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Posts Made By:
Zure
Forum:
Death Knights
03/01/11, 12:55 PM
Replies:
179
Death Knight: Cataclysm Simple Q & A
Views:
293,997
Posted By
Zure
You are correct as to the EXP cap still being 26...
You are correct as to the EXP cap still being 26 for those two specs. The rationale for not expertise capping is listed in the respective Unholy and Blood posts... dodged or parried yellow attacks...
Forum:
Death Knights
02/25/11, 5:01 PM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,154
Posted By
Zure
Just to build upon this: An extra 46...
Just to build upon this:
An extra 46 energy/minute gives 0.81 runic empowerment procs/minute*, which gives one extra death strike per 2.46 minutes, assuming absolutely optimal play. I am not sure...
Forum:
Rogues
02/23/11, 11:52 AM
Replies:
886
Assassination Guide for Cata [12/01/2011]
Views:
4,022,928
Posted By
Zure
Couple of things -- 1. our attack speed is quite...
Couple of things -- 1. our attack speed is quite a bit faster than you suggest. Your raid buffed MH speed is probably 1.05-1.1, depending on gear without any temporary buffs.
2. You are over...
Forum:
Death Knights
02/21/11, 11:56 AM
Replies:
830
Blood | DK endgame tanking [4.x]
Views:
2,314,154
Posted By
Zure
This is not facially unreasonable. However,...
This is not facially unreasonable. However, Runic Empowerment is worth about a 24% increase in Deathstrikes (more if you are reapplying diseases via BS/IT once a minute). That is a lot to give up. ...
Forum:
Death Knights
02/19/11, 5:43 PM
Replies:
179
Death Knight: Cataclysm Simple Q & A
Views:
293,997
Posted By
Zure
Haste is a survival stat, as it leads to more...
Haste is a survival stat, as it leads to more Deathstrikes per minute. So one should always reforge away Crit, not Haste for relevant content.
Forum:
Death Knights
11/10/10, 8:41 PM
Replies:
365
old Cataclysm DK endgame tanking [4.x]
Views:
736,700
Posted By
Zure
The primary issue is not that epidemic is...
The primary issue is not that epidemic is dramatically less valuable in a "diseaseless" (outbreak only) spec, but that if one is going diseaseless, it is because one does not think diseases...
Forum:
Death Knights
10/29/10, 1:09 AM
Replies:
365
old Cataclysm DK endgame tanking [4.x]
Views:
736,700
Posted By
Zure
I'll edit this post (and my previous) tomorrow...
I'll edit this post (and my previous) tomorrow with clearer thoughts, but you can keep 1 Blood Rune functionally always up to force UF runic empowerments while still keeping Blade Barrier up by using...
Forum:
Death Knights
10/28/10, 2:15 PM
Replies:
365
old Cataclysm DK endgame tanking [4.x]
Views:
736,700
Posted By
Zure
I've been thinking about how our tanking rotation...
I've been thinking about how our tanking rotation has changed in 4.0, and will change in 4.03, for encounters or segments of encounters where our goal is to maximize mitigation/healing. I've come up...
Forum:
Death Knights
10/13/10, 1:25 AM
Replies:
294
Unholy DPS | Cataclysm, Semi-Charmed Life
Views:
1,131,555
Posted By
Zure
I noticed this too, but was still getting used to...
I noticed this too, but was still getting used to the overall tanking mechanics so didn't bother to try and deal with it.
/cancelaura battle shout
/cast horn of winter
fixes it perhaps?
Forum:
Death Knights
10/08/10, 5:15 PM
Replies:
365
old Cataclysm DK endgame tanking [4.x]
Views:
736,700
Posted By
Zure
I think the crucial issue would be whether...
I think the crucial issue would be whether freeing up the talent points invested in diseases and PS/IT (epidemic/crimson scourge) is helpful. If you are just getting threat talents like BCB, I can't...
Forum:
Death Knights
09/28/10, 10:12 PM
Replies:
345
Cataclysm Death Knight Changes
Views:
424,627
Posted By
Zure
I've thought some about that as well. I think...
I've thought some about that as well. I think since the goal is to make threat matter, and since Icy Touch has quite a potent threat multiplier, their assumption was that we would simply IT with...
Forum:
Rogues
09/10/10, 6:37 PM
Replies:
1,422
Cataclysm Rogue Changes
Views:
606,312
Posted By
Zure
Combat's energy regen should scale almost 1:1...
Combat's energy regen should scale almost 1:1 with haste (not double dipping as was suggested above, but rather getting a 1% boost per point to the entire set of energy regen tools), while assass...
