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Search: Posts Made By: leladax
Forum: Death Knights 09/03/09, 3:13 PM
Replies: 2,880
Views: 1,257,825
Posted By leladax
Regarding threat strictly, one can assume stat...

Regarding threat strictly, one can assume stat weighting is similar to the tree used. e.g. Blood DPS stats for threat in blood tanking. However a better job could be done if one used the simulator on...
Forum: Public Discussion 09/03/09, 10:26 AM
Replies: 877
Views: 580,155
Posted By leladax
If engine mechanics are anything near FPS games...

If engine mechanics are anything near FPS games when it gets to FPS, I can safely say networking can be directly related to end-FPS. I'm quite confident that Quake-type game engines do see direct FPS...
Forum: Death Knights 09/03/09, 7:54 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
Everyone with such questions could use the...

Everyone with such questions could use the emulator thread.
Forum: Public Discussion 09/02/09, 9:20 PM
Replies: 660
Views: 245,944
Posted By leladax
Has anyone derived the actual mechanics in...

Has anyone derived the actual mechanics in stealing agro from Faction Champions (apart from temporarily taunting or a general notion of 'doing stuff')? Do threat increases do anything (e.g. from...
Forum: Public Discussion 09/02/09, 8:54 PM
Replies: 816
Views: 317,629
Posted By leladax
*delete. wrong thread.

*delete. wrong thread.
Forum: Death Knights 09/02/09, 2:10 PM
Replies: 2,880
Views: 1,257,825
Posted By leladax
Which means an interesting minor fact is that...

Which means an interesting minor fact is that Developers actually wrote in Death Grip's tooltip the full extend of a taunt not found on the actual taunting ability: It acts like a negative spell on...
Forum: Death Knights 09/02/09, 11:04 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
Can anyone confirm it in live? I was just hitting...

Can anyone confirm it in live? I was just hitting the boss dummy with 0% extra hit and no glyph of dark command and I was only getting successes and immune for about 40-60 tries.
Forum: Death Knights 09/02/09, 10:06 AM
Replies: 2,880
Views: 1,257,825
Posted By leladax
I wouldn't easily sacrifice HP for taunting only....

I wouldn't easily sacrifice HP for taunting only. In most scenarios I'd first use Glyph of Dark Command if I'm nervous about it (maybe a good idea if twin-tanking is needed on a new boss, e.g. Gormok...
Forum: Death Knights 09/02/09, 5:28 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
I don't mean this to be rude but I know it may...

I don't mean this to be rude but I know it may sound that way: Linking DPS lists from a 25-man is of little reliability. It's hard to estimate the level of effectiveness of raid bufs offered (the...
Forum: Public Discussion 09/01/09, 7:13 PM
Replies: 816
Views: 317,629
Posted By leladax
Perhaps seeing a caster advantage, Designers...

Perhaps seeing a caster advantage, Designers tried to balance it with Biting Cold (http://www.wowhead.com/?spell=62038) to interrupt them indirectly. But if a tank actively tries to give Starlight...
Forum: Death Knights 09/01/09, 9:25 AM
Replies: 2,880
Views: 1,257,825
Posted By leladax
Many simulation setups show higher DPS with...

Many simulation setups show higher DPS with expertise. It's not just a utility advantage - such as Spell hit - if that is the case.
Forum: Death Knights 09/01/09, 7:07 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
Every on-demand talent has an inherent...

Every on-demand talent has an inherent disadvantage: It will take away points from talents that are passive and potentially help constantly, it requires proper methodology in timing of use, and it...
Forum: Death Knights 09/01/09, 4:54 AM
Replies: 2,880
Views: 1,257,825
Posted By leladax
All my simulations for several runs in several...

All my simulations for several runs in several versions of the simulator (including a 2000h one) report expertise higher. In the latest 2000h run on 1.0.7.0, it resulted in an expertise EP higher by...
Forum: Death Knights 08/31/09, 1:54 PM
Replies: 3,089
Views: 2,635,203
Posted By leladax
Core tree choices have reached a relative...

Core tree choices have reached a relative consensus with some talents open to interpretation, e.g. Rune Tap is often considered by some seriously. It is clear though that it is more open to...
Forum: Death Knights 08/31/09, 12:15 PM
Replies: 3,089
Views: 2,635,203
Posted By leladax
IMO, it depends on the person and situation. In...

IMO, it depends on the person and situation. In my current 10mans we don't have the luxury of 100 healers and we seem to survive in tanking most of the time so I usually keep cooldowns when they are...
Forum: Death Knights 08/31/09, 11:37 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
Blood is for single targets. (Will of the...

Blood is for single targets. (Will of the Necropolis is clearly for hard hitting bosses and Vampiric Blood is an excellent 'oh shit' button.)

Frost is for AOE (Unbreakable Armor can only shine with...
Forum: Public Discussion 08/31/09, 11:22 AM
Replies: 816
Views: 317,629
Posted By leladax
I agree, though beams are an advantage for ranged...

