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Search: Posts Made By: Sservis
Forum: User Interface and AddOns 02/19/10, 10:56 PM
Replies: 724
Views: 360,906
Posted By Sservis
Standard USB HID driver is the reason for the...

Standard USB HID driver is the reason for the 6KRO limit. It sends "keys currently down" in it's state packet each clock cycle, and it has 6 slots for keys and a bunch of modifier bitflags. It's...
Forum: User Interface and AddOns 02/13/10, 7:58 AM
Replies: 724
Views: 360,906
Posted By Sservis
The place I go for mechanical keyboard...

The place I go for mechanical keyboard information is geekhack forums - Powered by vBulletin (http://geekhack.org) A good starting point is Default:Mechanical Switch Keyboards Sorted By Switch -...
Forum: User Interface and AddOns 01/27/10, 9:19 PM
Replies: 724
Views: 360,906
Posted By Sservis
I recently picked up a Sandio 3D mouse...

I recently picked up a Sandio 3D mouse (http://www.sandiotech.com). Here's a quick review of what I've found in a couple days. It's a good mouse, especially for left handed players, but requires...
Forum: User Interface and AddOns 11/14/08, 8:20 AM
Replies: 724
Views: 360,906
Posted By Sservis
I'm looking for some advice. I was thinking...

I'm looking for some advice. I was thinking about purchasing the N52TE and it occurred to me that if I could map the thumb button to mouse movement somehow, it'd be an incredibly neat mousing device...
Forum: Class Mechanics 10/01/08, 1:17 PM
Replies: 7
Views: 12,262
Posted By Sservis
I'm going to assume that you want to create a...

I'm going to assume that you want to create a spreadsheet to calculate the optimal leveling path along with the expected materials required. If you want to verify the chance to skill % function as...
Forum: Public Discussion 09/12/08, 1:19 PM
Replies: 84
Views: 16,738
Posted By Sservis
It's only quadratic, superlinear yes, but not...

It's only quadratic, superlinear yes, but not exponential. Each active object has to send a message to each other object in the vicinity when it does something if the other objects are going to be...
Forum: Public Discussion 06/22/08, 12:42 PM
Replies: 148
Views: 71,665
Posted By Sservis
The lowest time I saw was just under 28 seconds. ...

The lowest time I saw was just under 28 seconds. I never saw a proc at 21 ish seconds. Admittedly I only witnessed 10 failures on 50% chance, but that's still around a 99.9% chance that it's >...
Forum: Public Discussion 06/22/08, 8:34 AM
Replies: 148
Views: 71,665
Posted By Sservis
The internal cooldown is somewhere between 21 and...

The internal cooldown is somewhere between 21 and 28 seconds. It's not 20.

Here's an admittedly short test that I ran Wow Web Stats (http://wowwebstats.com/5kdv4acluc5io)

It doesn't proc off the...
Forum: Mages 05/24/08, 7:23 PM
Replies: 195
Views: 100,390
Posted By Sservis
Thanks for putting this in there. It's a great...

Thanks for putting this in there. It's a great feature that I can easily point some of our less theory inclined casters to to help them make decisions. However, I'm struggling to come up with an...
Forum: Mages 05/18/08, 11:25 AM
Replies: 195
Views: 100,390
Posted By Sservis
Any plans to include relative stat values as part...

Any plans to include relative stat values as part of the simulation? While it's possible to do manually by running different sims at +n damage, +n haste, +n crit, +n int, etc it would be nice if the...
Forum: Public Discussion 03/24/08, 12:24 PM
Replies: 4,393
Views: 1,575,220
Posted By Sservis
Amazon lists the release date for preorders as...

Amazon lists the release date for preorders as Nov 30, 2008. Gamestop has Nov 03, 2008 as the date although they have a disclaimer on their date. It looks like businesses that I'd expect to be...
Forum: Public Discussion 03/24/08, 11:24 AM
Replies: 305
Views: 95,117
Posted By Sservis
You can get a new raidID fairly quickly. All you...

