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Search: Posts Made By: Arnive
Forum: User Interface and AddOns 06/09/07, 4:12 PM
Replies: 6
Views: 2,840
Posted By Arnive
I've actually been considering writing an addon...

I've actually been considering writing an addon like this. Maybe I'll get around to it one of these days seeing as I'm not the only person interested.

Innervate could be done just by checking if you...
Forum: User Interface and AddOns 06/09/07, 6:02 AM
Replies: 7
Views: 2,351
Posted By Arnive
Haven't looked at that specific mod, but in...

Haven't looked at that specific mod, but in general these things work by iterating over all your raid members' targets (which there are specific unitids for) and seeing if any of their targets are...
Forum: Public Discussion 06/07/07, 5:38 PM
Replies: 247
Views: 42,773
Posted By Arnive
Lifebloom is amazing in its current form for...

Lifebloom is amazing in its current form for healing any sort of steady damage, including the MT.
Forum: Class Mechanics 06/07/07, 5:31 PM
Replies: 8
Views: 2,430
Posted By Arnive
My only suggestion is don't use Vampiric Embrace,...

My only suggestion is don't use Vampiric Embrace, and always always always have Salvation on.
Forum: Public Discussion 06/07/07, 7:55 AM
Replies: 247
Views: 42,773
Posted By Arnive
Who wants to start the lobby group "Holy Priests...

Who wants to start the lobby group "Holy Priests for Ret Paladin raid viability"?

Barring completely new spells or skills, which I don't see happening before another expansion, that's really our...
Forum: Public Discussion 06/07/07, 7:13 AM
Replies: 47
Views: 8,295
Posted By Arnive
A Vashj kill will get you 4 items, while Al'ar...

A Vashj kill will get you 4 items, while Al'ar only drops two. So if you can only learn one before the next reset, Vashj all the way :-)
Forum: Public Discussion 06/06/07, 8:00 PM
Replies: 247
Views: 42,773
Posted By Arnive
Yeah, not to beat a dead horse, but holy priests...

Yeah, not to beat a dead horse, but holy priests are fine. 1-2 per raid works great, which is just about the number of healing spec people of any class that you'll bring (except paladin, but that's...
Forum: Public Discussion 06/06/07, 5:19 PM
Replies: 7
Views: 3,119
Posted By Arnive
I wouldn't recommend that now, as the meteor does...

I wouldn't recommend that now, as the meteor does damage to everyone in a splash around the person it hits. Better to have only one person hit by the meteor.

What we do is have everyone spread out...
Forum: Class Mechanics 06/04/07, 3:36 PM
Replies: 211
Views: 94,343
Posted By Arnive
How well do these addons deal with it being your...

How well do these addons deal with it being your spellsurge proc vs the proc of someone else in your group? Both cases will give you a buff called Spellsurge, the difference being that the individual...
Forum: Class Mechanics 06/04/07, 1:07 AM
Replies: 211
Views: 94,343
Posted By Arnive
So anyone know of a mod that pops up a 50s timer...

So anyone know of a mod that pops up a 50s timer bar when spellstrike procs? I'd like something like that to help me manage weapon swapping for maximum effect.
Forum: Public Discussion 06/02/07, 3:23 AM
Replies: 1,274
Views: 383,335
Posted By Arnive
How is something that has such a minor effect on...

How is something that has such a minor effect on the fight worse than something that completely changed it's nature?

Throwing cores is easy - not throwing cores is even easier. Not a huge difference...
Forum: Class Mechanics 06/01/07, 2:37 PM
Replies: 541
Views: 147,968
Posted By Arnive
My general view on the matter is that it's best...

My general view on the matter is that it's best to balance your stats. Focusing too much on one thing or another can just lead to problems down the line. Sometimes you need to be able to land 5k+...
Forum: Class Mechanics 05/31/07, 6:39 PM
Replies: 17
Views: 3,079
Posted By Arnive
Ah, I hadn't noticed the change in proc rate in...

Ah, I hadn't noticed the change in proc rate in 2.1. That does make it equally useful/useless for all healers.

You suggest two weapons, one with Spellsurge and one with Healing. But when would you...
Forum: Class Mechanics 05/31/07, 4:22 PM
Replies: 17
Views: 3,079
Posted By Arnive
bah, double post - yay for database errors...

bah, double post - yay for database errors >.<
Forum: Class Mechanics 05/31/07, 4:01 PM
Replies: 17
Views: 3,079
Posted By Arnive
I think you guys are overrating the Primal...

I think you guys are overrating the Primal Mooncloth set bonus, to be honest. I'm wearing 3/3 PM with a decently high amount of spirit (533) self buffed, and even then the set bonus only gives 18 mp5...
Forum: Public Discussion 05/31/07, 5:08 AM
Replies: 497
Views: 116,404
Posted By Arnive
Make them get around 500 +dmg and just spam wrath...

