Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Warriors

Closed Thread
 
LinkBack Thread Tools
Old 07/28/09, 9:34 PM   #1326
sunjinsel
Glass Joe
 
Troll Warrior
 
Die Arguswacht (EU)
In theory raiding with less expertise than required might increade your dps, but i tried it myself (8 expertise). I often need sunder due to not having a prot warrior all the time. It is very annoying dropping 5 stacks of sunder due to a a lack of a prot warrior and missing a white hit after a heroic strike, which denies a lot of damge.

Offline
Old 07/29/09, 1:09 AM   #1327
ebs2002
Von Kaiser
 
Orc Warrior
 
Sisters of Elune
I did the math a while back, and there's really no way for the loss of expertise to increase your DPS. Granted, Overpower does more damage on average than MS or Sudden Death, but the loss of the GCD of whatever was dodged doesn't make up for it. Assume that Slam does 4k, MS does 5k and OP does 7k (all including deep wounds from potential procs).
If you get a dodge on Slam and follow it up with an OP, you do 7k. If you didn't get a dodge, you would have slammed twice for 8k total, for a loss of 1k. MS/Slam would be a loss of 2k damage. Execute/Slam would be an even greater loss.

The only way you can make up that damage is with a white dodge (which doesn't cost a GCD), which will give you a large chunk of that damage back. But it probably won't be more, and will affect your rage, so it's not a good idea.

Regardless, though, there are times when you'd want to replace a slam with a dodge-activated OP if you find yourself sitting below the cap for one reason or another, and it would probably be good to determine exactly how often this happens.

Offline
Old 07/29/09, 1:31 AM   #1328
Starfox
King Hippo
 
Starfox's Avatar
 
Tauren Druid
 
Destromath (EU)
Nate put out a new release.
We were discussing on the mailings lists if the 4.8% crit suppression vs bosses does only apply to white hits or also specials. Found sources that say white+specials, some only white hits suffer from it. Nevertheless, with it enabled for specials the dps is more in line with the spreadsheet, so I suppose your spreadsheet does apply it to white hits and specials
SimulationCraft for World of Warcraft build 3.1.3 ( iterations=4999, max_time=300, optimal_raid=1, smooth_rng=0 )

DPS Ranking:
   7858 100.0%  Raid
   7864  100.0%  Warrior_T8_19_52_00

Player=Warrior_T8_19_52_00 (fury)  DPS=7864.0 (Error=+/-7.5 Range=+/-844)  DPR=503.1  RS=15.6/15.7  (rage)
  Origin: http://profiler.wowhead.com/?profile=13001761
  Core Stats:  strength=1523(1344)  agility=561(453)  stamina=1551(1390)  intellect=41(10)  spirit=71(10)  health=19909  mana=20
  Spell Stats:  power=0(0)  hit=7.43%(195)  crit=18.47%(848)  penetration=0(0)  haste=1.46%(48)  mp5=0
  Attack Stats  power=4312(873)  hit=5.95%(195)  crit=30.63%(848)  expertise=6.43%(211)  penetration=47.48%(585)  haste=1.46%(48)
  Defense Stats:  armor=11490(10368)
  Glyphs: whirlwind/heroic_strike/execution/charge/bloodrage/battle
  Actions:
    bloodthirst           Count= 62.4| 4.7sec  DPE=  7727|20%  DPET=  4683  DPR= 386.4  pDPS=1610  Miss=0.0%  Hit=4457  Crit=10150|15579|57.5%  Dodge=0.1%
    deep_wounds           Count=  0.0| 0.0sec  DPE=     1|13%  DPET=     1  DPR=   0.0  pDPS=1036  Miss=0.0%  TickCount=207  Tick=1498
    execute               Count= 14.5| 3.2sec  DPE= 10115| 6%  DPET=  6129  DPR= 140.5  pDPS= 489  Miss=0.0%  Hit=6166  Crit=14112|21606|49.8%  Dodge=0.1%
    heroic_strike         Count= 98.7| 2.9sec  DPE=  5468|23%  DPET=     1  DPR= 455.7  pDPS=1800  Miss=0.0%  Hit=3428  Crit= 7787|11454|46.9%  Dodge=0.1%
    melee_main_hand       Count= 33.1| 9.2sec  DPE=  3784| 5%  DPET=  1736  DPR=   0.0  pDPS= 417  Miss=18.2%  Hit=3022  Crit= 6230| 9027|46.6%  Glance=2268|24.0%  Dodge=0.1%
    melee_off_hand        Count=130.4| 2.3sec  DPE=  2327|13%  DPET=  1016  DPR=   0.0  pDPS=1012  Miss=18.0%  Hit=1855  Crit= 3822| 5644|46.7%  Glance=1392|24.1%  Dodge=0.1%
    slam                  Count= 20.8|12.8sec  DPE=  5584| 5%  DPET=  3384  DPR= 372.3  pDPS= 388  Miss=0.0%  Hit=3501  Crit= 7958|11782|46.8%  Dodge=0.1%
    whirlwind             Count= 69.4| 8.7sec  DPE=  4803|14%  DPET=  5822  DPR= 384.2  pDPS=1112  Miss=0.0%  Hit=2945  Crit= 6702|12154|49.5%  Dodge=0.1%

