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Search: Posts Made By: Tifi
Forum: Priests 07/05/09, 8:35 AM
Replies: 59
Views: 68,886
Posted By Tifi
If your casting frequencies remain the same, then...

If your casting frequencies remain the same, then your total DPS won't change, and whatever change you made to your strategy didn't matter. (Assuming an infinitely long fight.)
And the problem with...
Forum: Priests 07/04/09, 7:13 AM
Replies: 59
Views: 68,886
Posted By Tifi
Ok, it took me a while to figure it out, but...

Ok, it took me a while to figure it out, but here's why Tedv was wrong in his analysis.

Let's say you alter your casting priorities, and get to cast one more Mind Blast over the course of the entire...
Forum: Priests 07/02/09, 6:14 AM
Replies: 59
Views: 68,886
Posted By Tifi
To compute that you need to multiply the average...

To compute that you need to multiply the average tick size of MF with 1.5 to get the damage that MF would do while casting the DoT. The DoT becomes worthwhile iff its damage is greater than MF's...
Forum: Priests 06/06/09, 12:19 PM
Replies: 59
Views: 68,886
Posted By Tifi
Under normal circumstances you shouldn't use MF1....

Under normal circumstances you shouldn't use MF1. It's never worth it to let the cast time of half a tick go to waste.

So it's either MF2 or SWD. Theoretically, SWD is better, but not so much...
Forum: Priests 04/25/09, 8:08 AM
Replies: 59
Views: 68,886
Posted By Tifi
Well there are certain problems with letting a...

Well there are certain problems with letting a spreadsheet (or simcraft) decide what's the "best" priority list. Contrary to popular belief, there is no such thing as one "best" simple priority list....
Forum: Priests 04/10/09, 11:44 AM
Replies: 59
Views: 68,886
Posted By Tifi
Woops, apparently I failed to define what *I*...

Woops, apparently I failed to define what *I* meant by DPCD. You just used DPCD where I would use DPE.

I use it like in the DrDamage addon:
DPCD(x) := DPE(x)/CD(x),
so you take the damage done by...
Forum: Priests 04/10/09, 4:55 AM
Replies: 59
Views: 68,886
Posted By Tifi
Yes, I agree. What we disagree on is what this...

Yes, I agree. What we disagree on is what this deferment cost is. You simply hold on to your claim that it's DPCD(deferred nuke)*ET(cast nuke), but without giving any reasons. In an earlier post I...
Forum: Priests 04/08/09, 7:51 AM
Replies: 59
Views: 68,886
Posted By Tifi
The difference is what exactly "loss" means. Tedv...

The difference is what exactly "loss" means. Tedv said that we lose DPCD(MB)*ET(DP) if we cast DP first.

I was trying to show that we can't look at two nukes in isolation, because casting a nuke...
Forum: Priests 04/08/09, 4:53 AM
Replies: 59
Views: 68,886
Posted By Tifi
What you're saying is basically: The number we...

What you're saying is basically: The number we should look at is ET*DPCD, not ET*eDPCD. But what you're not taking into account is that while casting a nuke we don't cast the filler.

To clarify let...
Forum: Priests 04/05/09, 11:14 AM
Replies: 59
Views: 68,886
Posted By Tifi
Indeed, care has to be taken due to the discrete...

Indeed, care has to be taken due to the discrete nature of spells. We can't cast MF2.4, it's either MF2 or MF3.

Another effect is what I call cooldown collisions, i.e. when two or more than nukes...
Forum: Priests 04/05/09, 9:15 AM
Replies: 59
Views: 68,886
Posted By Tifi
[Shadow] Effective Damage per Cooldown

While thinking about Shadow Priest DPS, I tried to find answers to the following questions.
How much damage/DPS am I going to lose if I keep MB off cooldown for x seconds/for y% of the fight?
How...
Forum: Priests 03/28/09, 11:58 AM
Replies: 60
Views: 62,164
Posted By Tifi
I just tested it on the PTR, build 9733 from...

I just tested it on the PTR, build 9733 from March, 24. Normal crit w/ equip is 19.81%+6%, naked crit is 2.29%+6%. I stripped naked, applied SW:P on two dummies, put the equip back on, and kept...
Forum: Priests 03/22/09, 3:22 PM
Replies: 96
Views: 183,889
Posted By Tifi
That's not how it works in Pawn. You should keep...

