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Search: Posts Made By: Jerry
Forum: Public Discussion 03/11/09, 4:32 AM
Replies: 128
Views: 75,088
Posted By Jerry
In the item database, iLevel and stats are...

In the item database, iLevel and stats are Integer values. Also, it is clear to me that iLevel is never calculated by Blizzard, it is chosen, and stats are calculated to match that target iLevel.
Forum: Public Discussion 02/24/09, 10:47 AM
Replies: 489
Views: 140,886
Posted By Jerry
Achievements are kept in a Database that is...

Achievements are kept in a Database that is available client-side (as are the Spells and Talents database, for instance). Someone knowledgeable can extract these databases from the MPQ files and read...
Forum: User Interface and AddOns 02/20/09, 5:27 AM
Replies: 807
Views: 508,858
Posted By Jerry
Grid use a feature provided by Blizzard which are...

Grid use a feature provided by Blizzard which are called SecureHeader templates. This features allows Blizzard to create on the fly Unit Frames, even in combat. There is no SecureHeader template that...
Forum: Public Discussion 02/11/09, 4:27 AM
Replies: 128
Views: 75,088
Posted By Jerry
From an item design standpoint, item level is the...

From an item design standpoint, item level is the first known quantity. It's from ItemLevel that the item budget will be decided (based on slot and quality), and then finally this budget will be...
Forum: User Interface and AddOns 10/16/08, 8:47 AM
Replies: 248
Views: 63,632
Posted By Jerry
Do you really think that the Ace Addon developers...

Do you really think that the Ace Addon developers (whatever that means) are knowing much about SVN and serious usage of svn ? I am an addon developer, part of the Wowace community. I am also a...
Forum: Public Discussion 10/14/08, 8:52 AM
Replies: 107
Views: 37,099
Posted By Jerry
I think it's the main reason why improved buff...

I think it's the main reason why improved buff should not stay when switching specs. By accepting the scenario you describe, all druids will be more or less forced to not have imp. motw on a spec and...
Forum: Public Discussion 10/08/08, 7:57 AM
Replies: 595
Views: 1,352,519
Posted By Jerry
I suspect Warrior also achieve this easily...

I suspect Warrior also achieve this easily (although at very specific times) with Shield Block. But block is not avoidance (and thus not subject to DR). I also think that Shear-like abilities, with...
Forum: Public Discussion 10/08/08, 5:47 AM
Replies: 595
Views: 1,352,519
Posted By Jerry
Whatever the case, it won't affect your avoidance...

Whatever the case, it won't affect your avoidance much. With crush removed from the combat table, and crit reduction not on diminishing returns, the only effect of whether or not Miss has diminishing...
Forum: Public Discussion 10/03/08, 2:47 AM
Replies: 8,188
Views: 1,903,696
Posted By Jerry
I have levelled my druid from 1 (well 10) to 60...

I have levelled my druid from 1 (well 10) to 60 resto specced. I also levelled 60-70 resto specced. It's quite possible, not really difficult, just a little bit sad that you had to spend most of your...
Forum: User Interface and AddOns 09/30/08, 3:27 AM
Replies: 140
Views: 58,459
Posted By Jerry
3.0.2 will include all changes to the API and the...

3.0.2 will include all changes to the API and the user interface, so addons that works in the beta will work.
Forum: Public Discussion 08/14/08, 4:49 AM
Replies: 8,188
Views: 1,903,696
Posted By Jerry
There is still a cheap and small heal to top...

There is still a cheap and small heal to top people off. It's called Lifebloom.
Forum: User Interface and AddOns 08/13/08, 11:38 AM
Replies: 16
Views: 6,534
Posted By Jerry
Secure Header allow to change key binding using...

Secure Header allow to change key binding using the SetOverrideBindingClick() API. What it should be able to do is, upon entering a UnitFrame, override the key binding '1' for instance to correspond...
Forum: User Interface and AddOns 08/13/08, 8:41 AM
Replies: 16
Views: 6,534
Posted By Jerry
After thinking about it a little bit more, and...

After thinking about it a little bit more, and looking at the SecureStateHeader code, I think that the functionnality that you are describing is possible, although no addon that I know of implements...
Forum: User Interface and AddOns 08/13/08, 4:31 AM
Replies: 16
Views: 6,534
Posted By Jerry
It's not possible. There is no distinction...

It's not possible. There is no distinction between a mouseover in the 3D world and a mouseover that is in fact a unit frame, and it's not possible to add one, as we simply can't modify the content of...
Forum: Public Discussion 08/12/08, 8:07 AM
Replies: 1,901
Views: 880,951
Posted By Jerry
Another tidbit about glyphs taken from the latest...

Another tidbit about glyphs taken from the latest build:

The ability to remove a glyph has been implemented (by shift-right clicking a slot). This yields a Popup that asks the following question :
Forum: Public Discussion 08/08/08, 6:16 AM
Replies: 1,901
Views: 880,951
Posted By Jerry
The UI code in the most recent build show no...

