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Posts Made By:
Skiace
Forum:
Shamans
07/11/09, 2:43 AM
Replies:
394
[Enhancement] 3.2 Changes
Views:
242,018
Posted By
Skiace
Some of us with less-than-stellar tanks could...
Some of us with less-than-stellar tanks could certainly pull before 3.1 when Spirit Weapons was melee only.
Forum:
Shamans
06/25/09, 5:15 AM
Replies:
394
[Enhancement] 3.2 Changes
Views:
242,018
Posted By
Skiace
except that they've already acknowledged that...
except that they've already acknowledged that shaman have low hp and are buffing base hp in 3.2.
Forum:
Shamans
06/23/09, 6:00 PM
Replies:
394
[Enhancement] 3.2 Changes
Views:
242,018
Posted By
Skiace
With the long duration, if the proc rate is 50%...
With the long duration, if the proc rate is 50% like we've seen in the past on totems, we may finally have a pve totem that's better than pvp options.
Forum:
The Dung Heap
06/16/09, 5:53 AM
Replies:
30,104
Thread of Ultimate Stupidity
Views:
1,886,219
Posted By
Skiace
then maybe you should look here instead:...
then maybe you should look here instead: http://elitistjerks.com/f47/t20765-shaman_enhancement/
Forum:
Shamans
06/03/09, 6:14 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
I'm not sure how this relates to the post you...
I'm not sure how this relates to the post you quoted. In that post I again linked a previous thread, and summarized the conclusions that we as a community came to at the time. I did not post sim...
Forum:
Shamans
05/30/09, 2:03 AM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
If you go back and read the old thread around the...
If you go back and read the old thread around the post I linked, (http://elitistjerks.com/f79/t27014-enhancement_wotlk_talents_spells_discussion/p142/#post948831) you'll see that not only did this...
Forum:
Shamans
05/29/09, 6:35 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
I was going to bring up this exact point. There...
I was going to bring up this exact point. There were pages of discussion on this when the castrandom macro cropped up. Some good discussion on the topic around this post:...
Forum:
Shamans
05/28/09, 5:39 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
This week was my first with the totem, so being...
This week was my first with the totem, so being conscious of it I probably favored Lava Lash a bit more than I should.
Here's what I found for uptimes on what we cleared Tuesday:
Razorscale -...
Forum:
Shamans
05/27/09, 4:49 AM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
Benifits of slow weapons for enhance: -WF...
Benifits of slow weapons for enhance:
-WF shenanigans
-More MW procs due to ppm mechanics interaction with SS/LL
-Harder hitting SS/LL because these attacks are not normalized like rogue/warrior...
Forum:
Shamans
05/25/09, 3:37 AM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
The dps and speed on these weapons are identical....
The dps and speed on these weapons are identical. What makes you think a higher top end (and correspondingly lower low end) on one weapon would result in higher dps over time?
Forum:
User Interface and AddOns
05/22/09, 5:59 AM
Replies:
201
Shadowed Unit Frames
Views:
123,866
Posted By
Skiace
*removed* Great mod so far, feels like just what...
*removed*
Great mod so far, feels like just what I need out of a UF and nothing I don't.
Forum:
Shamans
05/20/09, 4:06 AM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
Not since 3.1 when Sated was changed to a 10...
Not since 3.1 when Sated was changed to a 10 minute debuff. The default combat length for the sim is 5 minutes anyway.
Forum:
Shamans
05/18/09, 4:20 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
Common sense and experience? The sim gives you a...
Common sense and experience? The sim gives you a direction to go for idealized/baseline situations. For example, if a trinket with a passive proc like the Mirror of Truth sim'd out as very close...
Forum:
Shamans
04/25/09, 5:05 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
I noticed a minor UI issue with food buffs that...
I noticed a minor UI issue with food buffs that might be nice to change. Namely, they don't get taken into account in the info box warnings, although when you run the sim they are clearly working...
Forum:
Shamans
04/22/09, 7:09 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
All this talk about moving the sim to Java is...
All this talk about moving the sim to Java is great from a multi-platform perspective, but isn't that what Yo's old sim was? That took forever to run compared to the current EnhSim. Several posters...
Forum:
Public Discussion
04/16/09, 10:21 PM
Replies:
816
Ulduar
Views:
317,669
Posted By
Skiace
I think we ran into this last night, and he...
I think we ran into this last night, and he completed the Tantrum then shut down immediately.
Forum:
Public Discussion
04/16/09, 4:24 PM
Replies:
816
Ulduar
Views:
317,669
Posted By
Skiace
So it is my understanding that Flame Leviathan...
So it is my understanding that Flame Leviathan has a ramping hard mode like Sarth. Does the hard mode loot work the same way? Do you get 1 hard mode item for leaving 1 tower up and more for leaving...
Forum:
Shamans
03/25/09, 2:38 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
If the best PvE offhand comes from arena, people...
