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03/20/10, 3:15 PM
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#3001
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Von Kaiser
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Originally Posted by Gyne
The thing im scared will happend if i decide to rend right after BT and during the "empty, empty" window. The chance that heroic strike will hit during that moment and proc bloodsurge can happend, and if 4set bonus procs ontop of that we've basicly wasted a pretty flawless opportunity to squeeze in a 1sec gcd slam in the 2nd empty.
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If you do the swap perfectly and get a Slam! proc at the same time as the swap you can do the rend and slam at the cost of pushing BT back by 0.5s, which is still ends up being a DPS gain. if you get a 2 Slam! proc then as long as the swap was done at the proper time then there will be no BT push back. In general as long as you are not choosing to rend or slam over BT/WW when they are off cooldown it is going to be a DPS gain, even if that means pushing back BT/WW by 0.5 or 1.0 seconds.
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03/20/10, 4:47 PM
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#3002
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Glass Joe
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removed, missread tred
removed, missread tred
Last edited by Dagoberth : 03/20/10 at 5:04 PM.
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03/20/10, 5:03 PM
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#3003
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Glass Joe
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Originally Posted by Gyne
World of Logs - Real Time Raid Analysis So it sure does some difference between non glyphed/specced. Amatyst was running his normal cleave spec.
But then it would've for sure be more worth with rend glyph if i could've squezed one or two in.
The thing im scared will happend if i decide to rend right after BT and during the "empty, empty" window. The chance that heroic strike will hit during that moment and proc bloodsurge can happend, and if 4set bonus procs ontop of that we've basicly wasted a pretty flawless opportunity to squeeze in a 1sec gcd slam in the 2nd empty.
And also the chance of unlucky miss streak right after stancedancing. Im gonna give it a try next time with rend glyph and give it a chance.
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What macro are you using to apply rend?
/cast battle, /cast rend, /cast zerker?
If this is the case, then, in my opinion, you're hurting yourself on multiple levels. If you're stance dancing with HS qued up, you're running a big risk of rage starving yourself when you get back to zerker. Even with swing timers and things of that nature, I'd have a hard time believing that ANY good warrior could pull this off perfectly with that kind of macro.
This is what I use. You can find the original post on it a few pages back. I forget who made it, but I take no credit for it.
#showtooltip Rend
/castsequence reset=3 Battle Stance, Rend, Berserker Stance, Rend
/stopcasting
The high points: First is cast sequence. It ensures that you don't end up dancing to battle and then back to zerker without actually applying rend. Sometimes on fights the boss will move a step or two out of range just as you're going through the rend dance. If you get ranged, its possible that you can switch to battle and then back to zerker without actually hitting him. This is obviously a waste of rage, and cast sequence won't allow the macro to go past "/cast rend" until it has actually been applied.
Second, and in my opinion most importantly, is /stopcasting. This unques heroic strike, giving you a much smoother transition through the stances, and leaving you with enough rage to BT when you get back to zerker. This also means you won't be "accidentally" proccing your 4pc t10 during that transition, and that your rotation can continue unaltered once you get back into zerker.
That being said, this is all just theorycraft from a warrior who is considerably less far along in ICC than yourself, so please take it for what it is... opinion, not fact. =)
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03/21/10, 4:21 AM
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#3004
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Glass Joe
grandil
Tauren Warrior
Barthilas
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I have a problem with the normal BT>WW>BT>BTWW rotation, basically im unable to do properly, i always find that my WW is pushed back by around 0.5 seconds, i live in australia and play on around 270ms so maybe lag has something to do with it, TBH im not sure, ive spent alot of time on training dummys trying to get it down but its just impossible, iw as just wondering if there was anyone else who had experinced this or similar problems and if you found a way to deal with it.
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03/21/10, 10:23 AM
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#3005
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Von Kaiser
Orc Shaman
Twilight's Hammer (EU)
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Firstly(and somewhat off-topic),I'm not 100% but I think the rotation isn't "absolute".We sometimes intentionally "fuck up" the bt ww rotation in order to not miss a slam,so you shouldn't worry if your abilities aren't lining up perfectly.Correct me if wrong.
Secondly having "large" gaps between the spell usage is bad in general,so apart from trying to improve your latency you can try this addon : SnowfallKeyPress : WoWInterface Downloads : Action Bar Mods
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Authoritah!
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03/21/10, 1:15 PM
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#3006
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Glass Joe
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Originally Posted by Powerslave
Firstly(and somewhat off-topic),I'm not 100% but I think the rotation isn't "absolute".We sometimes intentionally "fuck up" the bt ww rotation in order to not miss a slam,so you shouldn't worry if your abilities aren't lining up perfectly.Correct me if wrong.
[/url]
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Yeah, our rotation is far from perfect, at least for me it is never still as clean as what is usually posted within a couple minutes of the combat starting.
