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Search: Posts Made By: tunah
Forum: Public Discussion 08/05/08, 9:59 AM
Replies: 1
Views: 4,314
Posted By tunah
Essentially 1 - (1-p)^n is correct, you have to...

Essentially 1 - (1-p)^n is correct, you have to ensure that the n you use is the total number of attacks (yellow and white) you achieve in 15 seconds with the haste. (If haste gives you 6 attacks...
Forum: Public Discussion 04/13/08, 6:17 PM
Replies: 140
Views: 76,901
Posted By tunah
I've fixed a bug in the script that would make it...

I've fixed a bug in the script that would make it fall over if the day or month wasn't single digit, doh (thanks barn!). Also added the filter from alienangel as PLAYER_RANGED_OR_SPELL.

As for the...
Forum: Public Discussion 04/04/08, 6:34 PM
Replies: 140
Views: 76,901
Posted By tunah
Type /combatlog to toggle recording on and off.

Type /combatlog to toggle recording on and off.
Forum: Public Discussion 04/03/08, 10:43 PM
Replies: 140
Views: 76,901
Posted By tunah
Haven't tested that yet, but Shattered Sun...

Haven't tested that yet, but Shattered Sun Pendant of Resolve seems to have a 45sec internal cooldown, with a proc rate of either 15% or 4.5 PPM. I would expect that pendants to be the same.

I wrote...
Forum: Public Discussion 10/10/07, 5:44 PM
Replies: 136
Views: 18,462
Posted By tunah
1) There are relatively few RP servers, so why...

1) There are relatively few RP servers, so why would you expect the majority of progressed raiding servers to be RP?
2) You haven't established a causal link between non-guild raid groups and lack of...
Forum: Public Discussion 10/09/07, 7:46 PM
Replies: 8,188
Views: 1,904,123
Posted By tunah
And 400 Flying = combat flying mount? ;)

And 400 Flying = combat flying mount? ;)
Forum: Public Discussion 10/09/07, 7:07 PM
Replies: 136
Views: 18,462
Posted By tunah
This betrays a pretty profound ignorance of how...

This betrays a pretty profound ignorance of how non-guild raid groups work, particularly on RP servers.


Selfishly I wish they'd take magtheridon out, now that it's not part of the raid attunements...
Forum: Class Mechanics 08/06/07, 9:12 PM
Replies: 2
Views: 2,523
Posted By tunah
Yeah, those CM numbers are...

Yeah, those CM numbers are long-discredited.

Don't think there's any evidence that weapon skill affects parry other than as inverse-defense:
Base 73 mob parry is 5% + 15 * 0.04% = 5.6%
To become...
Forum: Class Mechanics 07/27/07, 11:50 AM
Replies: 1,408
Views: 255,217
Posted By tunah
Agility having increased returns with itself is a...

Agility having increased returns with itself is a good point I hadn't considered. I hadn't assumed a linear system, but some linear-ish constraints (local maximum on a simple closed curve of a...
Forum: Class Mechanics 07/26/07, 6:56 AM
Replies: 1,408
Views: 255,217
Posted By tunah
I think this is flawed logic. If stamina is...

I think this is flawed logic.
If stamina is better point-for-point, and you have AGI on gems (other than to get bonuses), then you geared wrong. Similarly for if you had AGI on items that you could...
Forum: Class Mechanics 07/26/07, 4:53 AM
Replies: 1,408
Views: 255,217
Posted By tunah
For sure. The reason for 12agi has to be that...

For sure. The reason for 12agi has to be that it's the biggest benefit for the intended purpose, not because it's worth more item points - vitality is worth even more! Anticrit is special because it...
Forum: Class Mechanics 07/26/07, 4:25 AM
Replies: 1,408
Views: 255,217
Posted By tunah
Very good point, I was assuming uncrittable, it's...

Very good point, I was assuming uncrittable, it's a decent place to put def. If your priorities are:
1) Uncrittable
2) HP/armor
3) Avoidance
then +15resil to chest, +12sta bracers might beat...
Forum: Class Mechanics 07/25/07, 4:24 PM
Replies: 1,408
Views: 255,217
Posted By tunah
Sozar: Necklace of the Deep (sta) or Necklace of...