Make them get around 500 +dmg and just spam wrath - cat form dps just doesn't seem to work at all.
Forum: Public Discussion 05/30/07, 4:59 PM
Replies: 37
Views: 6,577
Posted By Arnive
The scald DoT goes away once the instance is soft...

The scald DoT goes away once the instance is soft reset after killing Lurker, so that's a good way around it if you're killing Lurker first.
Forum: Public Discussion 05/30/07, 2:58 AM
Replies: 405
Views: 85,763
Posted By Arnive
Way to repeat what I said! Is it possible to...

Way to repeat what I said!

Is it possible to reset Vashj at all? Sort of annoying to have to run around her platform rezzing everyone every time.
Forum: Public Discussion 05/29/07, 2:51 PM
Replies: 405
Views: 85,763
Posted By Arnive
Leo can be reset by dragging him into the hallway...

Leo can be reset by dragging him into the hallway coming from the main area (not sure about the Fathom Lord hallway)
Forum: Public Discussion 05/27/07, 2:53 PM
Replies: 671
Views: 180,103
Posted By Arnive
I can see healing through the wrath debuff itself...

I can see healing through the wrath debuff itself not to be too difficult, but what happens if one of your sponge warriors gets targeted with the missiles? Seems like a 25% resisted hit would likely...
Forum: Public Discussion 05/21/07, 4:00 AM
Replies: 245
Views: 41,272
Posted By Arnive
We've had him go spout crazy when absolutely no...

We've had him go spout crazy when absolutely no adds were up and they'd all been dead for a decent amount of time. Had it happen two attempts in a row, and then not at all the 3rd - so really it's...
Forum: Public Discussion 05/18/07, 6:32 PM
Replies: 1,243
Views: 299,449
Posted By Arnive
Don't forget that they appear to be adding in new...

Don't forget that they appear to be adding in new crafting patterns as raid drops. If Boots of the Long Road really are BOP and come from some raid tailoring pattern, then the profession remains...
Forum: Public Discussion 05/15/07, 2:15 AM
Replies: 1,243
Views: 299,449
Posted By Arnive
The spawns aren't random. You either get 3 spawns...

The spawns aren't random. You either get 3 spawns or 0, depending on which number transition it is.
Forum: Public Discussion 05/14/07, 4:54 AM
Replies: 449
Views: 81,913
Posted By Arnive
At the moment you really do need more than 2...

At the moment you really do need more than 2 healers on the MT by the time you get to 100%. You'll get streaks of resists / avoidance that will make it seem like fewer healers are needed, but it's...
Forum: User Interface and AddOns 05/04/07, 3:17 PM
Replies: 77
Views: 16,509
Posted By Arnive
Well, I disagree that having it in a chat frame...

Well, I disagree that having it in a chat frame is impractical, as it only reports when you tell it to and scrolling up and down is easily supported.

But that frame view would also be very cool -...
Forum: User Interface and AddOns 05/04/07, 3:14 PM
Replies: 77
Views: 16,509
Posted By Arnive
Yup, that's exactly right. It's case sensitive,...

Yup, that's exactly right. It's case sensitive, however, so you'd need to be sure to do "/hcl watch add Ka both 1" That reminds me that I should just get rid of the case sensitivity...
Forum: Public Discussion 05/03/07, 11:46 PM
Replies: 95
Views: 25,912
Posted By Arnive
No, it definitely keeps increasing in dmg until...

No, it definitely keeps increasing in dmg until someone gets 1 shot. Hops to the nearest person, too, as far as I can tell.
Forum: Public Discussion 05/03/07, 11:28 PM
Replies: 95
Views: 25,912
Posted By Arnive
There's definitely a debuff that hops around,...

There's definitely a debuff that hops around, slowly doing more and more damage until someone dies. I've never been able to abolish it quickly enough, though.
Forum: User Interface and AddOns 05/03/07, 1:58 AM
Replies: 77
Views: 16,509
Posted By Arnive
I've been using a mod that I wrote to do...

I've been using a mod that I wrote to do basically the same thing, as it turns out :-)

It's a combat log mod that can log and report the combat logs of anyone you want (within range) (and...
Forum: Public Discussion 04/30/07, 9:01 PM
Replies: 32
Views: 7,157
Posted By Arnive
From what I've noticed, the adds only banish the...

From what I've noticed, the adds only banish the tank if there's no one else in range of it. As a healer, if I'm standing at ~40 yds from the tank and there is no one else there, he'll get banished....
Forum: Public Discussion 04/27/07, 7:01 PM
Replies: 405
Views: 85,763
Posted By Arnive
I tried killing my demon clone a few times as a...

I tried killing my demon clone a few times as a holy priest with ~400 +dmg, and it was really risky, even with the amplified damage they take from holy. A few times I was able to get it down with a...
Showing results 1 to 31 of 31