That's not how it works in Pawn. You should keep the correct (lower) values for yellow and blue gems. There's an option for gems in the profile. If you enable it Pawn will always put red gems in all...
Forum: User Interface and AddOns 03/08/09, 6:27 AM
Replies: 61
Views: 27,579
Posted By Tifi
All you have to do is set a spell id for the...

All you have to do is set a spell id for the spell that's used to track the GCD. Look at the Priest config for an example, which uses PW: Fortitude:
self.config.gcdSpellID = 1243
On a Paladin you...
Forum: Priests 03/05/09, 4:42 PM
Replies: 96
Views: 183,889
Posted By Tifi
EventHorizon has nothing to do with FaceMelter. I...

EventHorizon has nothing to do with FaceMelter. I don't believe in automated decision making, especially not when it's as oversimplified as a single, static priority list. Of course it's nice to have...
Forum: Priests 03/04/09, 9:49 AM
Replies: 96
Views: 183,889
Posted By Tifi
Emphasis mine. That was kind of the idea for the...

Emphasis mine. That was kind of the idea for the addon: To do things that you would have to do in your head. "Will I have to cast MB,VT,SWD or MB,SWD,VT?" Of course you can find an answer to that...
Forum: User Interface and AddOns 03/04/09, 9:18 AM
Replies: 61
Views: 27,579
Posted By Tifi
Hulkling, please send me a PM with the Elemental...

Hulkling, please send me a PM with the Elemental module.

I don't understand what you mean by this, I couldn't find anything related to Totem of Wrath in the PTR change notes. Could you...
Forum: User Interface and AddOns 02/21/09, 3:41 PM
Replies: 61
Views: 27,579
Posted By Tifi
You end up channeling for no good reason (unless...

You end up channeling for no good reason (unless for example Mind Flay's snare counts as a good reason). As soon as you lose channel time, you'll always lose at least the last tick.
Forum: User Interface and AddOns 02/18/09, 12:30 PM
Replies: 61
Views: 27,579
Posted By Tifi
When pushback occurs, the absolute point of time...

When pushback occurs, the absolute point of time when ticks occur doesn't change. The start and the end of the channel are modified to happen at an earlier point of time. By default, the difference...
Forum: User Interface and AddOns 02/13/09, 8:44 PM
Replies: 61
Views: 27,579
Posted By Tifi
Just a quick heads-up to those interested in...

Just a quick heads-up to those interested in EventHorizon (http://www.wowinterface.com/downloads/info11935-EventHorizon.html). I uploaded a new version earlier, which now has modules for Druids,...
Forum: User Interface and AddOns 01/27/09, 6:31 AM
Replies: 61
Views: 27,579
Posted By Tifi
Hello, I'm the author of EventHorizon...

Hello, I'm the author of EventHorizon (http://www.wowinterface.com/downloads/info11935-EventHorizon.html). The purpose of the addon is to visualize your rotation.

The basic mechanic for most DPS...
Forum: Public Discussion 11/03/08, 8:11 PM
Replies: 616
Views: 239,988
Posted By Tifi
Are there any plans on modeling different spell...

Are there any plans on modeling different spell type transitons, like channeling->cast, channeling->channeling, etc? I don't know if this is specific to Mind Flay, but I have to wait longer after MF...
Forum: Priests 11/01/08, 6:36 PM
Replies: 1,008
Views: 216,636
Posted By Tifi
Those are exactly my feelings. It's just so...

Those are exactly my feelings. It's just so frustrating to know how much DPS you should be doing, and then see how much DPS you're losing because of those bugs.

I did some tests with Mind Flay, and...
Forum: Public Discussion 11/01/08, 6:36 AM
Replies: 616
Views: 239,988
Posted By Tifi
Even with a greater range, you shouldn't use...

Even with a greater range, you shouldn't use modulo. Consider this: You have a random number generator X that produces results in the range [0,1234], and you take %1000. Let's call this Y=X%1000. The...
Forum: Public Discussion 11/01/08, 4:23 AM
Replies: 616
Views: 239,988
Posted By Tifi
1. The RNG is broken, at least when USE_SFMT is...

