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Search: Posts Made By: Etherealz
Forum: Mages 05/18/09, 3:44 PM
Replies: 1,054
Views: 908,461
Posted By Etherealz
On the topic of wierd first kill specs - I ended...

On the topic of wierd first kill specs - I ended up using a sort of trispec ffb build since burnout seemed to be running me oom.

Talent Calculator - World of Warcraft...
Forum: Mages 05/03/09, 2:21 AM
Replies: 1,672
Views: 1,151,991
Posted By Etherealz
You can, and should stay to a 7 stack to be...

You can, and should stay to a 7 stack to be effective on this fight. It won't kill you from 100%. Theoretically you can do an 8 stack if you're topped before the 7 fades you can jump back in.

I...
Forum: Mages 04/11/09, 6:37 PM
Replies: 932
Views: 1,728,468
Posted By Etherealz
Oversight on my part - did not see the selfish...

Oversight on my part - did not see the selfish add on. Pretend I never posted.
Forum: Mages 04/11/09, 8:09 AM
Replies: 932
Views: 1,728,468
Posted By Etherealz
Maybe this has already been mentioned and I...

Maybe this has already been mentioned and I missed it, but wouldn't dropping imp scorch be the best option for a 20/51 build given that at least one lock will have imp shadow bolt.
Forum: Mages 01/21/09, 11:54 AM
Replies: 3,728
Views: 3,451,169
Posted By Etherealz
I made a small spreadsheet yesterday before...

I made a small spreadsheet yesterday before realms came up just to try and get an idea of optimal cycles. It is by no means a complete spreadsheet but it demonstrates some mana consumption and dps...
Forum: Mages 01/21/09, 9:21 AM
Replies: 887
Views: 298,985
Posted By Etherealz
There was a 6.2k spriest parse linked in guild...

There was a 6.2k spriest parse linked in guild last night. One of the top alliance guilds, unfortunately can't remember it at the moment.

P.S. I may have forgot I had POM on that fight.
Forum: Mages 12/12/08, 9:25 AM
Replies: 1,603
Views: 1,598,726
Posted By Etherealz
I haven't done extensive testing on embrace but...

I haven't done extensive testing on embrace but it seemed to be about 1ppm.
You can squeeze at least 11s out of the 505 haste proc.

That would average to around 92 spellhaste ~= 76 dmg (for me at...
Forum: Mages 12/07/08, 2:08 PM
Replies: 1,603
Views: 1,598,726
Posted By Etherealz
As a point of reference. Wow Web Stats...

As a point of reference.

Wow Web Stats (http://wowwebstats.com/ydz61mc6khkoc?s=1150-28507)

The ultimate RNG is seen here for ffb spec.

(Yes, I know the other mage in your guild did similar dps...
Forum: Mages 12/03/08, 7:39 AM
Replies: 1,603
Views: 1,598,726
Posted By Etherealz
I could be reading it the wrong way but would it...

I could be reading it the wrong way but would it not be best to refresh living bomb over using a hot streak as well?

Both hot streak and living bomb have better damage / cast time than ffb. Hot...
Forum: The Dung Heap 11/22/08, 2:13 AM
Replies: 30,094
Views: 1,872,521
Posted By Etherealz
Pyroblast / Scorch / Fireblast / LB. 6 yards...

Pyroblast / Scorch / Fireblast / LB.

6 yards changes playstyle quite a bit on certain encounters. Must have for me.
Forum: Mages 10/03/08, 2:15 PM
Replies: 5,355
Views: 3,112,299
Posted By Etherealz
Well the problem isn't an error in modeling so...

Well the problem isn't an error in modeling so much as it is an error in generalization. It's quite obvious that different classes and specs will perform at differing levels depending on the...
Forum: Mages 10/02/08, 5:17 AM
Replies: 5,355
Views: 3,112,299
Posted By Etherealz
Undead has the best pve racials. In seriousness...

Undead has the best pve racials.

In seriousness the only mage racial that makes any recognizable difference is probably troll as far as pve is concerned. In tbc you already had hit aura from a...
Forum: Class Mechanics 09/06/08, 7:03 PM
Replies: 378
Views: 182,061
Posted By Etherealz
I'm not sure what you mean by 'bad at...

