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Old 03/05/13, 12:04 PM   #301
tastysnack
Kind of hates everything.
 
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Pandaren Monk
 
Shattered Hand
Originally Posted by gahddo View Post
RoR is still sitting strong, just with the new fotm spec being dw instead of 2h. I've got it at 210k with the next best, and 226k with. Latest iterations at making the trinket stupidly op:
RoR cheats - Pastebin.com

Adding chi wave also drastically lowers the haste soft cap because all the cap really is, is the point at which you are global locked. Chi wave = less free globals = lower haste required to hit cap. This is all assuming optimal FoF usage as well, of course. After I fixed the action list issue causing it to use FoF off cd, the value of its use went up drastically, which means it REALLY is optimal to use it. Uhhh nothing else is coming to mind right now. Oh, I updated simc and the action list to reflect the hotfix to the chi tracking bug.
Yep - and I realized this morning that I never did put Chi Wave into the new rotation. Good to know, either way. I'll edit it later today to add that in.

Glad to also see that FoF is still viable - with it scaling with all 3 stats, its worth it

@Vishiz I can see using EB to be beneficial during the proc. However, EB will not be up for every proc. Doing the math - we will still receive 10 e/s, which at ~6K is (I believe) 3-4 e/s lost. So, we will have some regen - but, (let's say we have 13 e/s) that's a loss of 1.5 jabs (20s uptime, so loss of 60 energy - the same amount that would be restored by EB). So, overall, not using it optimally will still hurt, but it shouldn't be tens of thousands of DPS - provided we TeB toward the end of the proc, so that we will receive our haste/crit benefit while TeB is active.

Calligraphy, Windwalker/Brewmaster of <Post Mortem>
Watch me raid Sun-Thursday 8:30-11:30 PST at my stream. We're sitting at 9/13 HM!

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Old 03/05/13, 12:32 PM   #302
Saltycracker
Don Flamenco
 
Draenei Monk
 
Whisperwind
I tested Chi Wave, and it does roughly 2/3 the damage of a blackout kick. Nothing to write home about, but it's free now so good to use in an energy lull.

Also, Expel Harm should be more viable this patch, as jab has lower expected damage now that combo breaker procs are much lower. EH also procs the two piece T15.

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Old 03/05/13, 5:21 PM   #303
Golfire
Glass Joe
 
Pandaren Monk
 
Ragnaros
Formula: Enchant Gloves - Superior Mastery

Is a viable option now, isn't it?

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Old 03/05/13, 9:07 PM   #304
patriot1burke
Glass Joe
 
Human Warlock
 
Steamwheedle Cartel
haste soft cap tests off

The OP's stat priority suggestion seems way off. I dummy tested multiple times going from 7800 haste to 5800 and bumping up my mastery bonus from 2.48% to 4.05%. It was about a 10-12% average dps loss. With the lower haste, I was often energy starved. Granted I never got the 4pc T14 because I never had energy problems at my current gear level.

Got a rogue guildy to dummy test with me to get the 10% melee haste. About a 5% average dps loss going with a lower haste. Granted I only have 2pc T14 as I never needed the 4pc bonus. Maybe the 2pc T15 makes all the difference. Guess I'll wait and see for the updated simcraft to be ready.

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Old 03/05/13, 9:21 PM   #305
tastysnack
Kind of hates everything.
 
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Pandaren Monk
 
Shattered Hand
Originally Posted by patriot1burke View Post
The OP's stat priority suggestion seems way off. I dummy tested multiple times going from 7800 haste to 5800 and bumping up my mastery bonus from 2.48% to 4.05%. It was about a 10-12% average dps loss. With the lower haste, I was often energy starved. Granted I never got the 4pc T14 because I never had energy problems at my current gear level.

Got a rogue guildy to dummy test with me to get the 10% melee haste. About a 5% average dps loss going with a lower haste. Granted I only have 2pc T14 as I never needed the 4pc bonus. Maybe the 2pc T15 makes all the difference. Guess I'll wait and see for the updated simcraft to be ready.
Haste will still end up being whatever gives you the most fluid rotation. The ones in the OP are accounting for the lack of Combo Breaker procs (docked by around 10% due to being moved to a flat 12%). Most people may be more comfortable at lower amounts of haste, some might want higher. It'll be dependent upon how well you manage your energy and your actions per minute.

Calligraphy, Windwalker/Brewmaster of <Post Mortem>
Watch me raid Sun-Thursday 8:30-11:30 PST at my stream. We're sitting at 9/13 HM!

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Old 03/06/13, 7:02 AM   #306
Dopameany
Glass Joe
 
Troll Monk
 
Arthas
Does anyone know of a weakaura or a way to visually indicate whether or not you and a clone are hitting the same target as a warning? My sense with them so far is their use will mostly be a 2-target cleave (stacked or unstacked) or a 3-target ranged (unstacked) cleave.

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Old 03/06/13, 9:01 AM   #307
Crevan
Don Flamenco
 
Gnome Rogue
 
Darksorrow (EU)
Originally Posted by Dopameany View Post
My sense with them so far is their use will mostly be a 2-target cleave (stacked or unstacked) or a 3-target ranged (unstacked) cleave.
Also, a cleave that does not do any aoe damage on players. The spirits die if anything as much as coughs on them.


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Old 03/06/13, 9:15 AM   #308
Eyedore
Von Kaiser
 
Draenei Monk
 
Kul Tiras (EU)
Is anyone working on data for the new trinkets (appart from RoR)?