1. The RNG is broken, at least when USE_SFMT is undefined. At an expected resist rate of about 3% the simulation produced almost 100% resists.
Here's the correct code for using rand() in the roll...
Forum: Priests 10/29/08, 9:56 AM
Replies: 1,401
Views: 809,791
Posted By Tifi
Out of curiosity, and because DrDamage is dead, I...

Out of curiosity, and because DrDamage is dead, I wrote an addon to determine the exact formulas of each spell, and all the effects of the new talents. Here are the spell formulas I came up with (on...
Forum: Warriors 08/08/08, 8:56 PM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
Looking at the WWS link, his attacks never...

Looking at the WWS link, his attacks never missed, but were dodged. Note that expertise is twice as good as +hit until you reach the dodge cap (6.25%), because it lowers the chance for both getting...
Forum: Warriors 08/05/08, 6:09 PM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
Switching your stance does not trigger the GCD....

Switching your stance does not trigger the GCD. Stances have their own CD, which is 1s. You should still be able to use GCD spells like Devastate while stance dancing. See e.g. Defensive stance on...
Forum: Warriors 08/01/08, 5:25 PM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
I just did Kara, because for some reason I kept...

I just did Kara, because for some reason I kept overlooking the badge waist, which I was able to buy after Maiden. So here's the remaining bosses, I was wearing 13.25% exp all the time.
WWS Kara...
Forum: Warriors 07/31/08, 7:37 AM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
Of course that would be interesting, but it's...

Of course that would be interesting, but it's hard to test. Take Teron for example. Let's say the MT wears 4% exp and gets parried 5%. That doesn't mean he would be parry immune at 9% exp; a) because...
Forum: Warriors 07/21/08, 4:42 AM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
You wrote that "If the next attack would normally...

You wrote that "If the next attack would normally occur more than 60% of your weapon speed later, the time until your next attack is reduced by 40% of your weapon speed." So if the mob has an attack...
Forum: Warriors 07/20/08, 4:52 PM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
When a mob parries twice, his swing timer is...

When a mob parries twice, his swing timer is always set to 20% of his attack speed, 20% of 2.4 is 0.48. 3 or more parries do not "stack" though (i.e. have the same effect as 2 parries).
Forum: Warriors 07/20/08, 3:57 AM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
Penguin, my point is that the article states I...

Penguin, my point is that the article states

I believe this is wrong, and "of your weapon speed" should be changed to "of the mob's weapon speed". It also says "the time until your next attack is...
Forum: Warriors 07/19/08, 6:38 AM
Replies: 2,271
Views: 1,861,623
Posted By Tifi
Boss parry mechanics

What kind of observations are the stated Boss parry mechanics based on? The thread referenced in that section is mainly concerned with the player parrying, not with getting parryied.

I'm currently...
Forum: Priests 03/03/08, 11:13 AM
Replies: 1,401
Views: 809,791
Posted By Tifi
Since every spell is hasted by the same...

Since every spell is hasted by the same percentage in 2.4, the only constants are SWP and VT duration. What you simulated is a perfect player (lag 0, reaction time 0) trying to keep up his DoTs. The...
Forum: Class Mechanics 02/28/08, 10:49 AM
Replies: 211
Views: 94,358
Posted By Tifi
Spellsurge for DPS

Sorry for bumping an old thread, but I didn't see a lot of posts here referring to DPS casters.

Here's the math I used for my shadow priest.

The modifiers from buffs/debuffs to take into account...
Forum: Priests 01/22/08, 12:11 PM
Replies: 1,401
Views: 809,791
Posted By Tifi
How do you guys deal with Mind Flay getting...

How do you guys deal with Mind Flay getting clipped? I just posted a bug report in the EU forums (http://forums.wow-europe.com/thread.html?topicId=2405313572&sid=1), which might be interesting to...
Forum: Class Mechanics 08/06/07, 6:13 AM
Replies: 13
Views: 2,131
Posted By Tifi
Thanks for the replies, good to know I'm not the...

Thanks for the replies, good to know I'm not the only one using VT.

