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Old 08/19/09, 6:10 PM   #1501
Ragnernon
Glass Joe
 
Human Warrior
 
Madmortem (EU)
Hi guys, I was playing arround with the spreadsheet, and I checked som gear and made a 100% Arp gear.

I wondered why the dps was still increasing after i cought 75% unbuffed pentration, while gemming Arp.... but doestn Sunder armor do 25%? so 75% base + 25% sunder pentration= 100%

At the end i had a build with 87% base pen + 25% sunder pentration= 112%

I thougt the arp cap was 100% ^^, its a bug or the sunder mechanic is working with the arp together like this

Unbuffed 10k Armor
-25% Sunder
---------------------------
Debuffed 7.5k Armor (is the new 100% value for the Arp)
-75% Arp
---------------------------
Total 1.875k Armor

Is that total s*** or does it work like this? xD

And Big thanks Landsoul for ur great work, the sheet is just amazing

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Old 08/19/09, 6:19 PM   #1502
Suphix
Glass Joe
 
Worgen Death Knight
 
Argent Dawn (EU)
You will still need 100% ArP regardless of Sunder armour and faerie fire. Those are stacked on top.

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Old 08/19/09, 6:34 PM   #1503
Ragnernon
Glass Joe
 
Human Warrior
 
Madmortem (EU)
ahh, ok! thx

crazy thougth but if u got 100% base pen + 25% sunder ->125%, then it would be better if the target has more armor?!?

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Old 08/19/09, 6:36 PM   #1504
Sprockette
Glass Joe
 
Gnome Warrior
 
Sentinels
Please forgive me if I've missed this earlier in the thread, but when I input my stats for arms DPS with either this new spreadsheet or the slightly older one, it doesn't value hit much at all, even when I'm nowhere near the cap. Is this a new dynamic that we have to work with where not capping can be valuable, or is it a flaw in the sheets?

Last edited by Sprockette : 08/19/09 at 6:57 PM.

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Old 08/19/09, 6:40 PM   #1505
evilkyle
Glass Joe
 
Dwarf Warrior
 
Malygos
Originally Posted by Ragnernon View Post
ahh, ok! thx

crazy thougth but if u got 100% base pen + 25% sunder ->125%, then it would be better if the target has more armor?!?
Simple ArPen calculator

Maybe this link will help you understand how Arp, FF and Sunder work together.

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Old 08/19/09, 7:10 PM   #1506
BWarner
Piston Honda
 
BWarner's Avatar
 
Human Warrior
 
Uldum
Originally Posted by Ragnernon View Post
ahh, ok! thx

crazy thougth but if u got 100% base pen + 25% sunder ->125%, then it would be better if the target has more armor?!?
AeroWow | The Renaissance of Armor Penetration

It's slightly out of date, as I wrote it prior to the final changes that were made to ArP, but the concepts are still relevant. FF+Sunders stack multiplicatively with ArP (from gear, stance, or weapon spec).

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Old 08/19/09, 7:30 PM   #1507
MasterMace101
Glass Joe
 
Night Elf Warrior
 
Andorhal
Carnivorous Band
245 Version of the Carnivorous Band

Item #47993
Binds when picked up
Unique-Equipped
Finger
+70 Strength
+86 Stamina
Blue Socket
Yellow Socket
Socket Bonus: +6 Haste Rating
Requires Level 80
Equip: Improves haste rating by 34
Equip: Increases your armor penetration rating by 49


*Edit* The original post by Landsoul included the 232 version of this ring, this post was made to correct that, and his loot list was updated after this post was made.

Last edited by MasterMace101 : 08/20/09 at 5:50 PM.

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Old 08/19/09, 7:47 PM   #1508
MasterMace101
Glass Joe
 
Night Elf Warrior
 
Andorhal
Originally Posted by Ragnernon View Post
doestn Sunder armor do 25%?
Sunder Armor is 5 stacks of 4% = 20%.

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Old 08/19/09, 9:37 PM   #1509
helmerzinho
Banned
 
Human Warrior
 
Khadgar (EU)
Originally Posted by MasterMace101 View Post
Carnivorous Band
245 Version of the Carnivorous Band

Item #47993
Binds when picked up
Unique-Equipped
Finger
+70 Strength
+86 Stamina
Blue Socket
Yellow Socket
Socket Bonus: +6 Haste Rating
Requires Level 80
Equip: Improves haste rating by 34
Equip: Increases your armor penetration rating by 49

Ehh. i just got that ring, and its 235 itemlvl and got only 1 blue socket... am i missing somthing? are there two of these rings you can get?