Sozar:
Necklace of the Deep (sta) or Necklace of the Juggernaut over strength of the untamed
Heavy Clefthoof Vest over wastewalker chest

Septus:
As above, Cowl of Beastly Rage or Stag-Helm of...
Forum: Class Mechanics 07/25/07, 8:28 AM
Replies: 1,408
Views: 255,217
Posted By tunah
Isn't that rogue only?

Isn't that rogue only?
Forum: Class Mechanics 07/24/07, 9:15 AM
Replies: 1,177
Views: 366,373
Posted By tunah
Exactly. But as an aside... This doesn't...

Exactly. But as an aside...

This doesn't actually prove that STR doesn't scale with AP, since by 'scale' we mean DPS per STR at varying levels of AP, not AP per STR at varying levels of...
Forum: Class Mechanics 07/24/07, 9:03 AM
Replies: 1,408
Views: 255,217
Posted By tunah
(Forgive the linkspam, seems useful but looks...

(Forgive the linkspam, seems useful but looks ugly)

Cowl of Beastly Rage is a nice upgrade to Stylin' Purple Hat if you have a bunch of badges kicking around. (Socket + meta = 30STA). T4 is slightly...
Forum: Class Mechanics 07/23/07, 4:33 PM
Replies: 1,177
Views: 366,373
Posted By tunah
There is, but you'll never hit it. Using...

There is, but you'll never hit it.
Using T4-level gear, the break even point is ~55% crit. This point will get higher as your AP gets higher, since AGI scales with AP but STR doesn't. Since AGI has...
Forum: Class Mechanics 07/23/07, 9:46 AM
Replies: 1,177
Views: 366,373
Posted By tunah
Two possible interpretations here. 1. Will I...

Two possible interpretations here.
1. Will I eventually get less DPS increase per point of crit increase?
2. Will I eventually be better off stacking something else?

Hypothetical example to show...
Forum: Class Mechanics 07/23/07, 5:48 AM
Replies: 1,177
Views: 366,373
Posted By tunah
Hahaha, oops, was testing out the set bonus...

Hahaha, oops, was testing out the set bonus tracking, wasn't paying attention to the actual stats! Will fix this, it shouldn't matter (other than the default set being hit capped) though.

And yeah,...
Forum: Class Mechanics 07/22/07, 9:36 AM
Replies: 1,177
Views: 366,373
Posted By tunah
Ugh, this is ugly, and every time i look at this...

Ugh, this is ugly, and every time i look at this i change my mind. I had a long rant about it, but the short version is:
When charsheet-displayed stats like STR are used as intermediate values, the...
Forum: Class Mechanics 07/20/07, 10:16 PM
Replies: 129
Views: 28,932
Posted By tunah
In order to demonstrate that, you'd need to...

In order to demonstrate that, you'd need to insert an artificial latency fluctuating around 500ms between you and the server. I think you'll find that it's not true.
Forum: User Interface and AddOns 07/20/07, 9:08 AM
Replies: 6
Views: 1,220
Posted By tunah
Or is it 255? ;-)

Or is it 255? ;-)
Forum: Class Mechanics 07/19/07, 11:08 PM
Replies: 65
Views: 14,391
Posted By tunah
Could be wrong, but I think the base healing on...

Could be wrong, but I think the base healing on Gheal scales up with level, until you get a new rank. The numbers listed on wowhead would be those for the level when you learn the spell.
Forum: Class Mechanics 07/18/07, 5:31 AM
Replies: 1,177
Views: 366,373
Posted By tunah
Yeah, I'm really sorry about the excel thing. I...

Yeah, I'm really sorry about the excel thing. I don't own a copy of excel - there's one at work, so I've verified it crashes, but as much as I'd like to spend my time at work debugging it, I don't...
Forum: Class Mechanics 07/12/07, 4:38 PM
Replies: 1,177
Views: 366,373
Posted By tunah
Malorne bonus does look very good. It's a little...

Malorne bonus does look very good. It's a little more complicated than 10% yellow damage since it can proc off yellow attacks and it affects your cycle.

Plugging your current gear into my sheet i...
Forum: Class Mechanics 07/10/07, 12:33 AM
Replies: 811
Views: 178,862
Posted By tunah
I think that was Mind Blast.

