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Old 06/19/09, 4:33 PM   #1201
Termînator
Glass Joe
 
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Tauren Warrior
 
Tichondrius
I'm looking at using 8.5 Head, Chest, Legs, Hands and Shoulderplates of the Celestial Watch from 10 man Algalon.

I like it better than the setup with Legguards of Cunning Deception.

Right now my 10m group is a little shaky, so my 10m loot is really lacking.

The rest of my gear I want to setup like this:

Neck: Frigid Str of Hodir
Back: Drape of the Faceless General
Belt: Soul Devouring Cinch or Starfall Girdle?
Wrist: Bitter Cold Armgaurds
Feet: Melancholy Sabatons
Ring: Sifs Promise or Godbane Signet for more crit?
Ring: Strength of the Automaton (or Brann's Signet Ring if we ever get that far, or Seal of the Betrayed King?)
Trink: Mjolnir Runestone
Trink: Dark Moon Card Greatness
Thrown: Twirling Blades
Weapons: Voldrethar x 2

With this setup I try to keep my crit up as high as I can without really sacrificing other stats.
As of now I get a huge chunk of my crit from the dual Rune Edge. With Voldrethar I'll lost about 4% crit with a double swap. With this setup I'm looking at about 36% crit which I find manageable.

My current gear is really gimp and out of order due to the lack of 10m loot drops.

Last edited by Termînator : 06/19/09 at 4:48 PM.

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Old 06/19/09, 6:20 PM   #1202
junkpriest
Glass Joe
 
Gnome Warrior
 
Shattered Hand
The spreadsheet lists Guise of the Midgard Serpent having a socket bonus of +16ap when it's really +32ap.

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Old 06/20/09, 6:41 AM   #1203
Grimlii
Glass Joe
 
Grimlii
Dwarf Warrior
 
Non-US/EU Server (EU)
It has it included in its base ap. Im sure theres a note on the spreadsheet confirming this.

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Old 06/20/09, 3:33 PM   #1204
damagedgoods
Glass Joe
 
Human Paladin
 
Hyjal
2 probably stupid questions:

Replacing my current gauntlets with bladebreaker's i lose a lot of expertise. It puts me at 19 expertise yet shows a dps increase from this. Trying to swap a strength gem to expertise shows a decrease of dps as well. Am i missing something here or just really valuing expertise to high in my thinking?

There is no model for trauma on the sheet and I'm not sure why this is. Obviously I have guesses but if we make the assumption that I happen to be in a raid w/o any other form of bleed improvement, what is the value of this versus say weapon mastery?

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Old 06/20/09, 5:02 PM   #1205
Tyvi
Never, Mags. Never!
 
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Human Death Knight
 
Turalyon (EU)
Are you Arms? Expertise isn't that good for them because of Overpower.

To figure out how much you gain from speccing Trauma, uncheck Mangle/Trauma under the "Bleed Debuff" box and compare that to your DPS with Mangle/Trauma.

If you want to compare it to 2/2 Weapon Mastery, uncheck Mangle again and spec WM. Compare DPS again.

Just to give you an idea: I lose 300 DPS without any bleed debuff and around 70 DPS without WM.


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Old 06/20/09, 10:40 PM   #1206
Graul
King Hippo
 
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Orc Warrior
 
Fenris
What do you think the implications of changing Execute to (1456 + 5% AP) * weapon speed would be? This would normalize weapons as far as 20% PvE DPS goes, make it actually worth using again as a staple ability and would also be a boost to PvP as well as Arms DPS. Would this lead to "too much burst" for PvP due to Sudden Death?

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Old 06/21/09, 7:19 AM   #1207
Speeder
Piston Honda
 
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Orc Warrior
 
Burning Legion (EU)
Originally Posted by Graul View Post
What do you think the implications of changing Execute to (1456 + 5% AP) * weapon speed would be? This would normalize weapons as far as 20% PvE DPS goes, make it actually worth using again as a staple ability and would also be a boost to PvP as well as Arms DPS. Would this lead to "too much burst" for PvP due to Sudden Death?
A far as PVP goes and new resilence changes I dont think so it'd be too bursty.

peace MK

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Old 06/22/09, 7:36 PM   #1208
Eliminate2
Von Kaiser
 
Gnome Warrior
 
Kil'Jaeden
Anyone know which cell has the info for the armor to the teeth value? so i can try out the new 108 proposed change?

