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Old 11/04/09, 6:13 PM   #2426
sirhch
Glass Joe
 
Dwarf Warrior
 
Zangarmarsh
Are you doing twins on hard mode 25 yet? Whats your best strat for it so far?
 
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Old 11/04/09, 6:23 PM   #2427
Ablimoth
Glass Joe
 
Ablimoth
Human Warrior
 
Nagrand
Originally Posted by suffer View Post
I believe Haste pots still come out on top. If you take a look at the SEP values on Landsoul's spreadsheet, even with haste only representing maybe .7-.8 that of crit, the sheer amount the haste pot gives over a wild magic pot makes it the pot of choice.

I haven't looked at arms numbers though. I know arms doesn't get the benefit fury does when it comes to haste but this is of course THE fury thread.
Without external buffs, the Potion of Speed comes out well in front. If we add 30% haste (for Bloodlust) the value of crit is increased for the duration of the 'Lust.

I don't have access to the spreadsheet at the moment, but I would imagine the best method to test this would be to add a static 984 Haste rating (30% haste) to the spreadsheet, turn off Bloodlust in the options and determine whether 200*[Crit SEP] is greater than 500*[Haste SEP]. The Haste SEP should be done at normal (non-additional 984) Haste values and, if I understand how the spreadsheet models Bloodlust, without that option triggered.
 
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Old 11/04/09, 10:24 PM   #2428
ziggys
Glass Joe
 
Gnome Warrior
 
Blackhand
You can use this Macro. You will need to hit it 3 times.

I've use the macro to reduce the damage of the Twin damage during hardmode fight.

/cast [Stance 1/3] Defensive Stance
/equipslot 17 Sheild
/cast Shield Wall
/equipslot 16 Main hand
/equipslot 17 off hand weapon
/cast [stance 2/3] Berserker Stance

Last edited by ziggys : 11/04/09 at 11:15 PM.
 
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Old 11/04/09, 11:00 PM   #2429
Ablimoth
Glass Joe
 
Ablimoth
Human Warrior
 
Nagrand
As soon as you unequip the shield, the buff is removed. To maintain the 60% damage reduction, you will need to keep your shield equipped.

EDIT: Bugged & can be done with the Titans Grip talent. I was Arms until recently.

Last edited by Ablimoth : 11/05/09 at 6:29 AM. Reason: Correcting misinformation.
 
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Old 11/05/09, 2:22 AM   #2430
Kylael
Glass Joe
 
Orc Warrior
 
Executus
Originally Posted by Ablimoth View Post
As soon as you unequip the shield, the buff is removed. To maintain the 60% damage reduction, you will need to keep your shield equipped.
This hasn't been true for a while. You do keep Shield Wall and it does function for the full buration of the buff, even after switching back to Berserker and removing your shield.
 
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Old 11/05/09, 3:17 AM   #2431
 Haphnet
Don Flamenco
 
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Night Elf Warrior
 
Farstriders
Originally Posted by Kylael View Post
This hasn't been true for a while. You do keep Shield Wall and it does function for the full buration of the buff, even after switching back to Berserker and removing your shield.
This is demonstrably false. Removal of your shield removes the Shield Wall buff. You can very easily test it yourself if you're unsure.

Originally Posted by XI- View Post
That doodad was the best fucking part of the new Naxx and fuck fun sponges like you for getting it nerfed.
 
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Old 11/05/09, 4:37 AM   #2432
ZeTodu
Von Kaiser
 
Human Warrior
 
Neptulon (EU)
Originally Posted by Haphnet View Post
This is demonstrably false. Removal of your shield removes the Shield Wall buff. You can very easily test it yourself if you're unsure.
Nope - the "buff" stays for full duration - even in bersercer stance and no shield - we use door tactic for hard twins and i use 2 macros to decrease incoming dmg on vortex....
 
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Old 11/05/09, 5:58 AM   #2433
Peporro
Glass Joe
 
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Tauren Warrior
 
Mazrigos (EU)
Originally Posted by Haphnet View Post
This is demonstrably false. Removal of your shield removes the Shield Wall buff. You can very easily test it yourself if you're unsure.
If you have titans greep talent there is a bug that you can use sw and swap to berserker stance, to equip your both weapons and you wont loose the damage reduction from sw; If you play arms you cant do that.
 
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Old 11/05/09, 8:43 AM   #2434
Oondasta
Glass Joe
 
Troll Warrior
 
Steamwheedle Cartel (EU)
Afternoon people, long-story short i'm an Arms warrior who would like to try fury, On the dummies i'm at round 3.9 as fury 255 main 232 OH. And as arms i'm 4.2 or more, I am mainly ArP gemmed because i'm arms, do you gents think a complete regem would yeild better (e.g 300dps) results? Or am i just better at playing arms? Sorry if this is a hand hold post, if this was too short i'd be happy to explain more in detail, first ever post
Any help would be great, Keep up the good work!
 
