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Posts Made By:
Goetterdaemmerung
Forum:
Death Knights
03/28/09, 12:31 PM
Replies:
2,157
Unholy DPS Discussion
Views:
1,502,274
Posted By
Goetterdaemmerung
Right, but the same logic applies. The only time...
Right, but the same logic applies. The only time it's useful to compare exactly X % crit with exactly X % "increased damage" is: never. It would take a very contrived partial talent build that...
Forum:
Death Knights
03/28/09, 2:50 AM
Replies:
2,157
Unholy DPS Discussion
Views:
1,502,274
Posted By
Goetterdaemmerung
Maybe; it's also flawed because it ignores the...
Maybe; it's also flawed because it ignores the relative item budgets of the stats. If one unit of item budget gains you 1 strength, or .01% crit, maybe the strength is better. If one unit of item...
Forum:
Death Knights
03/28/09, 2:29 AM
Replies:
1,148
Freezing Hell Over, One Step at a Time (Frost DPS)
Views:
572,830
Posted By
Goetterdaemmerung
People are aware that you can nullify the "damn,...
People are aware that you can nullify the "damn, the dummy is under 35%, my numbers are skewed!" by just not putting points into merciless combat? (put them in frigid deathplate...)
Also, to get...
Forum:
Death Knights
03/02/09, 1:08 AM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
Your powers of analysis are amazing, and your...
Your powers of analysis are amazing, and your logic untouchable. face. palm.
There's a random chance that you are correct -- but if you are, it would have been by utter luck.
it's...
Forum:
Death Knights
03/01/09, 1:06 PM
Replies:
1,148
Freezing Hell Over, One Step at a Time (Frost DPS)
Views:
572,830
Posted By
Goetterdaemmerung
Very few people posting frost dummy numbers are...
Very few people posting frost dummy numbers are clarifying: (1) merciless combat (2) other debuffs on the dummy. These are not irrelevant factors -- they can easily neutralize 700 dps. Numbers...
Forum:
Death Knights
03/01/09, 2:56 AM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
I am anxious to provide a similar comparison for...
I am anxious to provide a similar comparison for ITx6; unfortunately, obliterate is not working as intended. I observed immediately upon the PTR going up, and once a day (including a few moments ago)...
Forum:
Death Knights
02/27/09, 12:08 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
Numbers! OB+Pest: Requires Pest glyph, so no IT...
Numbers!
OB+Pest:
Requires Pest glyph, so no IT glyph. 40 RP with 4pcT7
IT+PS+BS:
Does not require pest glyph, so you get the IT glyph. 45 RP with 4pcT7.
Forum:
Death Knights
02/26/09, 3:28 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
I'm not trying to convince you, or anyone, to...
I'm not trying to convince you, or anyone, to pick up RPM. I'm trying to prevent you, or anyone, from trying to categorically convince *everyone* that RPM is useless. Incidentally, the underlined...
Forum:
Death Knights
02/26/09, 3:07 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
If you've never been in a situation when you've...
If you've never been in a situation when you've had runes off cooldown for >2 seconds, and you've never gone over 100 RP (especially: to avoid allowing a rune to be off cooldown for >2 seconds), then...
Forum:
Death Knights
02/26/09, 2:42 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
You need to explain more precisely what you see...
You need to explain more precisely what you see as backwards in my logic. Let's say I have 70 RP and 2F and 2U cooled down, past or about to be past the 2 second leniency. If I don't have RPM, I...
Forum:
Death Knights
02/26/09, 1:50 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
I agree with your points about KM. Sorry, but I...
I agree with your points about KM. Sorry, but I still think RPM is valuable in keeping a rotation (aka, a priority system with ideals ;)) flexible.
If you're really serious about KM procs (which I...
Forum:
Death Knights
02/26/09, 1:45 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
This is a (maybe common?) misconception. While...
This is a (maybe common?) misconception. While you *might* be able to invent circumstances in which you can fill 10 seconds worth of GCD with abilities more damaging than BS (although I'm not sure...
Forum:
Death Knights
02/26/09, 1:24 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
This is probably something a lot of people are...