I agree, though beams are an advantage for ranged because more that 1 beams may be in range; if a nearby alternative is there, an icicle is less problematic compared to melee, who will need careful...
Forum: Death Knights 08/31/09, 6:59 AM
Replies: 2,880
Views: 1,257,825
Posted By leladax
When you have to tank massive incoming of ads...

When you have to tank massive incoming of ads (e.g. Thorim or the encounter in Halls of Stone) do you go only with Death and Decay (in reduced cooldown) and Blood Boil or do you risk it and try to...
Forum: Public Discussion 08/30/09, 9:29 PM
Replies: 816
Views: 317,629
Posted By leladax
Regarding Hodir Hard Mode

Has anyone ever seen it with a minority of melee DPSes (e.g. 2 in a 10man) to have a melee DPS advantage? It appears that melee are being limited into proccing the fireplace debufs and being less in...
Forum: Death Knights 08/30/09, 9:12 PM
Replies: 2,021
Views: 1,496,041
Posted By leladax
*deleted. I misread the OP. Apparently I'm...

*deleted. I misread the OP. Apparently I'm following the same rotation.
Forum: Death Knights 08/30/09, 2:32 PM
Replies: 1,164
Views: 766,291
Posted By leladax
It can be used for comparing pieces of gear when...

It can be used for comparing pieces of gear when the char. is beyond spell hit cap. BTW, I wouldn't actively gem for spell hit but I understand some may do it for reliability (handy if you have a...
Forum: Public Discussion 08/30/09, 1:42 PM
Replies: 326
Views: 84,885
Posted By leladax
I see your point; and BTW, it's also what...

I see your point; and BTW, it's also what enchants do partly. Alternatively, it could be limited to putting the points taken out only to other existing stats. In fact the complexity introduced makes...
Forum: Public Discussion 08/30/09, 10:40 AM
Replies: 326
Views: 84,885
Posted By leladax
The complexity introduced by reforging may have...

The complexity introduced by reforging may have led them to the idea of minimizing the number of stats offered to the players to begin with.


PS. I wonder if it occurred to them to create a simple...
Forum: Death Knights 08/30/09, 7:56 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
This may sound obvious to some, but it may have...

This may sound obvious to some, but it may have to be said. Playing in unholy presence has a predominant utility disadvantage: It's harder to produce optimal DPS rotations. Having to play faster...
Forum: Death Knights 08/29/09, 12:55 PM
Replies: 2,880
Views: 1,257,825
Posted By leladax
I realize the technical superiority of RT,...

I realize the technical superiority of RT, however it has a utility disadvantage, it not passive. This may be of course a personal preference but I prefer passive improvements to active ones unless...
Forum: Death Knights 08/29/09, 11:12 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
I'd like to address the matter of Improved Blood...

I'd like to address the matter of Improved Blood Presence after it came up n the questions thread. This thread correctly identifies it as a weak talent; however that identification comes with several...
Forum: Death Knights 08/29/09, 10:20 AM
Replies: 2,880
Views: 1,257,825
Posted By leladax
I've thought of that too and I'm not laughing at...

I've thought of that too and I'm not laughing at you; I even contemplated of using bloodworms for the same reason but that may be an overkill.

However, there's a high limitation in those methods:...
Forum: Public Discussion 08/27/09, 5:34 PM
Replies: 326
Views: 84,885
Posted By leladax
I was more thinking of a complete overhaul of the...

I was more thinking of a complete overhaul of the game on the Expansion model on its core; to put it simply: having 1 distinct game installation after a 'reset' of the expansion cycle; for the...
Forum: Public Discussion 08/27/09, 5:27 PM
Replies: 326
Views: 84,885
Posted By leladax
Was there any word on the Expansion model...

Was there any word on the Expansion model changing to a simpler model? At the 1st expansion it didn't occur to me, on the 2nd, it looked OK, but on the 3rd it is very clear that it starts looking...
Forum: Public Discussion 08/26/09, 11:07 AM
Replies: 877
Views: 580,155
Posted By leladax
Concerning Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:0065623A

I had severe crashes ending in "Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:0065623A". They could be reproduced by exiting an instance while in combat. Often, that could also make the character...
Forum: Death Knights 08/26/09, 10:24 AM
Replies: 2,880
Views: 1,257,825
Posted By leladax
It's the 2nd or 3rd time I notice someone talking...

It's the 2nd or 3rd time I notice someone talking about Algalon being hard to be tanked by DKs. It's most probably right; as a fast hitting boss it makes avoidance and block more valuable.

Noting:...
Forum: Death Knights 08/26/09, 7:05 AM
Replies: 1,164
Views: 766,291
Posted By leladax
Draenei was most probably the reason since two...

Draenei was most probably the reason since two preliminary runs returned melee hit to the top of the list and spell hit below other.
Forum: Death Knights 08/26/09, 6:03 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
The complexity of a fight is enough to even need...

The complexity of a fight is enough to even need no more than 1 hour (or maybe considerably less) on a simulator or real fight to see that loss of melee hit and loss of soft expertise will drop DPS...
Forum: Death Knights 08/26/09, 5:16 AM
Replies: 1,164
Views: 766,291
Posted By leladax
Is everything fine with 1.0.6(.0) when it goes to...

