Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Warriors

Closed Thread
 
LinkBack Thread Tools
Old 02/03/09, 11:45 PM   #781
Windchilla
Vodka Drunkenski
 
Windchilla's Avatar
 
Goblin Death Knight
 
Cho'gall
Originally Posted by inzamam View Post
Since the rolling restarts my Deep wounds have been doing 50% less dmg than they were beforehand. Has there been a hotfix or is the sky falling?
Just ran a Patch and my Deep Wounds was down substantially from last weeks run, exact same raid makeup, same gear.

Last week Deep Wounds made up 24% of my damage on Patch, this week 14% - substantially less overall DPS this week. Also nearly the exact same fight duration.

"...for an angel is often only a demon who stands between us and our enemy."

Offline
Old 02/03/09, 11:51 PM   #782
Inde
Glass Joe
 
Draenei Shaman
 
Lothar
I have had the same issue. I normally do 12k on Thaddius and 8kish on Loatheb with Deep Wounds being top damaging ability. Today's raid I only did 7k and 5.5k respectively with Deep Wounds being third behind HS and my white hits.

Offline
Old 02/04/09, 12:09 AM   #783
Xabrophazon
Von Kaiser
 
Xabrophazon's Avatar
 
Dwarf Warrior
 
Garona
Originally Posted by Swordanboard View Post
Regarding Slam and moving / jumping.
/cast Slam
/stopcasting

I use the above with the SCT from Blizzard enabled (to see when it is used) and PowerAuras (to see when the buff comes up). This allows me to mash the button and
1.) if I have a Slam it uses it
-or-
2.) if not then it starts/stops Slam quickly.

Sort of idiot proofs my accidental slams.
Heh, I was pulling through the trash after Rezuvious and thinking the exact same thing. Getting Slam! procs right before WW and BT came off cooldown would sometimes make me stand there trying to cast it if I wasn't quick enough.

Originally Posted by inzamam View Post
Since the rolling restarts my Deep wounds have been doing 50% less dmg than they were beforehand. Has there been a hotfix or is the sky falling?
I'm getting the same result, my DPS on Thaddius was lower than usual. I pulled a solid 10k on him, but Deep Wounds wasn't my top damage dealer like it usually is.

WWS here: Wow Web Stats

BTW, we went for Spore Loser on Loatheb, so that's why I didn't do so hot. =P

Last edited by Xabrophazon : 02/04/09 at 12:15 AM.

Offline
Old 02/04/09, 12:51 AM   #784
inzamam
Glass Joe
 
Orc Warrior
 
Caelestrasz
It seems they have fixed the big that cause dmg modifiers to inflate deep wounds dmg.

Offline
Old 02/04/09, 3:37 AM   #785
NobleHelium
Von Kaiser
 
Night Elf Warrior
 
Uther
I was wondering why a DK beat me on Thaddius; this explains it entirely. This nerfs our normal DPS as well, since Death Wish is a multiplier. I'm seeing 15-18% of my damage contribution from Deep Wounds now, compared to the old 18-22%. I hope this will satisfy Blizzard's concern that Deep Wounds is too large a portion of Fury damage, and it makes sense to remove the double dipping anyway.

Offline
Old 02/04/09, 3:42 AM   #786
DarkS
Von Kaiser
 
DarkS's Avatar
 
Undead Warrior
 
Daggerspine (EU)
Originally Posted by Firumil View Post
In my opinion the change to Bloodsurge was a downgrade for warriors when it first hit because many of us had high crit ratings and were relying on almost always seeing our slam proc after a BT. So yes that Tuesday after the patch you critted bloodthirst 28 times and should've gotten 28 slam procs but only got 20 it will look like you got nerfed. I was walking around with 52-55% crit full raid buffed as well so it also looked like a decrease to damage output.

However, after 2 weeks my crit now sits at 42-45% but I have an overall increase in damage output. As you move up in gear your crit rating dwindles down lower and lower it seems and so had we kept the old slam proc I think that we would've seen a decrease in damage output.

Now while you don't have a definite slam proc (while you never had on before. it was just a large majority of the time) you have the chance for it to proc on 3 separate abilites. Within the 5 seconds of a BT cooldown you have the potential of getting a slam proc. BT - possible proc, WW - possible proc, HS - possible proc. ~ And then you're back to the beginning for BT again. In the past it would've been BT - slam proc..... WW....HS..... BT slam proc. And even then it wouldn't have been a definite proc.

It just seems like we need to give the new Bloodsurge some time before we assume that that it really took that much away from us. While at first I didn't like it. Looking at my current DPS.. I'm actually satisfied with the changes Blizzard made. It's possible they were anticipating for when people moved up in gear and had a lower crit rating BSurge wouldn't be that great of an ability.

Edit: Going to post a DPS chart link tonight after 25man naxx to see how much thirstcrit occurs relative to bsurge proc.
At start I thought that the Bloodsurge change was a little nerf too, due to the randomness proc and the possible affectation to rotation. But since the change I parsed two WWS full Naxx runs. I used the second one just for be sure that I feel comfortable with the new Bloodsurge mechanic.

My WWS shows on All Boss Fights 202 Slam! procs.

And it shows 166 Bloodthirst hits with 52% of them being Crit.

Seeing this, at least with my play style, I can't see this anymore as a nerf. Even if you can't use all the Slam! opportunity windows it's clearly superior to my Bloodthirst crits number.

