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Search: Posts Made By: Groggan
Forum: Death Knights 10/27/11, 2:01 PM
Replies: 212
Views: 209,636
Posted By Groggan
This I think is what Blizzard will have to do to...

This I think is what Blizzard will have to do to make Blood Tap at all attractive. They'll likely also have to play with the number of required Blood Charges to control the power of it.

Basically,...
Forum: The Dung Heap 02/14/11, 2:30 PM
Replies: 30,098
Views: 1,875,998
Posted By Groggan
Ahh, thanks for clearing that up. I always...

Ahh, thanks for clearing that up. I always thought the 24% chance to miss was only for the offhand attacks, not both. That all makes more sense now.
Forum: Death Knights 02/14/11, 12:20 PM
Replies: 470
Views: 2,375,929
Posted By Groggan
I'm a little confused, if you are at 0% miss with...

I'm a little confused, if you are at 0% miss with main hand weapon, how can adding more hit increase the number of procs of Killing Machine? Aren't you already not getting any misses on the attacks...
Forum: The Dung Heap 02/11/11, 1:34 AM
Replies: 30,098
Views: 1,875,998
Posted By Groggan
Unless it acts as a 3rd disease for the purposes...

Unless it acts as a 3rd disease for the purposes of Oblit bonus damage. Has anyone tested it?
Forum: Death Knights 01/11/11, 8:30 PM
Replies: 830
Views: 2,313,985
Posted By Groggan
From the new PTR Patch Notes: Icebound...

From the new PTR Patch Notes:


Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them.
Necrotic Strike's absorption effect is now reduced by the target's...
Forum: Death Knights 11/29/10, 5:19 PM
Replies: 365
Views: 736,593
Posted By Groggan
What Aixler is saying is after the initial saving...

What Aixler is saying is after the initial saving up of 100 RP you can treat 100 RP as 0 for the purposes of decision making and not lose any RS. So in this mind set you RS when you get to 130RP (or...
Forum: Death Knights 08/14/09, 7:00 PM
Replies: 770
Views: 1,226,814
Posted By Groggan
So it's looking like the base build is this...

So it's looking like the base build is this...
Forum: Death Knights 11/21/08, 2:06 PM
Replies: 3,071
Views: 1,879,433
Posted By Groggan
Updated the first post with my own edit of...

Updated the first post with my own edit of bucknasty's post. I've edited it to be more complete/in-line with the discussion so far here in this thread, and will continue to edit/update/add to it as...
Forum: Death Knights 11/20/08, 8:22 PM
Replies: 3,071
Views: 1,879,433
Posted By Groggan
Ravenous Dead is not useless, %increase of STR is...

Ravenous Dead is not useless, %increase of STR is always good for us, since STR is our primary DPS stat and a secondary tanking stat. Maybe I'm biased to %increase talents from my days as a survival...
Forum: Death Knights 11/19/08, 7:44 PM
Replies: 3,071
Views: 1,879,433
Posted By Groggan
Hmm...so I completely mis-read/skimmed the...

Hmm...so I completely mis-read/skimmed the Subversion talent, didn't notice that the threat reduction was only in blood/unholy presence. The extra crit on OB is really good and I probably would want...
Forum: Death Knights 11/19/08, 7:07 PM
Replies: 3,071
Views: 1,879,433
Posted By Groggan
I expect this will be a pretty base-line frost...

I expect this will be a pretty base-line frost tanking spec?
Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent=jbxZGxxthcbohRVssx0g)
It's got 3 points left to place, and depending...
Forum: Death Knights 11/18/08, 7:37 PM
Replies: 3,071
Views: 1,879,433
Posted By Groggan
And, to start us off: It's pretty clear that in...

And, to start us off:

It's pretty clear that in general, with proper gear and practice, nearly any spec for a DK will be able to in the least tank in 5-mans/off-tank. That being said, I wonder if...
Forum: Death Knights 11/18/08, 7:37 PM
Replies: 3,071
Views: 1,879,433
Posted By Groggan
DK Tanking Discussion

MOD EDIT: One tank thread is enough, go use the other one.

Update: Here's a starting point for general information from this thread. A large portion of this came from bucknasty here...
Forum: Hunters 04/22/08, 11:53 AM
Replies: 2,745
Views: 668,191
Posted By Groggan
The 0.3 works for rogues, dps warriors, and other...

The 0.3 works for rogues, dps warriors, and other hunters (with their pet dps rolled into their own it may be closer to .35, rogues were actually a bit more than .35, one of the warrior specs was as...
Forum: Hunters 04/17/08, 2:15 PM
Replies: 608
Views: 1,010,976
Posted By Groggan
Realized this is probably a better place for...

Realized this is probably a better place for these questions:

So, I'm working on something special for the Hunter community, but I could use some help from some of the other experts. I'm working...
Forum: Hunters 04/11/08, 1:06 AM
Replies: 2,745
Views: 668,191
Posted By Groggan
Could a contribution to this be fewer chained...

Could a contribution to this be fewer chained steadies because of the hast on the Felspine?
Forum: Hunters 04/08/08, 1:53 AM
Replies: 2,745
Views: 668,191
Posted By Groggan
That's what it sounds like. I noticed that Uday...

