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Posts Made By:
Marlowe
Forum:
Public Discussion
09/02/08, 8:20 AM
Replies:
477
About Design
Views:
69,281
Posted By
Marlowe
As far as dungeons go, I'd like to see more...
As far as dungeons go, I'd like to see more 10-mans. Firstly because they're easier to organise and perpetuate; I ran a kara/ZA group for 10 friends, which promptly fell apart when we tried the...
Forum:
The Dung Heap
01/04/08, 12:32 PM
Replies:
36
Rogue Raid Viability (mostly 10 mans)
Views:
5,293
Posted By
Marlowe
I've raided as both Rogue and Warrior (And...
I've raided as both Rogue and Warrior (And warrior as both Tank and DPS)
In Kara, I'd definatley bring a rogue. Most adequete rogues can bring high DPS even without being buffed to the eyeballs....
Forum:
Class Mechanics
01/02/08, 5:10 PM
Replies:
107
[Rogue] Changes for Dagger Viability
Views:
33,021
Posted By
Marlowe
Am I wrong, but did Combat Daggers have the...
Am I wrong, but did Combat Daggers have the slowest accelleration to maximum DPS of any of the rogue builds? I presume this is because it has the slowest combo point generation. It's not really...
Forum:
Class Mechanics
07/23/07, 7:33 PM
Replies:
8
[Warrior] Thunderclap not doing full damage?
Views:
1,655
Posted By
Marlowe
TC very much gets the worst of both worlds, it's...
TC very much gets the worst of both worlds, it's does phsyical damage, yet is constrained by spell mechanics. Something intended by Blizzard?
Forum:
Class Mechanics
07/21/07, 10:41 AM
Replies:
8
[Warrior] Thunderclap not doing full damage?
Views:
1,655
Posted By
Marlowe
Because it's Physical for some odd reason, and...
Because it's Physical for some odd reason, and therefore is affected by armour. Go TC a rat, you'll see the difference.
On a related note, has anyone noticed that TC isn't critting that much? I...
Forum:
Public Discussion
06/12/07, 5:47 AM
Replies:
44
Breaking the "Holy Trinity" of grouping
Views:
9,260
Posted By
Marlowe
Breaking the "Holy Trinity" of grouping
One thing I've noticed about the raid encounters recently in WoW is an attempt to diverge from the "Tank - DPS - Healer" group composition that has been so evident up to this point. I read somewhere...
Forum:
Class Mechanics
05/31/07, 7:35 PM
Replies:
13
Rogue offhand for sword spec
Views:
8,776
Posted By
Marlowe
I doubt that the season 2 offhand will be...
I doubt that the season 2 offhand will be comparable. It's PvP gear, after all, and PvP swords have a tendancy to be 1.8 speed. I'm basing this on shaky evidence, there's only been two and a half...
Forum:
Class Mechanics
05/23/07, 12:31 PM
Replies:
9
Dual-wielding miss question
Views:
2,293
Posted By
Marlowe
+hit is more important for a combat rogue,...
+hit is more important for a combat rogue, primarily because of Combat Potency, so it's a cheap stat (especially for the first 9% or so when it's more or less equal to +crit) for a lot of very nice...
Forum:
Player vs. Player
05/19/07, 7:18 AM
Replies:
134
Weak parts of your arena PVP game
Views:
22,389
Posted By
Marlowe
In 2v2, with myself (a 31.30 MS warrior) and a...
In 2v2, with myself (a 31.30 MS warrior) and a Priest, we can take most Healer/DPS duos (I blame Mace spec, my priest blames me :D), but we have real problems with burst-duos and conrol-duos, like...
Forum:
Public Discussion
05/15/07, 2:28 PM
Replies:
10
Let's talk most potential DPS!
Views:
3,672
Posted By
Marlowe
Let's talk most potential DPS!
So, which of all the nine classes has the best potential for DPS? I'm thinking something along the lines of Warlock with Shadowpriest synergy, or maybe a Warrior who doesn't have to worry about rage...
Forum:
Player vs. Player
05/15/07, 12:01 PM
Replies:
71
New BG ideas
Views:
4,636
Posted By
Marlowe
I'd like to see something going on indoors. I...
I'd like to see something going on indoors. I know it's heavily imbalanced against casters, but I'm so bored of all the open-field BGs now. I want multi-teired castles, or labyrinths, or somthing...
Forum:
Class Mechanics
05/09/07, 8:21 AM
Replies:
9
[Rogue] Hit vs AP/Crit, PvE POV
Views:
35,910
Posted By
Marlowe
The "Bare Minimum" +hit is governed by your...
The "Bare Minimum" +hit is governed by your +crit. With Glancing blows which can't crit, you'll need more +hit to remove the crit cap (since crit eats into your normal (non glancing) attacks.
Forum:
Class Mechanics
05/06/07, 4:01 PM
Replies:
73
[Rogue] 41.20.0 viable DPS?
Views:
19,394
Posted By
Marlowe
In response to Jaffar's last point: 5% crit is...
In response to Jaffar's last point:
5% crit is more universal, and applies more readily to Eviscerate and Sinister Strike, and the crit damage they do it more than a white hit/crit, and sword spec...
Forum:
Class Mechanics
05/06/07, 1:20 PM
Replies:
73
[Rogue] 41.20.0 viable DPS?
Views:
19,394
Posted By
Marlowe
Excellent, thanks for the feedback. Since Find...
Excellent, thanks for the feedback. Since Find Weakness DOES apply to other finishing moves, I'd imagine throwing a 3/4cp rupture/evis a few seconds after a SnD would be worth it?
Forum:
Class Mechanics
05/06/07, 12:27 PM
Replies:
73
[Rogue] 41.20.0 viable DPS?
Views:
19,394
Posted By
Marlowe
[Rogue] 41.20.0 viable DPS?
Mutilate seems to be the be-all and end-all of most of the rogues I know at the moment, and I've been hearing a lot of buzz over the 41.20.0 Muti/DW-spec build.
Taking into account that DWspec is...
Forum:
Public Discussion
05/06/07, 12:05 PM
Replies:
71
Raid Encounter Ideas
Views:
7,581
Posted By
Marlowe
I'm still an advocate of an instance that splits...
I'm still an advocate of an instance that splits your party into two. I.E, a 10man that requires two groups of 5 to be in completely different zones to each other, and fight it as two 5-mans....
Forum:
Class Mechanics
05/03/07, 5:06 AM
Replies:
6
Rogue DPS Ratios and Comparisons
Views:
2,274
Posted By
Marlowe
With mostly instance blues, after a Black Morass...
With mostly instance blues, after a Black Morass run, I was running at, with Combat Swords:
50% White damage
30% Sinister Strike
10% Instant Poison
10% Other stuff (sword procs, evicerate, rupture)
Forum:
Public Discussion
04/25/07, 4:42 PM
Replies:
54
Heroic Azeroth Instances
Views:
9,681
Posted By
Marlowe
Gnomeregan would be fun in Heroic! Especially if...
Gnomeregan would be fun in Heroic! Especially if those Alarmbots had more HP... And maybe a different bossfight for the Electro-spider on the platform. The run up to Thermaplugg would be hellish,...
Forum:
Class Mechanics
04/25/07, 4:35 PM
Replies:
12
[Tanking] Java Tanking Simulator
Views:
9,044
Posted By
Marlowe
I've seen it before. It sets a good standard...
I've seen it before. It sets a good standard comparison for outright mitigation, even though fights will diverge from it in game. Not sure about the accuracy of the Paladin/Druid/Warrior comparisons,...
Showing results 1 to 19 of 19
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