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04/15/09, 10:48 PM
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#551
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Glass Joe
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I've been a huge fan of Rawr to use for my Mage and Prot Paladin but it seems to be not totally accurate for Arms Warriors at the moment (I could be wrong), so I decided to check out your spreadsheet.
I've been so spoiled on how easy it was to "optimize" my gear, gems, enchants through Rawr which basically does everything for me after pressing a button. So I'm having a hard time to adjust to spreadsheet.
I have a few questions if you don't mind.
Is there a way to figure out what my best setup is given the gems/enchants/gears I have available? Or do I have to manually plug in different gears,gems, and enchants to see what the change in total DPS is? This isn't much of a concern when I'm only comparing between 1 or 2 items, but if say I have 10 different gear pieces for 5 different slots (so 10 gears, 5 slots to put them to) and want to maximize my DPS, it seems hard to compare the results by changing the setup 1 by 1.
Like for example, let's say I have Ring A, Ring B, Neck 1, Neck 2, Trinket a, Trinket b...Ring A might be higher DPS if I have Neck 1, trinket a equipped..or ring B might be better if I have neck 2, trinket b equippeed..and so on and so forth.
Is there a way to better optimize my setup manually choosing each items?
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04/16/09, 1:23 AM
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#552
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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That's just unbuffed stats. It has nothing to do with the actual calculations
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04/16/09, 3:39 AM
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#553
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Take what ye can
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Originally Posted by Ultralisk
Is there a way to better optimize my setup manually choosing each items?
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Somewhat. Put in your gear, calculate the SEP, sort the Lookup sheet and go down the gear lists to see if the other items you have are below/above the ones you're wearing, then fiddle around. It won't be able to cover capped stats so well (Hit and Exp), but it gives you a start.
@landsoul
Aye, but it's just very disturbing not seeing your unbuffed stats match the spreadsheet ones.
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04/16/09, 1:12 PM
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#554
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Von Kaiser
Orc Warrior
Sisters of Elune
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Landsoul, can you elaborate a bit on the ArP issue?
It sounds like ArP hasn't been buffed as much as it was supposed to, but your spreadsheet accounts for it (in other words, your spreadsheet reflects live right now). Is this correct? Or does the spreadsheet not reflect live?
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04/16/09, 1:43 PM
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#555
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Von Kaiser
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Originally Posted by ebs2002
Landsoul, can you elaborate a bit on the ArP issue?
It sounds like ArP hasn't been buffed as much as it was supposed to, but your spreadsheet accounts for it (in other words, your spreadsheet reflects live right now). Is this correct? Or does the spreadsheet not reflect live?
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All testing against the heroic dummy indicates that ArP is suffering from a 19% suppression.
In other words, against a boss, you can expect to only get 81% of your ArP.
We told Blizzard this a whole lot of times in a whole lot of threads and got no substantive response. We all kinda hoped it would change, and it didn't. They haven't said yet if this is intended or not. The bottom line is that yes, ArP gives you less than your tooltip. If your tooltip reads 100%, you're actually only getting 81%.
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04/16/09, 3:05 PM
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#556
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Glass Joe
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Originally Posted by dysent
All testing against the heroic dummy indicates that ArP is suffering from a 19% suppression.
In other words, against a boss, you can expect to only get 81% of your ArP.
We told Blizzard this a whole lot of times in a whole lot of threads and got no substantive response. We all kinda hoped it would change, and it didn't. They haven't said yet if this is intended or not. The bottom line is that yes, ArP gives you less than your tooltip. If your tooltip reads 100%, you're actually only getting 81%.
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Are you for sure on this information? I am no number cruncher but I went ahead and regemmed all of my gear with ArP, does that mean I should turn around and regem everything with strength again? I cannot view the spreadsheet on my current computer, but would strength scale better then ArP until fixed?
Also on a sidenote, have people tested arms dps to fury yet in a raid situation with full buffs? I haven't had the opportunity in a 25 man to test it due to server crashes.
Edit: Forgot to state that I am currently arms, regarding regemming if that makes a difference at all.
Last edited by Tengarez : 04/16/09 at 3:26 PM.
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04/16/09, 3:33 PM
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#557
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Von Kaiser
Orc Warrior
Sisters of Elune
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For fury, at least for me, ArP doesn't ever become better than str (with 21.27% passive).