Is everything fine with 1.0.6(.0) when it goes to hit? My 1000h gave very low values to them; and melee hit lower.

EP:50 | AttackPower | 100
EP:50 | Strength | 259
EP:50 | Agility | 176
EP:50 |...
Forum: Public Discussion 08/25/09, 7:46 PM
Replies: 326
Views: 84,885
Posted By leladax
'Who gets what in loot drops' problems (that are...

'Who gets what in loot drops' problems (that are mentioned sporadically in this thread) can be safely ignored if one assumes loot tables are designed to accommodate proper percentages according to...
Forum: Public Discussion 08/25/09, 7:11 PM
Replies: 326
Views: 84,885
Posted By leladax
Defense removal brings to mind druids tanking...

Defense removal brings to mind druids tanking Thorim with resilience, and certain DPS and frost resistance items having more stamina that tanking ones. Reforging may be in part a way to convert...
Forum: Death Knights 08/25/09, 11:09 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
The spell hit cap being lower than strength in EP...

The spell hit cap being lower than strength in EP has raised some objections that are related to its utility advantage of leaving rotations intact that I'd like to address. The devastation of a...
Forum: User Interface and AddOns 08/25/09, 10:23 AM
Replies: 1,055
Views: 581,933
Posted By leladax
*deleted. wrong place.

*deleted. wrong place.
Forum: Death Knights 08/17/09, 11:09 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
This results to Stamina Gems > Avoidance Gems. I...

This results to Stamina Gems > Avoidance Gems.

I don't dispute that, at least in this argument, what I do dispute is having an Avoidance set in the first place if you are at the very basics so...
Forum: Death Knights 08/17/09, 10:41 AM
Replies: 1,164
Views: 766,291
Posted By leladax
On Trinkets with hit rating: Is their EP based on...

On Trinkets with hit rating: Is their EP based on melee special hit? In that case, in various setups it may be impossible to not overcap making their value considerably lower. A complex selection...
Forum: Death Knights 08/17/09, 10:21 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
Is anyone able to evaluate the use of UA in real...

Is anyone able to evaluate the use of UA in real gaming terms? Namely, can it be used optimally in real situations?

At the moment thinking of it theoretically: I notice on the simulator about 100...
Forum: Death Knights 08/17/09, 9:20 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
I wasn't even talking about the current argument...

I wasn't even talking about the current argument in that point. I specifically said it's off topic if we are only talking about avoidance vs stamina strictly since my main argument is related to gear...
Forum: Death Knights 08/17/09, 6:10 AM
Replies: 2,021
Views: 1,496,041
Posted By leladax
There is currently a discussion whether spell hit...

There is currently a discussion whether spell hit is more valuable than it was previously thought, so don't immediately discount it as worse than strength but IMHO, it's not going to be proved better.
Forum: Death Knights 08/17/09, 5:55 AM
Replies: 3,089
Views: 2,635,203
Posted By leladax
That's off topic since the OP clearly lists an...

That's off topic since the OP clearly lists an avoidance gear set in relation to a stamina set and this was how the argument started. If you are determined never to trade stamina for avoidance (in...
Forum: Death Knights 08/16/09, 9:06 PM
Replies: 3,089
Views: 2,635,203
Posted By leladax
I honestly don't know where that logic stems...

I honestly don't know where that logic stems from. I accept that you are gemming for stamina at any chance. I accept that you are ignoring avoidance bonuses for more stamina. I accept that stamina is...
Forum: Death Knights 08/16/09, 8:51 PM
Replies: 3,089
Views: 2,635,203
Posted By leladax
What I don’t see answered is how that ideal stat...

What I don’t see answered is how that ideal stat doesn’t bias people in choosing it also in gear sets for tanking. Surely as you imply you can’t use DPS, PVP or Mage gear in tanking but you’re going...
Forum: Death Knights 08/16/09, 7:50 PM
Replies: 1,164
Views: 766,291
Posted By leladax
^ It works accurately for the latest version of...

^ It works accurately for the latest version of the simulator for me.
Forum: Death Knights 08/16/09, 7:34 PM
Replies: 2,021
Views: 1,496,041
Posted By leladax
Also, there is the utility advantage of IT being...

Also, there is the utility advantage of IT being ranged. While it may be irrelevant to a simulator's results per se, it's realistic and a simulator imitates reality.
Forum: Death Knights 08/16/09, 1:33 PM
Replies: 2,021
Views: 1,496,041
Posted By leladax
I agree (even though I'm doubtful spell hit will...

I agree (even though I'm doubtful spell hit will be proven very critical). I'm willing to run some EP runs myself. I suggest anyone reading this topic and can spare a night's computer run, to do EP...
Forum: Death Knights 08/16/09, 1:11 PM
Replies: 2,021
Views: 1,496,041
Posted By leladax
It is devastating to the rotation at that single...

It is devastating to the rotation at that single point in time but it happens rarely. The OP has Spell Hit lower than various other stats and that seems right. Simply put: Not a good idea to gem...
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