Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Search Forums

Showing results 1 to 29 of 29
Search took 0.00 seconds.
Search: Posts Made By: Grock
Forum: Druids 12/27/08, 6:41 PM
Replies: 329
Views: 134,152
Posted By Grock
That's very positive. :keke: I have no problem...

That's very positive. :keke:

I have no problem with the WG cooldown, I always find myself using Rejuv, Lifebloom, and Regrowth more anyway. But like I said, imagine how much healing WG would do if...
Forum: Druids 12/27/08, 4:08 PM
Replies: 329
Views: 134,152
Posted By Grock
It's a preemptive nerf. With CoH getting a...

It's a preemptive nerf. With CoH getting a cooldown the WG spammer will have a much larger return on WG healing if it didn't also get a nerf. Imagine how much healing a WG spammer can do when his...
Forum: Class Mechanics 10/22/06, 9:02 AM
Replies: 1,901
Views: 473,262
Posted By Grock
It doesn't look like it's balancing rage over...

It doesn't look like it's balancing rage over time, each hit is balanced separately and it also looks like weapon type doesn't matter...just weapon speed. As it stands right now (hopefully it gets...
Forum: Class Mechanics 10/20/06, 2:33 PM
Replies: 1,117
Views: 132,603
Posted By Grock
It probably also means we'll generate a little...

It probably also means we'll generate a little rage against shielded or otherwise protected targets in PVP.

The rage coefficient will probably go up a bit, the question is how much and will it be...
Forum: Class Mechanics 10/19/06, 3:58 PM
Replies: 1,117
Views: 132,603
Posted By Grock
OK, judging from a post on the European boards...

OK, judging from a post on the European boards (posted above) the way that rage normalization has been implemented seems to be:

Warriors are assigned a "normal" rage per second score that increases...
Forum: Class Mechanics 10/18/06, 4:06 PM
Replies: 1,117
Views: 132,603
Posted By Grock
You're right, rage normalization is definitely...

You're right, rage normalization is definitely needed to account for increased white damage in the future. The problem is how the normalization is implemented and whether it's going to cripple our...
Forum: Class Mechanics 10/17/06, 7:50 PM
Replies: 1,117
Views: 132,603
Posted By Grock
This isn't exactly the right thread but since the...

This isn't exactly the right thread but since the rage normalization one was closed I decided to post it here. The screenshot below is a parse of damage done at lvl67 using 3 different weapons, it...
Forum: Class Mechanics 10/16/06, 10:10 PM
Replies: 1,117
Views: 132,603
Posted By Grock
Rage Normalization + Regulated Crit Cap +...

Rage Normalization + Regulated Crit Cap + Lackluster Arms rage generation + Windfury as yellow damage = Endless Rage being valuable in PVE.

Total theorycraft here:

Assuming a 400 average dmg (very...
Forum: Class Mechanics 10/16/06, 3:49 PM
Replies: 1,117
Views: 132,603
Posted By Grock
These changes are really nice for both fury and...

These changes are really nice for both fury and arms trees, but being a 2H weapon user (preferred) I think the arms changes are great. Endless Rage now gives the same rage generation boost as flurry...
Forum: Class Mechanics 10/15/06, 9:39 AM
Replies: 1,117
Views: 132,603
Posted By Grock
I just watched a video from BC with a warrior...

I just watched a video from BC with a warrior spec'ed into improved slam. It still procs the global cooldown on everything, including itself...so sad. :(
Forum: Class Mechanics 10/13/06, 3:53 PM
Replies: 1,117
Views: 132,603
Posted By Grock
This is from the WOW boards from a tester,...

This is from the WOW boards from a tester, hopefully someone here can confirm it:

http://forums.worldofwarcraft.com/thread.html?topicId=34363727&pageNo=1


If this is indeed true and lasts until BC...
Forum: Public Discussion 10/13/06, 12:09 PM
Replies: 3,344
Views: 702,045
Posted By Grock
You can, but not after a year and a half of...

You can, but not after a year and a half of having the Mark (and even after I took the Mark, the GMs took too long to change it)

I still try, but I think its pretty much hopeless, none of the GMs...
Forum: Public Discussion 10/06/06, 12:35 AM
Replies: 536
Views: 31,777
Posted By Grock
I don't know where you're getting your numbers...

I don't know where you're getting your numbers from, but no one has a 50% crit rate (except for crit maxers who hit like little girls, and even then they need world buffs to do it). My wish list of...
Forum: Public Discussion 10/05/06, 10:32 AM
Replies: 536
Views: 31,777
Posted By Grock
Does that really matter? It's the DW fury...

Does that really matter? It's the DW fury warriors that top the charts on certain fights, the MS warriors don't even come close.
Forum: Public Discussion 10/05/06, 9:53 AM
Replies: 536
Views: 31,777
Posted By Grock
No, they're not. I dont care if you are from...

No, they're not.