I think that was Mind Blast.
Forum: Class Mechanics 07/07/07, 9:10 PM
Replies: 1,408
Views: 255,217
Posted By tunah
At the point when your healers are going OOM...

At the point when your healers are going OOM basically. You should have significantly more stamina than a warrior. This, combined with more armor, is the reason you can eat crushing blows regularly...
Forum: Class Mechanics 07/07/07, 7:41 AM
Replies: 73
Views: 58,946
Posted By tunah
Haste rating

Just added an initial version to sheet. Added a new stat 'attack speed' = 1/(1 + hasterating/1577). Changed all calculations of 'how many white attacks while waiting for X energy' from X/10 to...
Forum: Class Mechanics 07/07/07, 6:22 AM
Replies: 73
Views: 58,946
Posted By tunah
Yeah, I've been hearing the excel export doesn't...

Yeah, I've been hearing the excel export doesn't work, seems to be a combination of bugs in google docs and in excel (the export crashes excel on my work machine). I don't own a copy of office so I'm...
Forum: User Interface and AddOns 07/02/07, 11:25 PM
Replies: 1,055
Views: 581,932
Posted By tunah
Autobar is known to have/have had taint issues,...

Autobar is known to have/have had taint issues, that's the only one I recognise for which that's the case.

You can track down a mod causing taint problems by disabling mods and enabling them until...
Forum: Player vs. Player 07/02/07, 11:14 PM
Replies: 26
Views: 5,091
Posted By tunah
Correlation does not imply causation. Common...

Correlation does not imply causation. Common cause in this case - feral druids were overpowered and warriors were pretty broken by comparison. This caused both the fix, and the whining.


Not huge,...
Forum: Class Mechanics 07/01/07, 9:41 PM
Replies: 1,901
Views: 473,587
Posted By tunah
Agree it's probably not much good for a warrior...

Agree it's probably not much good for a warrior (love it on my druid). But:


Worse than any fight of finite length. In 2.5 minutes you can use it 3 times.

Missing assumption is that you use the...
Forum: User Interface and AddOns 06/30/07, 8:53 AM
Replies: 2,359
Views: 540,620
Posted By tunah
Or simply have a priest body-pull a mob over...

Or simply have a priest body-pull a mob over another player, putting them in combat, then fade.

As regards rank 1 shocks, negative threat, and 'intendedness' -
* This seems comparable with rank 1...
Forum: User Interface and AddOns 06/29/07, 1:22 AM
Replies: 1,055
Views: 581,932
Posted By tunah
You almost certainly have another buggy addon...

You almost certainly have another buggy addon that is tainting your unitframes.


Add a text to the frame, position it appropriately, and set a DogTag (http://www.wowace.com/wiki/DogTag-1.0) format...
Forum: User Interface and AddOns 06/29/07, 12:51 AM
Replies: 2,359
Views: 540,620
Posted By tunah
Seems perfectly logical that you get threat from...

Seems perfectly logical that you get threat from the hit, then a feint proc for a flat 150. Having the proc somehow know about the value that triggered it doesn't seem consistent with the way procs...
Forum: Player vs. Player 06/28/07, 11:09 PM
Replies: 25
Views: 6,667
Posted By tunah
(druid) Season 2 gear for tanking, Season 1 gear...

(druid)

Season 2 gear for tanking, Season 1 gear (started late, only picked up shoulders) for pve DPS.
Forum: Public Discussion 06/26/07, 8:34 PM
Replies: 23
Views: 6,965
Posted By tunah
Wing clip shouldn't be a 'damage' attack, but...

Wing clip shouldn't be a 'damage' attack, but should break cc -> it has a small damage value that doesn't scale.
Forum: User Interface and AddOns 06/26/07, 5:53 PM
Replies: 9
Views: 1,200
Posted By tunah
You don't need nurfed for that, default...

You don't need nurfed for that, default actionbars do this (you can hide them in interface options and they still work), as does bartender3 and presumably any other bar addon.
Forum: User Interface and AddOns 06/26/07, 5:49 PM
Replies: 1,004
Views: 354,491
Posted By tunah
Yes, all damage should show up. This sounds like...

