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Old 08/18/09, 12:22 PM   #1456
aggressions
Glass Joe
 
Dwarf Warrior
 
Shadowsong (EU)
Should I get this error while loading the sheetmap? "Excel found unreadable content in "WarriorDPS2.406bExcel07.xlsm". Do you want to recover the contents of this workbook? If you trust the source of this workbook, click Yes."

Is it because my macros are disabled by default that I get this message?

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Old 08/18/09, 12:26 PM   #1457
aggressions
Glass Joe
 
Dwarf Warrior
 
Shadowsong (EU)
Originally Posted by Bickins View Post
The error is due to the Module that pulls data from your armory's XML file, as they changed the xPath location.

change:
talentGroups/talentGroup[@active=""1""]
to
//talents/talentGroup[@active=""1""]
I checked with landsoul, he's aware and on top of all this for the next version.
Thanx, that fixed the armory checkup.

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Old 08/18/09, 12:31 PM   #1458
pmMike
Glass Joe
 
Undead Warlock
 
The Venture Co (EU)
Originally Posted by landsoul View Post
Another thing, when pulling items from armory, how to differentiate between a normal and heroic item form armory?
I was under the impression the armory used the same item IDs as wowhead, as they are in game. Therefore surely they will be different?

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Old 08/18/09, 12:32 PM   #1459
BWarner
Piston Honda
 
BWarner's Avatar
 
Human Warrior
 
Uldum
Originally Posted by landsoul View Post
Another thing, when pulling items from armory, how to differentiate between a normal and heroic item form armory?
What you probably CAN do, without drop info, is compare against an item level check.

If you're talking about simply the issue of pulling the item, then it would have to be based on item IDs, most likely.

<<< Another person in the camp of "what a stupid way to do loot", in regards to the T9 setup.

Last edited by BWarner : 08/18/09 at 4:33 PM.

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Old 08/18/09, 1:15 PM   #1460
Ashnod
Glass Joe
 
Worgen Warrior
 
Garrosh
Originally Posted by pmMike View Post
I was under the impression the armory used the same item IDs as wowhead, as they are in game. Therefore surely they will be different?
Yeah, this is the case, see
The World of Warcraft Armory
vs
The World of Warcraft Armory


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Old 08/18/09, 1:39 PM   #1461
aggressions
Glass Joe
 
Dwarf Warrior
 
Shadowsong (EU)
When adding new items, anything I need to think about? I tried to add Edge of Ruin, and when I choosed it in fury-sheet the dps in upper left corner displays #N/A.
What I did was to copy/paste in Lookup...and I'm guessing that's why it's wrong, not all sure thou. :/

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Old 08/18/09, 2:28 PM   #1462
NobleHelium
Von Kaiser
 
Night Elf Warrior
 
Uther
Originally Posted by pmMike View Post
I was under the impression the armory used the same item IDs as wowhead, as they are in game. Therefore surely they will be different?
Right now the sheet's Armory lookup identifies the items by name only; the functions would have to be changed to retrieve by ID most likely.

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Old 08/18/09, 2:29 PM   #1463
catch22atplay
Piston Honda
 
Tauren Warrior
 
Proudmoore
For me i hit the "Click to sort" button on the lookup page. This will more often than not cause an #NA for an item i added improperly. So once you hit click to sort check the item you added and see if it's ok. If it is it should be fine for use on the fury or arms page. Also ensure you have the weapon listed in both mainhand and offhand places. If an item has a gem slot this can cause problems. I usually copy from another cell that has an equal value ie 1 red gem i copy the cell that calculates the gem SEP and paste as special. Not sure if that's the correct way to do it. But it generally works for me. For the particular weapon you entered you may have copy pasted the whole line but didn't remove the gem SEP which should be blank in this particular case as there is no gem to calculate. So check your end as it's something you did wrong.

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Old 08/18/09, 4:18 PM   #1464
nogame
Glass Joe
 
Worgen Warrior
 
Lightbringer
Another thing, when pulling items from armory, how to differentiate between a normal and heroic item form armory?
I'm really not sure about Excel's capability of handling external data but... and you probably already arrived on this, you could do a quick call to the armory, get the item id and then do a quick call to wowhead with the item's ID to get some XML with the item level on it. An example url for such purposes can be found below:

http://www.wowhead.com/?item=47078&xml
Once you have the XML use the "level" property to find out if its heroic.