You can get a new raidID fairly quickly.

All you have to do is promote someone else to leader, leave the raid, and form another raid with you as the leader. Worked wonders for farming ZG rep, and...
Forum: Class Mechanics 03/18/08, 9:01 AM
Replies: 334
Views: 162,140
Posted By Sservis
Your mana regeneration is going unequivocally up,...

Your mana regeneration is going unequivocally up, which means less need for potions, which also means, less need for +int/+spi gems. If this change was going in, and your base regeneration was going...
Forum: Class Mechanics 03/04/08, 7:48 PM
Replies: 334
Views: 162,140
Posted By Sservis
Intellect is only irrelevent to boosting regen...

Intellect is only irrelevent to boosting regen with sockets because it's over half your Spirit. Until the formula and the optimal ratios were derived there was no way to know if was relatively high...
Forum: Warlocks 01/13/08, 5:26 AM
Replies: 4,011
Views: 1,691,950
Posted By Sservis
Responding to post #340 In long fights, this...

Responding to post #340



In long fights, this will be shattering too late. Assume it's the W=1.6 case and a 10 minute fight with completely boringly uniform threat from both the warlock and the...
Forum: Class Mechanics 01/13/08, 5:24 AM
Replies: 10
Views: 4,909
Posted By Sservis
Optimal Threat Reductions (Vanish/Feign/Invis/SoulShatter)

When is the optimal time for Rogues to Vanish, Mages to go Invisible, and Warlocks to Soulshatter? (ignoring Hunters as the cooldown is so short as to make the answer for them mostly moot)

The...
Forum: Class Mechanics 11/17/07, 10:33 AM
Replies: 71
Views: 17,969
Posted By Sservis
Blizzard essentially did a "technology,...

Blizzard essentially did a "technology, mods/macros, should not give an advantage" fix, as all casters have the same behavior as /stopcasting without losing the spell for early recasting. We're...
Forum: Public Discussion 09/27/07, 4:57 PM
Replies: 875
Views: 202,807
Posted By Sservis
50% would make healing gear on par with caster...

50% would make healing gear on par with caster gear, 33% isn't quite there.

Consider 54 +dam/heal. That has the same cost as +102 healing. At a 50% conversion that gives 102 healing/51 damage,...
Forum: Public Discussion 09/25/07, 7:36 AM
Replies: 797
Views: 213,351
Posted By Sservis
It might not be a bad idea considering their...

It might not be a bad idea considering their revision control. Defense no longer affecting Daze was in the patch notes, although just a week ago (http://elitistjerks.com/479984-post660.html) the...
Forum: Public Discussion 09/12/07, 12:09 AM
Replies: 153
Views: 20,439
Posted By Sservis
Instead of "One Token to Rule them All", loot...

Instead of "One Token to Rule them All", loot could be grouped up much like the current tokens. Boss Loots could have their items combined. Boss loot takes the format of (1 item from a set of...
Forum: Public Discussion 09/09/07, 5:23 PM
Replies: 153
Views: 20,439
Posted By Sservis
I've never understood why what was good for...

I've never understood why what was good for trinkets wasn't good for all gear.

"Increases your spell damage by 9*n and your healing by 17*n." If it's not good for regular gear, why is it good on...
Forum: User Interface and AddOns 06/09/07, 11:47 PM
Replies: 2,359
Views: 540,621
Posted By Sservis
This prompts a healing threat theory...

This prompts a healing threat theory question.

With multiple mobs and healing threat, is the threat split by the total number of mobs and discarded for CC-ed mobs or split only among the nonCC mobs.
Forum: Player vs. Player 06/09/07, 11:40 PM
Replies: 117
Views: 14,035
Posted By Sservis
Why shouldn't teams have a roster of 6 if getting...

Why shouldn't teams have a roster of 6 if getting 5 together is that hard? Any particular time does disfavor some people, but it doesn't disfavor the whole class of "casuals", just those who cannot...
Forum: Player vs. Player 06/09/07, 4:17 PM
Replies: 117
Views: 14,035
Posted By Sservis
Why would raiding guilds be so inflexible if the...

