Brainstorming on avoidance streaks, feel free to point out errors. Apologies ahead of time for clarity or formatting.
1. From my post a couple pages ago: "For avoidance streaks, the rage income ratio of each hand is used for determining the chance of a streak, but not its recovery time."
To fix this you could
A. increase the recovery time to wait for the OH for the time you are using HS
1/(1/MH speed + 1/OH Speed), shouldn't it be 1/ ( 1/MH speed * MH ratio + 1/OH speed * OH ratio)
B. add the chance of a HS into the chance of the streak, since you are not gaining rage even if it lands (I think?)
2. Why isnt there a single avoidance streak slip product? One hand cannot sustain the rotation, especially since the avg swing speed is longer than a GCD. For me that would be 15.6% chance and .517s recovery for ~8% slip. Would this be solved by anything in my first point?
3. Completely remodeling avoidance: Replace slip with the chance of getting enough rage for abilities within the last GCD, plus an average of unused rage from other GCDs.
4. Drawing a blank on my statistics, but I think you can find the probability of having enough rage to sustain the rotation(16 seconds probably). Find the chance that: (MH swing/rotation * rage/MH swing + OH swg/rot * rage/OH swg)*(1-avoidance) >= rage needed/rotation. If you can find that you can also find the chance of getting >100 rage. I am unsure if HS frequency could be found the same way as HS/rotation isn't a discrete number.
PS. For the the 3.0 of the sheet, I think it would be worthwhile to expand a lot of formulas out from single cells.
Edit: I can confirm that the rage formula on live does not match the formulas given to us by Kalgan for f = 3.5 or 2.5. Rage is 70-80% of expected.