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10/21/09, 5:12 PM
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#2376
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Von Kaiser
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Originally Posted by Slamfist
I'm curious to know how people have their abilities bound to keys.
I've always been an fps player, and as a result, I still use WASD (and QE) to move in WoW. Somebody in my guild called me a clicker, since I have to click each ability to use it. How much of a difference does this really make, and what are some of the most useful keybinds to have?
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This probably isn't the correct place for this question but I suppose I'll bite. Exactly how do you play right now? ie. are none of your abilities bound or just a few? Keybinding absolutely makes a massive difference, first and foremost in the ability to move precisely and change directions quickly once you free up the mouse. WASD is fine but honestly you don't need 6 movement keys. A 'keyboard turn' (default A and D) is utterly useless. I bind these to strafe as that is the only additional movement I need coupled with forward (W key). Backpeddling (S key) is situationally useful, especially while tanking, but I unbound it in favor of an additional hotkey for 3 years and didn't miss it. Q and E, once freed up, can be great frequent use keys. In short, just bind everything. The only thing I click these days is flask, food and hearthstone.
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10/21/09, 6:42 PM
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#2377
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Didn't reroll DK
Night Elf Warrior
Alterac Mountains
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Here's what I use:
Moving:
Q:Strafe left
E:Strafe right
W:Forward
S:Back
Right Mouse/pan: Primary Turn
A:Secondary Turn Left
D:Secondary Turn Right
| | Arms | Def | Bers |
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| 1 | charge | intervene macro | intercept | | 2 | shield/reflect macro | shield/reflect macro | whirlwind | | 3 | BT | BT | BT | | 4 | interrupt macro | interrupt macro | pummel | | R | overpower | shield block | | | Z | Sunder | Sunder | Sunder | | X | Hamstring | Revenge | Hamstring | | C | Rend | Disarm | | | M1 | Execute | Taunt | Execute | | M2 | Slam | Slam | Slam | | WheelUp | Cleave | Cleave | Cleave | | WheelDown | Heroic Strike | Heroic Strike | Heroic Strike | | WheelPress | B.Rage | B.Rage | B.Rage |
It may be helpful to setup a table similar for yourself so that you can organize the different stances and ability placements.
Last edited by landsoul : 10/28/09 at 5:19 AM.
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10/21/09, 7:47 PM
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#2378
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King Hippo
Undead Warrior
Ravencrest
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Originally Posted by Illuminati
On the subject of min maxing for anub: considering you always have five sunders on him whenever he isnt burrowed, would it be better to only go for 30% arpen to reach the softcap and then gem for other stats?
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Your Armor Penetration % is applied to the armor value of your target after the effects of Sunder/Expose Armor and Faerie Fire have already been subtracted. Because of this, the softcap remains the same irregardless of the presence of those debuffs.
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"A man's IQ, yearly income, sexual prowess, ingenuity, physical appearance and generally every other aspect of his character can be condensed down to four digits: his Arena rating." - Zechsy [70 Rogue - Skullcrusher (EU) - 10/23/2007]
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10/22/09, 5:26 AM
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#2379
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Glass Joe
Orc Warrior
Madmortem (EU)
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Originally Posted by landsoul
I suggest having some extra haste, hit, and crit in your gear if you want to min/max on anub HM. Rage is really a bitch on that fight and it would help get you more cleave strikes at the same time as your normal rotation, which is what matters there. I think however that just using one of the HM swords in your offhand and an agi piece will be enough. ANy more probably overkill.
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I would ignore the normal rotation totally while adds are there i only go for cleave+ww and only use the other abilitys very rare for ragedumping. in most fights i end up with about 40% of my dmg from cleave dps depents a little bit on strat and how fast the tanks have aggro and placed the mobs right.
