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Old 10/18/12, 4:00 AM   #226
sevXone
Glass Joe
 
Pandaren Monk
 
Doomhammer (EU)
When will the main post be updated? i need some up to date info :P

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Old 10/18/12, 9:32 AM   #227
Professor Hurt
Piston Honda
 
Professor Hurt's Avatar
 
Pandaren Monk
 
Balnazzar
Originally Posted by sevXone View Post
When will the main post be updated? i need some up to date info :P
I am working on this as we speak. Hopefully I'll hear from Nextormento soon.

As neonman said, please keep statements that begin with "I think" or "I feel" to a minimum. They only add confusion to theorycraft discussion. If you have an idea about something (such as SFB vs BoK), please either provide math to make your point, or data so someone else can use it to research the subject.

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Old 10/18/12, 11:20 AM   #228
Saltycracker
Don Flamenco
 
Draenei Monk
 
Whisperwind
So, it sounds like SFB glyphed is a winner for doing spirit realm on Gar'jal. Jab up a storm on the totem, and toss em out like candy. I'm thinking about switching to Chi Brew for this fight just for this reason.

Thanks Venya, I completely forgot about this spell until you mentioned it. Sounds like Blizzard elegantly balanced the two abilities so they both scale with gear. One question though: does this analysis assume the mob has the RSK debuff on it? It seems really awkward to get in melee range to put the RSK up, and then get 10 yards away to hurl blossoms. Does SFB beat BOK at range w/o the RSK debuff?

My FOF 2 Cents: I won't use it unless I know the boss will be stationary for ~3 seconds, and I don't have enough energy to Jab. It's my ability of last resort when I need to regenerate some energy, or I know I can TEB > RSK > FOF> Jab > RSK without any troubles in order to pack as much damage in a TEB window as possible.

Last edited by Saltycracker : 10/18/12 at 2:20 PM.

Twitter - @Saltyeric
Monk Windwalker Spreadsheet - https://docs.google.com/spreadsheet/...sNVJSZlE#gid=6

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Old 10/19/12, 11:26 AM   #229
gahddo
Von Kaiser
 
Blood Elf Warlock
 
<HC>
Burning Legion
Trying to have eein implement SFB for simc when he gets some spare time so I can test and compare.

Venyasure, thanks for another awesome spreadsheet. Couple questions, could you define your action list for me? I'm not very versed on how excel code works. Your numbers seem to be slightly lower than ours but not too far off, which leads me to believe it might be something with how you handle the rotation. You also seem to be getting better results with elemental force and/or windsong than simcraft currently, not sure whats up with that. You have DS/EF slightly ahead of DS/DS, but simc has the latter ahead by a good 2k.

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Old 10/19/12, 2:19 PM   #230
Venyasure
Von Kaiser
 
Venyasure's Avatar
 
Orc Death Knight
 
Sinstralis (EU)
If you have agi proccing trinkets when they are up you want to use SFB instead of BoK?
Probably (unless you have really good weapons, or you don't have the AP raid buff). A simple way to answer this question would be to add the agi proc (without forgetting the 5% Legacy of the Emperor and 5% Leather Spec) to your agi value on the spreadsheet, and press OK. The program will probably write "1" in the "SFB / BoK use" cell, meaning you should use it during your agi proc.

By the way, the same thing happens for Dancing Steel. If you use this enchant, the spreadsheet might tell you to use FB. But if you remove it, then BoK might become better. This means you have to use FB only during a DS proc.

Besides, even if you use DS, the spreadsheet might tell you not to use FB. In this case, it is wise to make another test ; remove DS, add its 1650 (plus the two 5%) to your agi value, and run the spreadsheet ; if it tells you to use it, then it means that on average you shouldn't use it, but you should when you have a DS proc.
This is interesting if accurate as this was supposed to be hotfixed a while ago. If the glyph is actually increasing damage, it's by far superior to BoK right now.

EDIT:

This is incorrect. The tooltip will change, but you will always do the 'increased' damage of the glyphed tooltip. Simply an error. In actual practice the ability does the same damage glyphed and unglyphed, which was what the hotfix did.
From the testing i've done, the glyph does increase the damage of FB, by a very small amount. I guess te hotfix you're reffering to fixed the AP scaling of the glyphed FB, but not the static damage (which would correspond to my observation). Therefore the glyphed version should deal damage roughly equal to (without 20% Tiger Stance) :
1000 + 0.665*AP
instead of
769 + 0.665*AP
I'll do some further testing to know the exact damage increase, and i'll update the spreadsheet if necessary.
Also, regarding the SFB vs BK discussion, are we taking into account that using SFB results in slower use of chi and therefore fewer Tigereye Brew stacks?
SFB doesn't slow Tigereye Brew stacks generation. Actually, unless you waste Chi by using Jab at 3 or more Chi, your Tigereye Brew is determined by your Chi generation, which should be equal to your Chi consumption (without forgetting BoK mastery procs).