This is probably something a lot of people are murky on, so let's use an example.
Let's say I have 70 RP. A F/U is about to cool down (in <1 GCD). All of my other runes are >3 GCDs away from...
Forum:
Death Knights
02/26/09, 1:14 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
I'm not advocating anything for 3.1; the PTR we...
I'm not advocating anything for 3.1; the PTR we have is far less finished than any PTR we've ever seen, for the sake of testing ulduar. Inventing rotations/specs isn't particularly valuable until...
Forum:
Death Knights
02/26/09, 12:57 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
Spending RP is secondary to preventing runes from...
Spending RP is secondary to preventing runes from idling for more than 2 seconds (misses, movement, a dozen other factors) -- which is a real, unrecoverable DPS loss -- unless doing so would over-cap...
Forum:
Death Knights
02/26/09, 12:36 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
Haste is multiplicative 1.5 / (1 + (1.1067 *...
Haste is multiplicative
1.5 / (1 + (1.1067 * 1.08)/100) = 1.5 / 1.1953 = 1.255 GCD
That's a pretty bold generalization that you clearly feel strongly about. In a vacuum, without misses, in the...
Forum:
Death Knights
02/26/09, 3:54 AM
Replies:
63
A treatis on Weapon Speed
Views:
61,229
Posted By
Goetterdaemmerung
I'm happy for you that you've found an equation...
I'm happy for you that you've found an equation that fits your data. For anyone else reading, please realize there's a lot more math between an ability tooltip and the numbers you'll see in combat.
Forum:
Death Knights
02/25/09, 10:38 PM
Replies:
217
Death Knight Macros
Views:
631,201
Posted By
Goetterdaemmerung
No, if you use castsequence reset=35, the reset...
No, if you use castsequence reset=35, the reset counts down from 35 and starts over every time you cast (or try to cast) the castsequence. If you are mashing a castsequence with a reset=1 three times...
Forum:
Death Knights
02/25/09, 1:20 PM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
If we're comparing (IT PS BS) to (OB PEST), the...
If we're comparing (IT PS BS) to (OB PEST), the RP difference is 5.
Forum:
Death Knights
02/25/09, 1:07 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
If you talent for Killing Machine, you want to...
If you talent for Killing Machine, you want to move away from "frost strike dump" mentality. Spread your FSs out as much as possible through your rotation.
Forum:
Death Knights
02/25/09, 6:00 AM
Replies:
63
A treatis on Weapon Speed
Views:
61,229
Posted By
Goetterdaemmerung
Armor. You should be hitting for much less, in...
Armor. You should be hitting for much less, in reality (against an un-sundered dummy). Against an unsundered level 83 mob, multiply your numbers by (1 - (13083 / ((467.5 * 83) + 13083 - 22167.5)) (=~...
Forum:
Death Knights
02/25/09, 5:35 AM
Replies:
2,880
Death Knight: Simple Questions/Simple Answers
Views:
1,257,630
Posted By
Goetterdaemmerung
You're missing 4pc t7. Ditch the hat; you can't...
You're missing 4pc t7. Ditch the hat; you can't afford to lose the chest's hit.
Forum:
Death Knights
02/25/09, 4:40 AM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
Spoken like a veteran of idiotic mechanics. If...
Spoken like a veteran of idiotic mechanics. If this remains, we can at least feel lucky that BCB does not have nearly the importance of windfury weapon.
And you are correct, my math is wrong.
Forum:
Death Knights
02/25/09, 1:39 AM
Replies:
2,996
Dual Wield Builds
Views:
1,422,707
Posted By
Goetterdaemmerung
Recount gives you breakdowns for damage done to...
Recount gives you breakdowns for damage done to whom. Using that information, you can recalculate your DPS around the bloodboil change. It may not include pet damage in that breakdown, so be sure to...
Forum:
Death Knights
02/25/09, 12:18 AM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
Yes, there are no more +dmg for diseases in...
Yes, there are no more +dmg for diseases in strikes; they're all +%. Generally, you shouldn't trust the patch notes, they're a pretty poor reflection of the PTR.