Originally Posted by Powerslave
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SKP is a cool AddOn but isn't really needed at all for playing a Warrior (in PvE at least, I guess it could be helpful for PvP in certain occasions). Most players have already learned to play with it coming off of key release, and if you already wait to release until the GCD is up or if you just spam it before it's up anyways, you won't gain any benefit from using it.
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03/21/10, 11:18 PM
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#3007
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Glass Joe
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Originally Posted by Flab
What macro are you using to apply rend?
This is what I use. You can find the original post on it a few pages back. I forget who made it, but I take no credit for it.
#showtooltip Rend
/castsequence reset=3 Battle Stance, Rend, Berserker Stance, Rend
/stopcasting
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Is it possible to modify this macro to cast Bloodrage once you go back into Berserker Stance? I can't seem to figure out how to do it, what ends up happening with my macro is it casts Bloodrage in battlestance.
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03/22/10, 10:35 AM
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#3008
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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I think this will work:
/cast [Berserker Stance] Battle Stance;
/stopcasting
/cast [Battle Stance] Rend;
/cast [Battle Stance] Berserker Stance;
/cast [Berserker Stance] Bloodrage;
I don't know how well cast sequence reset can handle a rend dance...
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03/22/10, 11:15 AM
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#3009
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Von Kaiser
Draenei Death Knight
Greymane
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Question for those who have defeated heroic 25man Blood Princes; does the damage from shadow prison warrant speccing into improved intercept in order to reduce movement time? Seems that on normal there is quite a bit of movement required from melee that could keep the stacks elevated, while improved intercept + heroic fury could drastically reduce the total movement time. I use imp. intercept for Putricide but I don't typically run 10mans and tonight will be our first attempt at this on heroic, so haven't had the opportunity to gauge the damage from shadow prison. Maybe it is trivial for the healers to handle, but I am considering respeccing for this.
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03/22/10, 11:28 AM
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#3010
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Piston Honda
Undead Warrior
Blackrock (EU)
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Originally Posted by Kurg
Question for those who have defeated heroic 25man Blood Princes; does the damage from shadow prison warrant speccing into improved intercept in order to reduce movement time? Seems that on normal there is quite a bit of movement required from melee that could keep the stacks elevated, while improved intercept + heroic fury could drastically reduce the total movement time. I use imp. intercept for Putricide but I don't typically run 10mans and tonight will be our first attempt at this on heroic, so haven't had the opportunity to gauge the damage from shadow prison. Maybe it is trivial for the healers to handle, but I am considering respeccing for this.
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If you tank Valanar and Taldaram right next to each other (which you should, because it greatly reduces the movement time for other melees) the only time where you have to move more often than 30s is on vortex. Usually Valanar casts two vortex' in his phase, so you could intercept the first one and heroic fury for the second one. Keep in mind that you can also intervene if you should have intercept cd up for whatever reason, so I don't think you have to specc imp intercept.
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03/22/10, 10:24 PM
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#3011
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Von Kaiser
Orc Shaman
Twilight's Hammer (EU)
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Am I missing something or you actually are not supposed to start the fight with rend?
When you first charge in ,both BT and WW are ready for use.(is rend higher damage per GCD than our other strikes? )
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Authoritah!
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03/23/10, 7:48 AM
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#3012
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Banned
Orc Warrior
Dethecus (EU)
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Warrior Buff lol
Originally Posted by Flaps
Last night I was playing around on the PTR and I found out that the 4p t10 is a 100% proc on Bloodsurge procs (Didn't test it for Sudden Death yet). I didn't read anything about it in the ptr patch notes so decided to let you guys know, if this stays we might have something to look forward to with next patch.
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Tested it today and i can confirm it ... lol
It wasn´t 100% but something like 90+% on Sudden Death AND Bloodsurge.
Was a significant increase on my Arms DPS.
testing fury now
EDIT :
10 Bloodsurge Procs -> 10 T10-4p procs ( 100% )
10 Sudden Death Procs -> 9 T10-4p procs ( 90% )
Maybe someone can do better testing and math about how it will effect our DPS
Last edited by Vuenf : 03/23/10 at 8:01 AM.
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03/23/10, 8:36 AM
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#3013
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Absolute Arms
Orc Warrior
Hellscream (EU)
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Originally Posted by Vuenf
Tested it today and i can confirm it ... lol
It wasn´t 100% but something like 90+% on Sudden Death AND Bloodsurge.
Was a significant increase on my Arms DPS.
testing fury now
EDIT :
10 Bloodsurge Procs -> 10 T10-4p procs ( 100% )
10 Sudden Death Procs -> 9 T10-4p procs ( 90% )
Maybe someone can do better testing and math about how it will effect our DPS
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Is it just double charge or both charge and gcd discount?
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ArP Whore
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03/23/10, 8:41 AM
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#3014
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Von Kaiser
Orc Warrior
Black Dragonflight
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Currently non-proc'd Slams count for around 6% of my total damage done so presuming that this change is intentional and goes live that would be around a 4.5% damage increase.
