
Originally Posted by Firumil
In my opinion the change to Bloodsurge was a downgrade for warriors when it first hit because many of us had high crit ratings and were relying on almost always seeing our slam proc after a BT. So yes that Tuesday after the patch you critted bloodthirst 28 times and should've gotten 28 slam procs but only got 20 it will look like you got nerfed. I was walking around with 52-55% crit full raid buffed as well so it also looked like a decrease to damage output.
However, after 2 weeks my crit now sits at 42-45% but I have an overall increase in damage output. As you move up in gear your crit rating dwindles down lower and lower it seems and so had we kept the old slam proc I think that we would've seen a decrease in damage output.
Now while you don't have a definite slam proc (while you never had on before. it was just a large majority of the time) you have the chance for it to proc on 3 separate abilites. Within the 5 seconds of a BT cooldown you have the potential of getting a slam proc. BT - possible proc, WW - possible proc, HS - possible proc. ~ And then you're back to the beginning for BT again. In the past it would've been BT - slam proc..... WW....HS..... BT slam proc. And even then it wouldn't have been a definite proc.
It just seems like we need to give the new Bloodsurge some time before we assume that that it really took that much away from us. While at first I didn't like it. Looking at my current DPS.. I'm actually satisfied with the changes Blizzard made. It's possible they were anticipating for when people moved up in gear and had a lower crit rating BSurge wouldn't be that great of an ability.
Edit: Going to post a DPS chart link tonight after 25man naxx to see how much thirstcrit occurs relative to bsurge proc.
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At start I thought that the Bloodsurge change was a little nerf too, due to the randomness proc and the possible affectation to rotation. But since the change I parsed two WWS full Naxx runs. I used the second one just for be sure that I feel comfortable with the new Bloodsurge mechanic.
My WWS shows on All Boss Fights 202 Slam! procs.
And it shows 166 Bloodthirst hits with 52% of them being Crit.
Seeing this, at least with my play style, I can't see this anymore as a nerf. Even if you can't use all the Slam! opportunity windows it's clearly superior to my Bloodthirst crits number.
My gear is pretty standard for a current content farm guild, so it seems applicable to most of us.