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Old 12/03/08, 9:41 AM   #101
Kicum
Glass Joe
 
Human Warrior
 
Гордунни (EU)
Hi everyone!

I want to ask about the execute spam after 20% I tried to spam it, but i found out that its decreases my dps. I tried then using the normal rotation BT-WW-BW-HS if there is enogh rage and i saw that its better instead of using execute. For example, we have 100rage and have a choise to use execute or use BT-WW + HS. Max crit of Execute is aprox 10-12k in raid i have 45-47% crit chance(according to the Recount logs). So i'ld better try BT, which can crit 4-6k(+ Slam with ~2-3k dmg if BT crited), WW with crit 4-5k and HS with aprox 3k damage. But if Execute would not crit and will hit with 3-4k that is lower than avarage hits with the instants + HS. So i just use execute 3 times while i'm under reckleness and then switch to normal rotation. Offcourse when BT and WW on cooldown and i have enouch rage i will probably use execute instead of spaming HS, but i'm not sure.

And what about dps. I have 3.6k AP unbuffed, 33,5crit in zerk, yellow hit cap and 250haste and i'm using 2[Colossal Skull-Clad Cleaver]. I get max dps on patchwer with 4k, and 3.5k avrg dps on different bosses in naxx 25ppl, i'm using standart rotation with HS rage dumping, but i can not get more than 4k dps on a single targer. I saw warr with lower AP and Crit than my, but his dps on patchwerk is aprox 4.5-4.7k. So i just don't understand why i can not get higher dps that i have now.

p.s. sorry for errors i'm not naive english speaker =)

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Old 12/03/08, 9:53 AM   #102
Speeder
Piston Honda
 
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Orc Warrior
 
Burning Legion (EU)
Originally Posted by Kicum View Post
And what about dps. I have 3.6k AP unbuffed, 33,5crit in zerk, yellow hit cap and 250haste and i'm using 2[Colossal Skull-Clad Cleaver].
What about your expertise rating?

peace MK

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Old 12/03/08, 10:06 AM   #103
Kicum
Glass Joe
 
Human Warrior
 
Гордунни (EU)
My expertise rating is pretty pure now 48 ~1.25% but i'm working on it, the problem is when i want to equip item with expertise i'm lossing hit cap. I have 2points in WM so dps loss is 6.5 - 1.25 - 2 = 3.25% am i right?

Last edited by Kicum : 12/03/08 at 10:36 AM.

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Old 12/03/08, 10:56 AM   #104
 Darkmyst
Terrible Terry Tate, Forum Linebacker.
 
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Elyree
Troll Warrior
 
No WoW Account
Aylene do you have any WWS you can post? I'm curious how your Rend damage compares to your other attacks damage.

Originally Posted by XI- View Post
Do you have a point or are you just crying now?

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Old 12/03/08, 11:46 AM   #105
RPZip
Von Kaiser
 
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Tauren Warrior
 
Illidan
Originally Posted by Polishedhead View Post




One final thing i have to ask which is completely unrelated, about Vortexs on Malygos:

Facts:
Whirlwinds and Heroic throw can always be used during them.
Sometimes i'm able to go full out dps during them, and sometimes i'm not.

My question is, does anyone know why we can sometimes attack during it and sometimes not? I'd bet it is completely random but it's worth asking anyway because if someone can figure out a way to ensure we can attack during the Vortexs it will increase DPS significantly.
It is pretty random; there's different 'spots' in the vortex, and sometimes you're in melee range and most of the time you're... not. I'm fairly certain it's random. Malygos is a pretty good argument for Imp. Rend, since throwing it before a Vortex is a decent DPS boost.

Speaking of Rend, where does the "above 75% HP bonus damage" come from? I remember that number from Beta but looking at the tooltip on live it mentions giving bonus damage if used above >90%<, which is not quite as useful.

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Old 12/03/08, 11:51 AM   #106
Saizul
Von Kaiser
 
Troll Mage
 
Shadow Council
Originally Posted by RPZip View Post
Speaking of Rend, where does the "above 75% HP bonus damage" come from? I remember that number from Beta but looking at the tooltip on live it mentions giving bonus damage if used above >90%<, which is not quite as useful.
Evidently untalented rend reads >75%. With 2/2 imp rend the tooltip now reads >90%. I'm not sure if anyone has tested to find out if that tooltip is simply in error, or that is actually how it works. It would be easy enough to check though.