Forum:
The Dung Heap
04/11/09, 1:38 AM
Replies:
30,103
Thread of Ultimate Stupidity
Views:
1,885,967
Posted By
Zure
While I have not researched the issue in depth...
While I have not researched the issue in depth myself, I know that many moonkins are up in arms about the sub-par itemization they are looking forward to in Ulduar (spirit and hit heavy gear for a...
Forum:
Mages
04/09/09, 8:33 PM
Replies:
967
Raiding as frost
Views:
403,192
Posted By
Zure
It's starting to sound like fixing frost will be...
It's starting to sound like fixing frost will be pretty easy:
Remove the 5% scaling reduction on Frostbolt on snare immune mobs;
Modify a deep frost talent typically not used in pvp to also enhance...
Forum:
Mages
04/08/09, 5:29 PM
Replies:
967
Raiding as frost
Views:
403,192
Posted By
Zure
Has blue ever given a reason as to why they won't...
Has blue ever given a reason as to why they won't simply remove the 5% coefficient tax from frostbolt on inherently snare immune mobs?
Combine that with buffing the icelance glyph to be usable and...
Forum:
Player vs. Player
01/09/09, 7:05 PM
Replies:
274
[Warrior] PvP & Arena
Views:
217,821
Posted By
Zure
So I am to assume the people at 1800 as prot...
So I am to assume the people at 1800 as prot either ran the ladder without facing these teams (or dodged), ran the table against everyone but these teams, or played with a healer capable of offering...
Forum:
Player vs. Player
01/09/09, 6:02 PM
Replies:
274
[Warrior] PvP & Arena
Views:
217,821
Posted By
Zure
Is anyone able to kill Hpaladins/Rshaman/Rdruids...
Is anyone able to kill Hpaladins/Rshaman/Rdruids as prot? Is my warrior just not using Shield Block + Shield Slam effectively? Am I not assisting with damage sufficiently (deep resto druid)? We...
Forum:
Player vs. Player
01/09/09, 4:58 PM
Replies:
442
WotLK - Arena / PvP
Views:
128,371
Posted By
Zure
Some nice fixes are now in the pipeline, though...
Some nice fixes are now in the pipeline, though the underlying problem of damage in general being too high, and the result that stuns become incredibly powerful (since they allow damage to continue...
Forum:
Druids
12/31/08, 1:29 AM
Replies:
857
Feral questions?
Views:
398,817
Posted By
Zure
You really want two helms: one for tanking and...
You really want two helms: one for tanking and one for dpsing. Enchant and meta are very significant on the slot, and so even being a full tier behind but with those two customizations optimized...
Forum:
Mages
12/11/08, 4:25 AM
Replies:
887
Upcoming mage changes
Views:
299,093
Posted By
Zure
I believe the item designers thought that Disc...
I believe the item designers thought that Disc Priests would be using the Mp5 cloth.
Forum:
Class Mechanics
08/14/08, 4:14 PM
Replies:
4,786
[Mage] WotLK Talent Preview / Discussion
Views:
768,972
Posted By
Zure
This is true. Infected Wounds is an excellent...
This is true. Infected Wounds is an excellent example. Another is dazes that apply to bosses, such as that from shield slam.
A good point about our mobility coming at the expense of snares...
Forum:
Class Mechanics
08/14/08, 2:07 PM
Replies:
4,786
[Mage] WotLK Talent Preview / Discussion
Views:
768,972
Posted By
Zure
It seems pretty clear that TtW is currently not...
It seems pretty clear that TtW is currently not designed to be a raid buff: 1) Occam's Razor; it's more likely that a slight wording change is just that, rather than a complete revamp of the spell....
Forum:
Player vs. Player
08/13/08, 4:35 PM
Replies:
602
[Hunter] The PvP Thread
Views:
371,680
Posted By
Zure
First, enchant your gear. Yes you will be...
First, enchant your gear. Yes you will be replacing it eventually, but in the mean time it will make a *huge* difference.
Second, stay marks. As you get better, you'll need to be marksmanship to...
Forum:
Player vs. Player
08/13/08, 12:16 AM
Replies:
946
Surviving as a Priest
Views:
339,785
Posted By
Zure
You'd gain a bit of time in the crunch by...
You'd gain a bit of time in the crunch by reversing this order, as PI lowers the GCD created by PSup.
Forum:
Druids
08/12/08, 5:05 PM
Replies:
3,759
Feral talents/abilities - WotLK discussion
Views:
756,573
Posted By
Zure
Definitely good thinking -- encounter design is...
Definitely good thinking -- encounter design is the huge missing variable here. However, Safeguard + Intervene / Intercept, Hand of Freedom (which a prot pally obviously has and can be applied to a...