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10/22/09, 11:54 AM
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#2380
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Glass Joe
Undead Warrior
Stormreaver (EU)
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Originally Posted by gavindwelf
Hello everyone, long time reader first time poster. I know this has been talked about in many different forums and I risk being ridiculed for my questions, however Im in need of some serious help. First off, I have been an Arms warrior my entire WoW career and enjoy it very much. However, our guild is starting on TOC Hardmodes and are almost done with all Ulduar Hardmodes at the moment. Our GM has asked me to try TG Fury and I have happily switched to give it a shot. My gear at the moment is mostly a mix of Ulduar 25/10 and TOC 25/10 with two T9 pieces.
After reading alot of what is out there with the current Fury rotation, it seems that the general idea is to BT>WW>HS(rage dump 50+) and Slam when proc'd. Cleave over HS when facing multiple mobs and spam Execute at 20% when finishing off a boss. The problem Im having is that my dps varies, and I realize that it depends on the encounter, but its beginning to frustrate me a bit. Im ranging anywhere from 3.8k -5.0k dps. Many other Fury warriors with equivelant gear seem to be pumping out 6.5-7.5 dps and I really would like to be in that range. If there is anyone out there who can check out my gear and my spec it would be greatly appreciated. Any and all suggestions will be very helpful. Also a solid rotation/priorty example would be helpful as well.
Once again I know this has been talked in general before and im sorry if im asking for old info to be rehashed but if anyone has the time to check me out, it would be great. Im unable to link armory for some reason but my toons name is GAVINDWELF and Im located on DUSKWOOD and my guild is ZION (Alliance side).
Thank you again for taking the time to help out. I hope to hear from you folks soon.
Gavin
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Start with changing your prios to WW > Slam (When its about to run out) > BT > Slam (When you have enough time left to wait) > HS
Below 20% i stop using slam proccs and throw use the prio WW > BT > Execute > HS
I think you would gain alot on changing all your arp gems to strength but double check it with the spreadsheet to be sure. You could also use one expertise gem to get your expertise up to cap.
After that its all about time on target and playing smart and effectivly with your aoe skills and cooldowns.
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10/22/09, 12:14 PM
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#2381
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Don Flamenco
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Binding A and D to strafe and freeing up Q and E for hot keys was a big help. Keyboard turning is useless at best, and possibly a liability if you get too used to it.
As for clicking, I think the issue is not so much that clicking is slower but that while you are clicking buttons you cannot move with the mouse. As melee its much easier to keep proper position with a mouse. Turning off the camera centering behind you all the time is a little thing I found to make a big difference too.
Back to HM anub, are the adds up enough that you are cleaving the whole time he is not burrowed? Do you bother to execute while adds are up?
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Hit rating is lower because the adds that spawn continuously are not bosses and therefore you require less hit rating to avoid misses.
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Wouldn't your primary target be anub and just ww/cleave hits the adds? Hit rating wouldn't diminish since the white hits are on anub.
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"Information is ammunition."
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10/25/09, 7:02 PM
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#2382
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Glass Joe
Undead Warrior
Scarshield Legion (EU)
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Originally Posted by landsoul
Here's what I use:
Moving:
Q:Strafe left
E:Strafe right
W:Forward
S:Back
Right Mouse/pan:Primary Turn
A:Secondary Turn Left
D: Primary Turn Right
| | Arms | Def | Bers |
|---|
| 1 | charge | intervene macro | intercept | | 2 | shield/reflect macro | shield/reflect macro | whirlwind | | 3 | BT | BT | BT | | 4 | interrupt macro | interrupt macro | pummel | | R | overpower | shield block | | | Z | Sunder | Sunder | Sunder | | X | Hamstring | Revenge | Hamstring | | C | Rend | Disarm | | | M1 | Execute | Taunt | Execute | | M2 | Slam | Slam | Slam | | WheelUp | Cleave | Cleave | Cleave | | WheelDown | Heroic Strike | Heroic Strike | Heroic Strike | | WheelPress | B.Rage | B.Rage | B.Rage |
It may be helpful to setup a table similar for yourself so that you can organize the different stances and ability placements.