Not too shabby at all.
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03/23/10, 9:05 AM
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#3015
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Glass Joe
Human Warrior
Azjol-Nerub (EU)
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Going by the spreadsheet, it would be a ~5.5% DPS increase for me.
I would be very surprised if such a huge buff went live, considering Fury is already one of the top DPS specs at the moment.
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03/23/10, 12:14 PM
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#3016
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Glass Joe
Night Elf Druid
Grim Batol (EU)
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Originally Posted by Trixia
I mentioned that the above might be possible in my post (and yes, you are correct about the WW duel weild, i missed that). But I hadn't parsed for it yet (since you brought it up, I'm doing it now, I was going to wait till after Sunday's Raid).
Going back thru my logs on cleave on just the 5:56 Anub Attempt, I pulled apart the data on cleave.
I had 33 specific instances where cleave was cast, and 84 individual *hits* of cleave. Drainlife was procced 10 times in this fight from cleave.
With just the small sample size, i had about an 11% proc rate off the 84 hits. With a larger sample, it would probably trend more towards the 15%. So yeh, it's looking like each hit does get a chance to proc. As 10 procs from 33 casts is almost a 30% proc chance, and if it only had once chance to proc it would be much lower.
I think what threw me off was the 3% of total damage I was seeing on WoLogs. I had expected that to go up on a multi target fight. But had ignored the fact that my total damage went up as well, so that remained fairly consistant.
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I know this is not excatly the reason for you to have putten up that Worldoflogs report.
However i noticed that on that fight you had gotten only a mere 166 rage from UW, how many points were you running with at that point? Id very much like to know if it was only 1 point or 5 points
Thank you in advance 
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03/23/10, 2:17 PM
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#3017
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Banned
Orc Warrior
Dethecus (EU)
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Originally Posted by hellord
Is it just double charge or both charge and gcd discount?
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it´s with reduced GCD
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03/23/10, 3:16 PM
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#3018
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Glass Joe
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It looks like the "bug" with our 4 set bonus carried over to live realms. Smacking on a test dummy for 10 minuts and every slam proc was a double slam
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03/23/10, 3:26 PM
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#3019
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Glass Joe
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Has there been any blue post regarding this at all? If not, then I suppose we shouldn't get our hopes up.
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03/23/10, 4:03 PM
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#3020
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Glass Joe
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people did whine for weeks about how "bad" and rng the 4pc was. this might be their way of fixing it and also offsetting some of the blade storm nerf whining.
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03/23/10, 4:41 PM
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#3021
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Von Kaiser
Orc Warrior
Black Dragonflight
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Originally Posted by DK10
people did whine for weeks about how "bad" and rng the 4pc was. this might be their way of fixing it and also offsetting some of the blade storm nerf whining.
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I believe more of the complaints were based around the fact that RNG on top of RNG is a terrible idea for a set bonus for the final tier set of an expansion.
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03/23/10, 6:03 PM
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#3022
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Glass Joe
Draenei Warrior
Steamwheedle Cartel (EU)
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Is the 4pt bonus text updated to reflect this change? Can anyone else from US realms confirm that this bug/buff is live?
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03/23/10, 6:17 PM
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#3023
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Myrmidon Champion
Worgen Warrior
Alterac Mountains
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Every single 4t10 proc I got was a 2 stack, with reduced GCD to 1.0s.
Implications: Raised slam damage breakdown to 13%, and allowed very minimal rend casts. Also significantly tightened BT-WW---BT pattern. Not sure to keep rend glyphed or switch to execute now for single target, since slam does more damage than execute.
Definitely a bug, as there are lots of bugs out in the game right now with other classes, so don't get your hopes up just yet.
Last edited by landsoul : 03/23/10 at 8:31 PM.
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03/23/10, 8:07 PM
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#3024
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Von Kaiser
Night Elf Warrior
Icecrown
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Originally Posted by Vuenf
Tested it today and i can confirm it ... lol
It wasn´t 100% but something like 90+% on Sudden Death AND Bloodsurge.
Was a significant increase on my Arms DPS.
testing fury now
EDIT :
10 Bloodsurge Procs -> 10 T10-4p procs ( 100% )
10 Sudden Death Procs -> 9 T10-4p procs ( 90% )
Maybe someone can do better testing and math about how it will effect our DPS
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I am not getting anything near 90% proc rates on Sudden Death when I have my 4pc on. It's more like the pre-3.3.3 20% proc rate. I wonder if you are getting such high rates because perhaps you tried out fury first and then switched to arms? I'm going to have to respec my offspec to fury to see if that triggers 90% proc rates for my sudden death when I switch back to arms.
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03/23/10, 8:56 PM
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#3025
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Piston Honda
Tauren Warrior
Proudmoore
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Delete please
Last edited by catch22atplay : 03/23/10 at 10:02 PM.
Reason: double posted :(
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