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Search: Posts Made By: Adoriele
Forum: User Interface and AddOns 12/03/11, 2:55 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Is there an error happening? Do you have the box...

Is there an error happening? Do you have the box checked to load out-of-date addons?
Forum: User Interface and AddOns 07/10/11, 10:27 AM
Replies: 677
Views: 303,774
Posted By Adoriele
Yeah, this is what I was referring to. It may...

Yeah, this is what I was referring to. It may have to do with the project having been marked as abandoned when I uploaded the new version. In any case, it's still easy to find on WoWInterface.
Forum: User Interface and AddOns 07/05/11, 3:28 PM
Replies: 677
Views: 303,774
Posted By Adoriele
I uploaded 1.6.3 to Curse and WoWI this morning....

I uploaded 1.6.3 to Curse and WoWI this morning. I imagine that if there's something buggy for the majority of players, I'll hear about it =)

[edit] Actually, it seems to have disappeared off of...
Forum: User Interface and AddOns 07/01/11, 5:25 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Can't remember why I didn't put 1.6.2 up on...

Can't remember why I didn't put 1.6.2 up on Curse/WoWI. I'll put this version up once I get confirmation that it runs properly, though. I'm assuming it does, from Murpheos' post.
Forum: User Interface and AddOns 06/30/11, 12:55 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Quick change, so here we go. Lemme know if...

Quick change, so here we go. Lemme know if anything fails here.
Forum: User Interface and AddOns 05/01/11, 4:33 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Bah, and that was about the only thing giving me...

Bah, and that was about the only thing giving me a workable theory. I'll try a look Monday in case it's something bleedingly obvious.
Forum: User Interface and AddOns 04/29/11, 4:17 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Fixed, uploaded. Unmerging should work. If it...

Fixed, uploaded.



Unmerging should work. If it doesn't, that's unfortunately something I'm not going to be able to diagnose and/or fix, much like your first issue, as I mentioned in my earlier...
Forum: User Interface and AddOns 04/27/11, 2:35 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Okay, if someone wants to check this version and...

Okay, if someone wants to check this version and let me know if it fixes the issue, I'll upload it to WoWI and Curse.
Forum: User Interface and AddOns 04/26/11, 10:14 PM
Replies: 677
Views: 303,774
Posted By Adoriele
It's not completely impossible for me to do,...

It's not completely impossible for me to do, depending on how significant the necessary changes are, but I think the better option at this point is for me to pass the mantle on to someone else. While...
Forum: User Interface and AddOns 12/21/10, 11:36 AM
Replies: 677
Views: 303,774
Posted By Adoriele
The most recent version, from this post:...

The most recent version, from this post: http://elitistjerks.com/f32/t35477-squawkandawe/p25/#post1774380. It's not 100% (and reading back it looks like it has some debug statements that print when...
Forum: Public Discussion 12/04/10, 12:39 PM
Replies: 877
Views: 580,060
Posted By Adoriele
Levels of cache refer to how close they are to...

Levels of cache refer to how close they are to the processor in terms of components. So an L1 cache is where the processor tries to draw instructions/data from. If what it wants isn't in L1, it looks...
Forum: User Interface and AddOns 11/09/10, 1:27 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Hey guys, sorry for leaving this fallow for a...

Hey guys, sorry for leaving this fallow for a while, I've been pretty busy at work and at home. I'll try and get the final touches on the 4.0.1 fix done in the next couple days if I get a chance,...
Forum: User Interface and AddOns 10/26/10, 7:32 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Err, you can set which addons are active for each...

Err, you can set which addons are active for each character through the login screen. As well, if you turn off the GCD bar, the addon will work for other classes (you'll need to turn the GCD bar off...
Forum: User Interface and AddOns 10/20/10, 9:12 PM
Replies: 677
Views: 303,774
Posted By Adoriele
All of the options are accessible through the...