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A pretty silly/noobish question if i may (at the risk of possible bad consequences D: ) but how exactly do you bind abilities to left/right mouse-click?
P.S. smart follow camera or disable it?
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10/26/09, 11:24 PM
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#2383
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Banned
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Those of you that bind HS/Cleave to the mouse wheel, how do you deal with zooming in/out during a fight?
I find myself doing this a lot and am scared to bind the mousewheel.
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10/27/09, 1:35 AM
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#2384
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Glass Joe
Night Elf Warrior
Korgath
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Originally Posted by suffer
Those of you that bind HS/Cleave to the mouse wheel, how do you deal with zooming in/out during a fight?
I find myself doing this a lot and am scared to bind the mousewheel.
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I use the + and - on my number pad to zoom in and out. Its nice to be zoomed out for most fights, and I usually dont need to change during the actual fight, just set it and forget it.
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10/27/09, 3:39 AM
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#2385
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Glass Joe
Human Warrior
Aman'Thul (EU)
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Who would have known Landsoul was a keyboard turner!
On topic: You can actually assign a mouse button to function as ALT or CTRL and that way double your keybinds, since it's a bit hard to press ALT with your thumb and still reach keys like X or Z.
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10/27/09, 7:28 AM
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#2386
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Von Kaiser
Tauren Warrior
Stormreaver (EU)
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You can bind left+right mousebutton with the addon Clique at least, although I think he means thumb buttons 1 and 2.
I've noticed that (as tanking at least) just using wasd for strafing isn't optimal. Let's say you need to move and tank. If you just strafe, you risk mob hitting you in the back, but at the same time you need to pick new targets with mouse. Only way to keep current mob on your front while having mouse free for selecting targets is to press strafe and the opposite turn button at once. It's also useful when playing with other hand in the candy bowl.
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10/27/09, 11:23 AM
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#2387
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Von Kaiser
Night Elf Warrior
Wrathbringer (EU)
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Originally Posted by suffer
Those of you that bind HS/Cleave to the mouse wheel, how do you deal with zooming in/out during a fight?
I find myself doing this a lot and am scared to bind the mousewheel.
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there is also shift + wheel and control + wheel. I actually have 16 spells/macros on my mouse alone.
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10/27/09, 12:12 PM
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#2388
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Von Kaiser
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Originally Posted by callion
On topic: You can actually assign a mouse button to function as ALT or CTRL and that way double your keybinds, since it's a bit hard to press ALT with your thumb and still reach keys like X or Z.
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My mouse wheel tilts left and right. I have left tilt as Alt, and right tilt as Ctrl. I have three full rows of keybinds, plus all the nearby letters + their alt/ctrl binds, easily accessible this way. Honestly, there's no better way, for me, to get the most out of all my keybinds. Its made my gameplay a lot smoother.
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10/27/09, 1:22 PM
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#2389
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Glass Joe
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So.