Gains:

    Warrior_T8_19_52_00:
        anger_management=93.9  (overflow=5.9%)
        avoided_attacks=1.3
        bloodrage=149.3  (overflow=2.8%)
        glyph_of_heroic_strike=462.3
        mh_attack=1241.1  (overflow=4.7%)
        oh_attack=2765.9  (overflow=9.0%)

Procs:

    Warrior_T8_19_52_00:
        bloodsurge=26.4|11.51sec
        darkmoon_greatness=7.0|46.25sec
        mjolnir_runestone=6.4|49.69sec

Up-Times:

    Global:
        100.0% : blood_frenzy                  
        100.0% : master_poisoner               
        100.0% : savage_combat                 
        100.0% : totem_of_wrath                

    Warrior_T8_19_52_00:
         61.0% : berserking_mh                 
         32.8% : berserking_oh                 
         87.1% : flurry                        
         74.9% : heroic_strike                 
          5.9% : rage_cap                      

Waiting:
    19.5% : Warrior_T8_19_52_00

Baseline Performance:
  TotalEvents   = 12065079
  MaxEventQueue = 19
  TargetHealth  = 2355108
  SimSeconds    = 1499176
  CpuSeconds    = 8.188
  SpeedUp       = 183094

RNG global Actual/Expected Roll=1.001908 Range=1.000000 Gauss=1.000026

Hello.
Light the fuse.
For all my homies.
Do not run, we are your friends.

Offline
Old 07/29/09, 3:17 AM   #1329
Allazar
Glass Joe
 
Allazar's Avatar
 
Dwarf Warrior
 
Gurubashi
Ok, and now i see myself with 132 (4%) hit rating on Arms Build, and...
on my spreadsheet Hit is 0.89 against 1 STR yet... is this really true? even being 3% before the cap?

should i stick with 4% (+1% from draenei) and get more str/crit or should i go for the cap (+3%) and spreadsheet is not so accurate about hit sep values?

thanks for the help...

Offline
Old 07/29/09, 5:22 AM   #1330
Shha
King Hippo
 
Night Elf Warrior
 
Scilla
Originally Posted by ebs2002 View Post
I did the math a while back, and there's really no way for the loss of expertise to increase your DPS. Granted, Overpower does more damage on average than MS or Sudden Death, but the loss of the GCD of whatever was dodged doesn't make up for it. Assume that Slam does 4k, MS does 5k and OP does 7k (all including deep wounds from potential procs).
If you get a dodge on Slam and follow it up with an OP, you do 7k. If you didn't get a dodge, you would have slammed twice for 8k total, for a loss of 1k. MS/Slam would be a loss of 2k damage. Execute/Slam would be an even greater loss.

The only way you can make up that damage is with a white dodge (which doesn't cost a GCD), which will give you a large chunk of that damage back. But it probably won't be more, and will affect your rage, so it's not a good idea.

Regardless, though, there are times when you'd want to replace a slam with a dodge-activated OP if you find yourself sitting below the cap for one reason or another, and it would probably be good to determine exactly how often this happens.
Noone said that losing expertise would ever increase dps on its own - its just that replacing it with STR/ArP can. The fact that you convert dodges to OP is actually not even calculated i think. Arms expertise is lower, because a large chunk of damage (if you count DW contribution around 25-28%) is from overpower (normal TfB procs) - an attack that cannot be dodged in first place (and thus expertise doesnt improve it at all).

