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Search: Posts Made By: Adirelle
Forum: Druids 04/30/11, 1:35 PM
Replies: 1,312
Views: 23,761
Posted By Adirelle
There is something I cannot understand in this...

There is something I cannot understand in this guild about the haste caps: I find 961 haste rating for the 5th rejuv tick and 2103 for the 9th efflo tick, assuming the raid 5% haste buff, instead of...
Forum: Hunters 12/03/10, 9:50 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Required hit score depends on level difference...

Required hit score depends on level difference only. If you say "level difference with skull mobs is always +3 levels" (like it was before 4.0), no hidden level is required. The idea is that "skull...
Forum: Hunters 12/02/10, 11:40 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
This would mean they really have changed how...

This would mean they really have changed how "boss mobs" are handled and they now have a level.
Forum: Hunters 11/30/10, 7:09 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
I'm a bit confused: as far as I know, boss mobs...

I'm a bit confused: as far as I know, boss mobs are considered as +3 level mobs whatever your level is with regard to hit, resist and such stats. Now I'm still getting 6% to 7% misses on Orgrimmar...
Forum: Hunters 11/10/10, 9:54 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
According to wowhead commments, this seems to be...

According to wowhead commments, this seems to be a tooltip fix. The old tooltip meant "each tick of Mend Pet heals the pet for an additional 3% of its total health", i.e. 8% total health per tick...
Forum: Hunters 11/10/10, 2:07 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
One solution might to make hunter one-handers,...

One solution might to make hunter one-handers, e.g. with a lower dps and more stats on the stick but I feel Blizzard won't ever do that (and I already hear the screams of rogues from there).
Forum: Hunters 11/08/10, 7:28 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Have I overlooked something ? The list of hunter...

Have I overlooked something ? The list of hunter enchants is actually reduced to "mighty agility (2H)" because all procs are restricted to melee (or spell).
Forum: Hunters 10/22/10, 7:16 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Only Pathing and Rapid Fire have been confirmed...

Only Pathing and Rapid Fire have been confirmed to influence the focus regeneration.
Forum: Hunters 10/16/10, 6:49 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
That wouldn't make any difference anyway.

That wouldn't make any difference anyway.
Forum: Hunters 10/15/10, 7:47 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
When you stack hit on gear, it gives spell,...

When you stack hit on gear, it gives spell, ranged, melee hit altogether. None of them affects Feign Death or Traps.
Forum: Hunters 10/14/10, 7:37 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
If I recall correctly, GC talked about this...

If I recall correctly, GC talked about this concerning druids' spell when using Tree of Life. The modified versions of the spells are actually different spells. This breaks most macros (especially...
Forum: Hunters 10/13/10, 2:05 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
It was in beta and PTR and this is indeed needed...

It was in beta and PTR and this is indeed needed to prevent the mastery from being negated by moving. Without this change, it was quite useless in PvP.
Forum: Hunters 10/12/10, 4:15 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Not that much, given most buffs don't increase...

Not that much, given most buffs don't increase passive focus regeneration, only attack speed. As far as I know, Rapid Fire is the only buff that also increases passive regen.
Forum: Hunters 10/10/10, 3:01 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
I'm not sure that mastery is needed this hard. I...

I'm not sure that mastery is needed this hard. I had better results in MM with 16% haste and 8 mastery points than with 8% haste and 14 mastery points.
Forum: Hunters 10/10/10, 12:05 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Cobra Shot ignores armor which makes it better...

Cobra Shot ignores armor which makes it better than Steady Shot despite the RAP scaling. Moreover, it doesn't refresh Serpent Sting, it only adds 6 seconds to its current duration so you have to use...
Forum: Hunters 10/10/10, 3:03 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Isn't the hunter base regen 4.0 fps ?

Isn't the hunter base regen 4.0 fps ?
Forum: Hunters 10/09/10, 7:42 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
If I'm right, the only dps ability with a focus...

If I'm right, the only dps ability with a focus cost is Bite, that costs 25 focus every 3 seconds, meaning 8.33 focus per second. With 3/3 Bestial Discipline, 28% haste would allow to cast Bite on...
Forum: Hunters 10/09/10, 4:53 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
What is the pet focus base regen rate by the way ?

What is the pet focus base regen rate by the way ?
Forum: Hunters 10/08/10, 7:09 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
The steady shot glyph is obviously for MM. I'm...

