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12/17/08, 2:34 PM
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#326
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Glass Joe
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Originally Posted by Grayson Carlyle
Can you actually give a good reason for him to throw away the spent value of an Accuracy enchant on the OH when it's value is identical to Massacre?
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As the poster above me pointed out it depends on his current amount of hit, according to his armory he's at 368 (11.22%) so you may be right that it would be better for him to keep accuracy in his OH for now, I overlooked that detail. However, once the patch hits I would recommend switching to massacre.
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12/17/08, 3:54 PM
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#327
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Von Kaiser
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Originally Posted by Midgehh
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Assuming hit cap I would certainly consider [Perfect Inscribed Huge Citrine] over the ones you listed for filling out yellow sockets. That's just me though.
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12/17/08, 4:59 PM
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#328
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Glass Joe
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Has anyone tested the benefit of running berserking on both MH/OH?
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12/17/08, 5:32 PM
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#329
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Glass Joe
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Originally Posted by mdokane
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thats probably a better choice. I should take time to think these posts out more when I write them right after waking up 
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12/17/08, 6:29 PM
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#330
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Banned
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Originally Posted by Frairwolf
Has anyone tested the benefit of running berserking on both MH/OH?
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I just browsed through both fury and simple questions threads and I couldn't find the post detailing the test someone did of one warrior with Berserking MH\other enchant OH and then the other warrior with Berserking MH\OH. I intend to update the first post in this thread with a majority of this data, I just need to do it one weekend soon.
I do remember the results being that Bers in the OH works out to less AP than 121 so Massacre is the best OH enchant. I think the consensus was Berserking is still the better MH enchant. I know personally it doesn't always seem to be but it really is.
On my best Patchwerk I have 10 Berserking procs over the exactly 3 minute fight. 6 times it was refreshed.
So I have:
1. 1 proc and 3 refreshes but Berserking was only up for 36 seconds.
2. Then 1 Proc 1 refresh and its up for 19 seconds.
3. Then another proc, 1 refresh, its up for 17 seconds.
4. My last is like my 2nd. 1 proc 1 refresh, 19 seconds.
Works out to be ~192 attack power with some obvious RNG screwing me on some of my later procs.
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12/17/08, 9:20 PM
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#331
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Glass Joe
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Originally Posted by Morsexy
I just browsed through both fury and simple questions threads and I couldn't find the post detailing the test someone did of one warrior with Berserking MH\other enchant OH and then the other warrior with Berserking MH\OH. I intend to update the first post in this thread with a majority of this data, I just need to do it one weekend soon.
I do remember the results being that Bers in the OH works out to less AP than 121 so Massacre is the best OH enchant. I think the consensus was Berserking is still the better MH enchant. I know personally it doesn't always seem to be but it really is.
On my best Patchwerk I have 10 Berserking procs over the exactly 3 minute fight. 6 times it was refreshed.
So I have:
1. 1 proc and 3 refreshes but Berserking was only up for 36 seconds.
2. Then 1 Proc 1 refresh and its up for 19 seconds.
3. Then another proc, 1 refresh, its up for 17 seconds.
4. My last is like my 2nd. 1 proc 1 refresh, 19 seconds.
Works out to be ~192 attack power with some obvious RNG screwing me on some of my later procs.
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6th page post #138
In-Depth Fury DPS Discussion
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12/17/08, 9:29 PM
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#332
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Take what ye can
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*sighs* Way late, didn't see the new page...
Last edited by Grayson Carlyle : 12/17/08 at 9:29 PM.
Reason: *sighs* Way late, didn't see the new page...
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12/17/08, 9:56 PM
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#333
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Banned
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Originally Posted by Midgehh
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My skimming abilities got owned. I will say its interesting that my up time for berserking is so much higher than yours. Mine is generally up 45%+ of the time.
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12/17/08, 10:03 PM
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#334
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Von Kaiser
Draenei Warrior
Argent Dawn (EU)
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Originally Posted by mdokane
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Actually [Wicked Monarch Topaz] is the best option for yellow sockets.