If the best PvE offhand comes from arena, people will raise hell. That was a big enough problem back in early TBC but with the imbalances in the current arena plus the addition of rating...
Forum:
Shamans
03/24/09, 8:33 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
I did look at the link and I saw no offhand above...
I did look at the link and I saw no offhand above ilvl213 that were slower than 1.8 which is why your typo confused me further. What's the point in taking note of a new lvl200 2.6 OH when we already...
Forum:
Shamans
03/24/09, 6:39 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
3.2speed OH maces??
3.2speed OH maces??
Forum:
User Interface and AddOns
03/20/09, 12:44 PM
Replies:
297
ShockAndAwe (formerly DisqoDice)
Views:
97,669
Posted By
Skiace
I could have sworn it was as long as the mw bar...
I could have sworn it was as long as the mw bar but I haven't messed with it in awhile. Thanks for the heads up.
Forum:
User Interface and AddOns
03/20/09, 2:20 AM
Replies:
297
ShockAndAwe (formerly DisqoDice)
Views:
97,669
Posted By
Skiace
On that note, why doesn't the GCD bar adhere to...
On that note, why doesn't the GCD bar adhere to this rule?
Forum:
Shamans
03/19/09, 2:41 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
It's roughly a +20% bonus to your Lightning Bolt...
It's roughly a +20% bonus to your Lightning Bolt damage, which is around a 2.5% dps gain overall. How much more precise to we need do be?
Forum:
Shamans
03/02/09, 7:25 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
Can we cut it out with all these halfassed...
Can we cut it out with all these halfassed "tests" of wf? If you legitimatly suspect that the procrate or the cooldown has changed or is bugged, record a combat log and share some concrete evidence...
Forum:
Shamans
03/01/09, 8:19 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
100 hits is no where near a sufficiently large...
100 hits is no where near a sufficiently large sample size to draw any meaningful conclusions.
Forum:
Shamans
03/01/09, 6:34 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
If you wanted to check the wf cooldown for haste...
If you wanted to check the wf cooldown for haste scaling, you should use a combat log parser to identify the shortest time between procs. This is how the initial cooldown lenth was pinned down from...
Forum:
Shamans
02/26/09, 12:39 PM
Replies:
1,186
[Enhancement] 3.1 changes - new rules in place
Views:
487,786
Posted By
Skiace
others: Warrior Fury is -2% dodge for 2 points,...
others: Warrior Fury is -2% dodge for 2 points, DK blood is 6 expertise for 3 points.
Forum:
Shamans
02/22/09, 12:32 AM
Replies:
194
[Enhancement] OH Weapon Choices
Views:
114,250
Posted By
Skiace
This is a short-sighted view. Yes you are...
This is a short-sighted view. Yes you are correct that at current end-game gear levels, the two setups are roughly equal. However it is already clear that FT/FT scales better, and thus pushing into...
Forum:
Shamans
02/20/09, 7:56 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
The sim obviously represents ideal conditions...
The sim obviously represents ideal conditions which you never reach in game. On fights like Patchwerk I've gotten within a couple hundred dps of the sim at times, but that fight is too short to be...
Forum:
Shamans
02/19/09, 3:53 AM
Replies:
328
Enhancement Glyphs a numeric comparison
Views:
421,600
Posted By
Skiace
What makes you think there will be any change to...
What makes you think there will be any change to the WF glyph (or FT scaling) in the next patch when there's been zero response from Blizzard on the topic thus far? If we can verify this now, it...
Forum:
Shamans
02/19/09, 12:53 AM
Replies:
194
[Enhancement] OH Weapon Choices
Views:
114,250
Posted By
Skiace
More anecdotal evidence for FT/FT: I ran...
More anecdotal evidence for FT/FT: I ran Infection Repulser/Webbed Death tonight for the last few fights in Nax. It was a sloppy night so the only clean fight I have was Saph, and I topped the...
Forum:
Shamans
02/09/09, 4:01 PM
Replies:
328
Enhancement Glyphs a numeric comparison
Views:
421,600
Posted By
Skiace
That's not really the issue. It's a scaling...
That's not really the issue. It's a scaling problem.
Forum:
Shamans
02/09/09, 3:51 PM
Replies:
328
Enhancement Glyphs a numeric comparison
Views:
421,600
Posted By
Skiace
All solved if they limit WF to main hand only in...
All solved if they limit WF to main hand only in addition to fixing the FT scaling. Again, a solution people have been suggesting here since wrath beta at least.
Forum:
Shamans
02/09/09, 3:01 PM
Replies:
328
Enhancement Glyphs a numeric comparison
Views:
421,600
Posted By
Skiace
FT is too much damage when it scales improperly,...
FT is too much damage when it scales improperly, i.e. fast weapons right now. Proper tuning of the spellpower coefficient as SentinalBorg and many others have suggested would normalize FT damage at...
Forum:
Shamans
02/05/09, 4:31 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
Yes, I do remember reading the discussion about...