Offline
Old 07/29/09, 11:55 AM   #1331
Faithireon
Glass Joe
 
Worgen Rogue
 
Ravenholdt
Originally Posted by landsoul View Post
Hit rating problem:

That's odd, I'll take a look at it. It should not be doing this..

Edit: Found the problem, for yellow crit reduction through miss rate, it was referring to the wrong cell. Fixing it properly puts hit rating above 1.000 SEP.

To fix, make sure cell AH36 reads the following.

=X111*((1-AH39-AH31)*(IF(AL23=80,3.192,0)+(3)*C35+IF(C23="Player",0,IF(C23="Boss",-4.8,0.2*(AL23-C23)))+AL6+MAX(5*P27,5*P25)+MAX(U37*V37/100,U39*V39/100,3*V41)+AG24*AO15+D139/AL57+(N136+C48+Z111+IF(A30="Food: Crit",C30,0)+C36*32)/AL58)/100-A41)+(1-X111)*((1-AH39-AH31)*(IF(AL23=80,3.192,0)+3*C35+IF(C23="Player",0,IF(C23="Boss",-4.8,0.2*(AL23-C23)))+AL6+MAX(5*P27,5*P25)+MAX(U37*V37/100,U39*V39/100,3*V41)+AG24*AO15+D139/AL57+(N136+C48+IF(A30="Food: Crit",C30,0)+C36*32)/AL58)/100-A41)
I bolded the correction. Should say AH31, not AH32. Please not this is only in the arms sheet. Do not touch the fury sheet.

^^

Allazar,

This fixes the hit rating issue on the Arms tab.

Offline
Old 07/29/09, 11:49 PM   #1332
dachopper
Glass Joe
 
Troll Warrior
 
Tichondrius
Spreadsheet Question:
I have 47.42% Arp in cell E4, however base pen is 50.66% in cell A60, showing me over the soft-cap. How can this be?

The reason I care is so that I can start gemming for str at the soft-cap since I have GT.

Offline
Old 07/30/09, 12:11 AM   #1333
callion
Banned
 
Human Warrior
 
Aman'Thul (EU)
Originally Posted by dachopper View Post
Spreadsheet Question:
I have 47.42% Arp in cell E4, however base pen is 50.66% in cell A60, showing me over the soft-cap. How can this be?

The reason I care is so that I can start gemming for str at the soft-cap since I have GT.
Did you count in the ArP from the food buff?

Offline
Old 07/30/09, 7:52 AM   #1334
taureen
Glass Joe
 
Undead Warrior
 
Argent Dawn (EU)
Hi folks
Quick question about the sheet itself.
I am trying to change the armory address from the us armory to the eu armory to import my character but when i cut and paste in the link into the excel sheet, in the formula bar , it just crashes the program?
This may have been covered before but i have not spotted the link.
Thanks

Offline
Old 07/30/09, 9:27 AM   #1335
sunjinsel
Glass Joe
 
Troll Warrior
 
Die Arguswacht (EU)
Your just need to type eu.wowarmory.com in the "Site" field.

Offline
Old 07/30/09, 11:58 AM   #1336
danetch
Glass Joe
 
Worgen Druid
 
Hyjal (EU)
Hi There,

Just to report that in the spread sheet, the warlock armor debuff "Curse of Vulnerability" should be "Curse of Weakness".


Thanks for this excellent piece of work.
Cheers

Offline
Old 07/31/09, 4:07 PM   #1337
Bodhvar
Glass Joe
 
Draenei Warrior
 
Gorefiend
Originally Posted by callion View Post
Did you count in the ArP from the food buff?
I had asked this question before and nobody actually responded to it. I never noticed the food buff defaulting to ArP on the chart, thanks for pointing this out.

Offline
Old 08/01/09, 6:18 PM   #1338
depotman
Glass Joe
 
Blood Elf Warrior
 
Hakkar
Just making sure I am using the spreadsheet right.

For looking at fury and using the fury section of the spreadsheet. When the sheet has all my info on it I hit the "click for SEP calculations"

It then gives me SEP values for all my stats. I take what it gives me for Hit, Expertise, and Armor pen and I plug them into the Look up section in the "adjust to section. I put the use hit adjustment, Expertise adjustment, and Arp adjustment to 1 so it will use the values I put in the "adjust section".

For example in my fury gear my hit spreadsheet calculated SEP value is .5153, my expertise value is 0, and my ArP is .9206. So I have it calculate my gear choices based on those numbers.