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Old 12/03/08, 11:52 AM   #107
Polishedhead
Von Kaiser
 
Orc Warrior
 
Ragnaros (EU)
Malygos is a pretty good argument for Imp. Rend, since throwing it before a Vortex is a decent DPS boost.
Why would vortex make rend more useful?

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Old 12/03/08, 11:57 AM   #108
aylene
Von Kaiser
 
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Worgen Warrior
 
Frostmane (EU)
Originally Posted by Polishedhead View Post
Something nobody has pointed out yet is that the 4/5 T7 bonus is a major (relatively major anyway! haha) incentive to use rend.

Personally i think it does have potential, if you're a very skilled player. By that i mean if we was to get a robot to play our characters and he calculated exactly what to do at every moment then performed an action based on those calculations then i have no doubt that Rend would be worth using.

However i think 80-90% of DPS Warriors ingame and 50-70% of DPS Warriors reading this thread will not be able to get a DPS increase from Rend due to human error. This is due to the very strict timing and criteria for a minor DPS boost at the risk (the risk varies alot depending on your current exact situation) of losing lots of DPS.
I agree with you this isn't what the regular warrior would do, or if the regular warrior would try he'd as you say, most likely only lose dps while doing it. But I'm still questioning exactly where the circumstances will lean to stay in berserker stance over rending. I myself have been playing a rogue high-end PvE for years so I'm used to timing rupture-cycles for maximum dps so timing isn't my issue. I'm not saying I rend perfectly well nor that I am a superskillled warrior, but I do believe practice will make timing rend easier.

Originally Posted by Darkmyst View Post
Aylene do you have any WWS you can post? I'm curious how your Rend damage compares to your other attacks damage.
Going to clear everything tonight, I'll put up the WWS afterwards. Keep in mind though I'm currently not rending on bosses where focus needs to be somewhere else other than pushing the maximum damage (Sartharion 3 drakes and so on), which means that you shouldn't take just any boss for granted to showcase my rending.

I'd like to point out rending isn't going to be some kind of huge revolution to warrior dps or any addition to a regular fury warrior rotation, I'm sure of that. I just believe it has a use outside getting a rend up when you've just charged a mob. Exactly how useful it might be I'm still evaluating, and it would be wonderful if anyone out there would like to try to if not publish WWS-logs at least take a look at their recounts over multiple logs (don't rule out rend if you get a drop in dps just after one log).

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Old 12/03/08, 12:16 PM   #109
RPZip
Von Kaiser
 
RPZip's Avatar
 
Tauren Warrior
 
Illidan
Originally Posted by Polishedhead View Post
Why would vortex make rend more useful?
Typically, you don't want to switch to Battle Stance (once other abilities are on CD) because it stands the chance of Rage-starving you when the abilities come back off CD and/or not letting you HS. That's an oversimplification, but largely accurate.

Both concerns are not nearly as significant if you're going to be spinning around in a circle for 10 seconds and end up with a ton of rage coming out of it anyway; most of the time you're not in range to attack during Vortexes, so there's no wasted CDs down there, and the rage-starvation issue from stance swapping isn't a factor.

Evidently untalented rend reads >75%. With 2/2 imp rend the tooltip now reads >90%. I'm not sure if anyone has tested to find out if that tooltip is simply in error, or that is actually how it works. It would be easy enough to check though.
Interesting, I'll have to do some testing on that.

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Old 12/03/08, 12:28 PM   #110
meatimus
Glass Joe
 
Gnome Warrior
 
Mal'Ganis
In a typical 25 man raid, I personally end up having too much rage. My Raid composition usually carries a ret paladin, feral druid, and enhance shaman. The 4 peice bonus, though I do not have it yet, seems to be realtively useless. Perhaps in a 10 man or a 5 man heroic the set bonus would be much more valuable as rage generation, depending on your group composition, would be lower.

Concerning 25 man raids, if you were going to switch back to battle stance to rend every cd I'd imagine you would be losing DPS. I think its worth testing the numbers but in all honesty the real incentive of switching back to battle stance to rend is the extra dot damage rather then the extra chance for the reduced rage cost of a special.

I will definetly try this in some 25 mans but I end up tanking in 10 mans so if anyone is able to really test it there I would be interested to see what people get. I would also like to see if using rend with the 4 peice set bonus during excecuteing would increase damage at all.