The only FB problem not taken into account in the spreadsheet is the gcd cap. Below the stat weights is displayed the downtime (which is for a Windwalder the proportion of time you wait for energy regen). You'll notice that it is very low when you use FB, which might make it difficult to reproduce an optimal dps rotation in the game. This is more of a simulation concern, since gcd cap is something difficult to include in the spreadsheet. Just know that if the "downtime" cell has a low value, it might not be realistic to put 1 in the "FoF use" cell or 8 in the "Time between two RSK" cell. Or you can manually decrease the "SFB / Bok use" cell (in which case you should set the "calculate" cell to 0) to represent the fact that you'll use BoK instead of FB when you need to spend your Chi rapidly.

Note that because of this, since the gcd cap is not very well taken into account in the spreadsheet, the value of haste will continue to increase at the same rate even if you're beyond or close to the gcd cap. The stat weight for haste is therefore not very reliable if you have more than the "hast soft cap", that some people believe to be around 6-7k.
Couple questions, could you define your action list for me?
There isn't a real action list in such a spreadsheet. The general idea is that it just calculates the dps considering you're using one RSK every 8 sec, one FoF every 25 sec (assuming you put 1 in the "FoF use" cell), that you're doing a certain number of Jabs (or EH or SCK) depending on your hit/exp/hast/otherthings, resulting into a certain number of damaging mastery procs and Chi generation which you spend on BoK (of FB). How exactly you cast one RSK every 8 sec, 1 FoF every 25 sec and how you fit your Mastery procs in your rotation is not part of the spreadsheet. The only "practical" thing i've introduced in the calculation is a way to represent an efficient use of TP mastery procs to refresh Tiger Power without spending Chi on a non-free TP.
Your numbers seem to be slightly lower than ours but not too far off
I don't have Xuen in the spreadsheet yet (neither do i have Flying Serpent Kick by the way). Besides, Simcraft normally has a more intelligent use of cooldowns. In the spreadsheet, Tigereye Brew is a flat dps increase of 20% multiplied by its uptime (say, if it has a 50% uptime on its 10 stacks, then it's a 10% overall damage increase). Similarly, Energizing Brew is a gain of 60 enery per minute, that's 1 per second in the spreadsheet. Simcraft might combine these cooldowns (together with Xuen) to enhance their performance. I haven't looked into the dps rotation of Simcraft, but maybe it uses Tigereye Brew during a Dancing Steel proc too.
Apart from cooldowns, the spreadsheet is using all the spells at their maximum potential, a potential that should be reachable only in theory like in the spreadsheet, but i'm not sure it's reachable in a realistic simulator.

Furthermore, what's the damage formula of BoK in Simcraft ? There has been a stealth nerf on it some time ago (see below in my message) ; i haven't seen any mention of it anywhere, but it's real in game. Did Simcraft take it into account ?
You also seem to be getting better results with elemental force and/or windsong than simcraft currently, not sure whats up with that. You have DS/EF slightly ahead of DS/DS, but simc has the latter ahead by a good 2k.
Did SimCraft implement the new Real PPM enchant procs that were added this week ? Now that ElemF is a RPPM enchant, it is as efficient wether it be on the main hand or the off hand. But DS remains a PPM enchant, making it far less efficient on the off-hand, since it only procs from off-hand auto attacks. ElemF would have been weak on the off-hand were it still a PPM enchant. But now, i'm not surprised that a PPM main hand and a RPPM off hand is a winning combo (by the way i was a bit hasty in saying that ElemF is better than DS at low gear levels ; DS should actually be a better main hand enchant)

Additionally, does Simcraft include the 20% damage increase of Tiger Stance and the Tigereye Brew damage increase in the ElemF damage calculation ? Does Simcraft allow ElemF to crit ?

Spreadsheet time :

http://www.filedropper.com/windwalkergearcopy_6

Bug Fixes :

- It's hardly a bug fix since i've just willingly bugged the spreadsheet. Recount recently helped me discover that the DoT from a "mastery" BoK is superior to that of a "normal" BoK in the game. A few weeks ago, the damage coefficient of BoK was nerfed from 8 to 7.12. It seems that the DoT of normal BoKs scales with 20% of this 7.12 coefficient, but the DoT of a mastery BoK scales with 20% of the former 8 coefficient. The spreadsheet now includes this bug.

New features :

- The "EH use" cell is now automatically filled in depending on whether or not it's a damage increase.