All of the options are accessible through the chat box (/saa), but no, I don't intend to build a GUI separate from the blizzard one. I really don't see a point to it, excepting perhaps that the...
Forum: User Interface and AddOns 10/19/10, 7:06 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Ah, thanks for reminding me about that. Probably...

Ah, thanks for reminding me about that. Probably won't happen until the massive overhaul, but yes I intend to support that. Lunar Shower will show stacks at that point as well.

Gibbs, I'm having a...
Forum: User Interface and AddOns 10/18/10, 12:52 PM
Replies: 677
Views: 303,774
Posted By Adoriele
This is correct. In fact, unless you've added...

This is correct. In fact, unless you've added your own bars using CustomBars.lua, it's probably best to just delete it. I should never have let it get in to an uploaded build (i.e. it should have...
Forum: User Interface and AddOns 10/16/10, 6:21 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Hahahahahahahahahah. This is wonderful, and...

Hahahahahahahahahah. This is wonderful, and hilarious, and ironic, and took me far too long, and should have been completely obvious. Remove your entries for Starsurge from CustomBars.lua, as it's...
Forum: User Interface and AddOns 10/16/10, 12:48 AM
Replies: 677
Views: 303,774
Posted By Adoriele
Ah, sorry, I guess I wasn't specific enough....

Ah, sorry, I guess I wasn't specific enough. There should be a file named for each addon. You only need to delete the one for SAA, and it won't affect any other addons.
Forum: User Interface and AddOns 10/15/10, 5:56 PM
Replies: 677
Views: 303,774
Posted By Adoriele
It should be in...

It should be in WorldOfWarcraft/WTF/Server/AccountName/CharacterName/SavedVariables.
Forum: User Interface and AddOns 10/15/10, 5:11 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Okay, just to double-check, it's printing...

Okay, just to double-check, it's printing "SquawkAndAwe: Starsurge Triggered" to chat when you press Surge after a Stars proc? If so, then yeah it's a borked internal combat log, which is really odd...
Forum: User Interface and AddOns 10/15/10, 3:07 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Right, but is there a trigger message on a Stars...

Right, but is there a trigger message on a Stars cast? If not, then I might have the trigger print in the wrong spot (though that would be odd). Not looking for the timeLeft spam that I know is only...
Forum: User Interface and AddOns 10/15/10, 2:56 PM
Replies: 677
Views: 303,774
Posted By Adoriele
I'm assuming that the report spam of time left...

I'm assuming that the report spam of time left after a proc is making it harder to see whether it's printing a trigger then. Try removing line 1932, does the trigger print?
Forum: User Interface and AddOns 10/15/10, 2:19 PM
Replies: 677
Views: 303,774
Posted By Adoriele
No listing at all for Starsurge (without SS) is...

No listing at all for Starsurge (without SS) is very very odd. It should at least be setting the flag that forces it to activate, which should prompt a single print. Will look into it. [edit]...
Forum: User Interface and AddOns 10/15/10, 1:11 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Okay, so apparently my installation of the beta...

Okay, so apparently my installation of the beta is broken, which means I'll probably be spending tonight trying to fix it. Ugh. Anyway, since I couldn't get anything tested last night, here's another...
Forum: User Interface and AddOns 10/14/10, 1:50 PM
Replies: 677
Views: 303,774
Posted By Adoriele
After looking through the log, I can't find any...

After looking through the log, I can't find any difference between a normal Surge and a Shooting-Stars-Surge, except that one occurs while the Shooting Stars buff is active (yes, we get a buff. Not...
Forum: User Interface and AddOns 10/14/10, 11:27 AM
Replies: 677
Views: 303,774
Posted By Adoriele
I'm getting the same behavior with Surge. I'm...

I'm getting the same behavior with Surge. I'm going to take a look at the combat logs and see if anything's up. Is everyone trying this on combat dummies only, or are we getting missed triggers on...
Forum: User Interface and AddOns 10/13/10, 2:43 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Is it not tracking when you miss? It should be...

