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01/01/09, 1:31 PM
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#426
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is about to die
Orc Death Knight
Mal'Ganis
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Originally Posted by Zechs
someone said about executes - i spam execute to the death, but im thinking my gear is gaining on that and BT might be more benefitial when its up. But i have not tested this i have tomorrow off i think i might test that out tomorrow.
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The answere to your question can be found here.
Originally Posted by Daronsk
Bt will do more damage then execute at the following ap levels (with modifiers)
6753ap (no glyph, 0/0 imp execute)
8020ap (glyph, 0/0 imp execute)
8273ap (glpyh, 1/2 imp execute)
8653ap (glpyh, 2/2 imp execute)
I'd say the conventional wisdom at this point would be to add the execute glpyh and spam execute during the <20% range as I doubt 8K ap will be broken without some procs and cooldowns line up.
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Originally Posted by Zyla
Plus, my anus is painfree and still virginal! 
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Originally Posted by madsushi
Honestly, if you're any good, then you know about the changes as soon as they happen and you adjust. If you're not any good, Blacksen's already benched you by now, and so who cares.
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01/01/09, 1:41 PM
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#427
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Don Flamenco
Night Elf Warrior
Neptulon (EU)
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Didn't those execute numbers assume 30 rage executes? Certainly seems to me like executing is only better dps if you get lucky with crits or you have some serious haste buffs for rage (heroism/bloodlust and/or haste pot)
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01/01/09, 3:36 PM
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#428
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Glass Joe
Tauren Warrior
Burning Legion
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I'm considering swapping in two ~1.8ish speed daggers/swords during execute range to make sure I can execute on every GCD. I wonder if anyone else has tried it. If not I may grab two blue 2hs and 2 blue 1hs to see if the drop off in white damage is worth executing on almost every gcd.
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01/01/09, 6:30 PM
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#429
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Von Kaiser
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Originally Posted by Mctanksalot
I'm considering swapping in two ~1.8ish speed daggers/swords during execute range to make sure I can execute on every GCD. I wonder if anyone else has tried it. If not I may grab two blue 2hs and 2 blue 1hs to see if the drop off in white damage is worth executing on almost every gcd.
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I swap to 2 very fast maces ( [Split Greathammer]) for execute spamming.
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01/02/09, 1:09 AM
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#430
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Don Flamenco
Night Elf Warrior
Silvermoon (EU)
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Perhaps you could elaborate on why you chose to do so and hopefully reason it with some numbers so it's just not "I do this cause it feels right"?
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What!?
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01/02/09, 3:03 PM
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#431
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Glass Joe
Human Warrior
Aggramar (EU)
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I used to use a pair of 1.6 speed swords pre-wotlk for executing, steadier rage income and worked well, though like the numbers one of the above posters quoted you'd need a heck of a lot of AP to do
afaik daggers wouldn't be a good idea because of the whole rage normalisation thing? never did understand how that works and i'm not even going to begin to try to figure it out, either way i'd rather use a mace or a sword simply for the racial expertise
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01/02/09, 3:07 PM
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#432
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Don Flamenco
Night Elf Warrior
Kilrogg
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I'd like to see some numbers of swopping for fast 1handers vs the loss of stats and overall DPS/damage from 2handers.
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01/02/09, 3:12 PM
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#433
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Von Kaiser
Troll Mage
Shadow Council
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Not to mention a flat 6% damage from 2H specialization.
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01/02/09, 3:16 PM
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#434
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Glass Joe
Human Warrior
Aggramar (EU)
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Originally Posted by Randor
I'd like to see some numbers of swopping for fast 1handers vs the loss of stats and overall DPS/damage from 2handers.
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Same, you've got me curious now
I'd do it myself except i don't have any 1h weapons of a comparable ilevel with my 2h 
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01/02/09, 5:33 PM
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#435
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Glass Joe
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I have seen a few people asking about the New Bloodsurge and how beneficial it will be. I am not on the PTR so im not 100% sure but some quick math can give some incite on the topic.
If u are trying to calculate your avg. Slams Per Min (spm) Its pretty simple. There are 41 GCD's in 60 seconds. Now lets say you are able to BT 11 times every 60sec. Now depending on your Crit in raids your spm will look like this:
Crit - spm
40% - 4.4
45% - 4.95
50% - 5.5
Now looking at the new bloodsurge mechanic. First looking at just your BT and WW. With the new Glyph we should be able to get in 11BT's and about 7 WW’s per 60sec. That’s 18 chances with a 20% proc rate.