That's what it sounds like. I noticed that Uday had on a good amount of haste gear as well, which would explain why the rotation worked so well for him.

Edit: It would also explain why the macro...
Forum: Hunters 04/07/08, 7:55 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
Ahh, ok, that explains why the /cast !Auto Shot...

Ahh, ok, that explains why the /cast !Auto Shot /cast Steady Shot macro doesn't seem to work cleanly all the time.

If you aren't hasted enough to get the Steady Shot cast time less than the GCD...
Forum: Hunters 04/07/08, 5:35 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
Doesn't having both in the macro theoretically...

Doesn't having both in the macro theoretically 'guarantee' that an auto shot will get off when it can? Or is that why the
/cast !Auto Shot
/cast Steady Shot
isn't working cleanly except at certain...
Forum: Hunters 04/06/08, 4:14 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
WRT the issues of the /cast !Auto Shot /case...

WRT the issues of the
/cast !Auto Shot
/case Steady Shot

macro chaining steadies, why not make a number of macros and manually switch between them during the appropriate...
Forum: Hunters 03/31/08, 9:41 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
That's about what I figured as well. I just...

That's about what I figured as well. I just thought I'd toss them out there and make sure I wasn't off in what I was thinking. Personally we often end up with a physical damage heavy raid, which...
Forum: Hunters 03/30/08, 1:55 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
From what I can tell (and I may be wrong, I've...

From what I can tell (and I may be wrong, I've only just recently come back to WoW and to being SV) using a macro it is impossible to "clip" shots anymore. That's why the:
/cast !Auto Shot
/cast...
Forum: Hunters 03/29/08, 7:32 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
Still, 110Agi pre buffs. Two Shiv of...

Still, 110Agi pre buffs. Two Shiv of Exsanguination is probably better, but I'd be willing to bet there are fewer feral druids in a 25 man raid than there are rogues.

I just wish they would create...
Forum: Hunters 03/29/08, 6:22 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
So, has anyone noticed this yet: Stanchion of...

So, has anyone noticed this yet: Stanchion of Primal Instinct

75 agility on a two-handed staff. Plus 350 armor penetration.

Am I the only one who thinks "Need" when they see that?

Oh and this...
Forum: Class Mechanics 08/24/07, 7:05 PM
Replies: 2,425
Views: 790,649
Posted By Groggan
I thought they did. At least, I know way back in...

I thought they did. At least, I know way back in MC on the tele-porting guy (Shaz?) when a druid stacked FF on top of the Sundered mob my DPS increased (this was before stacking HM bonus, and even...
Forum: Hunters 08/24/07, 6:58 PM
Replies: 3,820
Views: 753,706
Posted By Groggan
It would pretty much take a dedicated graphing...

It would pretty much take a dedicated graphing program designed to take as inputs all the relevant data which the spreadsheet takes (including shot rotations etc.) and kicks out the graph. One could...
Forum: Hunters 08/24/07, 4:25 PM
Replies: 4,216
Views: 1,363,374
Posted By Groggan
Oh, aye, but it was still fairly surprising to...

Oh, aye, but it was still fairly surprising to see :P
Forum: Hunters 08/24/07, 1:59 PM
Replies: 4,216
Views: 1,363,374
Posted By Groggan
This is a little OT, but it turns out Expose...

This is a little OT, but it turns out Expose Weakness can miss o.O
I just recently dipped under the hit-cap in playing with some items and low and behold scrolling across my screen goes "Expose...
Forum: Hunters 08/16/07, 3:26 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
I will echo this sentiment and agree with it...

I will echo this sentiment and agree with it 100%. Thankfully, the best agility items in the game are also very good for your personal dps. Most of the top items for each slot for agility are T6,...
Forum: Hunters 08/15/07, 7:14 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
By that definition everything has diminishing...

By that definition everything has diminishing returns. And again, crit value is not based solely on RAP, it is based on weapon damage, weapon speed, haste effects, hit, rap, and even crit itself. ...
Forum: Hunters 08/15/07, 6:18 PM
Replies: 3,820
Views: 753,706
Posted By Groggan
Best way you can probably do that is to input all...

Best way you can probably do that is to input all your gear and shot cycles into Cheeky's spreadsheet, note the expected DPS, then switch out one trinket for the DST and note the new expected DPS. ...
Forum: Hunters 08/15/07, 6:02 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
There is no "diminishing returns" on crit, rap,...

There is no "diminishing returns" on crit, rap, or any other stat. You can't get so much that getting more won't increase your DPS. And, furthermore, there is no magic RAP value where crit is...
Forum: Hunters 08/14/07, 5:04 PM
Replies: 3,820
Views: 753,706
Posted By Groggan
Ahh, so crit can't gobble up the miss chance in a...

Ahh, so crit can't gobble up the miss chance in a 1-roll system, ok. That was really the only thing I wasn't positive about (and I obviously went with the wrong assumption there :P ).
Forum: Hunters 08/14/07, 2:49 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
The first doesn't really need a mod. It's...