- I've added a cell to specify whether or not the targets on which you're casting your FB benefiting from the 50% damage bonus have the RSK debuff. Putting 1 in that cell means they do have it (and putting 0.8 means they have it 80% of the time). This cell only concerns the FB you're casting at your secondary target, the one 10 yards away. This means that if you put 0.7 in the "50% damage bonus" cell, you'll cast 30% of your FB on your primary target (the one you're attacking with all your other attacks which means it has the RSK debuff), and 70% on the secondary target, that is 10 yards away, and that has or hasn't the RSK debuff depending on what you put in the cell.

- The armor of the target is now modified depending on the target level you enter in the appropriate cell.

Upcoming changes

- I'll do some more tests to determine the damage increase of the Glyph of FB.

- The armour values i have for lvl 92 and 91 targets have been calculated during tests against bosses in Scholomance (and the problem is that i didn't keep track of whether or not the target had the 4% physical damage debuff, and the weakened armor debuff). I need to do more tests to see whether all the lvl 92 targets have the same armor, and whether i have accurate values. But for now, those values are not reliable (unlike the armor value of lvl 93 raid bosses which is well known). Armor value is important for the spreadsheet to make an accurate choice between FB and BK (and also between EH and Jab by the way).

Last edited by Venyasure : 10/19/12 at 3:21 PM.

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Old 10/19/12, 8:22 PM   #231
Gondlem
Von Kaiser
 
Pandaren Monk
 
Sargeras
Originally Posted by Venyasure View Post
SFB doesn't slow Tigereye Brew stacks generation. Actually, unless you waste Chi by using Jab at 3 or more Chi, your Tigereye Brew is determined by your Chi generation, which should be equal to your Chi consumption (without forgetting BoK mastery procs).
Yeah, you're right in a Patchwerk situation because one will eventually run out of energy, so over an extended period you'll spend the same amount of chi either way. But in a scenario where you're going to be moving between targets or otherwise having DPS downtime (and thus spending less time with sub-30 energy) you do generate less TEB stacks because burst chi consumption is slower. This is obviously a symptom of the lower downtime reflected by simulations, but I feel like it's difficult to have a complete discussion about BoK vs SFB without taking that factor into account.

Would it be reasonable to just assume that you'd want to use BoK over SFB in any "burst" situation (or anything else where chi generation isn't a limiting factor) since it's more damage per GCD, even if it's less damage per chi?

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Old 10/20/12, 2:18 AM   #232
gahddo
Von Kaiser
 
Blood Elf Warlock
 
<HC>
Burning Legion
Originally Posted by Gondlem View Post
Would it be reasonable to just assume that you'd want to use BoK over SFB in any "burst" situation (or anything else where chi generation isn't a limiting factor) since it's more damage per GCD, even if it's less damage per chi?
That is the key point in my mind. Even if SFB does more DPC than BoK at varying gear levels, its much harder to execute in a raiding environment during bloodlust/energizing brew, I don't know how you'd not cap during either using SFB, especially once four piece comes into play. Weaving SFB during low chi generation periods seems to be the smartest option to me, at least until I improve my horrible 450 weapon...just hit 90 5 hours ago on my alt monk.

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Old 10/20/12, 1:22 PM   #233
gahddo
Von Kaiser
 
Blood Elf Warlock
 
<HC>
Burning Legion
Originally Posted by Venyasure View Post
Furthermore, what's the damage formula of BoK in Simcraft ? There has been a stealth nerf on it some time ago (see below in my message) ; i haven't seen any mention of it anywhere, but it's real in game. Did Simcraft take it into account ?

Did SimCraft implement the new Real PPM enchant procs that were added this week ? Now that ElemF is a RPPM enchant, it is as efficient wether it be on the main hand or the off hand. But DS remains a PPM enchant, making it far less efficient on the off-hand, since it only procs from off-hand auto attacks. ElemF would have been weak on the off-hand were it still a PPM enchant. But now, i'm not surprised that a PPM main hand and a RPPM off hand is a winning combo (by the way i was a bit hasty in saying that ElemF is better than DS at low gear levels ; DS should actually be a better main hand enchant)

Additionally, does Simcraft include the 20% damage increase of Tiger Stance and the Tigereye Brew damage increase in the ElemF damage calculation ? Does Simcraft allow ElemF to crit ?
Simc takes spell data directly from the game files so it should be up to date for everything except the ptr changes.

The Real PPM was implemented according to one of the devs but doesn't seem to match my in game results (my warlock gets an avg of 3.48 ppm on the longer fight samples. With my averaged haste, including bloodlust/haste cooldowns, it should be 2.4898272 ppm if I'm understanding the new "real ppm" system.)

As for the stance/teb I'm not sure, I'll look into it.

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Old 10/20/12, 1:29 PM   #234
Villem Libra
Glass Joe
 
Orc Monk
 
Malorne (EU)
Has anyone actually noticed that SFB does not produce Tigereye Brew stacks?
I do not think this is working as intended...