My gear is pretty standard for a current content farm guild, so it seems applicable to most of us.

Offline
Old 02/04/09, 9:37 AM   #787
afeni
Glass Joe
 
Orc Warrior
 
Drak'thul
9k loathab Wow Web Stats
11.5 thaddius Wow Web Stats

not sure whats happening to you guys

Offline
Old 02/04/09, 10:29 AM   #788
Rysidion
Von Kaiser
 
Rysidion's Avatar
 
Tauren Warrior
 
Jaedenar
Look at your max Deep Wounds tick; it is substantially lower than any I've seen on Thaddius from anyone with any amount of gear, including myself.

The fix to the "double dipping" seems to be the only change to Deep Wounds though, based on the absurd max ticks still present on Loatheb.

Last edited by Rysidion : 02/04/09 at 3:25 PM.

Offline
Old 02/04/09, 12:45 PM   #789
noxium
Glass Joe
 
Human Warrior
 
Tichondrius
Wow Web Stats 11.3k thaddius last night as well (missing about 8 best in slot pieces still). I don't think there is any difference with deep wounds that I can notice, my DPS is down from last week but it was because of lacking a raid buff, maybe you guys were missing one and think it is from deep wounds nerf? maybe you had a feral druid last week and didn't this week?

as for the de-syncing your swing timer it's been said before, even in this thread, that you should probably not do it, also there is a bug with flurry that can generate additional flurry hits if your weapon speed is the same.

Offline
Old 02/04/09, 12:57 PM   #790
cana
Von Kaiser
 
cana's Avatar
 
Tauren Druid
 
Alleria (EU)
DW Formula with 3/3 Two-Handed Weapon Specialization:
(0.48*(weapondps+ap/14)*weaponspeed/6)*1.06

Using Claymore of Ancient Power (186.6 DPS, 3.5s) I had 3191 AP unbuffed.

Standard Ticks:
-> (0.48*(186.6+3191/14)*3.5/6)*1.06 = 123.03 dmg/tick

With hypothetically fixed double-dipping, using Deathwish, that would be
-> (Standard Tick) * 1.2 = 147,6

With unchanged double stacking of DIMs it would be
- > (Standard Tick) * 1.2 * 1.2 = 177.17


Here's what I got on a training dummy:

Standard Tick: 123
With Deathwish: 177

So, double-dipping DIMs definitely didn't change up to now.

Offline
Old 02/04/09, 1:39 PM   #791
Duranthor
Von Kaiser
 
Night Elf Warrior
 
Kilrogg
We have 3 dps warriors in our raid, and we all noticed a drop in our dps last night.

Offline
Old 02/04/09, 1:42 PM   #792
cana
Von Kaiser
 
cana's Avatar
 
Tauren Druid
 
Alleria (EU)
I only referred to a potential fix of double-dipping, maybe there's another source of a nerf we didn't think of yet?

Offline
Old 02/04/09, 1:46 PM   #793
noxium
Glass Joe
 
Human Warrior
 
Tichondrius
A drop in raid dps for your 3 warriors can be a lot of things. It could first be RNG. Secondly, it could be that you are missing a raid buff from one week to the next which can have significant differences. It could be you forgot to setup your Draenei correctly or they died on fights. Also, if people are slacking off in one raid even the people who ARE doing well will have less raid dps for the night because the kills take longer (heroism/bloodlust, along with other cooldowns, then become a smaller percentage of the total fight reducing personal dps of those giving it their all).

Last edited by noxium : 02/10/09 at 4:44 PM.

Offline
Old 02/04/09, 1:53 PM   #794
Kaan
Piston Honda
 
Kaan's Avatar
 
Orc Warrior
 
Blackrock (EU)
Wow Web Stats

In fact double-dipping. But perhaps the double-dipping was lowered in another way that we don't know yet.

Germany Offline
Old 02/04/09, 2:09 PM   #795
Gurlock
Von Kaiser
 
Orc Warrior
 
Nathrezim
1.) The weapon damage got all the modifiers (Enrage or Death wish, Two handed spec.)
2.) Then the bleed got those same modifiers (Enrage/Death+Two handed spec).
--------------------------------------------------------------------------------

From GC:

This is the change we made: Number 2 will no longer happen. Instead Deep Wounds will just be a percentage of the damage calculated in number 1.

World of Warcraft - English (NA) Forums -> Deep Wounds Hotfix?

Earlier in the same thread by GC:

We have been working on fixing the bugs with Deep Wounds so that we wouldn't have to just nerf it across the board. Some of those hotfixes may have gone in.

Fury in particular was doing too much damage on many encounters solely because of these bugs. We think Arms pve damage is probably too low, but we don't want to adjust that by having a buggy Deep Wounds. We also want to make sure prot warriors do not lose too much damage or threat.

Last edited by Gurlock : 02/04/09 at 4:18 PM.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Warriors

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Fury DPS Spreadsheet for 3.0 landsoul Warriors 782 11/10/08 1:07 PM
Fury Maks Class Mechanics 1 04/04/07 5:48 PM
Reasonably Attainable Fury MH/OH Shocktar Class Mechanics 1 03/06/07 1:41 PM
Please prove fury > ms for pve dps xpriest Public Discussion 50 08/27/06 8:32 PM
fury dualwield Jo_ Public Discussion 10 04/12/06 8:50 AM