Yes, all damage should show up. This sounds like the SW_FixLogStrings issue, update to the latest recount to make sure it doesn't affect you.
Forum: User Interface and AddOns 06/26/07, 3:24 AM
Replies: 1,004
Views: 354,491
Posted By tunah
Question is how you identify procs you're...

Question is how you identify procs you're interested in.

Couple of types of procs that spring to mind:
* Self buffs - 'You gain Spell Haste'. Buffs gained in combat sounds like an interesting...
Forum: Player vs. Player 06/26/07, 3:00 AM
Replies: 27
Views: 4,537
Posted By tunah
I can hit bosses with fireballs, which is odd,...

I can hit bosses with fireballs, which is odd, because I can hit trash mobs with fireballs :p

Here's my stab at a model, based on what I've read here and by analogy/consistency with the melee combat...
Forum: User Interface and AddOns 06/25/07, 4:15 PM
Replies: 9
Views: 1,200
Posted By tunah
Stances specifically is possible, you can bind...

Stances specifically is possible, you can bind keys directly to macros using a mod (I forget the name offhand) or to a hotbar slot containing a macro. The macro would look something...
Forum: Class Mechanics 06/23/07, 4:49 PM
Replies: 73
Views: 58,946
Posted By tunah
Mystery solved?

With yellow attacks on a two roll system + my gear, hit has gone up and crit down, as expected.

No Kings
STR = 2.45
AGI = 2.52
AP = 1.00
CR = 1.67
Haste = ???
Hit = 1.72
Wdmg = 12.33
Forum: Class Mechanics 06/23/07, 4:29 PM
Replies: 73
Views: 58,946
Posted By tunah
Thanks a lot for this, I'll update to take this...

Thanks a lot for this, I'll update to take this into account.


This part I'm not convinced by. Roughly speaking, I've assumed that if you miss a yellow attack then you wait 0.7 seconds (for a 40...
Forum: Class Mechanics 06/23/07, 8:35 AM
Replies: 73
Views: 58,946
Posted By tunah
Ok, without kings i'm at STR: 2.40 AGI: 2.65 AP:...

Ok, without kings i'm at
STR: 2.40
AGI: 2.65
AP: 1.00
CR: 1.81
Haste: ???
Hit: 1.23
Weapon damage: 12.33

Yes, weapon damage is worth less than 14 because it doesn't benefit effects that explicitly...
Forum: Class Mechanics 06/22/07, 11:35 PM
Replies: 73
Views: 58,946
Posted By tunah
Of course it depends if you have kings or not,...

Of course it depends if you have kings or not, and in most situations where it matters you will. Bufferd only with kings and my own MOTW i have around 3000AP.

AGI = 2.88
STR = 2.70
AP = 1.00
CR =...
Forum: Class Mechanics 06/22/07, 3:50 AM
Replies: 73
Views: 58,946
Posted By tunah
Yup, and I model omen. If you have other things...

Yup, and I model omen. If you have other things that proc off hit, then these need to be modeled. Some classes have items that proc off misses (http://www.wowhead.com/?item=28789). The modeling for...
Forum: Class Mechanics 06/21/07, 8:01 AM
Replies: 73
Views: 58,946
Posted By tunah
I'm beginning to get the feeling you're not...

I'm beginning to get the feeling you're not reading the thread, or am I being trolled?

(Incidentally, the generally accepted best meta gem isn't there, and the second best one has the wrong stats...)
Forum: Class Mechanics 06/21/07, 2:53 AM
Replies: 73
Views: 58,946
Posted By tunah
Reassuring :D. Now here's a silly question -...

Reassuring :D.
Now here's a silly question - where can I actually find the thing?!
All I can find is links to the static gear listing, but I've got no idea what the base set of gear for this is. (If...
Forum: Class Mechanics 06/21/07, 1:25 AM
Replies: 73
Views: 58,946
Posted By tunah
So I'm not all talk, here's my current (possibly...

So I'm not all talk, here's my current (possibly broken) version

HTML (http://spreadsheets.google.com/pub?key=pgp7LKSNw1tkXAPS3YpS_PA) (read only)
XLS...
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