I did some quick math for myself to check which trinket would be my 2nd best, and came to the conclusion that hc Bottle of Infinite stars (upgrade2/2) is still our 2nd best.

stat weights:
agi: 3.51
mastery/hit/exp: 1.68

I used 1/(1.15^((528-ItemLevel)/15) to calculate the multiplier for ilvl 522 trinkets: 0.9456
haste: 15%

Bottle (510):
procs every 48.37 seconds
weight: 7917

Vicious Talisman (522):
procs every 108.37 seconds
weight: 8165

Bad Juju (522):
rppm: 0.4728
procs every 110.35 seconds
weight: 7130

Rentaki's Soul Charm (522):
rppm: 0.5296
procs every 98.52 seconds
weight: 7689

Now although it seems the Vicious Talisman (from vp) is the best here, I don't think anyone can use that much hit. The same goes for Rentaki's Soul Charm. For me in my current gear I can only use 1100 of the 1467 expertise and 1223 of the 1467 hit, meaning Rentaki's Soul Charm is only worth 7072 and the Vicious Talisman only 7755. Making them lower than the Bottle.

I don't know if the stat weights for agility and mastery are correct, but I don't think the trinket values are gonna change that much if I would use correct stat weights.


About stat weights: is there any way to calculate these now? I did run simc 510-12 for my character, but that told me crit>haste>>mastery which doesn't seem correct.

If there is no good way to calculate new weights, are we just gonna use: haste (to personal cap) > mastery > crit?

Last edited by Eyedore : 03/06/13 at 9:27 AM.

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Old 03/06/13, 12:36 PM   #309
Saltycracker
Don Flamenco
 
Draenei Monk
 
Whisperwind
Originally Posted by Eyedore View Post
About stat weights: is there any way to calculate these now? I did run simc 510-12 for my character, but that told me crit>haste>>mastery which doesn't seem correct.

If there is no good way to calculate new weights, are we just gonna use: haste (to personal cap) > mastery > crit?
If you want a more hands on/brute force approach, you can run a baseline 25000 iteration sim, and manually scale up your secondary stats to see which has the largest incremental impact.

I had the same problem last night, when I swear it was giving me sane results the night before: Agi = haste (to cap) > Mastery > Crit

I'm not jumping on the Mastery > Agi bandwagon just yet. This is essentially a trade-off of sustained damage for burst damage. Skilled players can make mastery stacking work, but it takes a long time to ramp up at the beginning of a fight to where you can get a decent reservoir of TEB stacks to work with for trinket procs and such. It will be interesting to watch, but I think gemming haste to your soft cap is the best use of gems, just to get to your haste baseline, and then reforging will let you stack mastery.

This will change completely with RoRo, but we can cross that bridge when we get there.

Last edited by Saltycracker : 03/06/13 at 12:42 PM.

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Old 03/06/13, 2:02 PM   #310
Saltycracker
Don Flamenco
 
Draenei Monk
 
Whisperwind
Does the current Simc model Chi Wave?

I'm at work and messing with my spreadsheet, and it looks to me like Power Strikes may be a DPS gain over Ascension in 5.2. Would someone be available to do a quick SimC study and double check this with Chi Wave above Tiger Palm in the priority list?

Basically Power Strikes is looking better compared to Ascension because Chi Wave does more damage than Jab, and you can CW more and Jab less, while stacking haste more effectively. Ascension is still more Chi/min, but does less DPS in my model.

My main concern is how SimC handles FoF with only a 4 Chi cap. FOF is super clumsy w.o Ascension, so I want to see how SimC handles it with Power Strikes.

Last edited by Saltycracker : 03/06/13 at 2:17 PM.

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Old 03/06/13, 2:08 PM   #311
Dopameany
Glass Joe
 
Troll Monk
 
Arthas
Originally Posted by Saltycracker View Post
Does the current Simc model Chi Wave?
It's not in the version I just got off the site.

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Old 03/06/13, 3:01 PM   #312
Caltiom
Von Kaiser
 
Human Priest
 
Eredar (EU)
Originally Posted by Saltycracker View Post
Does the current Simc model Chi Wave?
Yes it does. It's modelled as a ticking action with 4 ticks, on each tick executing a direct damage spell which does the damage. There was a bug until yesterday, where it didn't do much damage. But for 520-1 everything should work as expected.

It might not be integrated in the sample profiles yet, but that doesn't have much to do with SimulationCraft.

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Old 03/06/13, 3:34 PM   #313
Littch
Von Kaiser
 
Pandaren Monk
 
Kazzak (EU)
Should we be gemming Haste over agility at the moment? So unsure what we should be doing with gemming till simcraft brings out its 5.2 model.

Ecology - T14HC 16/16 - T15HC 11/13 - 10 man
Recruiting: Ele/Resto Shaman, Fury Warrior, Shadow Priest
http://ecology.enjin.com/
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Old 03/06/13, 4:08 PM   #314
Saltycracker
Don Flamenco
 
Draenei Monk
 
Whisperwind
Originally Posted by Littch View Post
Should we be gemming Haste over agility at the moment? So unsure what we should be doing with gemming till simcraft brings out its 5.2 model.
Under your own soft cap, I'd say yes, but gemming agi/mastery over your cap depending on your tastes.

Last edited by Saltycracker : 03/06/13 at 4:23 PM.

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Monk Windwalker Spreadsheet - https://docs.google.com/spreadsheet/...sNVJSZlE#gid=6

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Old 03/06/13, 4:43 PM   #315
Eeinx
Von Kaiser
 
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Pandaren Monk
 
<HC>
Burning Legion
I would recommend waiting for release unless you are building the client yourself.. There's been some core changes that left chi wave broken. I also need to double check the damage values because I can't compete with the amount thats been done in the sim with my gear.

Could just be me though. I'm trying to figure out the changes to the priority since I dont play windwalker that much and i'm a bit rusty.

Play Brewmaster; work on Windwalker module. Makes sense.

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