Advertise Here
Disable Ads
Elitist Jerks
»
Search Forums
Search Results
Username
Remember me?
Password
Page 1 of 2
1
2
>
Showing results 1 to 50 of 56
Search took
0.01
seconds.
Search:
Posts Made By:
Ungeir
Forum:
Public Discussion
09/10/09, 12:34 PM
Replies:
660
Crusader's Coliseum - Gladiatorial Combat Without the Annoyance of Arenas
Views:
245,924
Posted By
Ungeir
On champions (normal mode 10 and 25, and hardmode...
On champions (normal mode 10 and 25, and hardmode 10 - haven't done hardmode 25 yet) we pretty much ignore cc. We have an interrupter on each healer. Everyone else just focuses on burning down first...
Forum:
Public Discussion
08/02/09, 10:46 AM
Replies:
262
Yogg-saron
Views:
133,298
Posted By
Ungeir
Yes I have seen this a couple of times - there...
Yes I have seen this a couple of times - there are a number of bugs related to being targeted right as you enter the brain room. Not much you can do about it. It's rare enough that there's no real...
Forum:
Public Discussion
05/08/09, 9:15 AM
Replies:
10,771
World of Warcraft - Lore & Storyline discussion [SPOILERS]
Views:
2,449,675
Posted By
Ungeir
I believe the vision of Lordaeron's L morphing...
I believe the vision of Lordaeron's L morphing into a red flame on a white background refers to the Scarlet Crusade/Onslaught.
The last one with the mountains must refer to a future event.
Forum:
Public Discussion
04/22/09, 4:43 AM
Replies:
816
Ulduar
Views:
317,600
Posted By
Ungeir
A very persistant guild could gear up an extra...
A very persistant guild could gear up an extra raidforce (of probably alts), and do several Algalon runs per week, to speed up the learning process and/or allow for more experimentation. I'd be...
Forum:
Public Discussion
04/16/09, 4:03 AM
Replies:
1,901
The WotLK profession thread
Views:
881,112
Posted By
Ungeir
Purely anecdotal, but we had runed orbs dropping...
Purely anecdotal, but we had runed orbs dropping from both bosses we downed in Uld25 last night, as well as a BS pattern from the first.
Glyph Mastery books were already being sold in trade chat...
Forum:
Public Discussion
11/28/08, 7:33 AM
Replies:
900
WotLK: Naxxramas
Views:
394,261
Posted By
Ungeir
We managed down him again (10-man Razuvius)...
We managed down him again (10-man Razuvius) without the Understudies being so dangerously low on health. It turned out to be the Understudy transitions being executed wrong. Basically they were...
Forum:
Public Discussion
11/27/08, 3:24 AM
Replies:
900
WotLK: Naxxramas
Views:
394,261
Posted By
Ungeir
How much raid dps do people put out normally on...
How much raid dps do people put out normally on Instructor Razuvius in the 10-man version? We don't really have much trouble with any other fights than this one, but we have had a scarily high number...
Forum:
Public Discussion
10/13/08, 11:10 AM
Replies:
107
Optimization and the Dual Spec Feature
Views:
37,104
Posted By
Ungeir
Healthstones will be unique regardless of...
Healthstones will be unique regardless of talenting.
I can see where people are coming from regarding pvp vs pve dualspecs - while it might be true that some guilds will require both specs to be...
Forum:
Public Discussion
10/09/08, 6:48 PM
Replies:
259
Sunwell Plateau - Destroyer of guilds
Views:
62,800
Posted By
Ungeir
Recruitment is a big factor. It was a major part...
Recruitment is a big factor. It was a major part in killing the Sunwell guild I was in shortly after we downed Brutallus - the classic cycle of underskilled/geared people joining and then causing...
Forum:
Public Discussion
10/09/08, 4:16 AM
Replies:
8,188
Wrath of Lich King Stuff (was 'Blizzcon' thread)
Views:
1,903,902
Posted By
Ungeir
I'd argue that TBC went live prematurely as well....
I'd argue that TBC went live prematurely as well. The raid instances were untuned and/or unfinished. Quests linking instances and providing lore were missing due to time constraints. Class balance...
Forum:
Public Discussion
09/26/08, 7:56 PM
Replies:
133
So you want to start a raiding guild, do ya?
Views:
67,056
Posted By
Ungeir
I've been in a couple of guilds that have managed...
I've been in a couple of guilds that have managed to work with very tight rosters (I think one was 28 people for a very long time), and it's certainly doable. However you have the following...
Forum:
Public Discussion
09/25/08, 6:59 AM
Replies:
73
25-man Tier loot purchased w/Badges, problems and solutions?
Views:
17,188
Posted By
Ungeir
Well, with tiered badges it's not really possible...
Well, with tiered badges it's not really possible to stockpile badges for future content.