The steady shot glyph is obviously for MM.

I'm wondering about the Arcane Shot Glyph and SV. In my tests, there wasn't much room for arcane shots (LnL procs apart) so the glyph may not that good...
Forum: Hunters 10/06/10, 8:50 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
At that point in time Hunting Party was bugged so...

At that point in time Hunting Party was bugged so I couldn't test it. Right now, I can't confirm at 100% it would affect our cast shots but I don't see any reason it shouldn't, given that both BM and...
Forum: Hunters 10/06/10, 2:10 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Actually anything that increases the auto-shot...

Actually anything that increases the auto-shot attack speed also lowers the casting time of SS, CoS and AiS. There is no such think as reducing auto-shot attack speed alone. The two cases we have to...
Forum: Hunters 10/05/10, 7:17 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
That's basically what I remembered about this...

That's basically what I remembered about this however I thought it was only applied to the RAP component of the weapon damage. For ranged, it basically means you add [0.2*RAP] instead of...
Forum: Hunters 10/05/10, 6:06 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Pardon my ignorance but could you define...

Pardon my ignorance but could you define "normalized shots" ? Last time, I heard of attack normalization it was during vanilla.



According to Hunter Pet Scaling 05 - Spell - World of Warcraft...
Forum: Hunters 10/04/10, 3:50 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
As I do on live: with to hit gems. I think I'll...

As I do on live: with to hit gems. I think I'll mostly use reforging for mastery rating.
Forum: Hunters 10/03/10, 4:42 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Tried both on raiders' dummies. It generally...

Tried both on raiders' dummies. It generally allowed me to gain 4 more focus after each CS, resulting in a fluent rotation. But as bosses will likely be immune to daze, I don't think this is viable...
Forum: Hunters 10/03/10, 4:10 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
This won't be optimal, whatever spec you play...

This won't be optimal, whatever spec you play with. I think this should be something like (for BM) :

else if focus > KC cost + ArcS cost - hasted passive regen x time to KC - 9 x floor( ( time to KC...
Forum: Hunters 10/02/10, 7:13 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Well, you should also take CoS/SS into account,...

Well, you should also take CoS/SS into account, e.g. at a given time, you could not afford Arcane Shot alone with only passive regen but could use it then cast a Cobra Shot to get back the focus for...
Forum: Hunters 10/02/10, 5:32 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
You forgot ArcS for BM. Also, you should consider...

You forgot ArcS for BM. Also, you should consider focus regeneration and not only the current focus level to determine if ArcS should be used or not. Using ArcS right before CS, ES or KC cooldown...
Forum: Hunters 10/01/10, 7:56 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Glyph of Mending (Major) now only adds 3% more...

Glyph of Mending (Major) now only adds 3% more healing, since Mend Pet now heals the pet for 25% of its total health, talents apart.
Forum: Hunters 10/01/10, 9:10 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
For the sake of nitpicking: the only relevant...

For the sake of nitpicking: the only relevant number of mastery is the gain per mastery point. The mastery skill indeed comes with a base of 8 points so the base percentage is basically 8 times the...
Forum: Hunters 09/30/10, 7:25 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
The Chimera AoE is channeled too. I imagine this...

The Chimera AoE is channeled too. I imagine this is the trade off for a damaging ability.
Forum: Hunters 09/29/10, 5:52 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
@Nyth_: Blood of the Rhino is tenacity only and...

@Nyth_: Blood of the Rhino is tenacity only and I'm not sure if a lot of MM or SV hunters would get Spirit Bond. Anyway, this change was needed and is welcome. The fact is depends on the pet total HP...
Forum: Hunters 09/28/10, 5:15 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
All ranks are gone. You learn each spell/skill...

All ranks are gone. You learn each spell/skill once and then it scales with your level so there is no need for filler ranks to learn.
Forum: Hunters 09/26/10, 10:42 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Hunter's mark gives the equivalent of roughly 20%...

Hunter's mark gives the equivalent of roughly 20% of your total AP so it isn't negligible at this moment. This may change with the future tiers of gear.
Forum: Hunters 09/26/10, 7:57 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
In MM, with 85 premade, 15 normal chimera shots...

In MM, with 85 premade, 15 normal chimera shots with HM dealt around 6094 damages per shot while 21 CS without HM dealt around 5244 damages per shot. Last time I checked in game, it was around 2000...
Forum: Hunters 09/24/10, 10:49 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Wait, do you have any evidence they have done...