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Old 11/05/09, 9:05 AM   #2435
Furrymaker
Von Kaiser
 
Undead Warrior
 
Drenden
Originally Posted by Oondasta View Post
Afternoon people, long-story short i'm an Arms warrior who would like to try fury, On the dummies i'm at round 3.9 as fury 255 main 232 OH. And as arms i'm 4.2 or more, I am mainly ArP gemmed because i'm arms, do you gents think a complete regem would yeild better (e.g 300dps) results? Or am i just better at playing arms? Sorry if this is a hand hold post, if this was too short i'd be happy to explain more in detail, first ever post
Any help would be great, Keep up the good work!
The dummies are a poor representation of what your raid dps would be, fury scales much much better with raid buffs. On the dummy you won't be able to heroic strike too often while in a raid you'll be using it on near every auto. But you'd know this if went back and read some previous pages, I believe it's been talked about a couple times in this very thread already.
 
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Old 11/05/09, 9:24 AM   #2436
Oondasta
Glass Joe
 
Troll Warrior
 
Steamwheedle Cartel (EU)
Originally Posted by Furrymaker View Post
The dummies are a poor representation of what your raid dps would be, fury scales much much better with raid buffs. On the dummy you won't be able to heroic strike too often while in a raid you'll be using it on near every auto. But you'd know this if went back and read some previous pages, I believe it's been talked about a couple times in this very thread already.
Thanks very much for answering, yes my fury knowledge is limited compated to arms, and i'll check "all" the other pages before posting in future, i only went back about 10pages or something
 
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Old 11/06/09, 4:39 AM   #2437
starlon
Glass Joe
 
Human Warrior
 
Kilrogg
Originally Posted by mdokane View Post
This probably isn't the correct place for this question but I suppose I'll bite. Exactly how do you play right now? ie. are none of your abilities bound or just a few? Keybinding absolutely makes a massive difference, first and foremost in the ability to move precisely and change directions quickly once you free up the mouse. WASD is fine but honestly you don't need 6 movement keys. A 'keyboard turn' (default A and D) is utterly useless. I bind these to strafe as that is the only additional movement I need coupled with forward (W key). Backpeddling (S key) is situationally useful, especially while tanking, but I unbound it in favor of an additional hotkey for 3 years and didn't miss it. Q and E, once freed up, can be great frequent use keys. In short, just bind everything. The only thing I click these days is flask, food and hearthstone.
One thing that really helped me was purchasing a "slim" keyboard, one where the F-keys are directly above and touching the numeric keys, much like what you'll find on many laptop keyboards. I use a Kensington slim. A search on Newegg for those two terms should bring one or two up.
 
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Old 11/06/09, 1:38 PM   #2438
Ariseundead
Glass Joe
 
Draenei Death Knight
 
Nazgrel
I will make this brief, my friend can't access this site because of his job but he is having trouble figuring out when to switch to fury for more dps as oppsed to arms I assume. Also does fury do more dps than arms, I don't really check him out since he is a warior but I will link his armory to check out.

Armory Lite - The WoW Armory Alternative: Weppon of Nazgrel

I apologize for coming over to the warrior side, I will now head back to my DK side. LOL.

Last edited by Ariseundead : 11/06/09 at 1:54 PM.
 
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Old 11/06/09, 10:16 PM   #2439
Endeav
Glass Joe
 
Orc Warrior
 
Sargeras
Silly question, but does anyone have a working macro that will equip two dual blades/justice bringers? Used to be able to do this with dual betrayers but I can't seem to find a working one now in 3.2.
 
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Old 11/07/09, 1:00 AM   #2440
BWarner
Von Kaiser
 
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Human Warrior
 
Uldum
Originally Posted by Endeav View Post
Silly question, but does anyone have a working macro that will equip two dual blades/justice bringers? Used to be able to do this with dual betrayers but I can't seem to find a working one now in 3.2.
This is only possible through two means: One, use a macro that equips whatever is in bag slot X to a specific hand (a royal pain to make sure that you always always always keep your weapons in specific slots in your bags), or two, use a mod like Outfitter that uniquely identifies specific pieces of gear (BoH A and BoH B, internally).

The Warrior Formerly Known as Aerowyn.
 
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Old 11/07/09, 4:11 PM   #2441
Tizzlewump
Von Kaiser
 
Gnome Mage
 
Burning Legion
Originally Posted by Endeav View Post
Silly question, but does anyone have a working macro that will equip two dual blades/justice bringers? Used to be able to do this with dual betrayers but I can't seem to find a working one now in 3.2.
Use Blizzard's gear manager. You can make a set of gear with only the two weapon slots active. You save it with a name and an icon. You can either drag the icon onto your action bars for a key bind, or you can make a macro with the command

/equipset DualJustice

where you obviously use the name you gave the set. Outfitter and Itemrack used to be finicky about my warrior's weapons, but Blizzard's manager has been 100% reliable for me.

[edit] As a test of just how robust this is, you can buy two identical white weapons and make a set to dual wield them. Next swap the 2 weapons on your paper doll (without changing the saved set). Apply an enchant or weapon buff to either of them. If you /equipset the weapons, the gear manager will swap them back. The client now understands twin weapons perfectly; only legacy macro commands and addons are confused.

Last edited by Tizzlewump : 11/08/09 at 2:15 AM.