The UI code in the most recent build show no possibility to move / disable / remove Glyphs. The confirmation message when placing a glyph in a slot is :

CONFIRM_GLYPH_PLACEMENT = "Are you sure you...
Forum: Public Discussion 08/08/08, 5:28 AM
Replies: 1,901
Views: 880,951
Posted By Jerry
What this change means is that you really should...

What this change means is that you really should plan each fight as if you were NOT using a mana potion. Then, if something bad happens (someone dies, the dps is unsufficient and the enrage timer is...
Forum: Public Discussion 08/06/08, 9:20 AM
Replies: 8,188
Views: 1,903,696
Posted By Jerry
Information gathered from the internal Calendar...

Information gathered from the internal Calendar API.

The Calendar is linked to your character. It is composed of events. Anyone can create events.

Events can be of any of the following types :

...
Forum: User Interface and AddOns 07/04/08, 3:17 AM
Replies: 807
Views: 508,858
Posted By Jerry
From my own experience, I suspect the game engine...

From my own experience, I suspect the game engine erroneously thinks that a state key is pressed when it's not. As you use shift and ctrl, as I do, the problem is the state of the alt key. Pressing...
Forum: Public Discussion 07/01/08, 7:56 AM
Replies: 8,188
Views: 1,903,696
Posted By Jerry
I don't claim that the spell does not exists....

I don't claim that the spell does not exists. It's in the spell database of wotlk. But I don't think it's available for all druids at their trainer, and certainly not the spell as the cost described...
Forum: Public Discussion 07/01/08, 6:33 AM
Replies: 8,188
Views: 1,903,696
Posted By Jerry
Here's are my thoughts on this screenshot, and...

Here's are my thoughts on this screenshot, and why I think it's not real.

I very recently studied base mana calculus. What I got was the following base mana values (@70)


Druid: 2320
Priest:...
Forum: Public Discussion 05/27/08, 8:30 AM
Replies: 8,188
Views: 1,903,696
Posted By Jerry
What I find really interesting is that most...

What I find really interesting is that most people tend to think backward about iLevel. The iLevel is not calculated based on the stats of the objects. The stats of the object are calculated based on...
Forum: User Interface and AddOns 04/30/08, 10:43 AM
Replies: 5
Views: 1,129
Posted By Jerry
It's pretty simple : Read other's code. Start...

It's pretty simple : Read other's code.

Start with blizzard code. Take your time, do not panic if you don't get it at first. It's going to make sense. You'll probably have an easier time if you...
Forum: User Interface and AddOns 01/24/08, 6:12 AM
Replies: 807
Views: 508,858
Posted By Jerry
"skip SVN copies" is an option for addon...

"skip SVN copies" is an option for addon developper. WAU will not update addon which have a a subdirectory called ".svn", as it indicates that this addon is a working copy of a SVN repository.

You...
Forum: User Interface and AddOns 01/24/08, 6:00 AM
Replies: 807
Views: 508,858
Posted By Jerry
You're right. Grid won't easily center them.

You're right. Grid won't easily center them.
Forum: User Interface and AddOns 01/24/08, 5:52 AM
Replies: 807
Views: 508,858
Posted By Jerry
Fixed in r59285. May I suggest that you post...

Fixed in r59285.

May I suggest that you post your bug reports on the Grid thread on the wowace forum ? It might get fixed even sooner :-)
Forum: User Interface and AddOns 01/18/08, 3:58 AM
Replies: 807
Views: 508,858
Posted By Jerry
Are you using the same profile with another...

Are you using the same profile with another character ? That's the most likely explanation. As the other character has no spell with a 40 yard range, the range defaults back to the closest, 28...
Forum: User Interface and AddOns 10/31/07, 6:03 AM
Replies: 807
Views: 508,858
Posted By Jerry
Why ? What kind of layout do you want exactly ?...

Why ? What kind of layout do you want exactly ? How do you think it should handle your example ?
Forum: User Interface and AddOns 10/29/07, 6:59 AM
Replies: 807
Views: 508,858
Posted By Jerry
Sort by class is possible, it is not possible to...

Sort by class is possible, it is not possible to separate the Grid into several different parts (groups or classes). Think of Grid as "The Grid", if that's any help.



Yes, it can.

Add the...
Forum: User Interface and AddOns 09/17/07, 6:30 PM
Replies: 1,055
Views: 581,759
Posted By Jerry
Thanks ! That helps a lot figuring out what the...

Thanks ! That helps a lot figuring out what the problem might be.
Forum: User Interface and AddOns 09/11/07, 4:42 AM
Replies: 12
Views: 2,410
Posted By Jerry
Second paragraph here :...

Second paragraph here : http://www.wowace.com/wiki/Talented :
Forum: User Interface and AddOns 08/14/07, 6:34 AM
Replies: 807
Views: 508,858
Posted By Jerry
GridAlert (which I wrote) allows you to be...

GridAlert (which I wrote) allows you to be notified of certain change in grid status. The idea is that you create an alert, by giving it a name. You can then select different notifications that will...
Showing results 1 to 32 of 32