EDIT:
I found the one to adjust for the ap, but that doesnt get used in the dps calculation.

Chaning the value in B3 will only reflect the AP change, won't change the dps calculation.

Still looking for the dps calculation one.

Last edited by Eliminate2 : 06/22/09 at 8:00 PM.

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Old 06/22/09, 8:47 PM   #1209
catch22atplay
Piston Honda
 
Tauren Warrior
 
Proudmoore
Average AP cell Z55. Second line right side look for 180*Z7 and change to 108*Z7.

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Old 06/23/09, 1:56 AM   #1210
Eliminate2
Von Kaiser
 
Gnome Warrior
 
Kil'Jaeden
(B139*2+(285*C28+200*C36)*IF(C24="Demon",1,0)+(140)*IF(C24="Undead",1,0)*(IF(C19="Sco urgebane",1,0)+IF(C21="Scourgebane",1,0))+400*(X94+Z94)-0+AB83+AB102+IF(A30="Food: AP",C30,0)+C46+AB90+AB107+AB109+AB106+AB88+AB86+AB81+AB89+AB92+AB84+AB93+AB99+C27+MAX (550*J25*(1+0.05*K25),J27*550*(1+0.125*K27))+C135+Z54/180*AL7)*MAX(1+0.02*U49*V49/100,1+0.1*U51*V51/100,1+0.1*V53)

I'm assuming the 180 is the one you're refering to?

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Old 06/23/09, 10:31 AM   #1211
catch22atplay
Piston Honda
 
Tauren Warrior
 
Proudmoore
That's the one yes. For me that's a 196ap gain with full raid buffs.

Last edited by catch22atplay : 06/23/09 at 11:08 AM.

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Old 06/23/09, 2:22 PM   #1212
Ryo Saeba
Glass Joe
 
Tauren Warrior
 
Darkspear (EU)
*edit*

Last edited by Ryo Saeba : 06/24/09 at 1:41 AM.

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Old 06/24/09, 12:01 AM   #1213
morimacil
Glass Joe
 
Troll Warrior
 
Burning Steppes (EU)
Do you think that you could add resilience to the spreadsheet?

I am fully aware of the fact that the spreadsheet is there primarily for pve purposes, and that it is near impossible to create an accurate spreadsheet to calculate PvP damage, due to multiple factors, such as not being in melee range all the time.
But it is already possible to modify the target armor in the spreadsheet, and it should not be that difficult to add a resilience cell for the target, I wish I knew how.
The DPS would probably not be accurate at all, but I am very interested in what the SEP would look like when fighting a target with 1000 resilience for example, in particular how much it would affect crit.

If you find the time to implement it in the spreadsheet, it would be really nice.

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Old 06/24/09, 7:54 AM   #1214
Coeus
Von Kaiser
 
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Blood Elf Paladin
 
Kilrogg
Originally Posted by morimacil View Post
Do you think that you could add resilience to the spreadsheet?

I am fully aware of the fact that the spreadsheet is there primarily for pve purposes, and that it is near impossible to create an accurate spreadsheet to calculate PvP damage, due to multiple factors, such as not being in melee range all the time.
But it is already possible to modify the target armor in the spreadsheet, and it should not be that difficult to add a resilience cell for the target, I wish I knew how.
The DPS would probably not be accurate at all, but I am very interested in what the SEP would look like when fighting a target with 1000 resilience for example, in particular how much it would affect crit.

If you find the time to implement it in the spreadsheet, it would be really nice.
Cell C41 has what you want. The note says to make sure you have "Player" selected in C27, but it should read C23.

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Old 06/24/09, 11:14 AM   #1215
LongneckExo
Glass Joe
 
Night Elf Warrior
 
Exodar
Problem with spreadsheet

I am having a problem with the dps spreadsheet. I have put in all the gear I have on currently (that is available on the spreadsheet). But one field is #N/A which is messing up all the calculations. I have absolutely no idea how to fix this field.

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