I'm not sure what you mean by 'bad at stealing'

Have one macro for setting your focus to the fury mage, and then a /stopcasting /cast [target=focus] spellsteal macro.
Forum: Mages 08/26/08, 2:33 PM
Replies: 5,355
Views: 3,112,299
Posted By Etherealz
I'm not 100% sure if dual specs will be released...

I'm not 100% sure if dual specs will be released in 3.0, but at the very least in Wotlk I think that one mage always having to have WC is not a huge deal at all. During the raid week you have 1 spec...
Forum: Mages 08/23/08, 12:19 AM
Replies: 5,355
Views: 3,112,299
Posted By Etherealz
Ultimately the testing would be done far more...

Ultimately the testing would be done far more accurately if blizzard propositioned a top end PvE player to do said testing for RDPS purposes. Lets face it here, it wouldn't be hard to get one for...
Forum: Class Mechanics 08/02/08, 12:05 PM
Replies: 4,786
Views: 768,565
Posted By Etherealz
While I agree that it could be changed a lot for...

While I agree that it could be changed a lot for the better, you must understand that it's 'worth' is not dependent on how many people are eating charges. It's still worth the same per cast. The...
Forum: Class Mechanics 07/31/08, 12:20 PM
Replies: 4,786
Views: 768,565
Posted By Etherealz
All they need to do to make it worthwhile is take...

All they need to do to make it worthwhile is take away the charges and just have it last 1 minute. 1 arcane mage would add 5-8% to spellcaster dps, that's still less than CoE.
Forum: Class Mechanics 07/29/08, 3:34 AM
Replies: 4,786
Views: 768,565
Posted By Etherealz
Does it eat only one charge though? If it does...

Does it eat only one charge though?

If it does scale with debuffs it becomes something like 9-10k dmg (non crit damage) for 1000 mana instant.
Forum: Class Mechanics 07/29/08, 2:10 AM
Replies: 4,786
Views: 768,565
Posted By Etherealz
Is there some sort of CD on focus magic. If so...

Is there some sort of CD on focus magic. If so that would only really be a personal buff, as all 50 charges would get eaten up by the raid regardless.
Forum: Class Mechanics 07/29/08, 1:59 AM
Replies: 4,786
Views: 768,565
Posted By Etherealz
Disregarding mana a little bit here: 10% haste...

Disregarding mana a little bit here:

10% haste from shaman totem
6% haste from deep arcane talent

At 33% passive spellhaste Arcane Barage + arcane blast becomes sub 3s (the debuff lasts 3s on the...
Forum: Class Mechanics 07/28/08, 1:10 PM
Replies: 4,786
Views: 768,565
Posted By Etherealz
Totem of wrath + Moonkin FF + WG (when it's up)...

Totem of wrath + Moonkin FF + WG (when it's up) Would cap elemental hit now wouldn't it (assuming it's 9%) Wouldn't really need the talent in this case.
Forum: Class Mechanics 07/20/08, 11:00 AM
Replies: 182
Views: 54,367
Posted By Etherealz
I have no source for this statement however I...

I have no source for this statement however I seem to recall vontre equating the ignites to about 20% free damage with ~40% buffed critrate and a constant 'roll range' fireball. That's more than the...
Forum: Class Mechanics 07/17/08, 2:57 PM
Replies: 182
Views: 54,367
Posted By Etherealz
The most important cooldown to time around your...

The most important cooldown to time around your ~2.09s fireball periods is combustion. Beyond that it's hard to say, but if using your skull in conjunction results in more periods like this then...
Forum: Class Mechanics 07/17/08, 8:43 AM
Replies: 182
Views: 54,367
Posted By Etherealz
The dot has no effect on the ignite, but for that...

The dot has no effect on the ignite, but for that matter you can clearly see the extra ignites on all the logs posted - it's not some sort of average gain, it's just an extra tick that shouldn't be...
Forum: Class Mechanics 07/08/08, 7:57 AM
Replies: 378
Views: 182,061
Posted By Etherealz
Sunde: The issue is not 12 spell damage vs 5...