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Old 08/19/09, 9:50 PM   #1510
Tibor
Don Flamenco
 
Tibor's Avatar
 
Goblin Warrior
 
Mal'Ganis
Originally Posted by helmerzinho View Post
Ehh. i just got that ring, and its 235 itemlvl and got only 1 blue socket... am i missing somthing? are there two of these rings you can get?
You have the ilvl 232 version, dropped from 10-man normal-mode. The version posted earlier is the ilvl 245 version dropped in 10-man heroic mode.

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Old 08/19/09, 9:56 PM   #1511
Thovargh
Glass Joe
 
Tauren Warrior
 
Anub'arak (EU)
I think there's a mistake in the BiS list, Gauntlets of Ruthless Riprisal are a drop from Freya, the TotC drop is named Gauntlets of Bitter Reprisal

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Old 08/20/09, 1:00 AM   #1512
Fedelis
Glass Joe
 
Draenei Warrior
 
Drak'Tharon
Originally Posted by Sprockette View Post
Please forgive me if I've missed this earlier in the thread, but when I input my stats for arms DPS with either this new spreadsheet or the slightly older one, it doesn't value hit much at all, even when I'm nowhere near the cap. Is this a new dynamic that we have to work with where not capping can be valuable, or is it a flaw in the sheets?
It was posted earlier in the thread, somewhere between pages 40 and 50 I believe.

Anyways, I THINK the fix is changing cell AH29 to read:
=0.05+IF(C23="Boss",0.03,0)+IF(C23="Player",0,IF(C23="Boss",0,IF(C23-AL23>2,(C23-AL23)/75)))+IF(C23="Player",0,IF(C23="Boss",0,IF(C23-AL23>2,0,IF(C23-AL23<=2,0.005*(C23-AL23),0))))
If that doesn't fix it then I'd suggest reading back through the thread. It's there, but I'm not certain where. I could find how to fix it for you if the old version were still being hosted, but it's not.


Edit:
If AH29 isn't the problem try changing Z29 to read:
=C64*(AH48*(1+AH34*AB62-AH31-AH39-AH41*AH42)*Z56/H56)
Sorry I can't remember which cell exactly it is that's broken... but it's a cell somewhere in that area of the spread sheet.

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Old 08/20/09, 10:39 AM   #1513
Relcan
Glass Joe
 
Relcan's Avatar
 
Human Warrior
 
Twisting Nether
issues with hit /expertise capping

I've made the changes to the spreadsheet as listed above, but when leave myself uncapped, I find Hit and Expertise consistently under valued compared to Strength and Armor Pen. I've also tested adding hit or expertise vice str/ArP/crit and the latter values always yield more dps in the spreadsheet. Is this accurate or is my sheet still bugged? (Currently only working with the Arms portion of the spreadsheet)

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Old 08/20/09, 11:12 AM   #1514
Fedelis
Glass Joe
 
Draenei Warrior
 
Drak'Tharon
Originally Posted by Relcan View Post
I've made the changes to the spreadsheet as listed above, but when leave myself uncapped, I find Hit and Expertise consistently under valued compared to Strength and Armor Pen. I've also tested adding hit or expertise vice str/ArP/crit and the latter values always yield more dps in the spreadsheet. Is this accurate or is my sheet still bugged? (Currently only working with the Arms portion of the spreadsheet)
Probably still bugged. Like I said, I thought those were the cells that needed fixing, but I could be wrong. Hit should be worth the most SEP until capped, but expertise's value diminishes below that of strength when within 2 or 3 points of expertise cap.

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Old 08/20/09, 3:09 PM   #1515
Kurianna
Von Kaiser
 
Night Elf Hunter
 
Durotan
You might use the option on the lookup tab to change the value of hit manually. I had the same issue, but also couldn't fix it. I simply changed the "adjust hit to:" 1.2 so that it was valued a bit higher than ArP and Str. I know that's not the best way, but it got me closer than it was.

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