We discussed this issue as well (dkp bought Tier pieces vs badge bought), but with a slightly different...
Forum:
Public Discussion
09/16/08, 9:44 AM
Replies:
989
Automated Guild Progress Ranking
Views:
250,654
Posted By
Ungeir
Apologies for the thred necromancy, but does...
Apologies for the thred necromancy, but does anyone know what happened to wowprogress.com? It seems to have vanished. Would be a shame if they'd had to shut it down, as it was quite useful for...
Forum:
Public Discussion
09/01/08, 12:46 PM
Replies:
116
Player Balance: An Inherent Flaw?
Views:
15,620
Posted By
Ungeir
That is exactly what Blizzard is doing now. They...
That is exactly what Blizzard is doing now. They even said as much, when answering why raid content wasn't in the alpha/beta for WotLK yet.
I encourage you to go read up on medieval warfare if you...
Forum:
Public Discussion
09/01/08, 8:42 AM
Replies:
116
Player Balance: An Inherent Flaw?
Views:
15,620
Posted By
Ungeir
Yes, that is true. Taken to the extreme one could...
Yes, that is true. Taken to the extreme one could have PvE raid-dropped item unequippable in arenas - and PvP items unequippable in raid instances. This has been done to some extent with consumables...
Forum:
Public Discussion
09/01/08, 8:02 AM
Replies:
116
Player Balance: An Inherent Flaw?
Views:
15,620
Posted By
Ungeir
It's also debatable whether it's an MMORPG at...
It's also debatable whether it's an MMORPG at all. And it certainly isn't anywhere near WoW in success - from what I've read it certainly isn't a cash cow for NCSoft. I also wouldn't say it has an...
Forum:
Public Discussion
09/01/08, 3:06 AM
Replies:
116
Player Balance: An Inherent Flaw?
Views:
15,620
Posted By
Ungeir
I disagree. A focus on PvP balancing makes it...
I disagree. A focus on PvP balancing makes it harder to balance for PvE, and vice versa, assuming the following is proper PvE Balance:
* All classes should be equally desireable for endgame PvE, in...
Forum:
Public Discussion
06/13/08, 6:46 AM
Replies:
8
Sub Classes: Proposed Implementation
Views:
3,049
Posted By
Ungeir
This is a silly and useless idea tbh. It would...
This is a silly and useless idea tbh. It would break balance in a million different ways. You should stop the arm chair game designing, or at least keep it to the official suggestions forum, which is...
Forum:
Public Discussion
05/09/08, 7:33 AM
Replies:
8,188
Wrath of Lich King Stuff (was 'Blizzcon' thread)
Views:
1,903,902
Posted By
Ungeir
Well, they also said they considered adding a...
Well, they also said they considered adding a mechanism where 10-mans are only available once the 25-man has been cleared on the server. If they do this - cutting edge guilds will not be able to do...
Forum:
Public Discussion
05/09/08, 3:33 AM
Replies:
8,188
Wrath of Lich King Stuff (was 'Blizzcon' thread)
Views:
1,903,902
Posted By
Ungeir
Well, if the 10/25 man versions don't share reset...
Well, if the 10/25 man versions don't share reset timers - then we'll probably see guilds doing both versions every week - which could lead to issues reminiscent of the 10/25 problems at the...
Forum:
Public Discussion
04/26/08, 3:28 AM
Replies:
4,068
The WWS Thread
Views:
641,016
Posted By
Ungeir
Drums are not a trinket.
Drums are not a trinket.
Forum:
Public Discussion
04/16/08, 9:42 AM
Replies:
16
Instances and their philosophy
Views:
3,627
Posted By
Ungeir
Well there isn't really much to discuss. It's a...
Well there isn't really much to discuss. It's a discussion that's been done to death. Non-instanced non-trivial/non-levelling content comes with it's own problems: monopolization of spawns, inability...
Forum:
Public Discussion
04/01/08, 1:45 PM
Replies:
587
2.4 Patch Notes and Undocumented Changes
Views:
206,249
Posted By
Ungeir
Regarding Arena queue times (2v2): On patch day,...
Regarding Arena queue times (2v2):
On patch day, on Emerald Dream EU (Blackout battlegroup), queue times were measured in seconds. However, normal battlegrounds had insane lag, to the extent they...
Forum:
Public Discussion
03/27/08, 7:44 AM
Replies:
587
2.4 Patch Notes and Undocumented Changes
Views:
206,249
Posted By
Ungeir
My wife was doing prospecting last night and...
My wife was doing prospecting last night and actually commented on this, too. Purely anecdotal, but she got many more blues than the average. Most of were talasites, tho :(
Forum:
Public Discussion
02/19/08, 7:45 PM
Replies:
4,393
2.4 PTR and Patch Notes
Views:
1,575,096
Posted By
Ungeir
I'm not saying people shouldn't care. I actually...