Sunde: The issue is not 12 spell damage vs 5 haste 6 spell, or 12 spell damage vs 10 int - I think 12 spell damage is the better choice in a RED socket. However when considering the option of the...
Forum: Class Mechanics 05/30/08, 8:21 AM
Replies: 378
Views: 182,061
Posted By Etherealz
Frostbolt and EP are still bugged as of 2.4,...

Frostbolt and EP are still bugged as of 2.4, thusly you only need 3 points in arcane focus and should shoot for 126 hit (without a shaman - since ur alliance)
Forum: Class Mechanics 05/28/08, 3:36 PM
Replies: 729
Views: 217,859
Posted By Etherealz
So essentially the use is as any other trinket...

So essentially the use is as any other trinket with the catch that you can't move. It's not like you plan to move when popping trinkets of course, but certain fights do call for it from time to...
Forum: Class Mechanics 05/23/08, 3:05 PM
Replies: 729
Views: 217,859
Posted By Etherealz
I agree with you that it isn't practical to roll...

I agree with you that it isn't practical to roll JC for 2 spelldamage, however if you wanted to be "perfect" you would. There's a good chance I'm wrong on the JC neck, although I remembered reading...
Forum: Class Mechanics 05/23/08, 11:51 AM
Replies: 729
Views: 217,859
Posted By Etherealz
That is exactly what is being referred to...

That is exactly what is being referred to saphirox.
Forum: Class Mechanics 05/23/08, 10:15 AM
Replies: 729
Views: 217,859
Posted By Etherealz
I believe the pendant of sunfire no longer...

I believe the pendant of sunfire no longer requires 350 jc (unless it's not included on wowhead / wowdb) and you can use the JC gems when you are not a jewelcrafter. If you wanted to be 'completely...
Forum: Class Mechanics 05/22/08, 1:58 PM
Replies: 729
Views: 217,859
Posted By Etherealz
It would be convenient if you had a second one...

It would be convenient if you had a second one drop next week to test that. On a side note perhaps the buff has a hidden refresh within the circle - as in some sort of pulse which would refresh the...
Forum: Class Mechanics 05/22/08, 1:16 PM
Replies: 729
Views: 217,859
Posted By Etherealz
I believe the m'uru trinket is also on a 90s...

I believe the m'uru trinket is also on a 90s timer now, although I have no source for that at the moment. If that is so it would be quite a bit more convenient to time with 3 min cooldowns...
Forum: Class Mechanics 05/22/08, 1:12 PM
Replies: 729
Views: 217,859
Posted By Etherealz
It's not a shared buff, but it is still better...

It's not a shared buff, but it is still better than HSH.

And in end game setups 1 dmg ~= 0.8 haste hence why dmg gems and haste gems are a wash in terms of dps in a sunwell setup with dmg being...
Forum: Class Mechanics 05/22/08, 12:52 PM
Replies: 5
Views: 1,853
Posted By Etherealz
spell hit =...

spell hit = (base+spelldmg*coef)*mult1*mult2*mult3

CoE / misery are considered multipliers
Forum: Class Mechanics 05/22/08, 12:34 PM
Replies: 729
Views: 217,859
Posted By Etherealz
Hex in pretty much every scenario. The only...

Hex in pretty much every scenario.

The only possible time the haste pvp trinket would surpass it would be if it would tip you to around 684 passive haste for static bugged- extra ignites.
Forum: Class Mechanics 05/22/08, 10:52 AM
Replies: 729
Views: 217,859
Posted By Etherealz
Again, that is using sunfire robes and is correct...

Again, that is using sunfire robes and is correct for a tailor.
Forum: Class Mechanics 05/22/08, 10:40 AM
Replies: 729
Views: 217,859
Posted By Etherealz
The comparison I made was NOT using sunfire...

The comparison I made was NOT using sunfire chest, and i just noticed in my original post I said spellfire. Also, if you have an elemental shaman the shoulder setup is again superior due to hit cap.
Forum: Class Mechanics 05/22/08, 7:50 AM
Replies: 729
Views: 217,859
Posted By Etherealz
Since the new pieces off of Kil'jeaden have been...