Why would raiding guilds be so inflexible if the time coincided with a scheduled event?

I imagine most raiding guilds would adjust their schedules to avoid the "arena time" if it was standardized. ...
Forum: Player vs. Player 06/09/07, 1:46 PM
Replies: 117
Views: 14,035
Posted By Sservis
I can trace all the problems cited in this thread...

I can trace all the problems cited in this thread back to one flaw in the arena system. Namely, it is impossible to challenge any given team on their ranking.

One possible solution would be to...
Forum: Class Mechanics 05/17/07, 12:51 AM
Replies: 189
Views: 110,944
Posted By Sservis
While playing around in this spreadsheet, I...

While playing around in this spreadsheet, I either learned something or found an error.

Cell U9, is the AP contribution to Devistate attack damage normalized for a 2.4s speed weapon or is that an...
Forum: Public Discussion 04/14/07, 10:54 AM
Replies: 287
Views: 63,472
Posted By Sservis
The elegance depends on the stack size. If we...

The elegance depends on the stack size. If we have to maintain n different types of special potions that only stack to 5, it's not elegant. Personally, it's not elegant even if they stack to 20,...
Forum: Class Mechanics 03/27/07, 9:43 PM
Replies: 7
Views: 12,262
Posted By Sservis
All the prices came off Allakhazam over this past...

All the prices came off Allakhazam over this past weekend as the median AH sale price. I was making a conservative spreadsheet so that the fact that there's a simple formula for the skillup % stands...
Forum: Class Mechanics 03/27/07, 8:08 PM
Replies: 7
Views: 12,262
Posted By Sservis
Optimal Profession Skillups

Wouldn't it be nice to know beyond a shadow of a doubt which item is the cheapest to craft to level a profession? (given good information about the prices of the materials and the value of the...
Forum: Public Discussion 03/27/07, 6:26 PM
Replies: 165
Views: 20,368
Posted By Sservis
I remember this guy in the line for the Expansion...

I remember this guy in the line for the Expansion at Midnight. He was talking about how he accidentally deleted his level 16 Paladin, and his Warrior was working his way up, currently level 5. I...
Forum: Public Discussion 03/05/07, 6:51 PM
Replies: 1,702
Views: 288,092
Posted By Sservis
What I don't understand is how they forget what...

What I don't understand is how they forget what good itemization looks like. Fire mages like x/y/z on their gear in roughly these ratios, etc. Once you've defined the vector of stats that's useful...
Forum: Public Discussion 03/03/07, 3:39 PM
Replies: 1,702
Views: 288,092
Posted By Sservis
I wasn't saying that shadowpriests don't help...

I wasn't saying that shadowpriests don't help dps, I was suggesting that VT is so good it should be raid stacked. 1,000 dps sustained is 250 mana/5/healer in the group. 4 healers and 1 shadowpriest,...
Forum: Public Discussion 03/02/07, 9:21 AM
Replies: 1,702
Views: 288,092
Posted By Sservis
If you haven't tried it, try adding a...

If you haven't tried it, try adding a shadowpriest or two to your healing groups. A dps shadowpriest returns dps/4 mana/5 to every member. Two shadowpriests and three healers in a group means that...
Forum: Class Mechanics 03/01/07, 10:11 PM
Replies: 811
Views: 178,862
Posted By Sservis
Snowy, I have great respect for your insight...

Snowy,

I have great respect for your insight into things, but I'm not seeing the situation where shadowpriests are called on to actually be hybrids (except in 5 person instances) Why would you ever...
Forum: Public Discussion 03/01/07, 8:23 PM
Replies: 1,702
Views: 288,092
Posted By Sservis
I'll extend it another step. Consider the...

I'll extend it another step.

Consider the following scenario

Elixirs and Flasks were mututally exclusive
Elixirs total impact to power was roughly equivalent to a Flask. (buff Elixirs)
Elixirs...
Forum: Public Discussion 02/27/07, 6:17 PM
Replies: 1,702
Views: 288,092
Posted By Sservis
If they really wanted to obliterate the gear gap,...

