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Old 03/23/10, 12:14 PM   #3016
Slizer02
Glass Joe
 
Night Elf Druid
 
Grim Batol (EU)
Originally Posted by Trixia View Post
I mentioned that the above might be possible in my post (and yes, you are correct about the WW duel weild, i missed that). But I hadn't parsed for it yet (since you brought it up, I'm doing it now, I was going to wait till after Sunday's Raid).

Going back thru my logs on cleave on just the 5:56 Anub Attempt, I pulled apart the data on cleave.

I had 33 specific instances where cleave was cast, and 84 individual *hits* of cleave. Drainlife was procced 10 times in this fight from cleave.

With just the small sample size, i had about an 11% proc rate off the 84 hits. With a larger sample, it would probably trend more towards the 15%. So yeh, it's looking like each hit does get a chance to proc. As 10 procs from 33 casts is almost a 30% proc chance, and if it only had once chance to proc it would be much lower.

I think what threw me off was the 3% of total damage I was seeing on WoLogs. I had expected that to go up on a multi target fight. But had ignored the fact that my total damage went up as well, so that remained fairly consistant.
I know this is not excatly the reason for you to have putten up that Worldoflogs report.

However i noticed that on that fight you had gotten only a mere 166 rage from UW, how many points were you running with at that point? Id very much like to know if it was only 1 point or 5 points

Thank you in advance

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Old 03/23/10, 2:17 PM   #3017
Vuenf
Banned
 
Orc Warrior
 
Dethecus (EU)
Originally Posted by hellord View Post
Is it just double charge or both charge and gcd discount?
it´s with reduced GCD

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Old 03/23/10, 3:16 PM   #3018
Archibad
Glass Joe
 
Draenei Shaman
 
Antonidas
It looks like the "bug" with our 4 set bonus carried over to live realms. Smacking on a test dummy for 10 minuts and every slam proc was a double slam

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Old 03/23/10, 3:26 PM   #3019
Tutankhamon81
Glass Joe
 
Night Elf Warrior
 
Garona
Has there been any blue post regarding this at all? If not, then I suppose we shouldn't get our hopes up.

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Old 03/23/10, 4:03 PM   #3020
DK10
Glass Joe
 
Human Warrior
 
Arthas
people did whine for weeks about how "bad" and rng the 4pc was. this might be their way of fixing it and also offsetting some of the blade storm nerf whining.

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Old 03/23/10, 4:41 PM   #3021
Recab
Von Kaiser
 
Recab's Avatar
 
Orc Warrior
 
<FH>
Black Dragonflight
Originally Posted by DK10 View Post
people did whine for weeks about how "bad" and rng the 4pc was. this might be their way of fixing it and also offsetting some of the blade storm nerf whining.
I believe more of the complaints were based around the fact that RNG on top of RNG is a terrible idea for a set bonus for the final tier set of an expansion.

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Old 03/23/10, 6:03 PM   #3022
vivante
Glass Joe
 
Draenei Warrior
 
Steamwheedle Cartel (EU)
Is the 4pt bonus text updated to reflect this change? Can anyone else from US realms confirm that this bug/buff is live?

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Old 03/23/10, 6:17 PM   #3023
landsoul
Myrmidon Champion
 
landsoul's Avatar
 
Worgen Warrior
 
Alterac Mountains
Every single 4t10 proc I got was a 2 stack, with reduced GCD to 1.0s.

Implications: Raised slam damage breakdown to 13%, and allowed very minimal rend casts. Also significantly tightened BT-WW---BT pattern. Not sure to keep rend glyphed or switch to execute now for single target, since slam does more damage than execute.

Definitely a bug, as there are lots of bugs out in the game right now with other classes, so don't get your hopes up just yet.

Last edited by landsoul : 03/23/10 at 8:31 PM.

>--Coaching Site--< Private coaching / Warrior Resource
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Old 03/23/10, 8:07 PM   #3024
bchorn
Von Kaiser
 
Night Elf Warrior
 
Icecrown
Originally Posted by Vuenf View Post
Tested it today and i can confirm it ... lol

It wasn´t 100% but something like 90+% on Sudden Death AND Bloodsurge.
Was a significant increase on my Arms DPS.

testing fury now

EDIT :

10 Bloodsurge Procs -> 10 T10-4p procs ( 100% )
10 Sudden Death Procs -> 9 T10-4p procs ( 90% )

Maybe someone can do better testing and math about how it will effect our DPS
I am not getting anything near 90% proc rates on Sudden Death when I have my 4pc on. It's more like the pre-3.3.3 20% proc rate. I wonder if you are getting such high rates because perhaps you tried out fury first and then switched to arms? I'm going to have to respec my offspec to fury to see if that triggers 90% proc rates for my sudden death when I switch back to arms.