That's not yet full proof-either because you won't be able to distinguish between 10 man hard mode and normal 25 mans until Wowhead adds the "heroic" property into their XML feed (which wow armory may never do, if it's anything like their armor pen stat).

I would think it would be easier to get wowhead to implement something in it's XML feed then waiting for the wow armory to implement it.

Last edited by nogame : 08/18/09 at 4:35 PM.

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Old 08/18/09, 4:34 PM   #1465
BWarner
Piston Honda
 
BWarner's Avatar
 
Human Warrior
 
Uldum
Originally Posted by nogame View Post
I'm really not sure about Excel's capability of handling external data but... and you probably already arrived on this, you could do a quick call to the armory, get the item id and then do a quick call to wowhead with the item's ID to get some XML with the item level on it. An example url for such purposes can be found below:

http://www.wowhead.com/?item=47078&xml
Once you have the XML use the "level" property to find out if its heroic.

That's not yet full proof-either because you won't be able to distinguish between 10 man hard mode and normal 25 mans until Wowhead adds the "heroic" property into their XML feed (which wow armory may never do, if it's anything like their armor pen stat).
However, you could do your own check based on a combination of checking for the Heroic attribute, and then comparing that against what item level it is.

This could end up getting very confusing, very quickly.

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Old 08/18/09, 4:43 PM   #1466
nogame
Glass Joe
 
Worgen Warrior
 
Lightbringer
However, you could do your own check based on a combination of checking for the Heroic attribute, and then comparing that against what item level it is.

This could end up getting very confusing, very quickly.
I think that's the point though, there is no heroic attribute in either the armory or wowhead xml (unless i am misinterpreting what you meant).

This is what we have to work with from the armory:

<item durability="100" gem0Id="41285" gem1Id="40111" gem2Id="0" icon="inv_helmet_58" id="46151" maxDurability="100" permanentenchant="3817" pickUp="PickUpLargeChain" putDown="PutDownLArgeChain" randomPropertiesId="0" seed="0" slot="0"/>
<item durability="0" gem0Id="40111" gem1Id="0" gem2Id="0" icon="inv_jewelry_necklace_34" id="44664" maxDurability="0" permanentenchant="0" pickUp="PickUpRing" putDown="PutDownRing" randomPropertiesId="0" seed="421034930" slot="1"/>
and wowhead gives us (took out json and tooltip):

<item id="47078">
<name>Justicebringer</name>
<level>258</level>
<quality id="4">Epic</quality>
<class id="2">Weapons</class>
<subclass id="1">Two-Handed Axes</subclass>
<icon displayId="60650">INV_Axe_103</icon>
<inventorySlot id="17">Two-Hand</inventorySlot>
<link>http://www.wowhead.com/?item=47078</link>
</item>
The annoying thing about it is doing the wowhead method requires a call to wowhead for each item while looking at the armory only requires a single lookup. This overhead would all be done (I'm assuming) to give the player a little more information regarding the boss that drops said item.

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Old 08/18/09, 5:39 PM   #1467
NobleHelium
Von Kaiser
 
Night Elf Warrior
 
Uther
I don't think there's a need to wait for either Wowhead or Armory to add a heroic attribute to their XML feeds. Why not just add an extra column for every item in the spreadsheet for each item's ID? Then simply retrieve all the item IDs from Armory and compare with the spreadsheet's stored IDs.

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Old 08/18/09, 6:50 PM   #1468
nogame
Glass Joe
 
Worgen Warrior
 
Lightbringer
Originally Posted by NobleHelium View Post
I don't think there's a need to wait for either Wowhead or Armory to add a heroic attribute to their XML feeds. Why not just add an extra column for every item in the spreadsheet for each item's ID? Then simply retrieve all the item IDs from Armory and compare with the spreadsheet's stored IDs.
touche =)

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Old 08/18/09, 8:33 PM   #1469
Eliminate2
Von Kaiser
 
Gnome Warrior
 
Kil'Jaeden
Originally Posted by aggressions View Post
Thanx, that fixed the armory checkup.
Where do you edit this option? I can't seem to edit the code for the green box.

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Old 08/18/09, 9:26 PM   #1470
landsoul
Myrmidon Champion
 
landsoul's Avatar
 
Worgen Warrior
 
Alterac Mountains
There's not enough columns to add an extra column to each slot. -( Otherwise I would do it. If you go beyond column IV excel 1997 ignores them

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