Edit: Thanks for clarifying.

Last edited by Villem Libra : 10/20/12 at 8:00 PM.

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Old 10/20/12, 7:17 PM   #235
BreakfastKing
Glass Joe
 
Orc Monk
 
Greymane
Originally Posted by Villem Libra View Post
Has anyone actually noticed that SFB does not produce Tigereye Brew stacks?
I do not think this is working as intended...
The Glyph is currently what prevents it from generating TEB stacks.

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Old 10/21/12, 12:26 PM   #236
Venyasure
Von Kaiser
 
Venyasure's Avatar
 
Orc Death Knight
 
Sinstralis (EU)
http://www.filedropper.com/windwalkerspreadsheetcopy

This is the spreadsheet with an option for FB glyph, including its two bugs :

- it increases FB damage by 330 (plus 20% Tiger Stance)

- Glyphed FB does not generate Tigereye Brew stacks

You'll want to activate the glyph if you're cleaving on an additional target with your FB since it's not practical to do it without the glyph. But you won't activate the glyph if you use your FB as Elegon's Bane.

Last edited by Venyasure : 10/21/12 at 1:30 PM.

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Old 10/21/12, 2:14 PM   #237
Mihir
Piston Honda
 
Mihir's Avatar
 
Pandaren Monk
 
The Maelstrom (EU)
Originally Posted by Eyedore View Post
When checking my own logs I also noticed that I never have the full 5 hits. It is always four or less, of course in the case it's less than four it's my own fault for clipping it or having to move.
I actually used the log browser on the World of Logs site to look for all Fists of Fury occurences and I haven't seen 1 instance where I do 5 ticks with FoF. On the training dummy I do get 5 ticks, but not every time.

Juggling with some numbers from my logs I found out that even with 4 ticks FoF is still worth it (better than 1.5 BoK and melee + Tiger Strikes). Now maybe I'm overlooking something that makes melee'ing and BoK even better, cause I thought the general consensus was that FoF is only worth it when using the full 5 ticks, not capping energy and not delaying RSK...

More thoughts on this?
I made a post about this a few weeks ago on the official forums, but i managed to get a consistent 5 ticks if i did not have an enemy npc targeted during the entire channel. Having ANY enemy npc targeted during (part of) the channel clips the 5th tick, even if the enemy npc is 100 yards away. I was not using any abilities after FoF, but just using FoF and looking at the combat logs. Having nothing, yourself, a friendly npc, or any player targeted during the channel provides the full 5 ticks.

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Old 10/22/12, 7:05 AM   #238
Littch
Von Kaiser
 
Pandaren Monk
 
Kazzak (EU)
Originally Posted by Mihir View Post
I made a post about this a few weeks ago on the official forums, but i managed to get a consistent 5 ticks if i did not have an enemy npc targeted during the entire channel. Having ANY enemy npc targeted during (part of) the channel clips the 5th tick, even if the enemy npc is 100 yards away. I was not using any abilities after FoF, but just using FoF and looking at the combat logs. Having nothing, yourself, a friendly npc, or any player targeted during the channel provides the full 5 ticks.
Just made a macro to target myself while casting, did a few dummy tests, indeed you are correct, if you have targeted the enemy its 4 ticks always, if target yourself, its definately 5 ticks.

will this bring it up on priority? because it would make sense if blizz wanted this to be our hardest hitting ability, but its not working correctly atm.

(sorry if wordings crap, just got up)

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Old 10/22/12, 8:42 AM   #239
Justwait
Glass Joe
 
Orc Monk
 
Twisting Nether (EU)
I have not been able to replicate the way Mihir has been posting, however what did work for me was taking off all gear.
Even while targeting the npc that you`re attacking, I always got 5 hits.

I assume there is a haste 'plateau' where we lose 1 tick of FoF.
a few tests indicate that as well, try for yourself.

5.08% - 5 hits
6.84% - 5 hits
9.18% - 5 hits
13.85% - 5 hits
14.20% - 5 hits
14.22% - 5 hits
14.56% - 4 hits
15.02% - 4 hits
15.36% - 4 hits

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Old 10/22/12, 3:39 PM   #240
BreakfastKing
Glass Joe
 
Orc Monk
 
Greymane
I can not recreate this missing FoF tick at all.

Wearing all of my gear, targeting the enemy I get 5 hits every time.

WoL always misses my 4th tic, but it never synchs with recount or the damage I can see with my own eyes. I believe this to be a bug with WoL.

What I have noticed is that the 5th tick of FoF is a bit delayed, IE if you are using jab or anything else between the 4th and fifth tick (Even when it may seem "safe" to do so) you will not get that last tick.

Last edited by BreakfastKing : 10/22/12 at 3:48 PM.

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