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Old 11/03/09, 11:20 PM   #26
Executation
Glass Joe
 
Night Elf Warrior
 
Executus
Originally Posted by Kethas View Post
Mongoose will help us avoid (0.36% / 40%) * 40k = 360 of that, and will mitigate (40k - 360) * (0.16%) = 63 of the rest, for 423 damage avoided/mitigated.
Mongoose

Anub'arak hits for 27500 on average in 25 man.

Armor mitigation: .16% * 27500 = 44

27500 - 44 = 27456

.36% * 27456 = 98.84

98.84/45000 = .22%

In order for Mongoose to be at least as good as Blood Draining, you need to see 5 stacks of blood reserve less than 1 time out of 20 times that you are reduced to below 35%. Clearly, Mongoose is better than 26 agil to weap. However, depending on how often you get reduced to below 35%, Blood Draining isn't necessarily better than mongoose. In order for Mongoose to pull ahead of Blood Draining, you would need to be getting hit to below 35% more than once every 5 seconds. I'm assuming that between auto attack and 1 sec global cooldown on specials, you should be able to get 5 stacks of blood reserve up in 5 seconds.

Next, I'll try and apply the same approach to Blade Warding. Even if the numbers I'm crunching can be considered to be gross exaggerations of what is happening in a fight, I'm applying the same exaggerations consistently. After these calculations are finished, I will test Blood Draining to see how closely its performance matches up with my assumptions. I think that Blood Draining is really the only enchant that needs to be tested for in-game performance, because it's the only one not based on avoidance chance. It's ability operates on a completely different mechanic, which, IMO, makes it very refreshing
 
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Old 11/06/09, 1:21 AM   #27
bryn88
Glass Joe
 
Human Warrior
 
Anvilmar
I'm assuming that between auto attack and 1 sec global cooldown on specials, you should be able to get 5 stacks of blood reserve up in 5 seconds.
Nope. It takes about 50 seconds since there's an internal cooldown on the stack procs of 10 seconds.
 
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Old 11/06/09, 11:25 AM   #28
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Glass Joe
 
Night Elf Warrior
 
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Bryn88,

You're right, I missed that, thank you.

So the question changes slightly.

In 50 seconds, will you:

A. Avoid the hit that kills you when you are below 35%

or

B. Stay above 35% for 50 second periods throughout a fight.

If you can "stay safe" for 50 seconds, then you have a free smart health pot usable about 2-3 times per fight. I'll take a look at my math and see if I can tweak it to figure out EH ratio to total health with the 10 second internal cd.

It will be interesting how these scenarios play out in ICC. -dodge but could be that could make blade warding that more favorable because it's parry.

However, I heard that they will decrease the size of the boss hits and increase their frequency, so we should actually see fewer times when we are below 35%, allowing us to accrue more stacks of blood reserve.
 
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