11BT + 7WW = 3.6 spm
So the swing factor is going to be how often you are able to HS. After a few min of testing with a 3.5 MH it seems that the most I could possibly HS in a 60sec period of time is 22. So under the perfect circumstances spamming non stop with no rage restriction you could get 22 HS in 60sec.
22 HS = 4.4spm
11BT+7WW+22HS= 8spm
Now remember these are 100% optimal conditions and a bit unrealistic. Lets say you are able to get 15 HS in a min.
11BT+7WW+15HS = 6.6spm
So it does appear to be a buff to the ability at the average gear level. Its a very nice buff for under geared War's with low Crit. It would take 60% chance to Crit for the current bloodsurge be on par with the new one. Any Crit after that would make our current Bloodsurge better (assuming 15HS per 60sec). If the quick math is close :-p
Also the New Bloodsurge will scale better with Haste/Heroism/BL The More HS's you sneak in the more chances to Proc. I am not saying that this will change our current view of haste, but just something to note.
It would only take 7 HS in 60sec to Match the current Bloodsurge with a war at 45% chance to Crit.
Last edited by Rystet : 01/02/09 at 6:34 PM.
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01/03/09, 5:47 AM
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#436
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Glass Joe
Human Death Knight
Bronzebeard
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I've been out of the loop for a while with my modem out etc, so I have a couple things I need clarified.
In regards to 1h vs 2h and deep wounds, is it still viable (and better damage output overall versus a single target) to go with a 2h mainhand and an extremely fast 1h offhand?
My second question is a bit noobish... Is it still in any way viable to go dw fury without picking up TG for those of us that hate big slow weapons and don't want to reroll DK? Can 1h weapons, possibly using an Incite build and the HS glyph do competitive single target dps?
Sorry for my blatant noobery, just always interested in the other possibilities. Never have liked the feel of 2h weapons and their speeds.
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01/03/09, 6:30 AM
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#437
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Don Flamenco
Night Elf Warrior
Kilrogg
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Originally Posted by Xai
In regards to 1h vs 2h and deep wounds, is it still viable (and better damage output overall versus a single target) to go with a 2h mainhand and an extremely fast 1h offhand?
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It's less damage than TG DWing and not very viable. The stats you get from a 2hander are just too good.
Originally Posted by Xai
My second question is a bit noobish... Is it still in any way viable to go dw fury without picking up TG for those of us that hate big slow weapons and don't want to reroll DK? Can 1h weapons, possibly using an Incite build and the HS glyph do competitive single target dps?
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No, it won't be competitive.
Originally Posted by Xai
Sorry for my blatant noobery, just always interested in the other possibilities. Never have liked the feel of 2h weapons and their speeds.
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With TG, you basically make a 2hander a 1hander. You lose some speed but you gain a ton of top-end, DPS and stats.
Besides, once you get into it, swinging a 2hander at around 3.04 (with some +haste from gear).
Edit: I've not kept up much with Arms but there are some DW builds there that take advantage of Deep Wounds. If TG Fury doesn't float your boat, loot at that or go Prot. But I have the feeling that once you try, you'll love it.
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01/03/09, 9:59 AM
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#438
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Glass Joe
Tauren Warrior
Burning Legion
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Originally Posted by Randor
Besides, once you get into it, swinging a 2hander at around 3.04 (with some +haste from gear).
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Dont forget flurry and imp windfury, which throw the speed into the mid 2's
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01/03/09, 10:56 AM
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#439
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King Hippo
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As for execute optimization, 2x1h is a bad idea. You lose a lot of stats and damage, and STILL wont get a sure execute spam every GCD.
IF you want to ensure GCD execute spam, what you do is unequip your TG offhand.
Miss rate goes down to 0% if you are already special capped, and look at weapon speed:
3.4 base
speed factors:
1.2 WF
1.03 Ret/Moonkin
1.25 Flurry (With 1x2h it basically is always up, the uptime goes up a lot compared to dual wield)
1.3 heroism (You DO get heroism in Execute range right?)
15% gear haste (if you have less, use a 2h with haste on it for executes)
Final speed - 1.47 sec swings.
Pros of 1x2h:
- More stats (yes 1x2h has usually better stats then 2x1h)
- Comparable white damage (no misses with 1x2h)
- 2h Spec at work for executes
- Never miss/dodge or otherwise fail to swing, giving 100% certainty you can execute on gcd (- flurry dropping, when all you really lose is ~0.15 sec, which for most people will be actually less then lag induced loss in executes)
Im still not sold on the execute weapon switch btw, but if you do - use 1x2h.
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01/03/09, 9:37 PM
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#440
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Piston Honda
Human Warrior
Shadowsong (EU)
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I found some time to update DPSSim for incoming Fury warrior changes and while implementing new Bloodsurge a question arised: can new Bloodsurge proc only from main hand Whirlwind hits or maybe also from offhand ones?