If they really wanted to obliterate the gear gap, they could allow potion use and sell "for in the BGs only" high end potions, elixirs, and flasks for cheap. Then they could easily introduce more...
Forum: Public Discussion 02/08/07, 6:36 PM
Replies: 75
Views: 12,646
Posted By Sservis
Personally, I'd group them by number of sets and...

Personally, I'd group them by number of sets and have nonuniform drop rates.

3/3/3 = paladin/shaman/druid
2/2 = warrior/priest
1/1/1/1 = hunter/mage/lock/rogue

Then you can balance the drop rates...
Forum: Public Discussion 02/07/07, 7:33 PM
Replies: 44
Views: 6,232
Posted By Sservis
For your first example, the results will be the...

For your first example, the results will be the opposite of what you've said for teams who understand the Elo system.[/quote]
Fenrus is right in a teams equilibrium behavior.


If only every 10 game...
Forum: Public Discussion 02/06/07, 2:44 PM
Replies: 5
Views: 2,561
Posted By Sservis
Too long as Horde without Paladins, I also was...

Too long as Horde without Paladins, I also was thinking prebuffs to minimize complicating factors in the examples as much as possible. Using 1 Str = 2.2 AP, the optimal mix in a package costing the...
Forum: Public Discussion 02/06/07, 12:13 PM
Replies: 5
Views: 2,561
Posted By Sservis
If items were designed for maximum game impact in...

If items were designed for maximum game impact in a specific class and role based on Blizzard's item formulas, what would they look like? Is there any way to derive how much of one attribute versus...
Forum: Public Discussion 12/19/06, 8:24 PM
Replies: 540
Views: 89,613
Posted By Sservis
Gurg's analogy to Olympic athletes was...

Gurg's analogy to Olympic athletes was particularly apt. If we could somehow all Cooperate and not use more than X potions and buffs, we wouldn't be where we are today, but it's in our own self...
Forum: Public Discussion 12/04/06, 7:13 PM
Replies: 50
Views: 7,303
Posted By Sservis
See posts 12, 18, and 22 in this thread, albeit...

See posts 12, 18, and 22 in this thread, albeit on the first page.


The best solution that I can think of currently involves a mod that plays a sound of some sort that gives a discernible...
Forum: Public Discussion 11/07/06, 11:32 AM
Replies: 233
Views: 52,133
Posted By Sservis
I wasn't arguing that there shouldn't be...

I wasn't arguing that there shouldn't be additional specs, I was hoping that some of the experts on this forum would lend their thoughts on how to reduce the drama. Not everyone is in a guild as...
Forum: Public Discussion 11/07/06, 11:16 AM
Replies: 233
Views: 52,133
Posted By Sservis
The fact that any off spec shares tokens with...

The fact that any off spec shares tokens with raid specs will cause loot drama. The best for gearing a raid is to preference tokens to those who do not have one (ignoring contribution). "No one...
Forum: Public Discussion 10/15/06, 12:09 PM
Replies: 3,344
Views: 702,325
Posted By Sservis
(slight derail, feel free to purge my post to...

(slight derail, feel free to purge my post to improve thread focus if desired)

Blizzard faces a hard choice with a 25 player cap and multiple useful specs per class.

What raid makeup are they going...
Forum: Public Discussion 10/10/06, 6:10 PM
Replies: 306
Views: 22,073
Posted By Sservis
Two simple facts The UI changes will only...

Two simple facts

The UI changes will only increase the level of attention and raise the skill bar that healing requires.

There aren't enough healers playing the game today.



My concerns aren't...
Forum: Public Discussion 10/10/06, 11:38 AM
Replies: 306
Views: 22,073
Posted By Sservis
The degree to which the interface can be...

The degree to which the interface can be customized is one of WoW's assets. To a great degree it reduces the resources that Blizzard has to devote to interface design. The problem arises that it...
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