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Posts Made By:
amele
Forum:
Rogues
06/16/09, 5:44 PM
Replies:
122
Feint change in 3.0.8
Views:
83,248
Posted By
amele
I've noticed feint also working for me on the...
I've noticed feint also working for me on the following keeper moves:
Rapid Burst (mimiron) - which surprised me.
Heat Wave initial attack (mimiron) - but it doesn't seem to affect the dot. the...
Forum:
Rogues
05/26/09, 11:34 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,451
Posted By
amele
Just tested it sitting in Undercity, works fine...
Just tested it sitting in Undercity, works fine for me - so it's either an intermittent issue or something else broke it. It's possible if you get destealthed as you apply vanish that there could be...
Forum:
Rogues
05/24/09, 3:48 PM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,783
Posted By
amele
It's slightly naive to model hyperspeed as...
It's slightly naive to model hyperspeed as average haste over time (burst CD, timing usage for optimization) but you're right that if you have access to hyperspeed accelerators as a rogue you should...
Forum:
Rogues
05/16/09, 1:59 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
It's a buff to Rogue, it's a nerf to Engineering...
It's a buff to Rogue, it's a nerf to Engineering (and to engineering rogues). While I wouldn't necessarily suggest to a pvp rogue to drop engineering at this point, I wouldn't suggest picking it up...
Forum:
Rogues
04/28/09, 3:31 PM
Replies:
76
The Major Armor debuff
Views:
53,374
Posted By
amele
We have an arms warrior, a prot warrior, and a...
We have an arms warrior, a prot warrior, and a mutilate rogue (me) no fury. Our other tank is a frost DK; our arms warrior is a little new to the spec for pve raiding purposes (arms has changed...
Forum:
Player vs. Player
04/28/09, 3:12 PM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,533
Posted By
amele
Grunge, you may not be able to answer this but...
Grunge, you may not be able to answer this but it's been something I've been wondering about since I'm considering moving off of engineering.
If you were an engineer, how does Death stack up...
Forum:
Rogues
04/07/09, 12:39 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,055
Posted By
amele
Oh, we noticed; it's just that the bonuses are...
Oh, we noticed; it's just that the bonuses are still less than the best-available general enchant so no one is talking about it. (In the case of nitro boosts you lose the hit rating from Icewalker;...
Forum:
Rogues
04/07/09, 12:27 PM
Replies:
413
In-Depth Mutilate Cycle Analysis
Views:
571,399
Posted By
amele
'All cases' - assuming someone else is providing...
'All cases' - assuming someone else is providing poison for you; or are you seeing IIV overtake IDN even in situations where that means the boss isn't poisoned? I was under the impression that IIV...
Forum:
Rogues
04/02/09, 8:32 AM
Replies:
571
The Rogue UI: Your Silent Partner
Views:
834,474
Posted By
amele
For people without access to the speedpad, you...
For people without access to the speedpad, you can do similar things binding around WASD (or ESDF even) or, if you're comfortable with mouse-only movement and camera control, can overbind the...
Forum:
Rogues
03/31/09, 2:06 PM
Replies:
1,701
3.1 Rogue Changes - Early Preview
Views:
792,055
Posted By
amele
Offhand is largely speed agnostic now, although...
Offhand is largely speed agnostic now, although all other itemisation being equal fast is still better*, currently the best itemised/budgeted dagger on live is slow (SR) but that is subject to change...
Forum:
Rogues
03/30/09, 10:23 AM
Replies:
571
The Rogue UI: Your Silent Partner
Views:
834,474
Posted By
amele
For Slice, Rupture, and Hunger for Blood...
For Slice, Rupture, and Hunger for Blood specifically, I can't recommend cutup (http://wow.curse.com/downloads/wow-addons/details/cutup.aspx) enough. Bar length can be customized individually, each...
Forum:
User Interface and AddOns
03/27/09, 10:49 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,067,262
Posted By
amele
I am searching for an addon that will display...
