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Search: Posts Made By: Selmarix
Forum: Hunters 06/19/09, 8:01 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
The wording is quite clear. When you are at the...

The wording is quite clear. When you are at the hit cap, your pet will be at the expertise cap (although it is not clear if they mean the dodge or the parry cap). That fits with earlier statements by...
Forum: Hunters 06/18/09, 8:10 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
The trap changes would allow to use both a...

The trap changes would allow to use both a frost/freezing trap to get a 100% LnL chance and black arrow for the damage increase at the same time.
That can be useful in PvP and whenever there are adds...
Forum: Hunters 05/27/09, 3:27 PM
Replies: 2,816
Views: 1,940,270
Posted By Selmarix
With only readiness you get one Rapid Fire every...

With only readiness you get one Rapid Fire every 3 minutes by resetting its cooldown. With Rapid Killing in addition you wait for the rapid fire cooldown, use it and only then reset it. So you get...
Forum: Hunters 04/09/09, 11:20 AM
Replies: 561
Views: 781,285
Posted By Selmarix
The extra crit, haste and armor penetration you...

The extra crit, haste and armor penetration you would have with that much better gear would increase the value of the wolf AP buff on the hunter so likely even in that gear the wolf would be ahead.
Forum: Hunters 03/31/09, 6:04 PM
Replies: 1,237
Views: 514,596
Posted By Selmarix
According to blue posters the power of talents is...

According to blue posters the power of talents is not really dependent on how deep in the tree they are. The rule of thumb of 1% dps increase per talent point is the same for everywhere (except for...
Forum: Hunters 03/31/09, 5:58 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
As long as the percentage of the fight you spend...

As long as the percentage of the fight you spend in the execute/KS phase does not change (which it should not) the fight length has no influence on the relative power of those glyphs. Increasing the...
Forum: Hunters 03/31/09, 2:15 PM
Replies: 2,816
Views: 1,940,270
Posted By Selmarix
Do you have any proof for that DoT...

Do you have any proof for that DoT clipping?
Looking at a random WWS log it does not seem like Chimera Shot resets the tick timer of Serpent Sting. The sting ticks every 3s regardless of when the...
Forum: Hunters 03/31/09, 2:05 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
What you describe there is not diminishing...

What you describe there is not diminishing returns. It is linear scaling. If every x stat you add would increase your damage by the same y percent (add 100 super stat, double your damage), then that...
Forum: Hunters 03/31/09, 5:16 AM
Replies: 1,230
Views: 839,936
Posted By Selmarix
2.5% less dodge and parry for the attacks of your...

2.5% less dodge and parry for the attacks of your pet. There should be no parrying with your pet attacking from behind so around 2.5% more damage for your pet. Not that great but the alternatives are...
Forum: Hunters 03/31/09, 4:22 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
That math is not correct. The chance is 10% but...

That math is not correct. The chance is 10% but that is not the uptime which is closer to 50%. So around 1.5% haste on average.
If you already use the spreadsheet, it is more accurate to put a point...
Forum: Hunters 03/24/09, 11:38 AM
Replies: 1,974
Views: 880,790
Posted By Selmarix
I have not seen any capped tests but here is a...

I have not seen any capped tests but here is a test with some expertise: http://elitistjerks.com/f74/t37581-pet_management/p2/#post995193
Forum: Hunters 03/20/09, 5:37 AM
Replies: 2,816
Views: 1,940,270
Posted By Selmarix
According to the official test realm notes,...

According to the official test realm notes, Silencing Shot is no more on the global cooldown. Can someone confirm that?
It might be worth it to use Silencing Shot in a PvE rotation for around 80 dps...
Forum: Hunters 03/18/09, 1:12 PM
Replies: 2,816
Views: 1,940,270
Posted By Selmarix
How do you get 19 specials in 20 seconds?

How do you get 19 specials in 20 seconds?
Forum: Hunters 03/07/09, 6:27 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Both talented CoE and Earth and Moon are at 13%...

Both talented CoE and Earth and Moon are at 13% increased spell damage and the spell penetration effect of CoE is very rarely useful in PvE.
Forum: Hunters 03/05/09, 7:09 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
You can't make an addon like that. They removed...

You can't make an addon like that. They removed that possibility way back when using one button repeatedly to decurse the entire raid with decursive was common.

To be more exact:
What you cannot do...
Forum: Hunters 03/05/09, 7:01 AM
Replies: 357
Views: 355,321
Posted By Selmarix
You would not trade the 30 hit on gems for 30...

You would not trade the 30 hit on gems for 30 crit but instead for 30 agility which is usually better for survival than 40 crit.
Forum: Hunters 03/03/09, 11:56 AM
Replies: 2,816
Views: 1,940,270
Posted By Selmarix
While there is only one common stat on gear, both...