I'm not saying people shouldn't care. I actually wrote that I understand why they care. I remember the rush of server firsts, so yeah I can imagine world firsts are entirely awesome. But just because...
Forum:
Public Discussion
02/19/08, 5:51 PM
Replies:
4,393
2.4 PTR and Patch Notes
Views:
1,575,096
Posted By
Ungeir
The PTR is a much bigger 'threat' to the validity...
The PTR is a much bigger 'threat' to the validity of world firsts than most other factors imho. It gives guilds who manage to transfer over (which can at times be a challenge) and who take the time...
Forum:
Public Discussion
02/19/08, 3:13 PM
Replies:
4,393
2.4 PTR and Patch Notes
Views:
1,575,096
Posted By
Ungeir
Yes, but I think this fascination is as much with...
Yes, but I think this fascination is as much with wanting to see whatever loot dropped, or what the next boss looks like. With the stage of datamining we've reached, where the loot tables and boss...
Forum:
Public Discussion
02/19/08, 3:09 PM
Replies:
4,393
2.4 PTR and Patch Notes
Views:
1,575,096
Posted By
Ungeir
We also still have to see how the final tuning of...
We also still have to see how the final tuning of the first three bosses end up on live. It might be that the gate opening event (with or without the population scaling implemented) will not be the...
Forum:
Public Discussion
02/19/08, 2:47 PM
Replies:
4,393
2.4 PTR and Patch Notes
Views:
1,575,096
Posted By
Ungeir
Easy now, don't go slinging shit at me for...
Easy now, don't go slinging shit at me for voicing my opinion. You know jack about me, stop assuming what I know and where I've been.
I said it won't matter to 'most' guilds. Yes it will matter to...
Forum:
Public Discussion
02/19/08, 10:29 AM
Replies:
4,393
2.4 PTR and Patch Notes
Views:
1,575,096
Posted By
Ungeir
I highly doubt they would do this. What would be...
I highly doubt they would do this. What would be the point of the opening event, if guilds could get access merely by petition? They obviously want this to be a server-wide effort among high-end...
Forum:
Public Discussion
06/20/07, 9:01 AM
Replies:
119
SSC/TK: How many Hunters?
Views:
17,432
Posted By
Ungeir
As a BM hunter - using superior mana oil and mana...
As a BM hunter - using superior mana oil and mana pots (don't even have to be on every CD), it most certainly is possible to be at 99% dmg output for extended periods of time. It does not require...
Forum:
Public Discussion
06/16/07, 5:24 AM
Replies:
1,036
Hunting Hunters...
Views:
138,906
Posted By
Ungeir
I agree in principle - SS is an overpowered...
I agree in principle - SS is an overpowered talent. But atm it is needed because without it hunter damage is just not good enough, due to the issued everyone has already mentioned. It's good because...
Forum:
Public Discussion
06/16/07, 4:18 AM
Replies:
248
2.1.2 #Many raid items have had their art improved. (other 2.1.2 stuff as well)
Views:
67,596
Posted By
Ungeir
The fact that she's a dagger rogue.
The fact that she's a dagger rogue.
Forum:
Public Discussion
06/15/07, 7:22 PM
Replies:
248
2.1.2 #Many raid items have had their art improved. (other 2.1.2 stuff as well)
Views:
67,596
Posted By
Ungeir
A lot can be solved by having effects/procs on...
A lot can be solved by having effects/procs on weapons, that are sphere (PvE/PvP) specific.
For instance:
A caster weapon which has an effect that reduces incoming healing on target by X% (for...
Forum:
Public Discussion
06/15/07, 7:09 PM
Replies:
248
2.1.2 #Many raid items have had their art improved. (other 2.1.2 stuff as well)
Views:
67,596
Posted By
Ungeir
I don't buy the "inverseness" - argument. Ie it...
I don't buy the "inverseness" - argument. Ie it used to be that you had to pve to pvp - now you have to pvp to pve = hence fair. That reeks of bitterness more than anything.
Blizz has stated they...
Forum:
Public Discussion
06/15/07, 6:52 PM
Replies:
248
2.1.2 #Many raid items have had their art improved. (other 2.1.2 stuff as well)
Views:
67,596
Posted By
Ungeir
Quite funny to read you post, Kyth. That is...
Quite funny to read you post, Kyth. That is exactly how my wife feels about it as well. She does arena pvp to get weapons to optimize her raid performance, but she sure doesn't enjoy arenas at all. I...
Forum:
Public Discussion
05/04/07, 4:55 AM
Replies:
1,243
New PTR Patch, Changes Listed:
Views:
299,442
Posted By
Ungeir
It's due to the glancing changes. Most high-end...
It's due to the glancing changes. Most high-end melee weapons got a nerf.