I am searching for an addon that will display Item/Achievement tooltips when hovering over the chat links, instead of requiring them to be clicked. Does anyone know of an addon that would provide...
Forum:
Rogues
03/12/09, 8:08 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
First, make sure you aren't telling the...
First, make sure you aren't telling the spreadsheet to envenom with the double IP setup (the sheet isn't designed to catch this, you have to change it to eviscerate manually). If you've already done...
Forum:
Rogues
02/05/09, 1:22 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
Right, but if you can't maintain 100% uptime on...
Right, but if you can't maintain 100% uptime on SnD and HfB then there's no point in trying to run it as a 3 finisher rotation, which was what I was exploring.. I could've been clearer as to what...
Forum:
Rogues
02/04/09, 5:20 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
Is it really impossible though? This is all...
Is it really impossible though?
This is all napkin math, so obviously many corners cut:
Three finishers (4,4,5) which we'd need to get through in 30 seconds* to keep EA up full time (obviously the...
Forum:
Rogues
01/29/09, 3:47 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,451
Posted By
amele
He can still be parried (which was why I asked...
He can still be parried (which was why I asked the first poster who wondered about a bug if it was only happening from the front).
Forum:
Rogues
01/28/09, 12:00 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,451
Posted By
amele
I'm not making any claims that there *isn't* some...
I'm not making any claims that there *isn't* some kind of 'apply finisher without losing combo points' bug - just that with respect to rupture and Cutup specifically, there *is* a bug in Cutup that...
Forum:
Rogues
01/20/09, 3:53 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,451
Posted By
amele
There is a bug in cutup, I actually watch rupture...
There is a bug in cutup, I actually watch rupture in three places (I like redundancy): a classtimer debuff bar on my target, cutup, and a pitbull debuff frame. When this happens to me, it's because...
Forum:
Rogues
01/08/09, 2:42 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
Currently, it's IP on the OH (I realize that's...
Currently, it's IP on the OH (I realize that's changing) and it's obviously inferior from a DPE standpoint*; I'm just not sure if the extra time added to the cycle when you don't land on 5 from procs...
Forum:
Rogues
01/07/09, 4:48 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
I think it would still be useful to see the...
I think it would still be useful to see the Xe/Ya/Zr rotation modeled, if only for those situations where the only option for getting it is a mutilate rogue. I'm sure that there are more than a few...
Forum:
Rogues
12/05/08, 2:10 AM
Replies:
604
"Buggy" Rogue Mechanics?
Views:
264,451
Posted By
amele
I ran into this while fiddling with imp. snd and...
I ran into this while fiddling with imp. snd and CttC builds:
When you just use slice and dice at 5 cps, you get (snd+glyph)*imp.snd = 36 seconds of slice time.
When you refresh with...
Forum:
Rogues
12/04/08, 2:59 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
There are situations where I'll use garrote as...
There are situations where I'll use garrote as assassination, but for the purposes where I use it, it's not for the damage; although speeding the damage up is nice for pvp, I don't really see a...
Forum:
Rogues
12/04/08, 12:12 AM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
I did some more work on this; it's only an issue...
I did some more work on this; it's only an issue with Cut to the Chase: when refreshing CttC with talented SnD and the glyph, I get 34.5 seconds. When I use the slice and dice finisher with 5 combo...
Forum:
Rogues
11/24/08, 2:30 AM
Replies:
5,390
Rogue: Simple Questions/Simple Answers
Views:
1,992,783
Posted By
amele
I think you're forgetting the buff that envenom...
I think you're forgetting the buff that envenom gives to instant and deadly applications after you hit it. When including this (especially the extra instant applications) I suspect that envenom pulls...
Forum:
Rogues
11/22/08, 6:14 PM
Replies:
1,931
The Roguecraft Spreadsheet
Views:
1,580,774
Posted By
amele
I think I may have found a bug. In the cycle...
