Originally Posted by bluelise
I have seen several rather different ones and wonder if there is a generally accepted "top rotation" on these forums.
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I dare to say that there is no one "top rotation" for arms.
The major point for me is that Arms (unlike Fury or pre-WotLK Arms) have now spammable damage ability that can be used at any time - Slam.
While Fury generally must wait for cooldowns to end (+proc from ability that is on cooldown) Arms has much more dynamic playstyle - at any point of time there are many things that can be done. Which action is the best often cannot be decided beforehand and put into static, unchangeable rotation. It is rather context of the moment (for example how much rage do you have, which abilities procced, what is on cooldown, how much time is left till next white swing, etc) that decides what is best, or what probably is best.
In other words - Arms warrior should not in my opinion stick to one predefined rotation without further thinking, rather decide on the fly what to use and in what order. Of course some general rules or "precalculated" priority lists for some situations (ie use Execute before Slam if under/above x rage) can be used, but sticking mindlessly to one is not good.
Let's see what would Arms rotation could look like if there was no slam (intentionally skipping Bladestorm):
1. refresh Rend each 18s
2. use Overpower if procced
3. use Execute if procced
4. use MS every cooldown
And that's all. In such rotation all you can decide about is which ability to use first if more are available at the same time. You are constrained by cooldown, proc from Rend (each 3s) and Sudden Death proc (can be from white hit - more or less each 3s, from Overpower - bound to Rend tick, from MS - bound to cooldown).
Now, let's add slam. Rotation would be more or less the same but with additional point:
5. Slam
Now, we have
- additional ability that can be used at any time - another thing we can decide about
- step up in complexity of how to prioritize all available procs/cooldowns/abilities
- you are less bound to procs/ticks/swings - there is even a bit of control over Sudden Death proc - it can proc from Slam which you use when you want, not when tick or swing happens
Due to the above I think there won't be one rotation for all Arms warriors. Rather guidelines for given gear level, some general priority lists, some rage sweet points etc.