For arms, swapping out my 11 str gems for arp gems resulted in a 0.35dps decrease (at 54.45% unbuffed). With low armor pen from your gear, it's less valuable. It looks like around 350 rating is the cross-over point for arms, and about 550 rating for fury (this is with mostly-213 gear; since ArP is a multiplicative stat, as you collect more 226 gear, the rating decreases slightly).
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04/16/09, 3:59 PM
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#558
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King Hippo
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Once you start nearing 6K DPS as Fury ArP starts passing up strength. And that's also just factoring in whatever ArP you would get normally from Fury gear, not gemming for it. Not really going to worry about it much until they fix the ArP issues though, which hopefully won't be too long.
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04/16/09, 9:17 PM
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#559
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Glass Joe
Human Warrior
Azjol-Nerub (EU)
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Originally Posted by Grayson Carlyle
J4 (Armor) on the Arms sheet is improperly adding extra armor from Endless Rage talent.
[snip]
B3 (AP) on both sheets are adding up the effect of AttT twice, and doing all kinds of wrong things. Should be:
=ROUNDDOWN(B135*(1+0.02*AO19),0)*2+C135+J4/180*AL7
E4 (ArP) has the hacked in armor penetration bonus, should be:
=Q136/AL61/100+(10+0.3*AO16*1)/100
J3 is also too high by a few thousand, though I don't even want to think of tackling that one.
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Hi,
Your fix for the arms armor calculation isn't quite correct - the final (incorrect) term was indeed adding armor from Endless Rage, where it should in fact have come from toughness - the original formula is closer, but the AR8 term should read AR15 (as it does on the Fury sheet). Small point, since I doubt many will be running with toughness, but what the hey.
I also found the B3 calculation to be double-dipping AttT, and prefer your version, though just for completeness you probably want a ROUNDDOWN on the J4/180*AL7 term - mine was out by 1 without this.
Not sure your E4 calculation is entirely what was intended, since the *1 term looks extraneous - should that read AO16*AI24?
I actually had J3 nearly spot on; only thing missing was a lookup on my necklace causing the value to be slightly low - adding "+VLOOKUP(C8,Lookup!U2:AH40,11,FALSE)" to the large lookup sum got me spot on.
Finally my unbuffed crit (B4) was out by about +0.24% (and, unlike B3, it takes Zerk stance into account). I couldn't find any error with the formula except perhaps the base 3.192 value; I have thus far been unable to verify this constant.
I understand these unbuffed figures are purely cosmetic - the rest of the sheet looks mighty impressive. It's just nice for newcomers to the sheet (myself, for example ;-) ) to see that the easily comparable figures here match their paper doll, giving confidence that they have imported their character correctly.
Edit: D'oh - I just realised you are probably looking at the Arms sheet, given your first edit; I am looking at Fury, so not sure if the J3 calculation is different.
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04/16/09, 10:01 PM
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#560
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Glass Joe
Goblin Warrior
Frostmourne
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The item might of the leviathan is showing to have 43 hit rating and 34 ArP on the spreedsheet when it in actually has 34 hit rating and 43 ArP. I changed this on my local copy, just thought I should let you know.
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04/16/09, 10:52 PM
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#561
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Glass Joe
Human Warrior
Azjol-Nerub (EU)
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Originally Posted by rea123
I actually had J3 nearly spot on; only thing missing was a lookup on my necklace causing the value to be slightly low - adding "+VLOOKUP(C8,Lookup!U2:AH40,11,FALSE)" to the large lookup sum got me spot on.
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Well doesn't that just show me up as a complete noob who doesn't enchant his gear (and a self-quoting one at that)? The HP calculation also doesn't take the +stats enchant into account. Not an entirely straightforward fix for this (that I can see), so no worries if you don't feel like fiddling with such a minor cosmetic thang; just thought I'd mention it.
Edit: Now understand how enchants are modelled, so added "+VLOOKUP(C15,Lookup!GB261:GN264,12,FALSE)" and my HP are again correct.
Last edited by rea123 : 04/16/09 at 11:02 PM.
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04/17/09, 8:56 AM
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#562
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Glass Joe
Tauren Warrior
The Maelstrom (EU)
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Anyone care to submit a known item BIS? Regardless of faction or race.
