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Old 09/09/09, 11:30 PM   #1651
brandorf
Glass Joe
 
Dwarf Warrior
 
The Scryers
Page: Lookup
Type: Formula/calculation

The trinket "Incisor Fragment" has an unusually high ProcSEP value. On my sheet it is listed as 230.8, which is exactly the same ProcSEP as both the Mjonir Runestone and Gim Toll. Something may be wonky with these three trinkets.

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Old 09/10/09, 2:49 AM   #1652
landsoul
Myrmidon Champion
 
landsoul's Avatar
 
Worgen Warrior
 
Alterac Mountains
I'll repeat again as it's already been said. For arms, overpower is a good portion of your damage and is not affected by expertise at all. In fact when you dodge, you can recover some of that damage by replacing a weaker ability with a non-TFB overpower, which is on average the strongest strike in the Arms arsenal. This further reduces the penalty of not having enough expertise.

>--Coaching Site--< Private coaching / Warrior Resource
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Old 09/10/09, 7:26 AM   #1653
pueppiblue
Glass Joe
 
Orc Warrior
 
Kult der Verdammten (EU)
Char Import

There seems to be a little flaw concerning the character import.
The arsenal XML structure has been changed a bit.
The former XML NODE "TalentGroups" now reads "talents".
This is subject to change in "Sub ScrapeTalents".
Then your import should be fine again.

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Old 09/10/09, 8:32 AM   #1654
Graussbaf
Glass Joe
 
Tauren Warrior
 
Chants Eternels (EU)
I may have missed it even though I have been reading these pages thoroughly for months (and if so, please excuse my poor dumb self), but I cannot find a way to manually modify the talent distribution in the spreadsheet: there are only images when I click on the cells, and no way to enter a value for the talent.

Is that normal ?

Thank you

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Old 09/10/09, 9:09 AM   #1655
Sharyl
Glass Joe
 
Night Elf Warrior
 
Varimathras (EU)
@Graussbaf: your question has indeed been answered before . The easiest way to manually modify the talents is to remove the images from their original cells. Once the images are removed, you can change the values of the talents.

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Old 09/10/09, 9:18 AM   #1656
Ran Newman
Von Kaiser
 
Orc Warrior
 
Terokkar (EU)
another way to do this is to press on the cell near the images and then use your keyboard arrow.

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Old 09/10/09, 10:39 AM   #1657
Brakthir
Von Kaiser
 
Orc Warrior
 
Illidan
Considering Axes are once again the BIS weapons, what would the difference be for Orc warriors?

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Old 09/10/09, 10:45 AM   #1658
Moozhe
Von Kaiser
 
Undead Monk
 
Area 52
Originally Posted by landsoul View Post
I'll repeat again as it's already been said. For arms, overpower is a good portion of your damage and is not affected by expertise at all. In fact when you dodge, you can recover some of that damage by replacing a weaker ability with a non-TFB overpower, which is on average the strongest strike in the Arms arsenal. This further reduces the penalty of not having enough expertise.
One flaw in this logic is that normally you wait until MS and Sudden Death procs are on cooldown before hitting Overpower. This is a great way to maximize your DPS. As long as you use your Overpower before the next TFB proc, you can time it whenever you want.

Any Overpower procs are wasted if TFB is currently active, which for me is at least half of the time.

You are likely finding Overpower to be a higher percentage of your damage than the average Arms warrior because without Expertise and with using Overpower as soon as it procs, it's going to go off a lot more, at the expense of letting other abilites like MS and Sudden Death not going off as much.

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Old 09/10/09, 11:38 AM   #1659
Paribus
Glass Joe
 
Tauren Warrior
 
<Foo>
Tichondrius
Originally Posted by Moozhe View Post
One flaw in this logic is that normally you wait until MS and Sudden Death procs are on cooldown before hitting Overpower. This is a great way to maximize your DPS. As long as you use your Overpower before the next TFB proc, you can time it whenever you want.

Any Overpower procs are wasted if TFB is currently active, which for me is at least half of the time.

You are likely finding Overpower to be a higher percentage of your damage than the average Arms warrior because without Expertise and with using Overpower as soon as it procs, it's going to go off a lot more, at the expense of letting other abilites like MS and Sudden Death not going off as much.
I have found that the deeper I get into ArP and the expense of crit and expertise, the greater the disparity in damage between OP and Execute has become. Obviously, OP sustains high levels of crit through talents, whereas Execute becomes rather weak in comparison at extremely low levels of crit/expertise (which is really pronounced for people getting ArP from content below 25 man ToC). I was surprised by my parses at first, but after taking some longer looks I realized that my rotation was changing naturally based on my ArP itemization + gemming.