Anyways what I wanted to say is that having 6.5% dodge reduction. 18 Expertise + 2/2 Weapon mastery I have only seen 3 dodges on npc enemies. And all three on Sapphiron. Someone else noticed dodges against him? Or is only me being scared with Overpower! messages on Sapphiron?
Here is the 2 wws WWS 1 He dodged a Bloodthirst and an Execute.
WWS 2 And here a dodged swing.
It's like that dragon has the power to dodge.
Also I wanted to comment about threat. For example I noticed that when I stay at same threat than Death Knights (usually at Razuvious to avoid being one shooted if goes loose) I end doing around 13-15% dmg less. I am not sure if I had vigilance or not on those fights, but either way it shows that on fights that will be threat sensitive and dps threatcapped, we will do less damage than others. Right now I can't complain since we seem to do higher dps than many classes but if everyone gets more equal and we're still the ones doing more threat and taking more damage, it won't be fair at all.
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12/17/08, 10:15 PM
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#335
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Banned
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Originally Posted by Origence
Actually [Wicked Monarch Topaz] is the best option for yellow sockets.
Anyways what I wanted to say is that having 6.5% dodge reduction. 18 Expertise + 2/2 Weapon mastery I have only seen 3 dodges on npc enemies. And all three on Sapphiron. Someone else noticed dodges against him? Or is only me being scared with Overpower! messages on Sapphiron?
Here is the 2 wws WWS 1 He dodged a Bloodthirst and an Execute.
WWS 2 And here a dodged swing.
It's like that dragon has the power to dodge.
Also I wanted to comment about threat. For example I noticed that when I stay at same threat than Death Knights (usually at Razuvious to avoid being one shooted if goes loose) I end doing around 13-15% dmg less. I am not sure if I had vigilance or not on those fights, but either way it shows that on fights that will be threat sensitive and dps threatcapped, we will do less damage than others. Right now I can't complain since we seem to do higher dps than many classes but if everyone gets more equal and we're still the ones doing more threat and taking more damage, it won't be fair at all.
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I agree about the threat. Vigiliance should read "Apply to warrior for Boss. Apply to your friendly unholy DK for trash. Thank you!". Without Vig on a lot of fights, and having grown used to having it, I find it very easy to pull aggro and die. I see random Overpowers! as well, but then I don't see them in WWS. Not sure what that is, besides SCT going off on some bug.
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12/17/08, 10:17 PM
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#336
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Don Flamenco
Night Elf Warrior
Silvermoon (EU)
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Massacre is also more than 49,5, in a raid setting the 110 attackpower turns into 133,1 attack power = 59,895 with your 1 ap = 0,45 str values.
Edit: Whoa, that's some funky delay. Was replying to the guy who talked about accuracy versus massacre.
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What!?
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12/18/08, 12:10 AM
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#337
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Glass Joe
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Originally Posted by Origence
Actually [Wicked Monarch Topaz] is the best option for yellow sockets.
Anyways what I wanted to say is that having 6.5% dodge reduction. 18 Expertise + 2/2 Weapon mastery I have only seen 3 dodges on npc enemies. And all three on Sapphiron. Someone else noticed dodges against him? Or is only me being scared with Overpower! messages on Sapphiron?
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Sapphiron has a huge hitbox. It may just be that you were a bit too far on one side or too close to the center. I've gotten cleaved a couple times when standing next to his hind quarters but too far in.
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12/18/08, 4:35 AM
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#338
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Banned
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Been playing prot on my warrior for some time now and with the hopeful release of 2 specs i have been trying to work on a DPS build alsof or those down times. I was wondering what everyone thought of this build?
My TG build trial
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12/18/08, 4:56 AM
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#339
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Don Flamenco
Night Elf Warrior
Kilrogg
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Originally Posted by forune
Been playing prot on my warrior for some time now and with the hopeful release of 2 specs i have been trying to work on a DPS build alsof or those down times. I was wondering what everyone thought of this build?
My TG build trial
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Rend is a horrible talent for Fury since you want to be in zerker stance all of the time. Maybe you could charge in and rend in a heroic but you're better off skipping that talent.
