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Old 02/03/10, 1:44 PM   #2791
Latham
Von Kaiser
 
Human Warrior
 
Tichondrius
Both slam procs should have the reduced GCD if our 4 piece bonus is working properly.

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Old 02/03/10, 1:54 PM   #2792
DK10
Glass Joe
 
Human Warrior
 
Arthas
Originally Posted by Latham View Post
Both slam procs should have the reduced GCD if our 4 piece bonus is working properly.
That is the reasoning I'm using which means that for every 3 buffed slams you'll actually do more damage on average than with 2 BTs in the same time frame of 3 total seconds of GCD usage.

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Old 02/03/10, 2:42 PM   #2793
Graul
King Hippo
 
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Orc Warrior
 
Fenris
In case anyone was still wondering about how to track the 4pc Slams vs the standard, Power Auras tracks it easily if you have the timer option enabled for it. Instead of seeing 4:59 or whatever, you see 9:59. The only thing it doesn't really show is if you just procced a new Slam right around the 4:59 mark, but it shouldn't really change your rotation anyway. And this is off topic, but does anyone else feel that the T10 shoulder graphic is on par to Wrath? So much for end game armor looking the best.

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Old 02/04/10, 3:40 PM   #2794
RPZip
Von Kaiser
 
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Tauren Warrior
 
Illidan
Originally Posted by Graul View Post
And this is off topic, but does anyone else feel that the T10 shoulder graphic is on par to Wrath? So much for end game armor looking the best.
What? Wrath was the best shoulder armor we've ever had. Yarr, a pirate be I.

Both slam procs should have the reduced GCD if our 4 piece bonus is working properly.
Which it isn't. Or, at least, it is working but can be overwritten by a 'normal' Bloodsurge proc before you can use any of the charges.

Last edited by RPZip : 02/05/10 at 2:25 AM.

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Old 02/05/10, 2:58 AM   #2795
landsoul
Myrmidon Champion
 
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Worgen Warrior
 
Alterac Mountains
A little cookie from me:

On the Arthas encounter during phase 5, you can be useful to your raid by doing damage to the Vile spirits. To do this however, you have to time jumping with your swing timer and Cleave and also jumping to Whirlwind.

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Old 02/05/10, 5:14 AM   #2796
Devlin1991
Glass Joe
 
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Troll Warrior
 
Twisting Nether (EU)
Would you say that dropping glyph of rending for glyph of cleave would be worth it for P5 or would the dps gain from the rends for rest of the fight outweigh the extra cleave hits on the spirits.

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Old 02/05/10, 6:39 AM   #2797
Ran Newman
Von Kaiser
 
Orc Warrior
 
Terokkar (EU)
Using the spreadsheet, the rend glyph hradly increase your dps while using "rend rotation" - while the cleave glyph is obviously huge increase each time you can hit more then 2 adds.

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Old 02/05/10, 7:42 AM   #2798
catch22atplay
Piston Honda
 
Tauren Warrior
 
Proudmoore
Originally Posted by landsoul View Post
A little cookie from me:

On the Arthas encounter during phase 5, you can be useful to your raid by doing damage to the Vile spirits. To do this however, you have to time jumping with your swing timer and Cleave and also jumping to Whirlwind.
Great, guess i'll be making room for LD50_abar above my tool bars again. Still one of my favorite swing timer addons.



As regards to 4T10 bonus. Looking at the negatives. Bloodsurge is a 20% chance to proc. 4T10 is a 20% chance to proc off that 20%. This makes it a 4% proc chance. Next problem is if you proc a bloodsurge while quick slam is active it overwrites quick slam. This then negates the reduced gcd and extended time. So it's not that good of a bonus at all. I haven't personally confirmed this though. But others testing seems to confirm this.

Last edited by catch22atplay : 02/05/10 at 7:55 AM.

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Old 02/05/10, 9:07 AM   #2799
Furrymaker
Von Kaiser
 
Orc Warrior
 
Drenden
While I haven't been playing with 4pc t10 for that long I haven't noticed the problem where fresh bloodsurge procs overwrite 4pc procs and negating the reduced gcd. If anything it seems to me I'm getting reduced gcd regular bloodsurge procs right after 4pc procs. Comparing my last two festurgut kills where the only thing that changed gear wise was my swapping t9 legs for t10 to get 4pc my dps went from about 9200 to 10700 this week. While I certainly can't attribute that solely to my new 4pc it certainly played a part in it. Funny enough my 2pc proc uptime this week was only 8% while the week before it was 17%. Time will tell how effective 4pc really is for fury but I find it enjoyable and easy to work into my rotation.

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Old 02/05/10, 9:40 AM   #2800
RPZip
Von Kaiser
 
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Tauren Warrior
 
Illidan
Originally Posted by Devlin1991 View Post
Would you say that dropping glyph of rending for glyph of cleave would be worth it for P5 or would the dps gain from the rends for rest of the fight outweigh the extra cleave hits on the spirits.
Cleave is a huge DPS gain with 2T10 in P1 as well, since the ghouls are basically free damage that needs to be cleaned up somehow. Between myself, our DPS DK and a Retadin in 25-man they fall over pretty consistently, and I have better-than-ToGC-Anub uptime on the set bonus. It's a win win.

