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Search: Posts Made By: Hypatia
Forum: Warriors 09/20/08, 9:32 PM
Replies: 3,508
Views: 677,068
Posted By Hypatia
The correct formula would be something like A = 1...

The correct formula would be something like A = 1 - 0.5^(a/n), where a is something like "avoidance rating", and n is how much you want to give 1/2 avoidance. Each n worth added to a gives an...
Forum: Warriors 09/20/08, 11:35 AM
Replies: 3,508
Views: 677,068
Posted By Hypatia
From the numbers I'm currently seeing, they...

From the numbers I'm currently seeing, they seriously screwed something up. Like "misplaced a decimal point" screwed something up. Unfortunate that they did it on a weekend. :l
Forum: Public Discussion 09/19/08, 1:41 AM
Replies: 477
Views: 69,240
Posted By Hypatia
The point of travel isn't to produce a timesink,...

The point of travel isn't to produce a timesink, it's to make the world feel like a *world*. The current teleport system is a reasonable balance of that with convenience.

In general, teleports are...
Forum: Public Discussion 09/18/08, 4:15 AM
Replies: 477
Views: 69,240
Posted By Hypatia
Another key thing with the various "free" portals...

Another key thing with the various "free" portals is that they generally go to places that people have already been many many times by that point in their career. And it is still to limited...
Forum: Warriors 09/15/08, 12:31 AM
Replies: 3,508
Views: 677,068
Posted By Hypatia
In which fights? Do you do this well when...

In which fights? Do you do this well when there's random raid damage flying around giving you rage (for example, on Teron Gorefiend)? Do you do this well when you're DPSing without any additional...
Forum: Public Discussion 09/04/08, 8:51 PM
Replies: 477
Views: 69,240
Posted By Hypatia
A note about realism: A lot of folks always seem...

A note about realism:

A lot of folks always seem to want the world to be more realistic. But, honestly, I don't think any of us want that in a game. We might think it's neat for a while, but after...
Forum: Public Discussion 08/25/08, 3:42 PM
Replies: 477
Views: 69,240
Posted By Hypatia
Consider the difficulty of "proper" itemization...

Consider the difficulty of "proper" itemization when you think about assigning stats to monsters and having those stats determine their level. Having levels provide a built-in "scale factor" makes...
Forum: Public Discussion 08/21/08, 6:23 PM
Replies: 10,771
Views: 2,449,455
Posted By Hypatia
During the lead up to Arthas drawing his sword, I...

During the lead up to Arthas drawing his sword, I definitely got a feeling of loneliness from Arthas. Reaching down to clear away the snow in kind of a tired, subdued way, and then sort of "Ahh,...
Forum: Warriors 08/16/08, 4:28 AM
Replies: 3,508
Views: 677,068
Posted By Hypatia
Just to be clear: Whenever anybody is saying...

Just to be clear: Whenever anybody is saying "shield spec" in this context, they mean "Shield Mastery", right? Because I could quite easily imagine some DPS warriors new to the Shield Slam scene...
Forum: Public Discussion 08/15/08, 1:27 AM
Replies: 8,188
Views: 1,903,693
Posted By Hypatia
It will be interesting to see, with this...

It will be interesting to see, with this downranking change, if Blizzard adds (or considers adding) some additional heals that fill the "niche" of downranked heals, at least a little bit. With...
Forum: Public Discussion 08/05/08, 6:42 PM
Replies: 1,901
Views: 880,950
Posted By Hypatia
I guess I feel the opposite, here. Why should...

I guess I feel the opposite, here. Why should Blizzard spend a lot of time thinking up complicated ways to make potions work when a really simple solution (you can only take one potion per "combat...
Forum: Warriors 08/04/08, 11:14 PM
Replies: 3,508
Views: 677,068
Posted By Hypatia
Isn't the "rolling" part of the impale the...

Isn't the "rolling" part of the impale the remaining total damage divided by the number of ticks in a normal Deep Wounds? That would mean that over time, this "rolling" is going to do the exact same...
Forum: Public Discussion 07/30/08, 1:19 AM
Replies: 1,901
Views: 880,950
Posted By Hypatia
Well, one thing to think about is that if...