Im Currently doing toc hard modes and i find that my dps is decent but does having str weapons matter over agility currently im duel wielding edge of agony, but i have a world carver and i think would it be better to have a weapon with str or with the agility and also, trinkets Trinkets are so important to warriors and there are so many currently out there, do we replace teh dmc; greatness this patch? i cant seem to go over 7k and i have seen some fury warriors do 9-10-even 11k on certain boss encounters, ive also noticed that spamming buttons is a NO NO try not to spam take yoru time and controll your movements it will pan out much better in the long run. and Expertiece is a very big thing for warriors without that 25/26 exp it is hard to hit hings which i think makes little to no sense
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10/27/09, 1:34 PM
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#2390
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Glass Joe
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G13 Setup
Moving:
Thumb Stick Left:Strafe left
Thumb Stick Right:Strafe right
Thumb Stick Forward:Forward
Thumb Stick Back:Back
Right Mouse/pan:Primary Turn
G23: Tab
G24: Jump
| | Arms | Bers |
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| G1 | Charge | Intercept | | G2 | Bladestorm | Commanding Shout | | G3 | Commanding Shout | Blood Rage | | G4 | Blood Rage | Zerker Rage | | G5 | Zerker Rage | Victory Rush | | G6 | Heroic Throw | Heroic Throw | | G7 | Shattering Throw | Shattering Throw Macro | | G8 | Mortal Strike | Heroic Strike | | G9 | Slam | Blood Thirst | | G10 | Overpower | Whirlwind | | G11 | Execute | Slam | | G12 | Heroic Strike | Pummel | | G13 | Pummel Macro | Cleave | | G14 | Cleave | Execute | | G15 | Rend | Deathwish | | G16 | Sweeping Strikes | Recklessness | | G17 | Sunder | Sunder | | G18 | Everyman For Himself | Everyman For Himself | | G19 | Demo Shout | Demo Shout | | G20 | Healthstone | Healthstone | | G21 | Speed Potion | Speed Potion | | G22 | Shoot/Throw Macro | Shoot/Throw Macro |
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10/27/09, 3:49 PM
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#2391
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Glass Joe
Night Elf Warrior
Hellscream
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Shattering Throw
1) Do the effects of shattering throw stack with multiple shattering throw
2) Just double checking here, as I have only heard from shady sources, does shattering throw stack with sunder
3) Assuming your already in melee rage, do you think fury wars should pick up tactical mastery for shattering throw, or stance, hit, shat.
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10/27/09, 7:54 PM
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#2392
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Von Kaiser
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Originally Posted by ristorilsm
1) Do the effects of shattering throw stack with multiple shattering throw
2) Just double checking here, as I have only heard from shady sources, does shattering throw stack with sunder
3) Assuming your already in melee rage, do you think fury wars should pick up tactical mastery for shattering throw, or stance, hit, shat.
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1) No.
2) Yes.
3) Personal preference. If you do put it up often, then it may be potentially beneficial to consider a faster transition. However, if you're below 25 rage when you switch stances you're still stuck having to wait for a hit. So it can either work for you or not work at all. There's plenty of play in that early area of Arms talents to let you do whatever you feel is more beneficial. Personally, I save BR for when I know I will use this with other cooldowns, like heroism/bloodlust, and only use BR if I'm short on rage.
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10/28/09, 3:11 AM
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#2393
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Glass Joe
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New Race Change Feature
Just wondering with the new Race Change Feature which race (horde and alliance) is best for us Fury Warriors and why? I can see how Orc's would be good if under expertise cap but im finding in 245/254 gear there's plenty of expertise around. Atm I am a Tauren which offers no benefits to dps except maybe a once-every-two-minutes stun for Faction Champs. Is there actually a "large" dps gain from race changing?
EDIT: Someone already asked this in the Quick Q/A section. Seems its definately Troll for Horde side and the gain is around 50dps (depending on gear).
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10/28/09, 5:00 AM
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#2394
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Piston Honda
Tauren Warrior
Eredar (EU)
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EDIT: Someone already asked this in the Quick Q/A section. Seems its definately Troll for Horde side and the gain is around 50dps (depending on gear).
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Aka it's not worth it only for DPS matters. Orc is the "best DPS race" when you can use the full 5 Expertise (about +100 DPS to a race without DPS racials), after that comes Troll then Draenei (1% hit) which are both nearly +50 DPS, the rest is about the same. Conclusion: Change your race if you like to, but don't do it for a almost unnoticable DPS difference.
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10/28/09, 5:22 AM
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#2395
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Didn't reroll DK
Night Elf Warrior
Alterac Mountains
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Originally Posted by callion
Who would have known Landsoul was a keyboard turner!
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Not primarily no. I use the mouse turn method, and only keyboard turn when I'm either lazy or I know a keypress is the exact degree change needed.
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10/28/09, 7:17 AM
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#2396
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Glass Joe
Orc Warrior
Madmortem (EU)
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@Cortic orc also gives an additional AP trinket 
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10/29/09, 2:18 AM
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#2397
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Glass Joe
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Landsoul, thanks for all the great work on the spreadsheet and the helpful info.