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Old 12/03/08, 12:30 PM   #111
Natural
Don Flamenco
 
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Tauren Warrior
 
Tichondrius
Originally Posted by Panderas View Post
We Cleared 25 man naxx tonight and I noticed the low frequency of Enrage. It never proc'ed in aoe-raid damage fights (i.e. Saph, Thaddius). I was pulling 300 or so dps less than the week before on most boss fights. It seems that 5/5 Enrage was total garbage as it was rarely (if at all) up on any boss fight.
I'll also confirm this. I have excess expertise at the moment so I dropped the points in favor of enrage. Here are the results (completely non-scientific)

0 enrages : Noth, Heigan, Loatheb, Razuvious, Grob, Gluth, Thaddius, Sapphiron
1 enrages : Annub, Widow, Gothik,
2 enrages : 4H and KT
+ 23 enrages on trash mobs

It is possible that some of these enrages did not show up in the combat log because they refreshed the duration, but it seems like this is definitely a bad place to put points even if you have extra.

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Old 12/03/08, 1:00 PM   #112
Arantar
Glass Joe
 
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Night Elf Death Knight
 
Argent Dawn (EU)
Has anyone attempted a build without Titan's Grip since the patch, where you utilize either Poleaxe Specialization, or Sword Specialization with one-handers?

I'm Titan's Grip myself, but I'm just curious if there's any data on the above.

Strength is KING! I suppose that makes Attack Power the Queen and Critical Strike Rating the Prince..

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Old 12/03/08, 1:45 PM   #113
metaltanker
Glass Joe
 
Tauren Warrior
 
Antonidas
Fury DPS spec for Raids

I have been trying to figure out a good fury DPS build that maximizes DPS in raids and 5 man instances. This is the spec that I am right now Talent Calculator - World of Warcraft Just wanted some feedback on what you fellow warriors thought about this spec. I am open to any suggestions Thx for ur time.

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Old 12/03/08, 2:42 PM   #114
Mercy XXVI
Glass Joe
 
Draenei Warrior
 
Hyjal
Originally Posted by invisibleshadey View Post
Hey, I'm wondering if there is still a good 1h wep spec for fury because in my eyes the duel 2h aren't working for me.
Maybe something like this? I haven't tried a DW 1h Fury build since Wrath came out, so I'm not sure if it's going to be very good, but I'd use a spec like that, I suppose.

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Old 12/03/08, 2:50 PM   #115
 Darkmyst
Terrible Terry Tate, Forum Linebacker.
 
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Elyree
Troll Warrior
 
No WoW Account
Originally Posted by metaltanker View Post
I have been trying to figure out a good fury DPS build that maximizes DPS in raids and 5 man instances. This is the spec that I am right now Talent Calculator - World of Warcraft Just wanted some feedback on what you fellow warriors thought about this spec. I am open to any suggestions Thx for ur time.
Look up 2 posts before yours. Enrage, by all accounts I've seen, is crap for PvE DPS. Even worse you got points for it from 2 of the money talents in the Fury tree - Flurry and Weapons Mastery. Ditch enrage, max Flurry (and WM if you aren't expertise capped from gear) and put the other point somewhere. Personally I like Heroic fury since it helps make up for replacing a run speed enchant on my boots with Icewalker.

Originally Posted by invisibleshadey View Post
Hey, I'm wondering if there is still a good 1h wep spec for fury because in my eyes the duel 2h aren't working for me.
I haven't played 1h since launch but this spec is one that's on my list to spend some quality time with at the target dummy.

Thx Darkmyst I guess as a DPS warrior you really shouldn't be getting hit too much i will take your advice and try out the spec without it

Originally Posted by XI- View Post
Do you have a point or are you just crying now?

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Old 12/03/08, 5:13 PM   #116
Reknar
Glass Joe
 
Orc Warrior
 
Sisters of Elune
I'll put this here instead of creating a new thread, if a new thread is warranted, feel free to create it. I have not seen any discussion yet pertaining to PvE Fury warrior scale values for the Pawn mod. Has anyone been looking into this? And if so what are your findings? I'll be using it later tonight to try and get some kind of established idea going of exactly how things work on it but was hoping to find someone who had been experimenting with it already.

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Old 12/03/08, 7:24 PM   #117
alkis
Piston Honda
 
Tauren Warrior
 
Sunstrider (EU)
So untalented rend does 30% more damage to targets with more than 75% hp and 2/2 talented read does 42% more damage to targets with more than 90% hp. This sounds like a bug or a really mischievous description of the improved rend talent which claims it increases the bleed damage done by your rend ability by 20%. RPZip definitely let us know of your findings ASAP so that this can be reported and fixed.