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Old 03/23/10, 8:56 PM   #3025
catch22atplay
Piston Honda
 
Tauren Warrior
 
Proudmoore
Delete please

Last edited by catch22atplay : 03/23/10 at 10:02 PM. Reason: double posted :(

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Old 03/23/10, 9:38 PM   #3026
MystEU
Von Kaiser
 
Orc Warrior
 
Deathwing
This should be baseline for Bloodsurge, even if our damage came down in another area. It feels so much more natural and fluid to our rotation to be mashing Slam a little more. Blizzard still hasn't commented on their intent with the changes to this set bonus, but I agree that it feels like too large a percentage of an impact on its own. It should be fun while it lasts in any case.

Last edited by MystEU : 03/23/10 at 11:40 PM.

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Old 03/23/10, 9:59 PM   #3027
catch22atplay
Piston Honda
 
Tauren Warrior
 
Proudmoore
For Fury about a 10% increase in total damage just for this 4 piece bonus now. Way OP imo. Sure it was terrible before at slightly over a 1.0% increase in damage. But 10% yikes. Trying to think of alternatives here. If the proc rate and reduction of GCD stayed the same but it didn't proc 2 Slams that would be under a 1% increase in total damage. So that's worse. Hm maybe proccing 2 Slams, extending the Proc time but leaving the GCD alone. Hm, that doesn't work well either.

Maybe just changing the proc rate is best. It was 20%of20%for4%. Maybe change it to 50%of20%for10% as opposed to the current flat 20% proc rate. That should drop it to under a 4% total increase in dps for infinite rage fights and just over a 3% gain for normal rage fights. Unless my math is way off and it well might be. If they want us in the 2-3% range for the bonus a 40% proc chance should work.

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Old 03/24/10, 4:28 AM   #3028
Sparnut
Glass Joe
 
Orc Warrior
 
Aggramar
Originally Posted by landsoul View Post
I think this will work:

/cast [Berserker Stance] Battle Stance;
/stopcasting
/cast [Battle Stance] Rend;
/cast [Battle Stance] Berserker Stance;
/cast [Berserker Stance] Bloodrage;

I don't know how well cast sequence reset can handle a rend dance...

This macro is causing Bloodrage to cast right away as I transition from Berserker Stance into Battle Stance, before I have performed Rend.

I think there is a way to put in a wait command into a macro which you could squeeze between the 4th and 5th line.

The /castsequence macro that Flab recommended is what I ended up using and it is working great for me even though I have to manually click on Bloodrage.

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Old 03/24/10, 4:54 AM   #3029
Graussbaf
Glass Joe
 
Tauren Warrior
 
Chants Eternels (EU)
Why don't you simply include Bloodrage in your cast sequence ? Something like this should work ok I think:

/castsequence reset=4 Battle Stance; Rend; Berserker Stance; Bloodrage; Rend
/stopcasting

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Old 03/24/10, 10:32 AM   #3030
Recab
Von Kaiser
 
Recab's Avatar
 
Orc Warrior
 
<FH>
Black Dragonflight
Originally Posted by catch22atplay View Post
For Fury about a 10% increase in total damage just for this 4 piece bonus now. Way OP imo. Sure it was terrible before at slightly over a 1.0% increase in damage. But 10% yikes. Trying to think of alternatives here. If the proc rate and reduction of GCD stayed the same but it didn't proc 2 Slams that would be under a 1% increase in total damage. So that's worse. Hm maybe proccing 2 Slams, extending the Proc time but leaving the GCD alone. Hm, that doesn't work well either.

Maybe just changing the proc rate is best. It was 20%of20%for4%. Maybe change it to 50%of20%for10% as opposed to the current flat 20% proc rate. That should drop it to under a 4% total increase in dps for infinite rage fights and just over a 3% gain for normal rage fights. Unless my math is way off and it well might be. If they want us in the 2-3% range for the bonus a 40% proc chance should work.

Out of curiosity where are you getting a 10% damage increase from?

The highest % of Slam damage I managed was 14.2% on the Saurfang fight which is a perfect patchwerk dummy test. On average my Slam damage is 6 to 7.5% of my total damage done.

Last nights WMO of Saurfang: WoW Meters Online - Combatlog Replay
Previous weeks WMO of Saurfang: WoW Meters Online - Combatlog Replay


Just by going through my logs the highest damage increase I can find for non-mobile "stand and bang" fights is 8.6% but the average balances out to a 7.1% increase in Slam damage.

But as someone else already mentioned, since you're using up Bloodsurge procs in between every CD instead of every other CD your Heroic Strike ratios will go down by anywhere from 6-11%. Even on a full-rage fight where you're taking AoE damage (Festergut) I was finding myself having to monitor my Rage a lot more closely than normal.

It's not a massive "omg +10% dmg buff!!1!", it's actually quite balanced when compared to the other 4p t10 set bonuses and considering that you have to convert more rage away from other skills in order to use it successfully.


Personally I like the 100% chance on Bloodsurge procs. It really spices up the Fury Rotation and makes Warriors more of a fast-paced DPS class. Last nights raid reminded me of the fast paced TBC Fury that I came to know and fall in love with. Reverting the change back to 20% will depress the hell out of me.

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