Imp charge is also meh unless farming. It's not sexy but 4/5 parry is far better.
Furious attacks is a purely pvp talent and if that's the case, you'd need Heroic fury and you don't have it. Drop Furious attacks and go 3/3 Bloodsurge. It gets a little better come patch and once you get the crit, it is up a lot and does considerable damage.
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This is a computer-generated message and needs no signature.
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12/18/08, 5:58 AM
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#340
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Von Kaiser
Orc Warrior
Ragnaros (EU)
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How can rend possibly be a horrible talent when the only alternative to it increases your DPS by 0 on bosses?
Rend above 75% is useful imo. It adds a tiny fraction to your DPS but it's better than Parry in 90% of cases.
Now on a different topic:
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Glyph of Whirlwind - Reduces the cooldown of your Whirlwind by 2 sec. (Old - Increases the number of targets your Whirlwind ability hits by 1.)
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So Whirlwind will be on an 8 second cooldown with this Glyph, does anyone know how this is gonna tie in with BT's 5 second CD?
Im feeling like a simpleton at the moment so can't figure out a rotation but it seems to get a rotation better than what we're using now it's going to have to be alot more complex.
edit to add:
Here's a 16 second rotation using the new Glyph:
0 Whirlwind
1.5 Bloodthirst
3 Free GCD
4.5 Free GCD
6.5 Bloodthirst
8 Whirlwind
9.5 Free GCD
11.5 Bloodthirst
13 Free GCD
14.5 Free GCD
16 (0) Whirlwind
17.5 (1.5) Bloodthirst
Here's our current 10 second rotation:
0 Bloodthirst
1.5 Whirlwind
3 Free GCD
5 Bloodthirst
6.5 Free GCD
8 Free GCD
10 (0) Bloodthirst
11.5 (1.5) Whirlwind
Now lets take a 80 seconds sample and compare both rotations.
With glyph we have 15 Bloodthirsts, 10 Whirlwinds and 25 Free GCDs.
Without glyph we have 16 Bloodthirsts, 8 Whirlwinds and 24 free GCDs.
So its a clear increase in DPS and makes our rotation more complicated (longer). Can anyone think up a better rotation using the new glyph?
Last edited by Polishedhead : 12/18/08 at 6:41 AM.
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12/18/08, 6:34 AM
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#341
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Glass Joe
Undead Warrior
Shadowsong
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Best in slots?
I have not been able to find a list or any sort of diagram, etc. for best in slot items for fury warriors. I notice that the rogue forums have such a list, why don't we?
The closest I came to finding some kind of best in slot list was Maxdps.com but I am not sure I trust it because t6 pieces pop up in the top 5 for some gear slots. Do you trust maxdps.com? Why or why not?
Please link me to a trustworthy best in slot list or if there is not one then perhaps the community here could help me make one.
Thank you.
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12/18/08, 8:30 AM
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#343
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Don Flamenco
Night Elf Warrior
Neptulon (EU)
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Originally Posted by Origence
Actually [Wicked Monarch Topaz] is the best option for yellow sockets.
Anyways what I wanted to say is that having 6.5% dodge reduction. 18 Expertise + 2/2 Weapon mastery I have only seen 3 dodges on npc enemies. And all three on Sapphiron. Someone else noticed dodges against him? Or is only me being scared with Overpower! messages on Sapphiron?
Here is the 2 wws WWS 1 He dodged a Bloodthirst and an Execute.
WWS 2 And here a dodged swing.
It's like that dragon has the power to dodge.
Also I wanted to comment about threat. For example I noticed that when I stay at same threat than Death Knights (usually at Razuvious to avoid being one shooted if goes loose) I end doing around 13-15% dmg less. I am not sure if I had vigilance or not on those fights, but either way it shows that on fights that will be threat sensitive and dps threatcapped, we will do less damage than others. Right now I can't complain since we seem to do higher dps than many classes but if everyone gets more equal and we're still the ones doing more threat and taking more damage, it won't be fair at all.