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Old 12/03/08, 7:28 PM   #118
landsoul
Myrmidon Champion
 
landsoul's Avatar
 
Worgen Warrior
 
Alterac Mountains
Using Pawn as a fury warrior is not effective. Values change depending on what level all of your stats are at. Please read some threads before you keep adding to the garbage post count.

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Old 12/03/08, 8:44 PM   #119
morimacil
Glass Joe
 
Troll Warrior
 
Burning Steppes (EU)
Personaly i tried rending tonight. I think it can be worth it, but i think it will take a while to get used to it, and know exactly when to rend. I also found out that these moments when you can rend are actually very few. Problem is that it is quite hard to predict when you will be low on rage, queueing heroic strike doesnt really work as a very reliable rage dump, because if HS crits and gives you 10 rage back, and the offhand crits too, with the 10 rage you had to rend, thats going to be too much and you will lose rage by switching. on the other hand, if you dont keep 10 rage, you could just as well end up with a HS hit and an offhand miss, leaving you without enough rage to rend.
In the end, rend still did 3.5% of my dmg on patchwerk, wich was a bit more than slam (3.3).
I didnt feel a huge dps boost, but i didnt expect to, and i didnt have a feral or arms with me in the raid, so i imagine that would have helped.

On a side note, if rending proves to be worth it, it could become worth it to aim for the slowest possible MH, since slam and rend both base on MH, and are not normalized. (Yes i know everyone is going slow/slow for WW, i mean using a slower MH even if it had slightly worse stats, or worse dps)

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Old 12/03/08, 8:53 PM   #120
aylene
Von Kaiser
 
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Worgen Warrior
 
Frostmane (EU)
Originally Posted by aylene View Post
Going to clear everything tonight, I'll put up the WWS afterwards. Keep in mind though I'm currently not rending on bosses where focus needs to be somewhere else other than pushing the maximum damage (Sartharion 3 drakes and so on), which means that you shouldn't take just any boss for granted to showcase my rending.
Oh well, not everything goes as planned. No mangle up so I've decided to postpone my plans to evaluate rend properly until I get one (hopefully next week). However here's today's Nax clear.

Wow Web Stats

That's the Patchwerk log, I found an additional 3 times to rend except the very first one and the rend consisted of ~90 dps or a little less than 2 % of my damage. But then again this is without any mangle which not only reduces the rend and deep wounds damage severly, it also makes me less likely to rend in the first place.

entering godmode since '06

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Old 12/03/08, 9:21 PM   #121
RPZip
Von Kaiser
 
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Tauren Warrior
 
Illidan
Testing on targeting dummies, at 100% HP without Battleshout or any trinkets/Berserking up, Rend ticked for 597. On the Heroic Targeting Dummy that I beat down to 89%, Rend still ticked for 597. I think the Tooltip is just in error with Imp. Rend, especially as 75% * 1.2 = 90%. It looks like they just had all the numbers in the tooltip increase by 20%, regardless of whether or not that makes any sense.

Last edited by RPZip : 12/03/08 at 9:29 PM.

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Old 12/04/08, 1:23 AM   #122
IggyMac
Glass Joe
 
Tauren Warrior
 
Eldre'Thalas
Originally Posted by Polishedhead View Post
However i think 80-90% of DPS Warriors ingame and 50-70% of DPS Warriors reading this thread will not be able to get a DPS increase from Rend due to human error. This is due to the very strict timing and criteria for a minor DPS boost at the risk (the risk varies alot depending on your current exact situation) of losing lots of DPS.
I completely agree with you on this point. This Bonus 4k damage from rend is really very negligible and is just going to get lost in the noise (randomness) of any given fight regardless. But ignoring that point you have to face the human error issues. If you use rend throughout the fight ever time you stance dance you're wasting rage that could be used for HS's... not to mention the possiblity of missing a BT or a WW timer.

Even at the start of the fight it's extremely sketchy, because if you begin in battle stance rend and swap to berzerker immediately, there's still the possibility of you critting while you're in arms, and blowing away a good 70 rage on the swap, which could have been used to start your BT/WW cycle a couple of second earlier, which would have generate the same 4k damage your rend is generating.

That 4k isn't significant enough to be worth the trouble in Naxx. Granted the points in parry don't do anything for you either DPS wise, but I'm willing to go out on a limb and say the utility they give you in helping you OT where necessary is alot more bang for your buck then a tiny bit of damage most people will never even notice.