Forum:
Player vs. Player
08/09/08, 2:48 PM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,521
Posted By
Zure
Read the tooltip for evasion rank 2 again. It...
Read the tooltip for evasion rank 2 again. It adds 25% chance to be missed by ranged attacks. This was added some patches ago.
Forum:
Public Discussion
08/05/08, 11:01 AM
Replies:
1,117
Twinking tricks/Leveling alts
Views:
572,137
Posted By
Zure
The fastest leveling method will always depend on...
The fastest leveling method will always depend on the tools you have available to you.
For example, technically the fastest leveling method would probably be to have lvl 70 warriors/bears gather...
Forum:
Player vs. Player
08/04/08, 11:07 AM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,521
Posted By
Zure
For TBC, pretty much everyone agrees that...
For TBC, pretty much everyone agrees that JC/Enchanting is the top profession choice for BOP gems+ring enchants (this advice more or less applies to every class atm). The gain is minor but real.
Forum:
Player vs. Player
08/04/08, 11:05 AM
Replies:
1,451
[Druid] The Resto PVP Thread
Views:
431,565
Posted By
Zure
As a resto druid, +hit is an incredibly important...
As a resto druid, +hit is an incredibly important stat for me given our CC. That being said, the SBG strikes me as a fairly inefficient means of getting close to the hit cap. Activated +healing is...
Forum:
Druids
07/31/08, 3:35 PM
Replies:
3,759
Feral talents/abilities - WotLK discussion
Views:
756,573
Posted By
Zure
The Blizzard post implies that it is a buff (an...
The Blizzard post implies that it is a buff (an added tool to our arsenal). If it's a buff, that means it must not break immediately upon non-bleed damage. But in that case, isn't maim almost...
Forum:
Class Mechanics
07/31/08, 3:25 PM
Replies:
4,786
[Mage] WotLK Talent Preview / Discussion
Views:
768,972
Posted By
Zure
Incanter's Absorption seems to be a PvP talent...
Incanter's Absorption seems to be a PvP talent with an added PvE frill in that a priest can spot you a power word shield for an extra damage boost periodically (warding yourself is as others have...
Forum:
Class Mechanics
07/14/08, 6:55 PM
Replies:
4,786
[Mage] WotLK Talent Preview / Discussion
Views:
768,972
Posted By
Zure
But warlocks aren't "limited" by their mana pool,...
But warlocks aren't "limited" by their mana pool, they are balanced around it. If a warlock bolts 80% of the time a mage does, 20% life tapping, and is balanced around that (e.g, 25% more scaling...
Forum:
Druids
07/08/08, 5:07 PM
Replies:
653
Restoration WotLK Talent Preview / Discussion
Views:
188,215
Posted By
Zure
It's a bit curious that resto druids will now...
It's a bit curious that resto druids will now scale relatively poorly with spell haste, and will of course still scale poorly with spell crit despite the new crit enhancing talent. This seems to...
Forum:
Paladins
07/08/08, 11:48 AM
Replies:
1,700
The Healadin Thread
Views:
693,994
Posted By
Zure
Each point of haste haste increases your raw mana...
Each point of haste haste increases your raw mana consumption concomitantly with increased casting speed, assuming chain casting, zero latency, and cast time > 1.0 seconds.
Similarly, each point...
Forum:
Player vs. Player
06/21/08, 12:10 AM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,521
Posted By
Zure
Actually, a "free" (takes a global) magic/DoT...
Actually, a "free" (takes a global) magic/DoT removal seems like one of the strongest 51 pt talents introduced yet in my opinion. It removes snares/roots and allows restealths in addition to...
Forum:
Player vs. Player
06/13/08, 3:57 PM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,521
Posted By
Zure
Plus hit doesn't work to offset +resist talents. ...
Plus hit doesn't work to offset +resist talents. Additionally we are now hit capped on our specials versus everything but mages.
Relentless + ruthlessness is just a phenomenal talent combo --...
Forum:
Player vs. Player
06/05/08, 2:16 PM
Replies:
1,221
2v2 Arena Thread
Views:
292,884
Posted By
Zure
The problem I saw from limited play time with an...
The problem I saw from limited play time with an enhance was less the lack of an MS effect, than that enhance is best complimented by a priest for dispels, but have almost no effective way of peeling...
Forum:
Player vs. Player
06/04/08, 5:08 PM
Replies:
946
Surviving as a Priest
Views:
339,785
Posted By
Zure
Rogue/Priest is clearly the top comp for disc, as...
Rogue/Priest is clearly the top comp for disc, as a rogue can effectively peel almost anyone from you, possesses the survivability to free you to mana burn, and benefits greatly from your...