Well, one thing to think about is that if everybody gets two specs, it's no longer rude to throw large numbers of damage-type-immune bosses at people.

While I look forward to the possibility of...
Forum: Public Discussion 07/30/08, 12:33 AM
Replies: 1,901
Views: 880,950
Posted By Hypatia
See, I think that's a reasonable thing. You have...

See, I think that's a reasonable thing. You have to make, you know, choices. Right now, the choices are too restrictive because of the way the depth of the talent trees have been extended. Having...
Forum: Public Discussion 07/29/08, 9:20 PM
Replies: 1,901
Views: 880,950
Posted By Hypatia
What if, in the world of "two specs per...

What if, in the world of "two specs per character", inscriptions were tied to one of your "spec slots"? So you'd still have a replacement issue if you wanted to try out a different inscription or a...
Forum: Public Discussion 07/29/08, 9:14 PM
Replies: 8,188
Views: 1,903,693
Posted By Hypatia
Wow. Those images make Ironforge seem so... sad...

Wow. Those images make Ironforge seem so... sad and empty. :(
Forum: Public Discussion 07/29/08, 11:45 AM
Replies: 1,901
Views: 880,950
Posted By Hypatia
On the subject of permanent vs. swappable...

On the subject of permanent vs. swappable inscriptions: I kind of like the idea of permanent inscriptions that are reasonably expensive. While we've seen that major inscriptions are going to be...
Forum: Public Discussion 07/27/08, 4:10 PM
Replies: 362
Views: 82,456
Posted By Hypatia
Hmm. I see a problem with the "completion of...

Hmm. I see a problem with the "completion of quest X implies that you killed boss Y, so Blizzard should automatically activate that achievement" line of thought. It is possible to kill these bosses...
Forum: Public Discussion 07/23/08, 3:40 PM
Replies: 362
Views: 82,456
Posted By Hypatia
Talking about the core idea of achievements, I...

Talking about the core idea of achievements, I wanted to point out a sort of "ontology of achievements". What kinds of achievements exist in other systems? Specifically for games that have *good*...
Forum: Warriors 07/15/08, 3:20 PM
Replies: 3,508
Views: 677,068
Posted By Hypatia
What Merple said, but note that the dispel can be...

What Merple said, but note that the dispel can be resisted.
Forum: Public Discussion 06/26/08, 8:54 PM
Replies: 203
Views: 72,337
Posted By Hypatia
I'm definitely considering picking one up,...

I'm definitely considering picking one up, especially since I'm playing on a Windows box again instead of a Mac. Even on the Mac, I'd occasionally screw up my password a couple of times in a row or...
Forum: Public Discussion 04/16/08, 11:32 AM
Replies: 16
Views: 3,627
Posted By Hypatia
Actually, I could imagine an MMO company...

Actually, I could imagine an MMO company investing some time in a "roguelike" (or Diabo-like, if you prefer) instance. It would actually be kind of fun to have a place you could go for a...
Forum: Public Discussion 04/15/08, 11:24 AM
Replies: 425
Views: 101,170
Posted By Hypatia
Of course, if you can keep everybody alive,...

Of course, if you can keep everybody alive, that's nice, too. I know that I wouldn't appreciate a PUG leaving me with a big fat repair bill just because I wasn't that important for DPS in P2, unless...
Forum: Public Discussion 04/01/08, 12:25 PM
Replies: 587
Views: 206,244
Posted By Hypatia
... I am kind of worried about this. 300 log...

...


I am kind of worried about this. 300 log entries is not very many, when you look at an entire raid. Since I've been depending on the Blizz combat log since the patch to look at "what killed...
Forum: Public Discussion 03/28/08, 8:45 PM
Replies: 587
Views: 206,244
Posted By Hypatia
Eh. I don't think it is true, in fact. Let's...

Eh. I don't think it is true, in fact.

Let's look at my stats. Unbuffed, I have ~26.66% dodge rate unbuffed, and 10.52% of that (199 rating) is from dodge rating. If I drop all of my dodge rating...
Forum: Public Discussion 03/28/08, 5:01 PM
Replies: 587
Views: 206,244
Posted By Hypatia
Er. What? Avoidance is linear. Unless you have...