Now if only Imp Rend applied to deep wounds...

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Old 12/04/08, 7:56 AM   #123
Morsexy
Banned
 
Human Warrior
 
Ysera
Originally Posted by RPZip View Post
Both concerns are not nearly as significant if you're going to be spinning around in a circle for 10 seconds and end up with a ton of rage coming out of it anyway; most of the time you're not in range to attack during Vortexes, so there's no wasted CDs down there, and the rage-starvation issue from stance swapping isn't a factor.
I'm confused, I gain zero rage during Vortex from magic damage on me.

This is why I try to blow all my rage and then heroic throw or WW if I have 25+ during Vortex to keep my Fury of the Five Flights going and then switch to defensive stance.

But I'm nearly 100% sure you get no rage from Vortex damage.

Last edited by Morsexy : 12/04/08 at 4:26 PM.

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Old 12/04/08, 8:18 AM   #124
Brissa
Not enough rage
 
Brissa's Avatar
 
Gnome Warrior
 
Argent Dawn (EU)
Originally Posted by landsoul View Post
Using Pawn as a fury warrior is not effective. Values change depending on what level all of your stats are at. Please read some threads before you keep adding to the garbage post count.
You can say the same for any class.
As long as you update the values whenever you get new gear they will at least give an indication of which stats will be most beneficial.

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Old 12/04/08, 11:57 AM   #125
aylene
Von Kaiser
 
aylene's Avatar
 
Worgen Warrior
 
Frostmane (EU)
Rending!

Originally Posted by IggyMac View Post
I completely agree with you on this point. This Bonus 4k damage from rend is really very negligible and is just going to get lost in the noise (randomness) of any given fight regardless. But ignoring that point you have to face the human error issues. If you use rend throughout the fight ever time you stance dance you're wasting rage that could be used for HS's...
You, sir, need to re-read my post. This 4k damage rend is doing is without:
  • Flask
  • Strength of Earth
  • Kings
  • Food buff
  • Death Wish
  • Mangle

I've also already stated this isn't about keeping rend up 100% of the time. Also the rage lost from every time you stance dance is a very overrated loss. Let's say even that you did lose 20 rage when switching to berserker stance, then you could say that your rend actually cost you 30 rage. Now, guess how much damage rend would be doing with all buffs up? It would easily come up to a non-critted BT. And guess what? Since we're doing this outside the BT/WW timer we're adding the damage of a non-critted BT at the loss of if unlucky rage to do 1 or maximum 2 HS. Heck, rend's even more damage than a non-critted BT.

Originally Posted by IggyMac View Post
not to mention the possiblity of missing a BT or a WW timer.
Re-read my post about where in the BT/WW cycle you should rend if circumstances allows you to. For the record it should be done immediately after the BT/WW (also known as the start of the majorly shortened BT/WW cycle) and as far as I know it has never taken me 10 seconds to switch to battle stance, rend, and then get back. Nor has it taken me 5 seconds, not even 3.5 seconds. If you're concerned about missing a BT/WW timer, you either haven't even tried this ingame or you don't have any keybindings to your stances. Now I'm sure you actually do have stances keybound, but you didn't try this in-game in a raid setting so please do before you post your issues, which also has already been answered.

It comes to mind, perhaps you actually tried using rend but you disliked it? My suggestion is either to practice or don't use rend at all. I already stated it isn't a revolution to warrior dps, it's just the little extra in my opinion.

Originally Posted by IggyMac View Post
Even at the start of the fight it's extremely sketchy, because if you begin in battle stance rend and swap to berzerker immediately, there's still the possibility of you critting while you're in arms, and blowing away a good 70 rage on the swap, which could have been used to start your BT/WW cycle a couple of second earlier, which would have generate the same 4k damage your rend is generating.
Do you generate 105 rage on two swings without Death Wish? No you don't. Once again an exaggerated number. Where did I get 105 rage from? Oh well, rend is 10 damage (which aren't wasted in the sense you're currently speaking of), and since we have 3/3 TM we'd store 25 rage anyway. And since we're in your example blowing 70 good rage it means 70+ 25 from TM and 10 from the rend = 105 rage from two swings non-Death Wish.

Still looking for input.

Edit: Small clarification made.

Last edited by aylene : 12/04/08 at 11:58 AM. Reason: Clarification

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