As I grew accustomed to this, I changed my rotation to MS > OP/TFB > SD/Execute when its a free GCD from the traditional MS > Execute/SD > OP/TFB when MS/Execute is not up. I also saw a tremendous DPS increase during this time, but I was upgrading a lot of gear so attribution is difficult.

Our rotation needs to be influenced by our itemization and if ArP (at the expense of crit and possibly expertise) is top for the gear choices available, then the traditional notions on priority may become sub-optimal.

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Old 09/10/09, 11:54 AM   #1660
Ran Newman
Von Kaiser
 
Orc Warrior
 
Terokkar (EU)
paribus, your change of rotation is sensless as you don't get any extra DPS from it, only the potenital to lose some. TFB can proc only once evry 6 seconds so you won't be gaining any dps using it earlier - but you do lose SD proc chance if you use TFB while SD is active. when the boss reach 20% this is changed as SD is irrelevant, altough even then the only way you might gain dps by using TFB immediatly is if the boss is about to die in the next 6 seconds..

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Old 09/10/09, 12:04 PM   #1661
Shha
King Hippo
 
Night Elf Warrior
 
Scilla
Frankly Landsoul tried too hard with this release, and the graphics he made for the sheet are in the way. Just move the talent icons aside or resize them, because they cover the pull down menus.

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Old 09/10/09, 12:21 PM   #1662
suffer
Von Kaiser
 
Tauren Warrior
 
Eredar
I noticed in the fury spreadsheet there is a line that says "Don't use slam past 1.58 seconds remaining on BT"

If I can get an instant slam in, with the global cooldown costing me 1.5 seconds, why would I not want to use the slam before the BT? Is this a measurement of latency perhaps?

I toyed with the latency on the sheet, going from 52 to 200.

Now it says, "Don't use slam past 0.9 seconds remaining on BT".

This seems totally backwards.

Thanks.

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Old 09/10/09, 1:02 PM   #1663
Moozhe
Von Kaiser
 
Undead Monk
 
Area 52
@Paribus:

I'm not questioning the fact that you change the priority based on your gear. I'm questioning whether that's actually going to net more DPS. Is it better to have 0 expertise, and use an MS>OP>SD priority? Or is it better to softcap expertise, and use an MS/SD/OP priority?

Without a doubt, the first option increases the RNG disparity between your DPS from one attempt to the next. But whether the average DPS is higher or lower is still a question that I've not seen mathematically answered.

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Old 09/10/09, 1:56 PM   #1664
Venth09
Glass Joe
 
Undead Warrior
 
Deathwing
Originally Posted by landsoul View Post
I'll repeat again as it's already been said. For arms, overpower is a good portion of your damage and is not affected by expertise at all. In fact when you dodge, you can recover some of that damage by replacing a weaker ability with a non-TFB overpower, which is on average the strongest strike in the Arms arsenal. This further reduces the penalty of not having enough expertise.
I understand what you are saying, however its not dodges im concerned about, but parries. Yes, of course you dont get parried when attacking from behind but with all the repositioning done in the tournament instance many swings do not hit from behind as you reposition or must be done from the sides (avoiding worm acid pools, dodging twin valkyr orbs, or staying squarely behind a target on the faction champs. I find that I get parried a little more than i like even with 17 Exp.

The new spreadsheet places the value of Exp as the most worthless of all stats that benefit a warrior. I just dont understand the drastic change from the previous worksheet.

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Old 09/10/09, 2:00 PM   #1665
Speeder
Piston Honda
 
Speeder's Avatar
 
Orc Warrior
 
Burning Legion (EU)
Originally Posted by Venth09 View Post
I understand what you are saying, however its not dodges im concerned about, but parries. Yes, of course you dont get parried when attacking from behind but with all the repositioning done in the tournament instance many swings do not hit from behind as you reposition or must be done from the sides (avoiding worm acid pools, dodging twin valkyr orbs, or staying squarely behind a target on the faction champs. I find that I get parried a little more than i like even with 17 Exp.
.
Spreadsheet assumes most ideal situation you can get I think.

peace MK

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