While there is only one common stat on gear, both kinds of haste still exist in mechanics and only the spell haste part reduces the global cooldown of spells. Both hunter shots and warrior abilities...
Forum: Hunters 02/27/09, 10:57 AM
Replies: 1,237
Views: 514,596
Posted By Selmarix
That looks like the nerf from 16% to 14% (as the...

That looks like the nerf from 16% to 14% (as the 2% reduction is 12.5% of 16%). So it is already live and no new nerf to Explosive Shot.
Forum: Hunters 02/27/09, 4:36 AM
Replies: 1,237
Views: 514,596
Posted By Selmarix
10% proc chance with 30s internal cooldown...

10% proc chance with 30s internal cooldown results in around 1 ppm.
10% proc chance on BA with its 50% uptime without internal cooldown results in around 1 ppm but with the danger of losing a proc...
Forum: Hunters 02/24/09, 12:25 PM
Replies: 1,237
Views: 514,596
Posted By Selmarix
From that screenshot it seems like you need 15...

From that screenshot it seems like you need 15 pet talent points to take either of them. So with the normal 16 talent points you can get 1 point in one of them but you need the extra 4 talent points...
Forum: Hunters 02/24/09, 11:57 AM
Replies: 1,237
Views: 514,596
Posted By Selmarix
The chance to proc Lock and Load from one Black...

The chance to proc Lock and Load from one Black Arrow is about 41% over all 5 ticks. That means about 0.8 ppm or on average 73s between each proc. If the hidden cooldown on the proc is still there,...
Forum: Hunters 02/06/09, 11:45 AM
Replies: 1,237
Views: 514,596
Posted By Selmarix
I don't quite get why that change would force you...

I don't quite get why that change would force you away from trap dancing. Right now sniper training does nothing if you trap dance but with the change you will profit from it about 2/3 of the time....
Forum: Hunters 02/06/09, 4:25 AM
Replies: 1,230
Views: 839,936
Posted By Selmarix
The 51st point BM talent will still be the same,...

The 51st point BM talent will still be the same, but the 4 pet talent points you gain from it will mean more because an additional tier is added to the pet talent trees. So while currently you can...
Forum: Hunters 02/04/09, 6:19 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
That is not unlikely. Onyxia knows a tale to tell...

That is not unlikely. Onyxia knows a tale to tell about that. A separate useful test from the same data set would be to check the minimum hit you got and comparing it with the minimum hit you should...
Forum: Hunters 02/04/09, 6:04 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Server side changes do not change the tooltip...

Server side changes do not change the tooltip (which is client side). So if Blizzard stealth nerfed it, then it will only show in actual tests, but not in the damage value on the tooltip.
Forum: Hunters 01/30/09, 2:34 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
What my numbers showed was: 1) If done perfectly...

What my numbers showed was:
1) If done perfectly timing is better than interleaving.
2) You have to hit about a 0.25s timing window (depends on haste). So your second explosive has to hit between 2s...
Forum: Hunters 01/30/09, 7:17 AM
Replies: 21
Views: 53,214
Posted By Selmarix
Comparing 2 talent points + glyph to only 2...

Comparing 2 talent points + glyph to only 2 talent points is not really fair. The usual decision is between those two variants:
1 or 2 points in Hawk + glyph and 2 points in Imp. Stings
3 or 4 points...
Forum: Hunters 01/29/09, 7:37 PM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Casting times do not push back the global...

Casting times do not push back the global cooldown. You do not wait 1.5s after your Steady Shot fires. Instead the global cooldown starts at the same time as the casting time starts so you only...
Forum: Hunters 01/29/09, 3:10 PM
Replies: 214
Views: 285,394
Posted By Selmarix
Information on some of the FIXME: Hunter's Mark...

Information on some of the FIXME:

Hunter's Mark glyph helps all hunters in the raid (as long as the hunter with the glyph and/or the talent puts up the mark).

Ranged Weapon Specialization increases...
Forum: Hunters 01/28/09, 10:57 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Using a DoT timer for that is not good, as the...

Using a DoT timer for that is not good, as the travel time of the shot varies depending on your distance so you'd need to fire the next explosive shot at different times depending on your distance to...
Forum: Hunters 01/28/09, 3:24 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
According to my calculations earlier in this...

According to my calculations earlier in this thread you have to hit a timing window that is smaller than 1/4 second to actually gain dps by timing instead of interleaving. That is quite hard to do...
Forum: Hunters 01/27/09, 8:47 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Aimed eats up the first charge, the application...

Aimed eats up the first charge, the application of Explosive the second (without any threat) so only the first tick of explosive gets applied to the tanking threat, the other two ticks give you...
Forum: Hunters 01/26/09, 7:51 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
All bosses have a certain amount of partial...

