Originally Posted by Neckface
I think that math on Power Strikes is making a fence-posting error. You get one free Chi at T = 0, and then every ~22 seconds. So in the first 88 seconds you actually get 5 Chi, not 4. The average benefit goes down as fights get longer. Whereas with the Ascension change the benefit is invariant with duration.
The related benefit is that Power Strikes gives you the ability to get a Shuffle/Guard one GCD earlier after a pull.
All that said, I personally would lean toward Ascension because it's one less thing to think about, and Brewmaster is complicated enough.
EDIT: Thinking about this more, I think theory has to factor in only 0.5 extra Chi, not a full one, because of fence-posting on the other end.
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That is an often overlooked fact about Chi Brew actually.
You get 4 Chi in the beginning and 4 every 90s
Considering optimal usage it takes the current Power Strikes 9 minutes to generate the same amount of Chi (math below).
With 22s cooldown on Power Strikes that would amount to 49.5 minutes.
5.1 Ascension would need an energy regeneration of more than 13.5 energy/s before Ascension to break even in under 10 minutes.
As I said before though that is only true if you use Chi Brew on cooldown without wasting energy or chi, which is about impossible. But I still prefer it, because you can get that Chi when you need it the most.
------- Math section -----
Chi Brew: 4 + 4*t/90
20s Power Strikes: 1 + t/20
4 + 4t/90 = 1 + t/20 => 80 + 80t/90 = 20 + t => 60 = t/9 => t = 540
22s Power Strikes: 1 + t/22
4 + 4t/90 = 1 + t/22 => 88 + 88t/90 = 22+ t => 66 = t*2/90 => t = 2970
5.1 Ascension: t*energy_regen*0.15/40 = t * 0.00375 * energy_regen
at 10 minutes:
4 + 4*600/90 = 600*enery_regen*0.00375 => 30,666667 = 2,25 * energy_regen => energy_regen = 13,63