Originally Posted by Kyth View Post
The only true error is in not learning how to make your second kill better.
 
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Old 11/07/09, 5:57 PM   #2442
Anik
Glass Joe
 
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Undead Warrior
 
Blackhand
Originally Posted by Endeav View Post
Silly question, but does anyone have a working macro that will equip two dual blades/justice bringers? Used to be able to do this with dual betrayers but I can't seem to find a working one now in 3.2.
Use item numbers. Here's my macro that swaps between my 2 Dual Blades and my shield.

/equipslot 16 item:47446
/equipslot 17 item:47285
/equipslot 17 The Boreal Guard

use wowhead to get the #
 
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Old 11/08/09, 1:02 AM   #2443
BWarner
Von Kaiser
 
BWarner's Avatar
 
Human Warrior
 
Uldum
Originally Posted by Anik View Post
Use item numbers. Here's my macro that swaps between my 2 Dual Blades and my shield.

/equipslot 16 item:47446
/equipslot 17 item:47285
/equipslot 17 The Boreal Guard

use wowhead to get the #
The question is for two IDENTICAL weapons (both 258 Justicebringers, or both 245 Justicebringers, not one of each). Since they both have the same item number, the client tries to equip Justicebringer A in slot 16, and then again in slot 17, instead of equipping Justicebringer A in slot 16, and Justicebringer B in slot 17.

The Warrior Formerly Known as Aerowyn.
 
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Old 11/08/09, 3:31 AM   #2444
greenburstexplorer
Glass Joe
 
Ujabiji
Troll Warrior
 
Barthilas
While we're on the subject of twins hard-mode, is anyone else finding spamming cleave instead of heroic strike to be lackluster DPS? I'm using a slightly different spec for this fight with 5/5 enrage (so instead of any free orbs just blowing me up, they blow me up AND hopefully grant me a damage bonus) and 3/3 imp cleave by dropping rampage (we have a druid main tank) and some other point somewhere. However, I'm still fighting to keep my head above 10k DPS using either heroic strike or cleave. It really doesn't seem to make a huge impact based on whichever I choose to use.

The pro's of using cleave are basically (obviously) the 50% cleave damage, and the (alleged) fact that flurry can proc off either target. The pro's of using heroic strike are the extra slam procs, and the extra 5% crit I gain from the 4 set bonus. In my brain cleave certainly seems to be the winner, but live results certainly don't seem to agree. Anyone else experiencing something similar?
 
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Old 11/08/09, 2:29 PM   #2445
Gilenrai
Glass Joe
 
Human Warrior
 
Executus (EU)
You are completely forgetting about glyphs, the extra rage granted from heroic strike is quite nice.

What glyphs do you use greenburstexplorer?
 
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Old 11/08/09, 2:35 PM   #2446
BWarner
Von Kaiser
 
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Human Warrior
 
Uldum
However, rage is hardly an issue in regards to H Twins, especially as Fury.

The Warrior Formerly Known as Aerowyn.
 
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Old 11/08/09, 3:24 PM   #2447
Kurg
Glass Joe
 
Draenei Warrior
 
Medivh
Cleave is my top damaging ability on Twins by a considerable margin, usually 30-35%. Rage isn't an issue at all...I actually can't queue cleave up fast enough.

We use the doorway strategy so I never get hit my orbs and can't comment on the utility of an enrage spec for the fight, but considering the amount of incoming rage I can't imagine HS beating cleave for overall damage no matter what strategy your guild uses.
 
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Old 11/09/09, 5:22 AM   #2448
dimepapiz
Glass Joe
 
Night Elf Warrior
 
Eitrigg
what minor glyphs are you guys using for fury?
 
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Old 11/09/09, 7:45 AM   #2449
Furrymaker
Von Kaiser
 
Undead Warrior
 
Drenden
I absolutely cleave in place of every auto on twins and my numbers are very strong with cleave generally accounting for about 34% of my damage. On that fight I swap out my heroic strike glyph for glyph of sunder to keep them both debuffed to get the most out of my cleaves. You lose nothing doing this since glyph of heroic strike and glyph of cleave are both useless here. I strongly recommend using glyph of sunder for any of you as unlucky as me when it comes to having a warrior tank to do it for you.
 
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Old 11/09/09, 12:38 PM   #2450
Kurg
Glass Joe
 
Draenei Warrior
 
Medivh
Originally Posted by Furrymaker View Post
I absolutely cleave in place of every auto on twins and my numbers are very strong with cleave generally accounting for about 34% of my damage. On that fight I swap out my heroic strike glyph for glyph of sunder to keep them both debuffed to get the most out of my cleaves. You lose nothing doing this since glyph of heroic strike and glyph of cleave are both useless here. I strongly recommend using glyph of sunder for any of you as unlucky as me when it comes to having a warrior tank to do it for you.
Good idea.

What are everyone's thoughts on switching out glyph of HS for glyph of sunder on Anub? There isn't that much time on Anub in phase one before the burrowers arrive, so at best HS gets used for 20-30 seconds before HS gets dropped for cleave. Seems to me the extra sunders on an additional target would speed up the add deaths considerably and would be worth the loss of extra rage on those HS's.
 
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