My question is once I am yellow hit capped for fury, should I have it be sorting my gear with 0 SEP points for hit? I thought hit still had some value as it can help generate rage from white attacks?

I also do the same thing for my arms gear look up. I take the SEP value it gives me and plug into the look up section to sort my gear with those values.

I would like to know if I am doing this wrong, and if hit should have a 0 SEP value when looking at the chart for gear upgrades? And If so is it the same for both Fury and Arms.

Any help is much appreciated, and my apologies if this post causes problems or is inappropriate.

Offline
Old 08/01/09, 8:35 PM   #1339
BWarner
Piston Honda
 
BWarner's Avatar
 
Human Warrior
 
Uldum
There's no need to use adjust the values if you are simply acquiring the SEP values from each individual sheet. Simply select which sheet you are wanting to use the Lookup for, and it will acquire those values for you. The adjustment is available to force the sheet into considering different SEP values, as in, non-sheet generated SEP values.

Make sure that you are either a) dual wielding as Fury, or b) have the Titan's Grip talent selected, to make sure that you are actually putting dual-wield into play. Otherwise, the hit hard cap would be 8%, and more hit above that would indeed have a 0 value.

Offline
Old 08/01/09, 9:09 PM   #1340
Kaan
Piston Honda
 
Kaan's Avatar
 
Human Warrior
 
Arthas (EU)
delete please.

Last edited by Kaan : 08/02/09 at 5:29 AM.

Germany Offline
Old 08/01/09, 9:42 PM   #1341
muramid
Glass Joe
 
Night Elf Warrior
 
Garona
Originally Posted by Kaan View Post
[Band of Lights] is missing in the spreadsheet. 3rd/4th ranked ring atm.
This has been mentioned already by Landsoul on the first page and many others that this ring is missing from the spreadsheet. Next time read the front page more carefully =).

Offline
Old 08/03/09, 11:46 PM   #1342
earle117
Glass Joe
 
Human Warrior
 
Quel'dorei
First off, thanks a ton for the work you put into this spreadsheet, it's an invaluable tool for determining complex gear choices.

However, is there any chance you could add in more Engineering tinkers next patch, like Flexweave Underlay?

United States Offline
Old 08/04/09, 5:52 AM   #1343
Robertos
Glass Joe
 
Undead Warrior
 
Blackrock
Having trouble getting this spreadsheet to work in Office Excel 07. (Fully purchased working office)

Macro's enabled, Trusted settings as well are set as instructed on the spreadsheet itself.

However, it won't calculate anything when clicking the 'click for SEP value' green button and importing from wowarmory doesn't work either. /hmm

EDIT: Unblocked protected files in windows 7 fixes things. =P

Last edited by Robertos : 08/04/09 at 6:05 AM.

Offline
Old 08/05/09, 11:42 AM   #1344
Kwanza
Glass Joe
 
Night Elf Warrior
 
Thunderhorn
I've noticed that in game, Tooltip ArP is displaying at conversion rate of 15.4 (the old rate) as opposed to 12.3 (the current rate). Has ArP been nerfed, or is this simply a tooltip error?

On a test I did today with 100% ArP on a sundered boss dummy, my Bloothirst lost 8.25% damage... Is this consistent with current mechanics, or has there been a change?

Offline
Old 08/05/09, 11:42 AM   #1345
Friedrich
his surgical quality
 
Friedrich's Avatar
 
Tauren Warrior
 
Maelstrom
Dear Landsoul,

Have you considered how the execute change in 3.2 will affect Arms DPS in execute range? As I'm sure you know, unless your AP is extremely high, Execute currently does more damage than Mortal Strike:

assuming appropriate glyphs, no points in Improved Execute, and a T1 furious weapon, the break-even point is
1.21*(3.3/14 * x + 380 + 838) = (1456 + 25*38 + 0.2*x) => x = 10937 AP for a 30-rage execute.

With the new 3.2 change, SD becomes (basically) a non-factor sub-20%, so you can replace MS and Slam with Execute entirely, making your "rotation" consist only of Rend, Overpower, and Execute. Slam will also not be worth it sub-20%, even at low rage:
3.6/14*x + 250 + 838 = 1456 + 10*38 + 0.2*x => x = 13090 AP.

My question is, how will this affect the choice of a 55/8/8 vs a 54/17 spec? If you have good gear, and are good enough about using Heroic Strike, 55/8/8 is currently a single-target DPS increase over 54/17 (which the spreadsheet agrees with).