I've had a poke around with Landsouls sheet and feel there's still some grey areas with my selection.
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04/17/09, 9:49 AM
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#563
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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Thanks for the updates and the bug reports! I'll upload another update after this week once most of the normal Yoggy and Vezax loot has dropped. Stop being so slow and kill him already he's not that hard /sarcasm..
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04/17/09, 10:05 AM
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#564
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Glass Joe
Human Warrior
Theradras (EU)
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Could you add "Extract of Necromatic Power" for the Trinket slots? Thanks
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04/17/09, 12:50 PM
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#565
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Glass Joe
Human Warrior
Dragonblight
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Originally Posted by Nyda
Anyone care to submit a known item BIS? Regardless of faction or race.
I've had a poke around with Landsouls sheet and feel there's still some grey areas with my selection.
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Seems there are still quite a few items to be listed that haven't dropped off bosses yet. I have seen two new 2handers this week, so your BIS request may be a bit premature. Hopefully we will have a full listing in the next couple of weeks.
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04/17/09, 9:56 PM
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#567
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Piston Honda
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04/18/09, 1:54 AM
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#568
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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Allright, I'll get working on that and have it out soon.
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04/18/09, 9:45 AM
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#569
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Glass Joe
Dwarf Warrior
Arathor (EU)
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Hi, not sure if I've found a bug or if I've missed something.
On the Office 2003 version of the spreadsheet, Arms tab, I'm getting a SEP for Expertise of 0. I just got T8 helm from Ulduar to replace Obsidian Greathelm, dropping my Exp to ~11.
I have no racials (dwarf, using BoH) but do have SoA for +4 Expertise.
Shouldn't Exp be the stat of choice until I get back up to cap?
From an earlier post,
Expertise (dodge) cap.............214 (26 Exp)
Strength of Arms 2/2..........181 (22 Exp)
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Edit: Now getting SEP of 0.8387 after recalculating, which seems more reasonable. I don't have the maths knowledge to work out why it's less than 1 but I'll take it on faith  Above left in place just in case there is a bug needing investigated.
Last edited by Chumble : 04/18/09 at 10:12 AM.
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04/18/09, 10:52 AM
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#570
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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Depending on your gear, str is about the same as hit or expertise. If you dodge you can also use a relatively small space consuming instant crit, so it makes sense that expertise would be lower than 1.
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04/18/09, 12:18 PM
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#571
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Glass Joe
Grimlii
Dwarf Warrior
Non-US/EU Server (EU)
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Might of Leviathon has its hit and arp in the wrong place on the spreadsheet.
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04/18/09, 12:45 PM
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#572
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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updated.
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04/18/09, 3:26 PM
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#573
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Take what ye can
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X110, the Mjolnir Runestone uptime cell still references Grim Toll:
=(IF(T18="Grim Toll",1,0)+IF(AC18="Grim Toll",1,0))*10/(45+1/(0.15*R68))
ArP Values for Grim Toll and Mjolnir are hard-coded. C59 isn't anything like the Grim Toll cell.
Ah, AD78 still references AD108 instead of AD110.
Cloak gem and socket bonus cells are busted, as well as only doing a lookup on the first socket for the bonus.
Gear totals don't have a 2nd socket for cloak yet.
Last edited by Grayson Carlyle : 04/18/09 at 5:29 PM.
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04/18/09, 5:04 PM
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#574
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Piston Honda
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Originally Posted by Grayson Carlyle
Also, the ArP Rating it grants in AA110 is 655, should be 612. Though, this number doesn't seem to have an effect on the Mjolnir Rune calculations, and C59 itself isn't anything like the Grim Toll cell... They grant the same amount of ArP Rating, so I'd have thought they'd be identical. Anyway, I'm lost now, but it's not quite right.
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Mjolnir runestone is actually 655 ArP even though its tooltip says 612, Mjolnir Runestone - Spell - World of Warcraft
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04/18/09, 5:33 PM
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#575
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Glass Joe
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Ok so looking at this spreadsheet, for arms is it 100% safe to say that ArP > Strength? as i resocket the gems from Strength to ArP my dps goes up on the spreadsheet. So before i resocket i just want some input and any kind of confirmation anyone can give me because its a lot of Gold id rather not waste. So if anyone could give me some input thatd be great. Thanks
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