Yes, I do remember reading the discussion about it. I was pointing out to qid that it's not just him; I suppose I should have pointed him towards the posts on haste.
Forum:
Shamans
02/05/09, 3:49 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
I've gotten negative haste values recently. Try...
I've gotten negative haste values recently. Try playing with the base haste in your input and see what comes out. I definitely think there's some discontinuities in the value of haste coming out of...
Forum:
The Dung Heap
01/13/09, 3:18 PM
Replies:
14
The opportunity cost of waiting for a better ability
Views:
4,092
Posted By
Skiace
Simulation has suggested this to be the case for...
Simulation has suggested this to be the case for Enhancement shaman as well. Even using core abilities in the "worst" order of priority can be as little as a 1% (or less) dps loss over the optimal...
Forum:
Shamans
01/09/09, 4:21 PM
Replies:
65
[Enhancement] Weapon Enchants
Views:
101,744
Posted By
Skiace
I thought the whole point of the armor debuff was...
I thought the whole point of the armor debuff was to push people away from using the enchant in PvP. Is -5% enough to do that still?
Forum:
Shamans
12/26/08, 2:36 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
There is value in slower weapons, which is why a...
There is value in slower weapons, which is why a lower dps slow weapon can be similar to a higher dps fast weapon. Additionally, there has been some discussion lately that the sim is overvaluing...
Forum:
Shamans
12/26/08, 1:37 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
You're talking about 4501 vs 4503 vs 4505. ...
You're talking about 4501 vs 4503 vs 4505. That's a difference of less than 0.1% between all 3 weapons, and is likely well within the RNG range of the sim. Those 3 setups are functionally identical...
Forum:
Shamans
12/15/08, 4:25 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
Faster weapons: -increased static shock...
Faster weapons:
-increased static shock procs
-better FT scaling
Slower weapons:
-higher SS/WF/LL damage
-higher flurry uptime (because SS/WF proc but don't consume flurry)
-more MW procs (ppm...
Forum:
Shamans
12/08/08, 2:58 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
If you'd actually read my initial post, you'd see...
If you'd actually read my initial post, you'd see how mana-related stats can easily give negative EP values just from RNG fluctuations.
Forum:
Shamans
12/07/08, 3:39 PM
Replies:
25
Healing as Elemental / Enhancement
Views:
11,420
Posted By
Skiace
I'd argue that Enhance is a better spec for this...
I'd argue that Enhance is a better spec for this offheal/emergency healing role than Elemental even. As enhance, I can throw an instant heal out with every Maelstrom Weapon stack if I want to. It...
Forum:
Shamans
12/07/08, 3:33 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
I have had int EP show up as less than 1, and...
I have had int EP show up as less than 1, and even negative with both kings and Mental Dexterity selected. The issue is negative values from mana etc as tukez pointed out.
Forum:
Shamans
12/07/08, 11:52 AM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
Shouldn't the ep value of int never be lower than...
Shouldn't the ep value of int never be lower than 1.0, or 1.1 with kings?
I understand that what's happening is the sim takes a run with more mana and due to the RNG can come up with a lower dps...
Forum:
Shamans
12/03/08, 3:38 PM
Replies:
2,763
EnhSim, DPS simulator
Views:
761,990
Posted By
Skiace
The other aspect missing from this is that slower...
The other aspect missing from this is that slower weapons result in more MW procs. All in all, this is the reason you should use the sim to test possible weapon upgrades, because it's just so much...
Forum:
Class Mechanics
12/03/08, 3:23 PM
Replies:
106
Is melee hit cap really 9%?
Views:
151,964
Posted By
Skiace
While interesting, this doesn't affect raiding...
While interesting, this doesn't affect raiding Enhance shaman very much because even after the yellow cap, +hit is still the best stat until the spell hit cap.
Forum:
Shamans
12/02/08, 3:15 PM
Replies:
17
Rawr.Enhancement
Views:
26,090
Posted By
Skiace
On a more enhance-specific note, the weapon...
On a more enhance-specific note, the weapon filters are fairly worthless at the moment. A lot of fast daggers and caster weapons show up. This is probably a result of the need for closed-form...
Forum:
Shamans
12/02/08, 1:57 PM
Replies:
17
Rawr.Enhancement
Views:
26,090
Posted By
Skiace
I was tooling around with this last week, and the...
I was tooling around with this last week, and the thing that bothered me was the way it lists gems in gear upgrades. (I realize this is likely a Rawr issue not a Rawr.Enh issue) The default seems...
Forum:
Shamans
12/01/08, 3:28 AM
Replies:
1,605
Shaman: Simple Questions/Simple Answers
Views:
1,003,781
Posted By
Skiace
But Malan had the courtesy not to phrase it like...
But Malan had the courtesy not to phrase it like that.
I was around when people in the megathread started trying the /castrandom macros, as well as when we sim'd it and found the worst priority of...
Showing results 1 to 50 of 329
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