose is more damage (even when you factor in parry haste). In addition, the proc from mongoose adds to your damage even if you aren't getting attacked, unlike bladewarding.
I also wouldn't suggest blood draining.
Your options are what they were before 3.1 - mongoose or accuracy (maybe a weapon chain if you're trying to cut costs).