Er. What? Avoidance is linear. Unless you have less than 20% dodge, this effect will reduce your avoidance by 25%, period. The effect doesn’t make you have 0.8 dodge for every 1 dodge you used to...
Forum: Public Discussion 03/28/08, 4:14 PM
Replies: 587
Views: 206,244
Posted By Hypatia
The fact that it's -20% dodge is really just...

The fact that it's -20% dodge is really just because all tanks can dodge, but only paladins and warriors can parry. If you look at overall avoidance numbers, bears can get pretty massive avoidance...
Forum: Warriors 03/28/08, 3:01 PM
Replies: 2,271
Views: 1,861,008
Posted By Hypatia
Anybody have any thoughts about how the Sunwell...

Anybody have any thoughts about how the Sunwell Radiance effect (http://elitistjerks.com/690666-post323.html) will impact gear choices for the Sunwell?
Forum: Public Discussion 03/28/08, 10:47 AM
Replies: 587
Views: 206,244
Posted By Hypatia
All these mentions I see of walljumping to the...

All these mentions I see of walljumping to the flayer level confuse me. I walk up the slope and then through the gap in the fence to get to the flayer area. There's nothing difficult about it, and...
Forum: Public Discussion 03/25/08, 7:07 AM
Replies: 4,393
Views: 1,575,038
Posted By Hypatia
Since it was lacking a link, here's where that...

Since it was lacking a link, here's where that text comes from:

EU WoW server status page (http://www.wow-europe.com/en/serverstatus/index.html)
Forum: Public Discussion 03/07/08, 9:46 PM
Replies: 4,393
Views: 1,575,038
Posted By Hypatia
Based on the mention of how very many Void...

Based on the mention of how very many Void Crystals are floating around, along with the "Essence of Bossname" idea above:

Another interesting idea for filling out loot tables would be to make DE...
Forum: Public Discussion 03/07/08, 3:36 PM
Replies: 161
Views: 23,549
Posted By Hypatia
This may be true, but at the same time specs...

This may be true, but at the same time specs should not be nearly as cut-and-dried as they are now. If you want to tank end-game bosses in BC as a warrior, you really need to be deep protection. If...
Forum: Public Discussion 03/07/08, 3:14 PM
Replies: 231
Views: 26,372
Posted By Hypatia
I both suspect and hope that WotLK will have a...

I both suspect and hope that WotLK will have a lot more focus on 10-mans than BC has done. Blizzard was apparently rather surprised by the popularity of Karazhan, and I think they're building on...
Forum: Public Discussion 03/07/08, 2:53 PM
Replies: 4,393
Views: 1,575,038
Posted By Hypatia
It's also worth noting that while "quest" style...

It's also worth noting that while "quest" style token-drops are mechanically really just the same as "vendor" style token drops, they feel different. The down side is that it also adds more work for...
Forum: Public Discussion 03/05/08, 4:12 AM
Replies: 161
Views: 23,549
Posted By Hypatia
Here's an example of something that would get...

Here's an example of something that would get awfully weird with free at-will respecs:

If all I have to do is zone out to respec quickly, why wouldn't I do it all the time to switch specs for...
Forum: Public Discussion 02/22/08, 3:41 AM
Replies: 153
Views: 28,445
Posted By Hypatia
It's worth noting that the place where serious...

It's worth noting that the place where serious serious nerfage is starting to hit is the waaaay earliest part of the 25-man raid game. Certainly, SSC and TK have seen their share of nerfs already,...
Forum: Public Discussion 02/16/08, 9:02 AM
Replies: 374
Views: 53,782
Posted By Hypatia
Whoa. Not quite perfect, yet. Add in the...

Whoa.

Not quite perfect, yet.

Add in the ability to create various difficult-to-practice boss effects in general.

And more importantly, the ability to press a button to cue evil cackling into a...
Forum: Public Discussion 02/15/08, 2:14 PM
Replies: 374
Views: 53,782
Posted By Hypatia
I think one key thing that should be...

