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Search: Posts Made By: Bardus
Forum: Class Mechanics 04/04/07, 11:41 PM
Replies: 30
Views: 7,109
Posted By Bardus
I was very against Anticipation and Imp Defence...

I was very against Anticipation and Imp Defence stance up until we started working on Hydros. For Hydros it's virtually impossible to hit 295 unbuffed Nr/FrR and 5.6% crit reduction without specing...
Forum: Class Mechanics 04/04/07, 1:09 PM
Replies: 30
Views: 7,109
Posted By Bardus
If your off tanks are pulling agro, get them to...

If your off tanks are pulling agro, get them to do the sundering. Sunder SUCKS for rage vs threat compared to Shield Slam and Revenge. Open with Shield slam unless you proc revenge before you have...
Forum: Public Discussion 03/28/07, 1:03 AM
Replies: 136
Views: 57,516
Posted By Bardus
I remember reading of being told a long time ago...

I remember reading of being told a long time ago that resist scales in block values. So there's no difference between 360 to 364 resist, you have to hit or go above 365 for you next ACTUAL change to...
Forum: Public Discussion 03/26/07, 1:22 PM
Replies: 136
Views: 57,516
Posted By Bardus
Here's my "Ultimate" list of NR gear for a Tubby...

Here's my "Ultimate" list of NR gear for a Tubby Tauren like myself.

Helm: Wildguard Helm (30 Stam, 28 Def, 50 NR, 20 NR enchant)
Neck: Pendant of Withering (18 stam, 30 NR)
Shoulders: Mantle of...
Forum: Class Mechanics 03/20/07, 12:52 PM
Replies: 2
Views: 4,001
Posted By Bardus
Threat generation isn't always the priority of...

Threat generation isn't always the priority of tanking. There are many encounters/situations where maximizing your mitigation/survivability (tankpoints) is more important than your threat...
Forum: Class Mechanics 03/07/07, 10:26 AM
Replies: 247
Views: 87,789
Posted By Bardus
I just ran a few quick tests on live and can...

I just ran a few quick tests on live and can confirm Thunder Clap threat seems to be 1.75 damage multiplier in both battle and defense stance.

Thunderfury's nature resistance debuff has been dropped...
Forum: Class Mechanics 03/06/07, 8:10 AM
Replies: 17
Views: 3,391
Posted By Bardus
Given the limitations in available gear, clearly...

Given the limitations in available gear, clearly there is a "best item" for every slot. Other than gems, you don't have a lot of control or influence over how your Hit/Crit/AP are distributed if you...
Forum: Class Mechanics 03/06/07, 7:10 AM
Replies: 17
Views: 3,391
Posted By Bardus
The old ratios were roughly: 1% Hit: 2.80 1%...

The old ratios were roughly:
1% Hit: 2.80
1% Crit (20 Agility): 5.04
10 Strength (20 AP): 4.80

These values are based on the values used on the site http://www.maxdps.com/warrior/dps.php

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