I think I may have found a bug. In the cycle calculations, Imp SnD + Glyph is calculated to be 36 seconds at 5 combos; currently on live, 5 combo slice is only 34.5 seconds. (I believe this is...
Forum:
Rogues
11/10/08, 12:16 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,493,125
Posted By
amele
While there are boss dummies available, I believe...
While there are boss dummies available, I believe they are all level 83. Once we're all level 80, the boss dummies will be useful for checking stats that only really matter for boss fights (although...
Forum:
User Interface and AddOns
11/09/08, 9:41 AM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
I would expect the 2.4.3 to 3.0.2 update broke...
I would expect the 2.4.3 to 3.0.2 update broke it. I'm not sure if anyone is actively working to fix it, since there are new functions now that work directly with the server representation of threat...
Forum:
User Interface and AddOns
11/08/08, 11:23 PM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
There is a set of functions that utilize...
There is a set of functions that utilize ThreatLib; I don't know if they are functional under 3.0.3. From the self-doc inside the .lua, the function names you probably want to try are:...
Forum:
Rogues
11/08/08, 10:40 AM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,493,125
Posted By
amele
Adding to this; the crossover point with 5/5...
Adding to this; the crossover point with 5/5 improved poisons for Wound V and Instant VII is something very low (around 770AP) the crossover point for the level 80 versions (Wound VII Instant IX) is...
Forum:
User Interface and AddOns
11/07/08, 1:24 PM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,817
Posted By
amele
This is almost certainly a library issue; I'd...
This is almost certainly a library issue; I'd start by checking which other addons share libraries with Pitbull (I know Cowtip does; I believe Chinchilla does too; not sure after that) I would then...
Forum:
Player vs. Player
11/07/08, 1:13 PM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,533
Posted By
amele
You're right; I had forgotten that shiv procs...
You're right; I had forgotten that shiv procs would be 100% and make up for the loss of dps on white attacks. But I'd be interested to see if there's a point where a sufficiently fast swing rate...
Forum:
Rogues
11/07/08, 12:53 PM
Replies:
4,255
PvE DPS / WotLK Discussion
Views:
1,493,125
Posted By
amele
I don't think it would necessarily need to be 0...
I don't think it would necessarily need to be 0 armor; but it would need to be very low. (lower than you would expect to see in a raid environment)
On paper the average eviscerate hit should be...
Forum:
Player vs. Player
11/07/08, 7:59 AM
Replies:
2,859
[Rogue] PVP Stat Standards/advice
Views:
1,175,533
Posted By
amele
In the particular build linked, wound poison...
In the particular build linked, wound poison would be better than instant, because the build doesn't have Improved poisons.
So you're looking at (at 70):
112+0.04AP@50% wound (56+0.02AP...
Forum:
User Interface and AddOns
11/04/08, 8:44 AM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
the slice and dice error is likely because SnD is...
the slice and dice error is likely because SnD is evaluating as always 0. that said; since you're presumably placing this on the player unit frame and not on the target unit frame(?) then you could...
Forum:
User Interface and AddOns
11/04/08, 5:50 AM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
are these for cowtips or pitbull unit frames? if...
are these for cowtips or pitbull unit frames? if the latter you can streamline some of these. - also, if you use both cowtip and pitbull make sure they're all up to date on their dogtags libs. I...
Forum:
User Interface and AddOns
11/04/08, 5:35 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,067,262
Posted By
amele
the irony of that statement in a thread of this...
the irony of that statement in a thread of this title is astonishing.
edit: also; most problems with pitbull are not anything to do with pitbull and everything to do with not also updating...
Forum:
User Interface and AddOns
11/03/08, 8:40 AM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,817
Posted By
amele
putting it first might work although then I think...
putting it first might work although then I think it would always cast your ghost wolf instead of trying a mount; if the only time you use the ghost wolf is in combat you could put it first and use...
