Advertise Here
Disable Ads
Elitist Jerks
»
Search Forums
Search Results
Username
Remember me?
Password
Page 1 of 4
1
2
3
>
Last »
Showing results 1 to 50 of 182
Search took
0.02
seconds.
Search:
Posts Made By:
Ashere
Forum:
Rogues
05/19/09, 8:08 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
For a while I had some rather crappy trinket...
For a while I had some rather crappy trinket which had an on-use ability to heal myself. The heals could crit, and they procced HaT back then.
Has anyone seen whether this behaviour is still in...
Forum:
Rogues
04/27/09, 10:37 AM
Replies:
76
The Major Armor debuff
Views:
53,363
Posted By
Ashere
Especially while regularly target switching, a...
Especially while regularly target switching, a rogue throwing a 1 CP Expose, which has the full effect but just for a shorter duration is probably better.
For longer fights, the question is what...
Forum:
Rogues
03/11/09, 9:28 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
I'm sorry, but I'm one of probably many more...
I'm sorry, but I'm one of probably many more rogues who enjoy Subtlety being raid viable again. And I'm not talking about TBC trispec, but about the time even before that, when the question was...
Forum:
Rogues
03/10/09, 10:34 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
If you think it's just changing the...
If you think it's just changing the combo:finisher ratio, then you're missing out on some things. My keyboard layout change radically eversince I got HaT.
Hemo moved from <2> to an easy to reach...
Forum:
Public Discussion
03/08/09, 6:40 AM
Replies:
2,072
The icy art of making gold
Views:
1,158,637
Posted By
Ashere
Making gold is basically a matter of being on...
Making gold is basically a matter of being on your toes, and know the alternatives you could fall back to.
For example, I KNOW I can make 100G an hour by doing dailies easily. Never mind the 25...
Forum:
Rogues
03/06/09, 12:24 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Yes and no. There's always a situation where spec...
Yes and no. There's always a situation where spec X outperforms spec Y, even while it's basically farther from optimal. We've had those discussions here ages ago already, in a thread called...
Forum:
Rogues
02/28/09, 8:23 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
It happens on some encounters, but in a raid...
It happens on some encounters, but in a raid situation there's usually more armor penetration/reduction going on than just Serrated Blades. Sunders etc., ArP on equipment to name a few. While...
Forum:
Rogues
02/28/09, 8:01 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
What Malavai was getting to was that it basically...
What Malavai was getting to was that it basically does boil down to the extra CP generation.
Energy is not an issue here really. It's your CP generation combined with your Global...
Forum:
Rogues
02/27/09, 9:33 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
While it's undeniably good to have that 10%...
While it's undeniably good to have that 10% haste, haste is slightly less important as a stat for a HaT build than it is for a Mutilate or Combat build. Simply because increasing the amount of white...
Forum:
Rogues
02/23/09, 7:47 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
Just picked up something from the blue tracker...
Just picked up something from the blue tracker regarding both Shiv and Poison Procs:
World of Warcraft - English (NA) Forums -> Shiv build prevailing... Again...
Forum:
Rogues
02/21/09, 7:28 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
Rogues that never PvP will probably use their...
Rogues that never PvP will probably use their second spec for some farming build which may or may not have some situational use in raids (seeing how little difference specs make in raid at the...
Forum:
Rogues
02/11/09, 5:17 AM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
The idea is to maintain your xS/yR rotation...
The idea is to maintain your xS/yR rotation intact, and weave in a zE only when applicable. If at any one time you don't have the time/energy/CP's to weave in your zE while keeping the xS/yR part...
Forum:
Rogues
02/09/09, 7:57 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
First of all, RS was a must have talent before...
First of all, RS was a must have talent before TBC already. It is a core mechanism, but for some reason Blizz wants it to stay talented. I personally see no problem with that, it's a mechanism that...
Forum:
Rogues
02/08/09, 8:05 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
Because, being able to buff yourself up on a...
Because, being able to buff yourself up on a bleeded target allows you to switch to another target while still having the buff itself. Or similarly, target a boss, get the buff, then use FoK because...
Forum:
Player vs. Player
02/05/09, 10:12 PM
Replies:
69
[Anti-Rogue] How to handle Muti/Prep
Views:
27,472
Posted By
Ashere
That would've been either an undocumented change...
That would've been either an undocumented change or the hunter calling his pet back. Hunters have been notorius for sending pets after rogues from max viewing distance since the early days of WSG,...
Forum:
Rogues
02/05/09, 8:47 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
On all accounts: no. - A HaT rogue does not...
On all accounts: no.
- A HaT rogue does not require raid stacking, it requires raid sorting, which is still a different mechanism. Raid stacking is the practice of requiring specific classes and...
Forum:
Rogues
02/05/09, 1:33 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
791,992
Posted By
Ashere
It's not that haste is bad in the negative sense....
It's not that haste is bad in the negative sense. Haste is just bad by comparison, if you consider the other possible stat allocation.
The addition of Haste to the Combat tree is a very interesting...