I am wondering what is the name of the mod you used in YouTube - LandsoulWoW's Channel that shows the CD of each ability on your bar?
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10/29/09, 6:22 AM
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#2398
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Glass Joe
Undead Warrior
Stormreaver (EU)
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Originally Posted by shotta
Landsoul, thanks for all the great work on the spreadsheet and the helpful info.
I am wondering what is the name of the mod you used in YouTube - LandsoulWoW's Channel that shows the CD of each ability on your bar?
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It is probably OmniCC, OmniCC - Addons - Curse
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10/29/09, 4:13 PM
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#2399
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Glass Joe
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Something that I wanted to bring up, particularly since I have'nt seen it mentioned in the past. I know we've had the discussion that Executioner would, in certain cases, surpass Berzerking as the highest dps yielding enchant. Granted, this was before the changes to ArP. One thing I have'nt seen mentioned at all has been Mongoose.
After finally getting Justicebringer to drop recently, I started toying with the spreadsheet to find the best setup for my gear. I noticed this almost immediately.
Main-hand enchant-Berzerking= 7666.3004
Main-hand enchant-Mongoose= 7669.8060
I realize it's only a small difference, and I'm not the mathmatician to determine why this is the case, but, like I said, I had'nt seen it mentioned, so I thought it worthy to bring up.
Edit: For clarification.
Last edited by Axehndle : 10/29/09 at 4:57 PM.
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10/29/09, 6:45 PM
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#2400
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Glass Joe
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Quoting Landsoul from the dps spreadsheet thread:
Originally Posted by landsoul
Before 3.3 goes live I plan to add an option to use rend in the Fury rotation. Not a lot of players will be comfortable with using rend in their rotation, as it requires a lot of attention, decision, and action in a short timeframe to apply it manually without an efficient macro. It also requires low latency, Glyph of Rending, 3/3 Tactical Mastery, a Mangle debuff, 2/2 Improved Rend, and a healthy amount of rage generation to recover quickly from loss. So it will be left as a togglable option in the console.
I have been using it for a few weeks and can personally testify it is a slight boost in single target damage and have had parses with Rend as 2-3% of my overall damage. You can see a recent WoL of Patchwerk PTR DPS here: World of Logs - Real Time Raid Analysis . I'm not sure if Blizzard intends for Fury Warriors to use it, but it is viable in the right circumstances.
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With the rogue weapon swapping macro that's been posted on the wow forums I got to thinking... could similar macros be made to automatically switch stances and rend, then switch back?
I full suspect Blizz will break these macros, but for reference these will swap to a weapon with deadly poison if there are not 5 of your own stacks on the target and then swap back to a weapon with instant poison once there are:
hit this one when you log on (initialization macro)
/run ws=CreateFrame("FRAME","WS")u=UseEquipmentSet function g()d=nil for i=1,40 do n,_,_,s,_,_,x,c=UnitDebuff("target",i)if n=="Deadly Poison IX" and c=="player" then d=(x-GetTime()>5 and s==5) end end if d then u("IP") else u("DP") end end
this turns weapon swapping on/off
/run if not aso then ws:RegisterEvent("UNIT_COMBAT")ws:SetScript("OnEvent",g)DEFAULT_CHAT_FRAME:AddMessage ("Autoswap On")aso=true else ws:UnregisterEvent("UNIT_COMBAT")DEFAULT_CHAT_FRAME:AddMessage("Autoswap Off")aso=nil end
I'm not as macro savvy as I'd like to be, but it seems like even if you couldn't automate a stance change based solely on rend you could swap to another weapon type automatically and if the alternate weapon type is equipped switch stances and rend.
Thoughts?
Basically, you could have an item set that swaps on a shield or a different type of 2 hander. When the first macro sees that rend is not present and swaps to the other item set you can then modify a macro in your normal rotation to switch stances and rend if you have X weapon type equipped.
Last edited by Statix : 10/29/09 at 8:23 PM.
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