Forum:
User Interface and AddOns
11/02/08, 12:28 AM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,817
Posted By
amele
ticks went away, so you'd need to go into the...
ticks went away, so you'd need to go into the code and remove the tick counting (it's probably something like onupdate check time, if <2 seconds, do nothing, else +20.) and adjust it for vitality if...
Forum:
User Interface and AddOns
10/30/08, 10:03 AM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
oh I didn't even notice (at 6am heh) that they...
oh I didn't even notice (at 6am heh) that they were > signs and not < signs.
Forum:
User Interface and AddOns
10/30/08, 6:25 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,067,262
Posted By
amele
the issue with this (versus actively squelching...
the issue with this (versus actively squelching specific error strings) is that you could inadvertently clear an error message that you'd -want- to see (such as 'that target is too far away') that...
Forum:
User Interface and AddOns
10/30/08, 6:21 AM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
what isn't working? I tried this with...
what isn't working? I tried this with AuraDuration and got a functional tag so the format appears to be fine, for obvious reasons (I can't exactly easily debuff myself for long periods of time with...
Forum:
User Interface and AddOns
10/27/08, 2:52 AM
Replies:
2,727
Sticky:
UI Help Center
Views:
474,817
Posted By
amele
alternately, just copy the shared media and...
alternately, just copy the shared media and dogtags libraries over from pitbull into cowtip - (or get the new pitbull and do the same.)
for people looking for frame dragging addons, I've had good...
Forum:
User Interface and AddOns
10/27/08, 2:47 AM
Replies:
5,688
Sticky:
WHAT'S THAT MOD???
Views:
1,067,262
Posted By
amele
you could just enable full screen windowed mode....
you could just enable full screen windowed mode. - go to the main menu > Video > Resolution > check windowed mode, check maximized. now it will look just like it did before (Assuming you were using...
Forum:
User Interface and AddOns
10/23/08, 4:27 AM
Replies:
1,055
PitBull: New UnitFrame Addon
Views:
581,984
Posted By
amele
are you certain it's pitbull actually throwing...
are you certain it's pitbull actually throwing the error?
I had what looked like tooltip errors for awhile, turned out it was moveanything and not my tooltip addon.
Forum:
User Interface and AddOns
10/22/08, 1:55 PM
Replies:
5
Looking for materials count addon.
Views:
1,519
Posted By
amele
it's actually bagnon forever, a second addon...
it's actually bagnon forever, a second addon that's packaged with the bagnon download. the nice thing about this is that you can run bagnon forever without using bagnon itself, if you have a...
Forum:
User Interface and AddOns
10/22/08, 1:52 PM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
yes; with a couple caveats it's not in the libs...
yes; with a couple caveats
it's not in the libs for dogtags yet though; so you'd need to either add it to the library yourself (omen 3 uses the interface, so if you understand LUA you can back...
Forum:
User Interface and AddOns
10/21/08, 7:57 PM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
it is also packaged with cowtip now, if you used...
it is also packaged with cowtip now, if you used to use that as well.
Forum:
User Interface and AddOns
10/20/08, 11:13 PM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
try: [MissingHP~=0 ? ('|':Color('008000'))]
try: [MissingHP~=0 ? ('|':Color('008000'))]
Forum:
User Interface and AddOns
10/20/08, 8:07 PM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
try adding [MissingHP ? ('|':Color('008000'))] ...
try adding [MissingHP ? ('|':Color('008000'))] in the area where you have [~Dead ? ''].
my server is down so I can't test it, but I'm pretty sure that MissingHP will evaluate as false when it's 0.
Forum:
User Interface and AddOns
10/20/08, 3:05 AM
Replies:
635
The DogTags 3.0 Thread
Views:
232,583
Posted By
amele
the background coloring and power/health bars are...
the background coloring and power/health bars are a feature of cowtip. you should have an appearance section in cowtip's configuration UI - if you don't then libsharedmedia isn't loading correctly...
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