Forum:
Public Discussion
04/25/07, 10:33 AM
Replies:
666
Actual 2.1 Patchnotes
Views:
203,445
Posted By
Ungeir
I'm pretty sure the vials from Vashj have been...
I'm pretty sure the vials from Vashj have been changed to be a drop for everyone in the raid - I believe it was in a hotfix or 2.1 patchnotes.
Forum:
Public Discussion
04/12/07, 11:12 AM
Replies:
870
2.10 profession preview
Views:
138,586
Posted By
Ungeir
I don't think the arena is such a big success at...
I don't think the arena is such a big success at all. I think they had anticipated a higher popularity. From seeing the same few people at the arena masters and seeing hordes of people at the 5 man...
Forum:
Public Discussion
04/12/07, 9:40 AM
Replies:
870
2.10 profession preview
Views:
138,586
Posted By
Ungeir
There's a very simple explanation for the...
There's a very simple explanation for the disparity between arena "ez-mode" epics and pve: content consumption.
PvP is what some like to call 'player-made' content - I think it's a stupid way to...
Forum:
Public Discussion
03/30/07, 11:30 AM
Replies:
445
Vashj is dead, long live Vashj
Views:
89,178
Posted By
Ungeir
As for the theories on high turnover at Blizzard...
As for the theories on high turnover at Blizzard complicating things - take a look at: http://www.blizzard.com/jobopp/.
That's a very massive recruitment effort they have going there. I know they...
Forum:
Public Discussion
03/30/07, 5:01 AM
Replies:
445
Vashj is dead, long live Vashj
Views:
89,178
Posted By
Ungeir
I think it's very probable the time was spent...
I think it's very probable the time was spent doing 5-mans. I don't think they have a hard raid team/5man team split.
Forum:
Public Discussion
03/21/07, 6:39 PM
Replies:
236
PvP Balancing and the (adverse) effects on PvE endgame
Views:
21,181
Posted By
Ungeir
I want a gear gap back... between different tiers...
I want a gear gap back... between different tiers of progression, not between playstyles - I don't care about that at all, really, as long as the challenge/effort vs reward ratio is maintained...
Forum:
Public Discussion
03/21/07, 1:41 PM
Replies:
49
Official Blizzard attunement chart
Views:
8,000
Posted By
Ungeir
No, I don't think so. I think they expect new...
No, I don't think so. I think they expect new raiders to learn the necessary skills in 5-mans, heroic 5-mans, Karazhan and the finally at Maulgar. Doing these is easily within reach of the 'casual'...
Forum:
Public Discussion
03/21/07, 12:04 PM
Replies:
503
Gruul, Shatter, and You
Views:
105,450
Posted By
Ungeir
No. A would hit B for 2250 B would hit A&C for...
No.
A would hit B for 2250
B would hit A&C for 2250
C would hit B for 2250
Forum:
Public Discussion
03/20/07, 3:44 PM
Replies:
236
PvP Balancing and the (adverse) effects on PvE endgame
Views:
21,181
Posted By
Ungeir
No, but raids should provide a meaningful gear...
No, but raids should provide a meaningful gear progression as part of that experience, just like pvp, small-scale instancing, and everything else in an item-centric game should.
I am not saying...
Forum:
Public Discussion
03/20/07, 11:31 AM
Replies:
236
PvP Balancing and the (adverse) effects on PvE endgame
Views:
21,181
Posted By
Ungeir
I most certainly disagree. For an item-centric...
I most certainly disagree. For an item-centric game like WoW to (almost) do away with gear progression at max level, changes the game *a lot*. I don't think that because the past had bad itemization...
Forum:
Public Discussion
03/17/07, 12:09 PM
Replies:
236
PvP Balancing and the (adverse) effects on PvE endgame
Views:
21,181
Posted By
Ungeir
The main issue I was trying to raise was not...
The main issue I was trying to raise was not whether 5-man pve, raid pve or pvp should dominate or drive the game.
The issue is that the approach to pvp balance which Blizzard has chosen is to...
Forum:
Public Discussion
03/16/07, 11:18 AM
Replies:
236
PvP Balancing and the (adverse) effects on PvE endgame
Views:
21,181
Posted By
Ungeir
For many items, and with the introduction of...
For many items, and with the introduction of stats like resilience, it is indeed the case that parallel gear progressions paths can exist. But for other items, specificially dps items, and...
Forum:
Public Discussion
03/16/07, 11:12 AM
Replies:
236
PvP Balancing and the (adverse) effects on PvE endgame
Views:
21,181
Posted By
Ungeir
That is true - it will only be for a subset of...
That is true - it will only be for a subset of items, weapons especially I reckon.
I still do not like the fact that at the moment, we seem to have pvp item balance drive pve item balance. This...
Showing results 1 to 50 of 56
Page 1 of 2
1
2
>
Contact Us
Privacy Policy