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01/03/09, 10:20 PM
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#441
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Von Kaiser
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To further that line of thought: can any damage done by Whirlwind proc Bloodsurge? (WW a pack for 8 times the proc chance?!)
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01/04/09, 5:21 AM
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#442
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Piston Honda
Orc Warrior
Burning Legion (EU)
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Originally Posted by Zarat
To further that line of thought: can any damage done by Whirlwind proc Bloodsurge? (WW a pack for 8 times the proc chance?!)
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Please read patchnotes: - Fury: Bloodsurge: Now has a chance to trigger from any hit with
Heroic Strike, Bloodthirst, or Whirlwind.
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peace MK
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01/04/09, 6:51 AM
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#443
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Don Flamenco
Night Elf Warrior
Silvermoon (EU)
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Please understand what he meant. It was clear the question was about multiple targets. It could either work as 1 chance everytime you use WW regardless of how many it hits or it could be a chance per target and per hit.
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What!?
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01/04/09, 8:16 AM
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#444
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Glass Joe
Dwarf Warrior
Krag'jin (EU)
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I have a question about DPS in 10-mans.
Last time I was in Naxx-10, I did about... 3700 DPS on Loatheb (though, in this try I had a few flaws in my rotation I guess...) and on 25-Man I usually do around 6300-6700 DPS on Loatheb.
I had Agi/Str, hastebuff (20% from dk) and kings...
What makes the difference in the 25-mans?
Is it really the support from the rets, rogues and hunters?
I don't think that it would make such a HUGE difference in my DPS-numbers because their buffs are kind of 'minor'.
And 3700 DPS to ~6500 DPS IS a big difference...
I am curious about your opinions and decisions.
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01/04/09, 9:43 AM
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#445
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Glass Joe
Tauren Warrior
Chamber of Aspects (EU)
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Just sounds like you did not get any spore buff for the 50% more critt. I managed 5.7K dps the last 10man loatheb I did. That try I only had 16% wf totem, kings and maybe the 10% ap from mm. That fight is funny as the rogues dont scale well with critt at all. Atleast our combat rogue dont.
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01/04/09, 10:56 AM
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#446
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Glass Joe
Dwarf Warrior
Krag'jin (EU)
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Well I didn't have that sporebuff 100% of the time (it faded on <15% x.x) but felt that I have an overall critrate of >90% (with buff I actually had 95% or something...).
That's really strange as my damage was kinda low overall regarding that I do like 4200 dps on patchwerk-25.
I did ~3k on 10-man (RNG was not in my favor though...).
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01/04/09, 11:11 AM
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#447
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Don Flamenco
Night Elf Warrior
Kilrogg
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Quick question: If people spec out of Weapon Mastery, where are you putting the spare points at?
I'm expertise-capped from gear right now so been trying various spots but all seem pretty meh,
2/2 Imp Execute seems the best right now Trying 2/5 UW right now and pretty unimpressed.
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01/04/09, 11:18 AM
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#448
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Glass Joe
Dwarf Warrior
Krag'jin (EU)
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I personally would keep the points in Weapon Mastery because without WM you lack of flexibility in gear choices.
IF you take away the points from WM, you should put it in imp. execute. All available alternatives would give a less dps-boost. It's a nice synergy for your glyph of execute, too.
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01/05/09, 1:07 AM
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#449
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Glass Joe
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Originally Posted by Randor
Quick question: If people spec out of Weapon Mastery, where are you putting the spare points at?
I'm expertise-capped from gear right now so been trying various spots but all seem pretty meh,
2/2 Imp Execute seems the best right now Trying 2/5 UW right now and pretty unimpressed.
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If you're looking for a pure dps increase go with imp execute. UW is unimpressive and isn't very effective with TG.
It also leaves you open to some flavor talents like PH or HF, they both have their uses here and there and gives you a little bit of help in PvP.
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01/05/09, 4:49 AM
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#450
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Glass Joe
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If possible, I would like a quick clarification about the preference of Armageddon vs Deaths Bite as an offhand, when paired with BoH. Currently, I use both Armageddon and Deaths Bite, and I am unsure which one I should spend the money to enchant with Massacre. Im eventually striving to get BoH and use Berzerking on it, and toss Massacre on my OH. From what I have read earlier, it seems like DB is the better OH, as it has the same damage stats as Arm, but gives more crit and hit, which is more worthwhile than the haste. Unless Haste gets any major improvements for melee in the next patch (like blizzard said they are working on), am I correct in assuming I should strive to end up with BoH/DB, using Berzerking/Massacre?
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