The first doesn't really need a mod. It's just:
A = your agility
N = number of physical damagers in raid
A/4*N = Total AP contribution

Don't forget that pets count as individual physical damagers...
Forum: Hunters 08/14/07, 2:28 PM
Replies: 3,820
Views: 753,706
Posted By Groggan
The 0.5 second cast time starts as soon as the...

The 0.5 second cast time starts as soon as the weapon-speed cooldown finishes as long as no other cast is in progress. The kicker is that unlike normal casts like steady shot the auto-shot cast can...
Forum: Hunters 08/14/07, 2:01 PM
Replies: 3,820
Views: 753,706
Posted By Groggan
We don't actually know and there really is no...

We don't actually know and there really is no reasonable way to find out unless someone could somehow reach 100% crit and fire a statistically significant number of shots with 0 hit rating to show no...
Forum: Hunters 08/13/07, 5:59 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
For SV hunters (and MM) I would highly advise...

For SV hunters (and MM) I would highly advise against using a macro. They are nice for farming, but in a fight where you need to optimize DPS you need to be manually triggering your steady shots to...
Forum: Public Discussion 08/13/07, 3:22 PM
Replies: 304
Views: 85,393
Posted By Groggan
Good early discussion, I agree with the ideas...

Good early discussion, I agree with the ideas that the non-obvious mechanics are the root of all hunter evils.

Oh, and as for this silly debate of AGI gems vs. AP gems, the single ruling factor is...
Forum: Hunters 08/13/07, 2:19 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
Hmm, fair 'nough :) I would note that the...

Hmm, fair 'nough :)
I would note that the raid-wide gain isn't one you are likely to feel. The individual dps gain for an individual character from a 250AP EW is only going to be around 75 dps most...
Forum: Hunters 08/13/07, 1:32 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
You only did 38 multi shots and 27 arcane shots,...

You only did 38 multi shots and 27 arcane shots, that's why your personal DPS dropped so drastically (it'll drop, but not necessarily that drastically). Work on your 1:1.5 rotation between now and...
Forum: Hunters 08/10/07, 3:35 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
I'm saying there could be. I also left out the...

I'm saying there could be. I also left out the part of the issue regarding how much of the auto shot you lose by delaying it compared to how much of the special you lose by delaying it.

Basically,...
Forum: Class Mechanics 08/10/07, 3:20 PM
Replies: 23
Views: 6,516
Posted By Groggan
Hehe, woopsie.

Hehe, woopsie.
Forum: Hunters 08/10/07, 12:23 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
Damn it, I'm going to have to install Excel and...

Damn it, I'm going to have to install Excel and crunch the numbers in Cheeky's spreadsheet to quell this argument once and for all, aren't I? There is a likely chance that purposefully delaying...
Forum: Class Mechanics 08/10/07, 12:19 PM
Replies: 23
Views: 6,516
Posted By Groggan
Oh, I know you can't get an exact number without...

Oh, I know you can't get an exact number without that information, but we can get a much better general feel for EW's value. We can low-ball it a bit and still find that in a raid of 9 physical...
Forum: Class Mechanics 08/08/07, 8:25 PM
Replies: 23
Views: 6,516
Posted By Groggan
Giving this a single bump in hopes of getting...

Giving this a single bump in hopes of getting some more data points from theory-crafters (I'll let it die if no one adds to it after this).
Forum: Hunters 08/08/07, 8:24 PM
Replies: 4,216
Views: 1,363,374
Posted By Groggan
Our rogues are averaging about 1000-1100DPS...

Our rogues are averaging about 1000-1100DPS across an entire raid nights WWS report. It is completely reasonable to expect your melee DPS to be at that level. And it is just as reasonable to expect...
Forum: Class Mechanics 08/07/07, 6:42 PM
Replies: 143
Views: 38,394
Posted By Groggan
Could you rerun the MM numbers for DS/IAotH with...

Could you rerun the MM numbers for DS/IAotH with a 1:1.5 rotation in the hasted sections (in other words planned auto-shot delays in favor of getting more specials off in the same time-span, since...
Forum: Hunters 08/02/07, 4:36 PM
Replies: 2,745
Views: 668,191
Posted By Groggan
MT is arguably _never_ worth it. The only build...

MT is arguably _never_ worth it. The only build I would really consider taking MT with is Talent Calculator - World of Warcraft (http://www.wowhead.com/?talent=VZVVbRV0hZIhoMhfMhVhG), and that's...
Forum: Hunters 08/01/07, 7:04 PM
Replies: 4,216
Views: 1,363,374
Posted By Groggan
Have a question for you BM hunters experts. Has...

Have a question for you BM hunters experts. Has anyone ever modeled the DPS of a 1:1.5 rotation with a BM spec as compared to a 1:1 priority rotation (which I believe is the standing assumption of...
Forum: Class Mechanics 08/01/07, 7:00 PM
Replies: 143
Views: 38,394
Posted By Groggan
Could you add a 3rd MM option where under hasted...

Could you add a 3rd MM option where under hasted conditions instead of dropping to a 1:1 rotation you remain in a 1:1.5 rotation and accept clips?
Showing results 1 to 50 of 123