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Old 02/05/10, 10:54 AM   #2801
foopeemoa
Glass Joe
 
Gnome Warrior
 
Dragonblight
Originally Posted by Furrymaker View Post
Funny enough my 2pc proc uptime this week was only 8% while the week before it was 17%.
I find the variability of 2-piece to be frustrating due to how much it causes dps to fluctuate. On Festergut I've had anywhere from 7% to 24% uptime according to log parses, which naturally causes a pretty large swing in dps (and the inevitable "were you asleep this week?" from the rogues). This week it only procced twice during Festergut (7% uptime). I suppose being near the offhand white crit cap probably is leading to a lot of deep wounds combining and less overall ticks.

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Old 02/08/10, 7:13 AM   #2802
Beist
Glass Joe
 
Orc Death Knight
 
Stormscale (EU)
post-on-post, I got a question.

One of my guildies asked me if a fury warrior couldn't sacrifice 2 points in their fury talents to reach the ms debuff / Furious attacks. However, I don't really see this happening without me or any other fury warrior in the raid lowering their dps.

You could spare one point in improved execute to put there, but that's basically the only point in a fury specc I feel like I can change. And I'd rather have that in heroic fury tbh, and the dependency for 1/2 points in furious attacks feels more like a waste than a gain, because the proccrate of 1/2 instead of 2/2 is of greater meaning, unless you are one lucky master of proccing. And if I was going to max it, I would have to either spare 2 points of execute and no heroic fury, or have my slam damaged lowered, my ww damage lowered, my strength and thread reduction lowered or the procc rate on bloodsurge lowered, or ultimately: no titans grip.

Correct me if I'm wrong, but there is no way to specc furious attacks to 2/2 without gimping myself more than it's worth? Right? And if the MS debuff is that needed, it should be more effective for a rogue to use wound poison for one fight, or a hunters aimed shotm and the obvious mortal strike from an arms warrior, than having a fury warrior SPECCING two points in something lowering their dps output? I'm guessing the dps lost for a rogue while using a poison that lowers their dps is about the same a fury warrior would loose? The difference is that a warrior would have to specc it while a rogue could simply apply a different poison for one fight.

I'd like input on this, guessing alot of you have far more knowledge about it than me, I'm just floating off common sense, that might not be the best!

Last edited by Beist : 02/08/10 at 7:14 AM. Reason: misspelled something

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Old 02/08/10, 8:03 AM   #2803
Dvaliyn
Banned
 
Undead Warrior
 
Taerar (EU)
Originally Posted by catch22atplay View Post
Next problem is if you proc a bloodsurge while quick slam is active it overwrites quick slam. This then negates the reduced gcd and extended time.
If this is true (and I think it has been confirmed several times), I see no reason to go for 4pt10 before ilvl 277.
4% chance in theory, but every style has a 20% chance to overwrite it with a worse proc? This should devalue the p4t10 bonus extremely.

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Old 02/08/10, 9:34 AM   #2804
Montegomery
Aloof Aggravator
 
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Sutiru
Undead Warrior
 
No WoW Account
Originally Posted by Beist View Post
...

One of my guildies asked me if a fury warrior couldn't sacrifice 2 points in their fury talents to reach the ms debuff / Furious attacks. However, I don't really see this happening without me or any other fury warrior in the raid lowering their dps.
If your raid needs an MS debuff, the amount of DPS you'll lose from dropping Imp Execute will pale in comparison to the amount of healing you'll prevent through the debuff. For example, if your Marks routinely die on Saurfang the MS Debuff will prevent 219k healing in 10 man, 784k healing in 25-man, for each Mark.

It's a moot point if there's an Arms Warrior or Marksman Hunter around, as Mortal Strike and Aimed Shot are part of their normal rotations. That said, you're obsessing a bit much over two of the least important talent points in a Fury Spec. With the poison mechanics change in 3.3 and our 4pT10, Rogues will almost certainly lose more DPS swapping poisons.

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Old 02/08/10, 11:28 AM   #2805
PsyWulf
Glass Joe
 
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Human Warrior
 
Terenas (EU)
Originally Posted by Beist View Post
...than having a fury warrior SPECCING two points in something lowering their dps output?
Builds such as Talent Calculator - World of Warcraft are completely viable using 3/3 cleave,2/2furious strikes and even 3/3 precision. Based upon gear considerations you could move precision out to imp berserker rage/heroic fury/commanding presence/imp execute as you choose.

Seriously gimping your dps output is only a valid complaint at lower gear levels where you literally aren't floating in an overabundance of rage.

If not saving 5 rage on a GCD filler during the last 20% of a fight is a major dps loss you have bigger problems than the MS effect being lost

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