All bosses have a certain amount of partial resistance to spells that you can't reduce in any way.
Neither hit nor spell penetration help with that.
Forum: Hunters 01/26/09, 5:33 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Thanks, that should work. When you press the next...

Thanks, that should work. When you press the next Explosive Shot button right when that timer expires shot travel time and constant lag should not matter unlike the debuff timer variants.


So what...
Forum: Hunters 01/23/09, 8:08 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
Explosive Shot is a major part of Survival damage...

Explosive Shot is a major part of Survival damage so the accuracy of its frequency is quite important for the accuracy of the calculated dps.
Currently without Lock and Load the spreadsheet assumes a...
Forum: Hunters 01/23/09, 5:04 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
Ok, here is the more general calculation with...

Ok, here is the more general calculation with only considering Explosive and Steady Shot:

Rotation 1 gives an extra full rotation every 6/delay rotations.
damageR1 = (6/delay + 1) * dprR1
damageR2 =...
Forum: Hunters 01/22/09, 6:36 PM
Replies: 1,230
Views: 839,936
Posted By Selmarix
Mind that the spreadsheet does not model Savage...

Mind that the spreadsheet does not model Savage Rend correctly. It is modelled as a 10% damage increase for 30s after a Savage Rend crit instead of a 10% AP increase.
Forum: Hunters 01/22/09, 9:58 AM
Replies: 494
Views: 235,447
Posted By Selmarix
Which trap did you use? Frost trap is currently...

Which trap did you use? Frost trap is currently not effected by the cooldown.
Forum: Hunters 01/16/09, 6:11 PM
Replies: 494
Views: 235,447
Posted By Selmarix
Not increasing the SrS damage from CS would make...

Not increasing the SrS damage from CS would make the glyph pretty much worthless for MM. Increasing Srs damage from CS is not that overpowered.
Forum: Hunters 01/16/09, 10:11 AM
Replies: 166
Views: 49,217
Posted By Selmarix
LotP and the warrior equivalent Rampage are raid...

LotP and the warrior equivalent Rampage are raid wide.
Forum: Hunters 01/16/09, 10:05 AM
Replies: 494
Views: 235,447
Posted By Selmarix
That change fits the change to lifebloom and...

That change fits the change to lifebloom and scorpid poison refreshing in an earlier patch. So I am sure it is an intended change and the similar talents of other classes will be treated the same...
Forum: Hunters 01/15/09, 8:53 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
I tried to use the rotation test numbers for shot...

I tried to use the rotation test numbers for shot frequency (to get some different numbers for explosive shot frequency) but it seems like the dps calculation for the shots on the shot rotation tab...
Forum: Hunters 01/15/09, 5:17 AM
Replies: 3,246
Views: 2,498,564
Posted By Selmarix
The exact model at the moment in the spreadsheet...

The exact model at the moment in the spreadsheet is a hit roll with the physical hit cap followed by a hit roll with the spell hit cap followed by a partial resist roll assuming 24 resistance on the...
Forum: Hunters 01/12/09, 5:16 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
It is in Calculations!E32 and yes, Roar of...

It is in Calculations!E32 and yes, Roar of Recovery in E26 is missing from that sum.
Forum: Hunters 01/09/09, 8:20 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
That is part of the difficulty to model such...

That is part of the difficulty to model such effects and you will have to approximate at some point and leave out the least significant dependency (or crudely model it in a closed way).

Luckily the...
Forum: Hunters 01/08/09, 6:34 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
In ShotsPerSecondWithoutHawk you can multiply in...

In ShotsPerSecondWithoutHawk you can multiply in the set bonus speed increase as a constant and in HunterAutoDPS the damage increase using ViperUptime (that field already depends on the viper penalty...
Forum: Hunters 01/08/09, 4:25 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
Wolverine Bite max dps (due to proc dodge...

Wolverine Bite max dps (due to proc dodge frequency) is calculated but then not used to cap the skill usage frequency. That resulted in about double the dps contribution from that skill than it...
Forum: Hunters 01/07/09, 11:09 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
Raptors are that close to devilsaurs because of...

Raptors are that close to devilsaurs because of the AP proc and not because of the DoT so lack of mangle does not hurt them as much as cats.
Nonetheless I think the Savage Rend proc is a bit...
Forum: Hunters 01/04/09, 6:35 AM
Replies: 4,353
Views: 2,348,706
Posted By Selmarix
This is automatable with pretty similar code to...

This is automatable with pretty similar code to what is used for the attribute value calculations.
That code manually adds to each attribute in turn and calculates the dps difference (and...
Forum: Hunters 12/21/08, 6:45 PM
Replies: 1,974
Views: 880,790
Posted By Selmarix
The AP part for autoshot in your formula needs to...

The AP part for autoshot in your formula needs to be multiplied by weapon speed (as AP/14 is the shot dps, not the shot damage).
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