Originally Posted by Rurik
I'm not very good at maths, so let me ask you people who are:
How strong will mace spec be compared to poleaxe spec in 3.1?
I have Death's Bite and The Jawbone and disregarding weapon type the bone with it's speed is obv. the stronger choice, but I'm curious how good mace spec is now with the changes to armor penetration.
|
It's not so easy to state it until we are sure how ArP buffs stack.
We can speculate anyway how good it can be in certain situations.
Supposing the buffs will stack additively, you have 20% sunder, 5% ff, 10% battlestance.
With mace spec you reach 50% ArP and you cap arp on gear at 50%.
The relative increase in DPS is tied to your weapon damage and AP, and with good gear (let's say half Bis plate at current gear level) it's around 3%Arp ~+1% damage done.
The main difference imho is that 15% Arp is possible to reach with gear, what poleaxe spec has that isn't in any way reachable is that 5% crit damage.
In therms of itemization 5% crit is more or less 15% arp, but on top of it axe spec has that crit damage bonus.
With the 25% increase of ArP rating value 15% ArP should even cost less than 5% crit, but the returns in therms of damage increase rather than diminish.
Still, the reason to go axe spec is 5% crit damage.
The only reason why you would lose poleaxe is due to better ilvl of mace and swords, that actually we don't know for sure it will happen since we're still missing best loottable from hard-mode final bosses.
This is what is available atm on wowhead
Weapons - Items - World of Warcraft