I dont care if you are from "Overrated" or not. Your above statement is false.

Care to calculate what actual (= after mitigation) DPS an offhand would have to provide to fuel all...
Forum: Class Mechanics 09/28/06, 11:09 PM
Replies: 1,117
Views: 132,603
Posted By Grock
If I remember correctly the post was a response...

If I remember correctly the post was a response to one of the regular "Make Tactical Mastery Learned" threads. The post mentioned implementing other ways to handle rage in the fury and prot trees to...
Forum: Public Discussion 09/22/06, 8:49 AM
Replies: 120
Views: 21,923
Posted By Grock
The 1 miss out of 6500 swings was when I was...

The 1 miss out of 6500 swings was when I was wearing speed boots on Heigan and I was at +8 tohit, I remember it specifically.

I'll try to take SS's of every stretch where I'm wearing +9 tohit, I am...
Forum: Public Discussion 09/21/06, 11:38 PM
Replies: 120
Views: 21,923
Posted By Grock
About 6500 swings with +9 tohit and 0 misses,...

About 6500 swings with +9 tohit and 0 misses, somewhere in the neighborhood of 150 swings and 1 miss with +8 tohit.

If I remember to do it (which would be impressive :P ) I'll vary my +tohit against...
Forum: Public Discussion 09/21/06, 8:24 PM
Replies: 55
Views: 9,469
Posted By Grock
Slam is one of a few abilities where getting the...

Slam is one of a few abilities where getting the talents to "improve" it actually changes how you use it. Without the talents you can slam spam and burn down a lot of rage at once. If you have the...
Forum: Public Discussion 09/21/06, 7:56 PM
Replies: 120
Views: 21,923
Posted By Grock
The picture below is for using gear with +9 hit...

The picture below is for using gear with +9 hit for almost every swing. The one miss listed was a normal swing (if I remember correctly) on Heigan when I had +8 hit, I was wearing minor speed boots....
Forum: Class Mechanics 08/29/06, 8:18 PM
Replies: 1,117
Views: 132,603
Posted By Grock
If you look at the tooltip it says off Normal...

If you look at the tooltip it says off Normal melee crits. While right now it says Melee crits.[/quote]
It says "normal melee critical" on both the current talent calculator and the BC talent...
Forum: Class Mechanics 08/29/06, 4:45 PM
Replies: 1,117
Views: 132,603
Posted By Grock
That's a good point actually. You can spec 23/38...

That's a good point actually. You can spec 23/38 arms/fury and get 3/5 sword spec and 3/3 Improved Berserker Stance, I think my money's on this one for best PVE DPS build...until things get...
Forum: Class Mechanics 08/29/06, 9:42 AM
Replies: 1,117
Views: 132,603
Posted By Grock
True. The talent would become a lot more...

True. The talent would become a lot more appealing if it ended up being +1% of AP that stacks 10 times instead of a static AP increase, or something similar that scales with better gear.
Forum: Class Mechanics 08/29/06, 8:59 AM
Replies: 1,117
Views: 132,603
Posted By Grock
I would not be so sure about it. First, weapon...

I would not be so sure about it.

First, weapon specs to really shine you need matching weapons. Which is not a given. Consider that on the way to get up to the weapon specs a lot of the points is...
Forum: Class Mechanics 08/29/06, 1:44 AM
Replies: 1,117
Views: 132,603
Posted By Grock
As far as raid DPS goes it looks like 25/36...

As far as raid DPS goes it looks like 25/36 arms/fury will be the best for DW'ers and 31/30 arms/fury will be the best for 2H users. Unless they're severely buffed I can't see both Rampage and...
Forum: Public Discussion 08/29/06, 12:32 AM
Replies: 953
Views: 116,183
Posted By Grock
I'm sure everyone will consider having a warrior...

I'm sure everyone will consider having a warrior spec to be a Blood Frenzy bitch at one point or another.
Forum: Public Discussion 08/27/06, 2:28 PM
Replies: 816
Views: 185,496
Posted By Grock
You keep using DnT and the 4 horsemen as an...

You keep using DnT and the 4 horsemen as an example of stacking warriors for both their DPS and tanking but it's a very bad example. The reason they used 8 tanks (from what I understand of the fight)...
Forum: Public Discussion 08/24/06, 10:47 PM
Replies: 816
Views: 185,496
Posted By Grock
I would be happy if they threw us a +skill talent...

I would be happy if they threw us a +skill talent for weapons. Aside from that I'm not holding my breath. I see protection getting some major upgrades/improvements but think fury/arms will get...
Forum: Public Discussion 08/24/06, 10:27 PM
Replies: 816
Views: 185,496
Posted By Grock
I really don't think you understand warrior...

I really don't think you understand warrior mechanics fully if you think MS and flurry as an overpowering combo. The new warrior talents would have to be unfathomable amounts of horrible for a 31...
Showing results 1 to 29 of 29