Spell damage: While I do consider stats like +spell in the calculations (using Formulas:Plus damage and Plus healing - WoWWiki,...
Forum: Class Mechanics 08/05/07, 6:30 AM
Replies: 13
Views: 2,131
Posted By Tifi
[Priest] Solo spell priority: Pull with Vampiric Touch

A lot of shadow priests never use VT when soloing, and pull with Mind Blast. I was just wondering if it wouldn't be better to pull with VT, I kinda liked it more. So I did a few...
Forum: Class Mechanics 05/15/07, 11:40 AM
Replies: 1,901
Views: 473,706
Posted By Tifi
Names that (still?) don't work in...

Names that (still?) don't work in OOo:
ChestEnchantStats
- is: $Chest.$A$48:$T$4150:$Chest.$Q$53
- should be: $Chest.$A$48:$T$53
LegStats
- is: $Legs.$A$2:$Legs.$A$2:$Y$30
- should be:...
Forum: Class Mechanics 05/15/07, 10:41 AM
Replies: 1,901
Views: 473,706
Posted By Tifi
You should be able to just copy and paste all the...

You should be able to just copy and paste all the selected items, enchants and gems (column B). Unless of course you added some items yourself.

Edit: To make this work properly in OOo, make sure you...
Forum: Class Mechanics 05/11/07, 9:32 PM
Replies: 1,901
Views: 473,706
Posted By Tifi
Ok let me try to elaborate. The basic formula for...

Ok let me try to elaborate. The basic formula for hits from lvl 70 toons is
rage = (7.5*dmgDealt/274.7 + 3.5*weaponSpeed)/2
To calculate the weighted sum (expected value) of rage generated from hits,...
Forum: Class Mechanics 05/09/07, 10:23 AM
Replies: 1,901
Views: 473,706
Posted By Tifi
@Krennick: Armor is taken into account somewhat,...

@Krennick: Armor is taken into account somewhat, as damage is reduced by a fixed 15%. But for a prot warrior it's more about Devastate damage, 5x sunder applied is 5x35=175 more damage, and without...
Forum: Class Mechanics 05/08/07, 11:16 AM
Replies: 1,901
Views: 473,706
Posted By Tifi
The formula used for rage generation is pretty...

The formula used for rage generation is pretty off. In the fields Mhhit, Mhcrit, Ohhit, Ohcrit you compute the RPS generated by white hits, but weighted with their probability. The problem is you...
Forum: Class Mechanics 05/08/07, 8:59 AM
Replies: 1,901
Views: 473,706
Posted By Tifi
Does anyone else find the DPS predictions to be...

Does anyone else find the DPS predictions to be very incorrect? As a Deftank I hardly ever achieve more than 400 dps, and thats vs trash mobs (lvl <70) when farming. Yet the spreadsheet predicts 580...
Forum: Class Mechanics 05/03/07, 12:02 PM
Replies: 1,901
Views: 473,706
Posted By Tifi
Yes you're right, thanks.

Yes you're right, thanks.
Forum: Class Mechanics 05/02/07, 7:16 AM
Replies: 1,901
Views: 473,706
Posted By Tifi
To compute the total DPS you use...

To compute the total DPS you use 0.8*dps1+0.2*dps2, where dps2 is execute dps, dps1 cycle+weapon dps. What you are modeling here is: 80% of the *time*, we have dps1, 20% of the time it's dps2. But...
Forum: Class Mechanics 04/06/07, 9:30 AM
Replies: 247
Views: 87,788
Posted By Tifi
According to the tooltip, Silent Resolve applies...

According to the tooltip, Silent Resolve applies to Holy and Discipline spells only. If the tooltip happens to be incorrect, could you add this to the first post?
Forum: Class Mechanics 04/02/07, 10:06 AM
Replies: 33
Views: 4,166
Posted By Tifi
Ok so I did yet another test. I deleted the data...

Ok so I did yet another test. I deleted the data on Demon Hunter Supplicants in the CombatMonitor addon, and redid the test with different gear. Those mobs hit fast and miss a lot, so I often fought...
Forum: Class Mechanics 03/26/07, 7:54 AM
Replies: 33
Views: 4,166
Posted By Tifi
I'm just reading the code of the addon, and I...

I'm just reading the code of the addon, and I noticed that it has a notification function if "impossible" things occur. It would play a sound and throw an error if a crit or CB was (partially?)...
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