However, with the change, you might see a DPS increase sub-20% that is greater for 54/17 than it is for 55/8/8. The change would be governed by your AP and weapon quality, among other things. This would be an interesting number to know in the spreadsheet: is there any functionality planned to show the sub-20% DPS increase for Arms? One could also factor it into total DPS by making 80% of the contribution the normal rotation, and then replace MS by Execute for 20%, adjusting Heroic Strike usage for the increased rage usage.

(I use "rotation" as a term for the normal Arms priority list).
EDIT: fixed some math

Last edited by Friedrich : 08/05/09 at 11:48 AM.

Offline
Old 08/05/09, 1:52 PM   #1346
Miloh
Von Kaiser
 
Gnome Warrior
 
Kel'Thuzad
Originally Posted by Friedrich View Post
However, with the change, you might see a DPS increase sub-20% that is greater for 54/17 than it is for 55/8/8. The change would be governed by your AP and weapon quality, among other things. This would be an interesting number to know in the spreadsheet: is there any functionality planned to show the sub-20% DPS increase for Arms? One could also factor it into total DPS by making 80% of the contribution the normal rotation, and then replace MS by Execute for 20%, adjusting Heroic Strike usage for the increased rage usage.
Of course, this would only be for a single-target environment.

Fights with significant movement ("replacing" Slams with Heroic Strikes as a rage dump) and/or significant multi-target aspects will still skew towards 55/8/8.

The ability to spread an improved attack speed slowing debuff and Deep Wounds/Blood Frenzy to multiple targets (via Incite+Improved Thunderclap) provides a rather unique raid utility that may prove useful, depending upon your raid composition.

On the other hand, 54/17 provides the raid utility of an improved shout (be it Demo, Battle, or Commanding), again, depending upon your raid composition.

Assuming single-target dps for the two specs remains similar, the decision lies in what buffs/debuffs will benefit your raid the most.

Offline
Old 08/05/09, 2:09 PM   #1347
galvin
Glass Joe
 
Night Elf Warrior
 
Stormrage
With the latest version of the spread sheet for excel 2007. I get the following errors when trying to download my character.
+50 Attack Power and +20 Critical Strike Rating is not a supported HeadEnchantTooltip enchant.
Run-time error '1004': Unable to get the VLookup property of the WorksheetFunction class.

Last edited by galvin : 08/05/09 at 2:09 PM. Reason: Typo

Online
Old 08/05/09, 6:59 PM   #1348
Machinator
Don Flamenco
 
Troll Warrior
 
Aggramar
Possibly related: I edit the sheet to split out DW time and use a custom rotation. I was unable to get the Head Enchant on the DW sheet slot to have the value of the main sheet, saying a user had restricted values in that cell. No other slot had that issue. Hope that helps track it down.

By the way is there an eta on the sheet for the next patch? Not trying to rush you but wondering how much I should bother to do myself until then.

Last edited by Machinator : 08/06/09 at 1:22 AM.

"Information is ammunition."

Offline
Old 08/06/09, 8:47 AM   #1349
samot
Von Kaiser
 
samot's Avatar
 
Goblin Warrior
 
Nethersturm (EU)
Is there already a 3.2-version with at least the new items / gems and maybe the changed value for AttT? I know, that all the promised changes will delay the release, but I guess it would be only a little bit copy / paste to add the new stuff to the current sheet.

PS: maybe someone else had done this work already for himself. I would take such an version too :-)

Germany Offline
Old 08/06/09, 9:52 AM   #1350
Healranktwo
Piston Honda
 
Dwarf Warrior
 
Windrunner
It's going to be a lot of work to sort this out, but here's all of the hard mode (I think) loot from colliseum

The World of Warcraft Armory

Just realized that results cap at 200, so it may not be all the loot.

Last edited by Healranktwo : 08/06/09 at 10:00 AM.

Offline
Closed Thread

Go Back   Elitist Jerks » Warriors

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mongoose calculation or simulation? sag_ich_nicht Public Discussion 1 08/05/08 10:59 AM
[Rogue] Backstab damage calculation Karmon Class Mechanics 5 11/04/07 6:22 PM
Range Calculation Nite_Moogle Theorycrafting Think Tank 0 09/21/07 1:02 PM
Ilvl calculation Drauk Public Discussion 9 03/24/06 5:30 PM