Wait, do you have any evidence they have done this ? If they made KC a true hunter skill, it wouldn't indeed be affected by the mastery, bestial wrath. Moreover, threat would be granted to the...
Forum: Hunters 09/24/10, 2:44 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
I'm surprised with the Aimed Shot change. It...

I'm surprised with the Aimed Shot change. It didn't seem to me it was needed. But maybe they didn't want to have a really big shot that depends too much on RNG.
Forum: Hunters 09/22/10, 3:46 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
They might synergize too well. Even with the...

They might synergize too well. Even with the recent nerf to Sic'em (one attack instead of two), I think it still reduce the basic attack cost to 0 with Wild Hunt (this needs to be verified), meaning...
Forum: Hunters 09/20/10, 8:39 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
For reference : - rhino Bump : Horn Toss - Spell...

For reference :
- rhino Bump : Horn Toss - Spell - World of Warcraft (http://cata.wowhead.com/spell=93434)
- chimera AoE : Froststorm Breath - Spell - World of Warcraft...
Forum: Hunters 09/20/10, 2:18 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
While we're a it, Worms have been given a...

While we're a it, Worms have been given a damaging attack: "Burrow Attack", Burrow Attack - Spell - World of Warcraft (http://cata.wowhead.com/spell=93433) . The damages are obviously bugged. I'm a...
Forum: Hunters 09/19/10, 6:30 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Ok, so now KC does slightly less damage than AS...

Ok, so now KC does slightly less damage than AS with BM tough bites stiil crits for 16k. ES crits are still bugged and both AS and Cobra Shots still seems better than ES. This definitively looks like...
Forum: Hunters 09/18/10, 11:51 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
If you look at the raw tooltip number, KC doesn't...

If you look at the raw tooltip number, KC doesn't look well compared to AS. However, do not forget all those damage modifiers that apply to pet damages and KC but not to AS, especially with BM spec.
Forum: Hunters 09/18/10, 8:42 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Back to pet scaling, I decided to make some...

Back to pet scaling, I decided to make some thorough testing. So I specced BM (to be able to tame exotics), prepared both "naked" and "equipped" gear sets and I went taming various pets. For each...
Forum: Hunters 09/17/10, 6:15 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
I think the 3% hit and pushback protection were...

I think the 3% hit and pushback protection were placeholders. Now the bonuses depend on the spec.
Forum: Hunters 09/16/10, 6:38 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Verified : ISS, RF and FF do reduce the casting...

Verified : ISS, RF and FF do reduce the casting time of CoS, SS and AiS.

BTW you can have both FF and ISS at the same time. Their effects are multiplied by each other instead of adding: with 0%...
Forum: Hunters 09/16/10, 9:13 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Has anyone tested how each of the 4 "hasting"...

Has anyone tested how each of the 4 "hasting" abilities (Focus Fire, Improved Steady Shot, Rapid fire and Hunting Party) actually change passive focus regeneration and pet attack speed ?
Forum: Hunters 09/15/10, 4:32 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
I remember that long time ago (like in Vanilla),...

I remember that long time ago (like in Vanilla), traps had their own resistance table and weren't affected by hit rating -- be it spell or melee hit rating -- but I couldn't retrieve that table (this...
Forum: Hunters 09/15/10, 1:26 AM
Replies: 1,262
Views: 465,913
Posted By Adirelle
To be honest, I don't get why moonkins' DoT...

To be honest, I don't get why moonkins' DoT wouldn't get hasted while warlocks' DoT would. Both are magical damagers using plain spells. I mean: they did have implemented DoT hasting. Why didn't they...
Forum: Hunters 09/14/10, 7:29 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Having written a small addon to calculate average...

Having written a small addon to calculate average tick period, I can say that in current build neither Serpent Sting nor Black Arrow are affected by haste.

With a 80er premade hunter with 12% haste,...
Forum: Hunters 09/12/10, 6:58 PM
Replies: 1,262
Views: 465,913
Posted By Adirelle
Arcane Shot hits pretty hard too. And in worst...

Arcane Shot hits pretty hard too. And in worst case you can try to use Cobra Shot instead of Steady (using Aspect of the Fox), but honestly I don't think this will work well due to LoS and range...
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