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Am I the only one who likes to use pure gems only instead of 'sub par' hybrid gems? I use 16str for red sockets and 16 crit(still a hit or two left I think) for yellow - my blues for meta are an expertise and a crit one atm but I'm mostly done leveling jewelcrafting for prismatic gems to remove that annoyance!
Last edited by Schneeb : 12/18/08 at 8:36 AM.
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12/18/08, 8:34 AM
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#344
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Von Kaiser
Human Warrior
Neptulon (EU)
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Originally Posted by Maym
I have not been able to find a list or any sort of diagram, etc. for best in slot items for fury warriors. I notice that the rogue forums have such a list, why don't we?
The closest I came to finding some kind of best in slot list was Maxdps.com but I am not sure I trust it because t6 pieces pop up in the top 5 for some gear slots. Do you trust maxdps.com? Why or why not?
Please link me to a trustworthy best in slot list or if there is not one then perhaps the community here could help me make one.
Thank you.
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I think there is no such think like best in slots - exept 1-2 items! We have hit cap, expertise cap and other stats to "catch", and 19 slots for items!
If you have to much hit or expertise - you can easyly drop an item with hit and change it with other that have better stats on it - Strenght, AP or crit, or haste or............
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12/18/08, 8:49 AM
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#345
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Von Kaiser
Orc Warrior
Ragnaros (EU)
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Originally Posted by Schneeb
Am I the only one who likes to use pure gems only instead of 'sub par' hybrid gems? I use 16str for red sockets and 16 crit(still a hit or two left I think) for yellow - my blues for meta are an expertise and a crit one atm but I'm mostly done leveling jewelcrafting for prismatic gems to remove that annoyance!
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I also use 16crit gems instead of 16ap+8 crit for yellow sockets. Personally, and i know this doesn't really belong on this forum because it's pure guesswork with no maths) i rate crit equal to strength. Any moment without flurry active is a massive DPS loss and since there's soo many fights these days that have you entering/exiting/entering/exiting melee range and therefore having flurry wear off, the value of crit is higher than what a spreadsheet will tell you since they'll calculate it based on only staying in melee.
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12/18/08, 1:08 PM
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#346
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Don Flamenco
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Originally Posted by Maym
I have not been able to find a list or any sort of diagram, etc. for best in slot items for fury warriors. I notice that the rogue forums have such a list, why don't we?
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What is best is slot depends too much on what your current gear is, for example a piece that is best in slot for a warr not expertise capped can be ~15th in slot for someone who is capped.
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"Information is ammunition."
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12/18/08, 1:47 PM
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#348
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Don Flamenco
Night Elf Warrior
Silvermoon (EU)
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I'm curious as to why you insist on the leather pieces, you do realize we get a great deal of AP from armor, right?
Sure, some of them are marginally better, but overall I don't see the point in getting leather.
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What!?
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12/18/08, 1:50 PM
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#349
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Glass Joe
Dwarf Warrior
Stormreaver
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Originally Posted by Do0mbringer
I don't really find the 2-set or 4-set bonus of t7 game changing. So my "best" in slot list looks something like this.
.......
Granted some of these pieces individually may be bad for some people depending on current gear. But, I think together they are very good.
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It looks like you have about 4% hit. Even though that will be enough to cap your specials (+3% from precision, +1% from draenei) thats still an awful lot of white swing misses. Capping out specials will basically be a non-factor, but the more important thing for each player will be to find a "good" amount of hit for them to make their rage gen less streaky. Having more hit from gear will help that out, although some people may prefer to have the bare minimum hit, be streaky, but do lots of damage when they do hit.
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12/18/08, 2:14 PM
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#350
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Glass Joe
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I prefer the leather, as I feel its better. It has 8% hit with just talents, no need for a Draenei. However, I also have math backing this up as a very nice dps set. Yes it will be streaky, on some fights, but given rotation time and the weapons that are used, I imagine it will be a lot less streaky then you think. It has quite a bit of haste to help offset some hit as well.
Also the slots I have leather in do not have plate gear I would consider comparable.
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