Is it not tracking when you miss? It should be checking for both a miss and a damage event (and perhaps there needs to be another event to look for, absorb maybe?). Starsurge is funky, in that it's...
Forum: User Interface and AddOns 10/13/10, 1:14 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Looks like UIFrameFlashRemoveFrame() was removed...

Looks like UIFrameFlashRemoveFrame() was removed from the API sometime after 1.6.0 was developed, and replaced with UIFrameFlashStop(). Upping a fix. This also includes the fix for Kaliope's second...
Forum: User Interface and AddOns 10/13/10, 9:28 AM
Replies: 677
Views: 303,774
Posted By Adoriele
Please. Also, try deleting your savedvariables...

Please. Also, try deleting your savedvariables file, just in case it's still trying to put a tick bar up for IS and MF (tick removal was kinda hacky). Do the timers lock up when Eclipse procs...
Forum: User Interface and AddOns 10/12/10, 2:18 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Attached is the first crack at 1.6.1. Dry-coded...

Attached is the first crack at 1.6.1. Dry-coded at this point, so I'll need some testing from people if they want it tonight as I'm still tied up until tomorrow. Notable changes:

Added Starsurge -...
Forum: Druids 10/12/10, 1:00 PM
Replies: 261
Views: 227,624
Posted By Adoriele
There's an addon named SquawkHard which used to...

There's an addon named SquawkHard which used to do this. I have no idea when it was last updated (it may be up-to-date).
Forum: User Interface and AddOns 10/11/10, 3:24 PM
Replies: 677
Views: 303,774
Posted By Adoriele
How hard this is depends on how Shooting Stars is...

How hard this is depends on how Shooting Stars is implemented. I'm assuming that it just resets the cooldown when it procs - if that's the case, it would be handled automatically as the cooldowns in...
Forum: User Interface and AddOns 10/11/10, 1:17 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Good idea, and none that I'm aware of. Also,...

Good idea, and none that I'm aware of. Also, Solar Beam should be easy to implement, and Lunar Shower needs a bar (maybe). Eclipse is also going to be a lot more interesting to deal with than just...
Forum: User Interface and AddOns 10/11/10, 12:48 PM
Replies: 677
Views: 303,774
Posted By Adoriele
I appreciate the sentiment, guys, and once I get...

I appreciate the sentiment, guys, and once I get to the point where testing makes sense I'll make a version available. Right now, I'm still working on making sure frames are being created properly...
Forum: User Interface and AddOns 10/07/10, 12:48 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Update time. SAA 2.0.0 will probably not be ready...

Update time. SAA 2.0.0 will probably not be ready for patch 4.0.1, especially if it hits next week as it's predicted to. There are two paths I can take for releasing a 4.0.1 version. Either I can up...
Forum: Druids 10/01/10, 12:42 PM
Replies: 573
Views: 140,979
Posted By Adoriele
No, that's not likely to be the trade you're...

No, that's not likely to be the trade you're making. If Blizzard does what you're suggesting (hold average overall damage constant), SS crit damage will go up by 33%, turning 40k crits into 53k...
Forum: Druids 09/29/10, 2:25 PM
Replies: 573
Views: 140,979
Posted By Adoriele
Not necessarily. If Moon/Sunfire keep their...

Not necessarily. If Moon/Sunfire keep their Eclipse bonus for the full duration, then they should have approximately equal damage if you refresh just before Eclipse falls (and obviously just after it...
Forum: Druids 09/28/10, 12:07 PM
Replies: 231
Views: 81,572
Posted By Adoriele
Spellpower on periodic effects used to update...

Spellpower on periodic effects used to update dynamically. This was changed somewhere in mid-late vanilla, or early TBC, so that Resto Druids and Warlocks could pop trinkets, refresh all of their...
Forum: Druids 09/18/10, 1:10 PM
Replies: 573
Views: 140,979
Posted By Adoriele
First thoughts: - Nature's Torrent is a grossly...

