Originally Posted by Pisshands
This was the only way we got our first Heroic Gara'jal kill. I had a really long Shuffle built up, so I used Chi Wave on cooldown and PB'ed every Medium Stagger during the 20% enrage. Monk damage taken models are incredible in situations in which we can stack up a long Shuffle with impunity and allow ourselves to be more liberal with Chi for self-healing and PB. Not that you would stop Blackout Kicking entirely - you will still want the dps, but having the room to purify Staggers a hit sooner on average without any fear of losing Shuffle makes an enrage phase a lot easier for healers.
|
Out first H Gara'jal was exactly the opposite: we went there w/ 10ppl raid as opposed to our regular 25's. We were 3healing (2 disc+hpally), so it was only the enrage timer we were struggling with. so I was dpsing in Tiger Stance and switching to Ox for last 10 seconds before banishment. We killed him a split second after he hit enrage (i think... DBM timer stated that we were supposed to be dead by that moment). It really depends on your strategy and on whether you need more survivability or more damage. Another instance would be one of our Ta'yak wipes. We screwed up with leaving at 11%, so we had to run the whole thing once again. When the smoke cleared, we had 4 dps and 3 healers alive, as well as 2 tanks. It made perfect sense to ignore survivability and push for damage.
Originally Posted by Netukka
Dual brewmasters you could regularly shield the whole raid with Guards. Maybe skip like amber shaper explosions with having them up or something?
Also Xuen dying because it taunts stuff is really fucking stupid. I wish blizz just be removed it or a glyph added to remove it.
|
I doubt it will ever be a game-breaking tactic. You cannot control who's getting the shield, so entirely ignoring fights' mechanic through Statue abuse is, to say the least, unlikely. Rallying Cry/Aura Mastery/HotW heals, on the other hand, are done on demand and regardless of whether you're smashing smth and get smashed back. Of course, there are fights that include ALL the gimmicks that benefit Statue:
1. Damage increase
2. High uptime on boss
3. Constant AoE to eat through Guard.
Heroic Will would be the first instance that comes to mind.
Sometimes Xuen's taunt is a blessing

whenever there is an opportunity to get one or more of those adds off me by using him with proper timing, I do it. Elegon, Meljarak, Shek'zeer.. Call me an old-school (or old fart, if you like it more), but I still believe that tanks' primary tasks are keeping everyone else from being attacked and surviving themselves. Therefore, I champion trading some damage for some survival in most cases (2 Gara's would be exceptions - Gara'jal and Garalon).
I've never seen him taunting the boss though o_O
Also, Pisshands, how come you didn't include our Taunt in mobility section? It's 50% speed increase does wonders. There are many occasions when you would like something to move faster. On example of MSV:
1. Guards. Faster cat swaps ftw!
2. Feng Heroic. Moving him away from his shield is nice. Do not taunt him while he's running to pick another weapon, though - you don't want him to move faster in this case.
3. Gara'jal. Pretty much no use. May be initial pull to cut on running-in time for melee.
4. Kings. Relocating bosses after Flanking Orders, moving the Crazed guy out of sphere leftovers and flanks and so on.
5. Elegon. Rapidly moving adds away from the buff zone.
6. Will. I'd say, there is no use for speed part of our taunt. Unless you want to troll another tank by speeding up his Courage, of course.