I think one key thing that should be uncontroversial is that the game absolutely should provide hints to the player that theorycraft exists. Even if it's a one-line loading screen hint like "There...
Forum: Public Discussion 02/09/08, 5:13 AM
Replies: 374
Views: 53,782
Posted By Hypatia
A lot of this comes down to how your guild...

A lot of this comes down to how your guild chooses to treat the game. Somebody mentioned that the point of a game is to compete—but that’s not what I think when I think “game”. When I think about...
Forum: Public Discussion 02/08/08, 10:45 AM
Replies: 374
Views: 53,782
Posted By Hypatia
That’s why I was suggesting that changes that...

That’s why I was suggesting that changes that adjust the tenor of the fight without tremendously changing the difficulty would be better. Really making sure that all "styles" for the fight are of...
Forum: Public Discussion 02/08/08, 2:41 AM
Replies: 374
Views: 53,782
Posted By Hypatia
I think I like this as well—it doesn't address...

I think I like this as well—it doesn't address the difficulty curve issue, but it does address some of the loot table issues we all have. I’d say that the right way to handle it is to explicitly not...
Forum: Warriors 02/06/08, 1:14 AM
Replies: 2,271
Views: 1,861,008
Posted By Hypatia
Off the cuff, I'd say that gear leaves you about...

Off the cuff, I'd say that gear leaves you about 14-15% short of passive crush immunity fully raid buffed. I don't see any enchants on the gear, so maybe 12-13% short with enchants. That's quite a...
Forum: Public Discussion 11/06/07, 2:04 AM
Replies: 57
Views: 7,864
Posted By Hypatia
The holy trinity shows up in games because it's a...

The holy trinity shows up in games because it's a good design, pure and simple. Yes, any threat model is kind of weird and abstract, but that's because a smarter model is very difficult to do in any...
Forum: Public Discussion 10/27/07, 8:51 AM
Replies: 74
Views: 10,696
Posted By Hypatia
Yet another reason for me to be sad more people...

Yet another reason for me to be sad more people don’t use the Mac. It’s much easier to remember that ç is Alt-c and è is Alt-`-e on the Mac than that Alt-0231 and Alt-0232 are the same on Windows.
Forum: Public Discussion 10/22/07, 8:52 AM
Replies: 47
Views: 10,345
Posted By Hypatia
Personally, I’m one of the people who can very...

Personally, I’m one of the people who can very rarely go long on a raid night. Every single one of our raid nights is before a work day, and I play with a west-coast guild while I’m on the east...
Forum: Class Mechanics 10/03/07, 3:02 PM
Replies: 189
Views: 110,919
Posted By Hypatia
Sorry... I was a bit unclear there. We have some...

Sorry... I was a bit unclear there.

We have some very good prot pallies in my guild, so yes, I know just how good they can be, especially in terms of threat generation. What I was thinking of...
Forum: Class Mechanics 09/30/07, 3:43 PM
Replies: 189
Views: 110,919
Posted By Hypatia
My feeling is that the real goal of these two...

My feeling is that the real goal of these two changes is to make life easier for DPSing when protection and tanking when not heavily protection.

Devastate including Sunder means that protection...
Forum: Public Discussion 08/29/07, 2:24 PM
Replies: 1,104
Views: 153,791
Posted By Hypatia
To be fair, I don’t think there’s any way they...

To be fair, I don’t think there’s any way they could make changes that quickly without ruining the game. The places where changes are really needed generally require fairly massive modifications. ...
Forum: Public Discussion 08/29/07, 10:45 AM
Replies: 1,104
Views: 153,791
Posted By Hypatia
I think that’s kind of the point, Tristanian:...

I think that’s kind of the point, Tristanian: Without having a small enough group, there’s no need to choose anything at all. You just take everything you can, and throw it. Having smaller numbers...
Forum: Public Discussion 08/23/07, 10:37 AM
Replies: 1,680
Views: 522,584
Posted By Hypatia
*cry* Welcome to the world of pantsless...

*cry* Welcome to the world of pantsless tankingcraft.
Showing results 1 to 50 of 73