Forum:
Druids
06/04/08, 4:40 PM
Replies:
1,690
Moonkin WotLK Talent Preview / Discussion
Views:
338,908
Posted By
Zure
I agree that it's worth waiting for more...
I agree that it's worth waiting for more information before drawing any conclusions about the overall strength of imp MK aura.
One thing to consider going forward, however, is that, depending on...
Forum:
Rogues
06/04/08, 11:55 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,493,111
Posted By
Zure
All evidence points to this happening, yes. If...
All evidence points to this happening, yes. If tank gibbing is your main concern, it would technically be optimal to cancel your autoattack as a mob turns.
Forum:
Shamans
06/04/08, 11:16 AM
Replies:
1,591
How to Heal like a Pro
Views:
1,088,674
Posted By
Zure
It seems you may have omitted Kings, which turns...
It seems you may have omitted Kings, which turns the advantage into 8.8 Int. In addition to healing, Int also gives mana, of course. Over a 10 minute fight with two mana tides, 8.8 Int is worth...
Forum:
Class Mechanics
06/03/08, 3:30 PM
Replies:
4,786
[Mage] WotLK Talent Preview / Discussion
Views:
768,972
Posted By
Zure
Cool, great info -- The two lvl 75 required 2H/1H...
Cool, great info -- The two lvl 75 required 2H/1H has an ilvl of about 165, and the lvl 71 required weapon has an ilvl of 154.
Lvl 65 required dungeon blues appeared to be around ilvl 100, so...
Forum:
Player vs. Player
05/30/08, 3:31 PM
Replies:
1,221
2v2 Arena Thread
Views:
292,884
Posted By
Zure
This raises a related point I'd love to get your...
This raises a related point I'd love to get your opinion on. Is it generally more frustrating as a warrior when you intercept a priest with a lot of built up rage when they shield immediately (or...
Forum:
Player vs. Player
05/30/08, 2:55 PM
Replies:
341
New Arena Gear Rating Requirements
Views:
56,247
Posted By
Zure
Team rating is the current metric by which...
Team rating is the current metric by which Blizzard seems to want to set people apart. I was the highest rated player on my backwater server+faction for literally no more than a few days (in 2s no...
Forum:
Player vs. Player
05/30/08, 11:43 AM
Replies:
946
Surviving as a Priest
Views:
339,785
Posted By
Zure
I've found pre-refreshing PWS/Mending to be...
I've found pre-refreshing PWS/Mending to be immensely helpful against rogue teams. They'll often wait to initiate until these have faded. Try refreshing them after they hit 10 seconds (to deny sap...
Forum:
Player vs. Player
05/28/08, 6:31 PM
Replies:
1,221
2v2 Arena Thread
Views:
292,884
Posted By
Zure
whysoez Pal/War, stack sunders on war then...
whysoez
Pal/War, stack sunders on war then coordinate Earthshocks and pummel/intercepts while the shaman helps finish the warrior if possible.
Pal/Lock, have your shaman keep water shield up at...
Forum:
Player vs. Player
05/28/08, 1:01 PM
Replies:
341
New Arena Gear Rating Requirements
Views:
56,247
Posted By
Zure
I think it's worth holding off on much of this...
I think it's worth holding off on much of this speculation for a while, since we don't know what the average team will be rated midway through season 4. Currently, there seems to be a small net of...
Forum:
Player vs. Player
05/28/08, 12:34 PM
Replies:
602
[Hunter] The PvP Thread
Views:
371,680
Posted By
Zure
Rank 1 Faerie Fire is an even easier way to keep...
Rank 1 Faerie Fire is an even easier way to keep the shaman in combat without triggering water shield. I've seen successful execution of a drain strategy on the shaman and of a CC strategy on the...
Forum:
Class Mechanics
05/27/08, 1:43 PM
Replies:
484
[Enhancement Shaman]Yo!? Help me
Views:
145,404
Posted By
Zure
No one you paraphrase saying "use slow weapons"...
No one you paraphrase saying "use slow weapons" is talking about a lvl 48 using a 1H+shield. Don't worry about weapon speed: you are correct that as long as your hasted weapon speed is >1.5 seconds...
Forum:
Class Mechanics
05/27/08, 1:16 PM
Replies:
484
[Enhancement Shaman]Yo!? Help me
Views:
145,404
Posted By
Zure
Seebs, You don't seem to be considering haste...
Seebs,
You don't seem to be considering haste effects, such as flurry/lust/drums/rating. You also don't seem to be calculating WF cooldown as linked across hands.
There have been thousands of man...
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