Forum:
Rogues
02/04/09, 8:45 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,365
Posted By
Ashere
http://elitistjerks.com/f78/t37183-pocket_guide_wo...
http://elitistjerks.com/f78/t37183-pocket_guide_wotlk/ is a long but good place to start reading.
There is no such thing as a must-have amount of +hit, but generally, Combat rogues stop gemming for...
Forum:
Rogues
02/04/09, 8:19 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
My main reason for Ambush is it's instant damage,...
My main reason for Ambush is it's instant damage, which gets transfered to the tank immediately through TotT, though reduced by 50% from ShS, but Garrote would suffer the same penalty.
This is...
Forum:
Rogues
02/03/09, 10:01 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
There are quite some HaT rogues who also have...
There are quite some HaT rogues who also have Shadowstep. In their case, Ambush could be a prefered opener since they can be on the target the exact same moment that the tank is, and since Ambush can...
Forum:
Player vs. Player
02/02/09, 9:49 PM
Replies:
183
Wintergrasp
Views:
96,607
Posted By
Ashere
I'm hearing more and more people about the timer...
I'm hearing more and more people about the timer reduction from the southern towers being too much. If the attacking faction is too much smaller compared to the defending faction, it basically means...
Forum:
The Dung Heap
02/01/09, 7:12 AM
Replies:
30,098
Thread of Ultimate Stupidity
Views:
1,876,131
Posted By
Ashere
They are fake without doubt. 1) They are too...
They are fake without doubt.
1) They are too detailed and there are too many for this stage of 3.1 development
2) They only involve buffs, not a single counter-ballance
2.1) For example, it is...
Forum:
Rogues
01/27/09, 7:50 PM
Replies:
308
Problem-solving rogue issues
Views:
80,422
Posted By
Ashere
I just noticed the very same post, and since he...
I just noticed the very same post, and since he mentioned gamechanging, I can only think of Sunder/EA as well. However, if he means a unique melee debuff, he has to be talking about Hermorrhage. I'm...
Forum:
Rogues
01/24/09, 1:40 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
If the group is sorted right, then you won't have...
If the group is sorted right, then you won't have to use any combobuilders too often, which means hemorrhage (which usually goes with this build simply because it's a low-energy attack) won't be used...
Forum:
Rogues
01/23/09, 1:15 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Something that I've been thinking over: Sooner or...
Something that I've been thinking over:
Sooner or later, one way or another, Combat and Muti should catch up to HaT. No matter if it's through talent/abillity reballancing or by implementing new...
Forum:
Rogues
01/22/09, 2:45 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
-Arcane Mages (each seperate hit of Arcane...
-Arcane Mages (each seperate hit of Arcane Missiles may crit and add CP's for example)
-Holy Paladins (the ones that stick to high crit and FoL)
-Arms/Fury warriors, except the TG ones, though those...
Forum:
Rogues
01/21/09, 5:13 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Basically the same was said in Vanilla, but about...
Basically the same was said in Vanilla, but about Assassination, which was -the- PvP tree (since good hemo weapons were out of reach for most people, while those who had access to them basically...
Forum:
Rogues
01/20/09, 5:14 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,365
Posted By
Ashere
With clearing trash taking as much time as...
With clearing trash taking as much time as killing bosses and people still regularly dying on trash (probably as much as on boss fights if we exclude full wipes), yes trash fights do matter. It's...
Forum:
Rogues
01/16/09, 8:05 PM
Replies:
308
Problem-solving rogue issues
Views:
80,422
Posted By
Ashere
The part I personally like about this suggestion...
The part I personally like about this suggestion is not just that it's a minor mostly PvE buff. It's a minor buff that's more effective to Mutilate and especially Combat rogues than it is for HaT....
Forum:
Rogues
01/16/09, 7:53 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
With all due respect, I don't think we'll see 3...
With all due respect, I don't think we'll see 3 rogue/2BM groups that often, or if we do, for that long a time.
For one, HaT scales horribly with weapons.
Then there's the thing that other rogues...
Forum:
Rogues
01/15/09, 11:05 AM
Replies:
1,647
Pocket Guide to WOTLK (Updated for 3.3)
Views:
5,169,441
Posted By
Ashere
It seems that Blizz intends to make Ambush-builds...
It seems that Blizz intends to make Ambush-builds and specifically Shadowdancing more viable with this change. The very minor Lethality nerf would only apply to Ambush.
Garrote is unaffected since...
Forum:
Rogues
01/15/09, 8:09 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Hunters may the most ideal groupmates of a HaT...
Hunters may the most ideal groupmates of a HaT rogue, there are other classes and specs that are very nearly as good.
DK's, Mages, Warriors to name a few. And yes, there are even some healers that...
Forum:
Rogues
01/12/09, 8:07 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
While an overflow reservoir for combopoints seems...
While an overflow reservoir for combopoints seems nice, especially for HaT and Muti specs, it'd take a lot of the RNG out of playing these specs. Many people, though especially in PvP, see RNG as a...
Forum:
Rogues
01/09/09, 1:43 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Actually, only the 4 other members of your group,...