Since the new pieces off of Kil'jeaden have been datamined (the ones with warlock / firemage stats) I thought I would run a complete check of which of the 5 old t6 pieces to keep. My comparison was...
Forum: Class Mechanics 05/20/08, 11:28 PM
Replies: 4,786
Views: 768,565
Posted By Etherealz
Ab - AB - barage even with 50% haste would...

Ab - AB - barage even with 50% haste would work.

0: barrage
1: AB
2: AB
3:barrage
4:AB
etc
Forum: Class Mechanics 05/16/08, 3:11 AM
Replies: 378
Views: 182,061
Posted By Etherealz
I found that our druids weren't really in need of...

I found that our druids weren't really in need of innervate on the fights which I play arcane. The feral wasn't using his at all and the resto druid just wasn't mana potting. I made the offer to...
Forum: Class Mechanics 05/13/08, 11:10 AM
Replies: 729
Views: 217,859
Posted By Etherealz
You are correct in that peaks exist in the haste...

You are correct in that peaks exist in the haste scale in relation to icey veins.

You can start a 9th hasted fireball at ~ 1 haste (assuming absolutely 0 fireball latency)
10th at ~198 haste
11th at...
Forum: Class Mechanics 05/10/08, 7:46 PM
Replies: 729
Views: 217,859
Posted By Etherealz
If we're talking about mobs being tanked by a...

If we're talking about mobs being tanked by a protection paladin - I'm very confident you can hit every mob every time with a drangon's breath. The cone is in fact much larger than you might think,...
Forum: Class Mechanics 05/09/08, 4:56 AM
Replies: 729
Views: 217,859
Posted By Etherealz
First of all, you have to drop coldsnap to do the...

First of all, you have to drop coldsnap to do the empowered arcane missiles build. Second thing is the GCD capping at 1s, which is approached relatively quickly with arcane blast (especially inside...
Forum: Class Mechanics 05/05/08, 10:02 PM
Replies: 729
Views: 217,859
Posted By Etherealz
You calculated dps for a 5 minute fight. M'uru...

You calculated dps for a 5 minute fight. M'uru has a 10 minute enrage timer.
Forum: Class Mechanics 05/05/08, 4:34 PM
Replies: 729
Views: 217,859
Posted By Etherealz
All you need to do to test it, and it's been said...

All you need to do to test it, and it's been said before, is to make a script / g15 macro that sends a low rank fireball at set intervals. Since 2.4 I've had the most consistancy with 2.08s
Forum: Class Mechanics 05/03/08, 10:02 PM
Replies: 729
Views: 217,859
Posted By Etherealz
I think it's potentially more powerful than a...

I think it's potentially more powerful than a skull if I'm understanding the effects properly. The circle increases dmg / healing by 320 for everyone inside it. If that's the case my assumption is...
Forum: Class Mechanics 05/03/08, 9:21 PM
Replies: 729
Views: 217,859
Posted By Etherealz
http://static.mmo-champion.com/mmoc/images/news/20...

http://static.mmo-champion.com/mmoc/images/news/2008/april/skmuruloot.jpg

Mu'ru trinket confirmed 54 haste passive
New caster ring without hit might change some people's setups.
Forum: Class Mechanics 05/01/08, 10:16 PM
Replies: 729
Views: 217,859
Posted By Etherealz
Somebody mentioned the prospect of weapon...

Somebody mentioned the prospect of weapon swapping and while on the topic of the permanent free ignites I thought I would bring this to the table:

At 363 haste + icey veins = 2.03s fireball
At 730...
Forum: Class Mechanics 05/01/08, 6:13 PM
Replies: 729
Views: 217,859
Posted By Etherealz
The gear itself to get the roll range is not...

The gear itself to get the roll range is not really that suboptimal. The only extra piece I would pick up is the Gloves. If you can achieve the rating for the weapon (not that tough with RMP) then...
Forum: Class Mechanics 05/01/08, 6:00 PM
Replies: 729
Views: 217,859
Posted By Etherealz
Assuming this mu'ru trinket indeed has haste on...

Assuming this mu'ru trinket indeed has haste on it You would still be able to reach passive rolling without the weapon (with drums up) I believe (although suboptimally - all quick lionseye)

The...
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