First thoughts:

- Nature's Torrent is a grossly overpowered talent - it's a little overbudget even if you never proc Eclipse. Approaching 100% uptime of 15% haste for only 3 talent points is way...
Forum: Druids 09/09/10, 12:46 PM
Replies: 231
Views: 81,572
Posted By Adoriele
You missed my last point. By gaining that one...

You missed my last point. By gaining that one decision in the medium, 30-45s term, you lose a ton of decisions in the short, 5-10s term. While I can perhaps stand behind the idea that a player should...
Forum: Druids 09/09/10, 12:32 PM
Replies: 231
Views: 81,572
Posted By Adoriele
I don't know if you're on the beta, but my...

I don't know if you're on the beta, but my experiences with the rotation are anything but boring. On paper, it sounds simple - keep up both DoTs, keep Surge on cooldown (there's probably going to be...
Forum: Druids 09/09/10, 12:14 PM
Replies: 231
Views: 81,572
Posted By Adoriele
Technically, doesn't it already do this, as you...

Technically, doesn't it already do this, as you still get the benefits from Eclipse for the first spell cast once you're on the wrong side of the bar? I'm not seeing how extending/forcing this...
Forum: User Interface and AddOns 09/03/10, 3:13 PM
Replies: 677
Views: 303,774
Posted By Adoriele
No worries. Any input is good input, as it keeps...

No worries. Any input is good input, as it keeps me thinking about the project. I'm going to put pointers here for discussion on both WoWI and Curse once I upload, so hopefully it'll get a little...
Forum: User Interface and AddOns 09/03/10, 1:18 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Now, for version 2.0.0. There's no effective...

Now, for version 2.0.0.

There's no effective cooldown on Eclipse anymore, but seeing the buff duration is still worthwhile so I'll leave that part in. Still considering whether I want to also add a...
Forum: User Interface and AddOns 09/03/10, 1:15 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Okay, here's the cleaned-up version. Touched the...

Okay, here's the cleaned-up version. Touched the version numbers, removed a couple vestigial comments, and removed the things I needed to make it work with the beta (note: MF and IS had to be...
Forum: User Interface and AddOns 09/03/10, 10:27 AM
Replies: 677
Views: 303,774
Posted By Adoriele
Found the problem: I was trying to correct an...

Found the problem: I was trying to correct an issue that wasn't there. So Grow Up works as intended now. Fix is attached, but the name change on cb.lua isn't done yet so make sure you preserve yours....
Forum: Druids 09/02/10, 1:11 AM
Replies: 573
Views: 140,979
Posted By Adoriele
Starsurge looks kinda like a mini-frostbolt now,...

Starsurge looks kinda like a mini-frostbolt now, with a bit better texturing. I have a hard time believing it's the final graphic, it's fairly underwhelming. On the other hand, the new Eclipse bar...
Forum: User Interface and AddOns 08/27/10, 4:00 PM
Replies: 677
Views: 303,774
Posted By Adoriele
No, while I'm comfortable leaving a buggy feature...

No, while I'm comfortable leaving a buggy feature in once it's added (trinkets) because I missed something, I'm not okay with adding a new feature that I know doesn't work properly. It would have to...
Forum: User Interface and AddOns 08/27/10, 3:23 PM
Replies: 677
Views: 303,774
Posted By Adoriele
1.) Ha. Actually, why not just rename cb.lua to...

1.) Ha. Actually, why not just rename cb.lua to cb.txt for delivery, with instructions to name it back if you want the functionality. And since the official version has it as cb.txt, then updated...
Forum: User Interface and AddOns 08/27/10, 2:52 PM
Replies: 677
Views: 303,774
Posted By Adoriele
Awesome. Now I just need to figure out a way to...

Awesome. Now I just need to figure out a way to distribute CB.lua separately. Also, would be good to know if the curse client will remove it if someone's put it in their folder and tries to update...
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