Actually, only the 4 other members of your group, since those are the only ones whos crits actually feed you CP's. For the rest, they'll take advantage of the same raidbuffs you do.
But what would be...
Forum:
Rogues
01/07/09, 4:58 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Yes, HaT might not be your thing. But calling it...
Yes, HaT might not be your thing. But calling it "dead" or whatever might be a bit beside the truth. A concious setup of party members will bring HaT very close to what it is now.. And I don't see a...
Forum:
Rogues
01/07/09, 2:25 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
There is the occasional wws of solo-HaT, which...
There is the occasional wws of solo-HaT, which means the bug is not an issue, but I do agree that there's little theorycrafting going on here.
-We have a good idea of some classes/specs that benefit...
Forum:
Rogues
01/02/09, 9:14 PM
Replies:
308
Problem-solving rogue issues
Views:
80,422
Posted By
Ashere
On poisons (scaling): I see no problem at all...
On poisons (scaling):
I see no problem at all with Combat and Sub rogues preferring Wound poison over Instant poison. It's a fair trade off in my opinion, either focus more on poison damage, aka go...
Forum:
Rogues
12/30/08, 7:23 AM
Replies:
389
State of Rogues
Views:
91,582
Posted By
Ashere
Not really every change. -A modification to +hit...
Not really every change.
-A modification to +hit conversions, buffs and penalties would hardly affect PvP, simply because the hitcap for a player of your own level is lower than the hitcap for a...
Forum:
Rogues
12/25/08, 2:02 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
No, the amount of crits overtime may be less on...
No, the amount of crits overtime may be less on slow weapons, the percentage of crits will be identical, the percentage of crit damage within your white damage is therefor also identical. Within a...
Forum:
Rogues
12/24/08, 1:25 AM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,365
Posted By
Ashere
It's based on your stats at the moment of...
It's based on your stats at the moment of application.
Forum:
Rogues
12/16/08, 9:52 PM
Replies:
389
State of Rogues
Views:
91,582
Posted By
Ashere
Rogues aren't in a horrible shape, but we're not...
Rogues aren't in a horrible shape, but we're not really optimal either. But some mechanics that seem to be pretty core to wow as a whole seem to make it hard to keep us up.
-Weaponry: rogues rely...
Forum:
Rogues
12/12/08, 11:09 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
1. It is 1 CP per second per party member,...
1. It is 1 CP per second per party member, Ghostcrawler explained as much on the US forums. Higher CP generation per partymember per second has been seen, but this is probably due to lag and some...
Forum:
Rogues
12/12/08, 10:55 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Exactly my thought, since it means a difference...
Exactly my thought, since it means a difference of throwing an Evisc once every 2 seconds to once every second. I think it's a good rough estimate, but some part is missing in this segment of the...
Forum:
Rogues
12/09/08, 1:00 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Sorry, but no, it has happened before that...
Sorry, but no, it has happened before that different realms turned out to be running on different patches of the WoW software.
In addition, there are definitely differences in OS patches between the...
Forum:
Rogues
12/08/08, 5:41 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
Base weapondamage doesn't matter for Eviscerates....
Base weapondamage doesn't matter for Eviscerates. If you were to have a dagger with 1-2 damage, but for the rest the same stats (36 agi, 37 crit and 98 AP), you would be able to eviscerate a mob for...
Forum:
Rogues
12/08/08, 5:27 AM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,365
Posted By
Ashere
Short answer: yes. Long answer: The difference...
Short answer: yes.
Long answer:
The difference between Mutilate and Combat lays with whether a mob is Murderable or not, and also depends largely on the players' skill for Mutilate to keep up...
Forum:
Rogues
12/07/08, 5:08 AM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
On top of that DT doesn't give a Combo Point on...
On top of that DT doesn't give a Combo Point on crit. Something the developers seem to have prevented on purpose. Interesting detail on top of that: FoK does give Combo Points on crit, and those who...
Forum:
Rogues
12/05/08, 1:19 PM
Replies:
1,402
Deep Subtlety: Thread and Spec Necromancy
Views:
903,447
Posted By
Ashere
As for the WWS's, the thing we're mostly...
As for the WWS's, the thing we're mostly interested in is the amount of abilities that can crit that each class/spec puts on the table during a given timeframe. White DPS can easily be worked out...
Forum:
Rogues
12/04/08, 12:05 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,365
Posted By
Ashere
Thunderlips had way more Hemorrhages, this would...
Thunderlips had way more Hemorrhages, this would suggest (s)he had to generate more CP's him/her self, and thus was probably in another group.
And yes, a HaT rogue might pull off a lot more...
Forum:
Rogues
12/04/08, 9:55 AM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,365
Posted By
Ashere
As others have stated: it's too much work (for...
As others have stated: it's too much work (for now) to get models for HaT. This also means it's pretty hard to give definite guides on gemming and even on gearing.
Strong estimates we have for...
Showing results 1 to 50 of 182
Page 1 of 4
1
2
3
>
Last »
Contact Us
Privacy Policy