Forum:
Death Knights
02/24/09, 11:41 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
:confused: I'm going to assume you're talking...
:confused:
I'm going to assume you're talking about the 3.1 PTR.
"Howling Blast essentially replaces Icy Touch"; except they use different runes
"Frost 2H DPS doesn't use Blood Plague"; check the...
Forum:
Death Knights
02/24/09, 10:36 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
You should never need to make the choice between...
You should never need to make the choice between Tundra Stalker and 2H weapon spec. Regardless of your specific spec, take two points out of bladed armor, and get both.
That's a leap. They just...
Forum:
Death Knights
02/24/09, 10:12 PM
Replies:
2,996
Dual Wield Builds
Views:
1,422,707
Posted By
Goetterdaemmerung
20% melee haste affects swing time like this:...
20% melee haste affects swing time like this: 3.75 / 1.2 = 3.125
If you have 20% melee haste and (i.e.) moonkin aura, then it would be 3.75 / (1.2 * 1.03) = 3.03
etc
Forum:
Death Knights
02/24/09, 9:59 PM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
You're repeating what has already been said here...
You're repeating what has already been said here and in the tree threads, including mistakes.
Runes will refresh in 9 seconds rather than 10, which is a 11.11% increase. I'm not sure what you mean...
Forum:
Death Knights
02/24/09, 9:28 PM
Replies:
217
Death Knight Macros
Views:
631,201
Posted By
Goetterdaemmerung
Let's call /macro the command to execute your...
Let's call /macro the command to execute your macro
/macro <casts death grip>
wait 30 seconds
/macro <casts dark command>
wait 30 seconds
/macro <casts dark command> oops!
Forum:
Death Knights
02/24/09, 8:23 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
Tundra Stalker is a very valuable talent; you...
Tundra Stalker is a very valuable talent; you should try hard to get it, if you're in the vicinity.
Unbreakable armor is now essentially a static, powerful 8.3% strength talent (for dps specs).
You...
Forum:
Death Knights
02/24/09, 7:21 PM
Replies:
2,157
Unholy DPS Discussion
Views:
1,502,274
Posted By
Goetterdaemmerung
If you meant 'refreshes blood runes as death...
If you meant 'refreshes blood runes as death runes', I believe it does.
Forum:
Death Knights
02/24/09, 4:46 PM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
(I'm going to fall into a blood presence advocate...
(I'm going to fall into a blood presence advocate here, just for the sake of taking a closer look at what imp. UP really adds)
You've brought up an interesting point, but your numbers need, uh,...
Forum:
Death Knights
02/24/09, 4:24 PM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
The result that UP is inferior to BP is...
The result that UP is inferior to BP is unsurprising -- I was expecting for the default opinion to be *against* the new unholy presence, with testing to try to change that opinion.
It is very hard...
Forum:
Death Knights
02/24/09, 4:04 PM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
Obliterate is generating 0 RP for me (15 after...
Obliterate is generating 0 RP for me (15 after talents and t7), making it impossible to accurately compare DPS involving obliterate-using specs.
Deja vu.
EDIT: This math is innacurate....
Forum:
Death Knights
02/24/09, 2:08 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
/facepalm The "numbercrunching methods" you're...
/facepalm
The "numbercrunching methods" you're talking about are making baseless assumptions (i.e., where the different multipliers apply themselves: weapon damage, bonus damage, total damage;...
Forum:
Death Knights
02/24/09, 2:04 PM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
1.5 (50% bonus) / 2.0 (100% bonus) = 75% of its...
1.5 (50% bonus) / 2.0 (100% bonus) = 75% of its old damage.
25% nerf.
Edit: also the shift from 30% to 20% black ice/10% to 20% glacier rot applies a modest 1% buff to the glacier rot abilities.
Forum:
Death Knights
02/24/09, 1:54 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
If you thought that PS damage might make it...
If you thought that PS damage might make it through with its vaguely unfair damage, see the unholy thread (http://elitistjerks.com/1118512-post1435.html) for numbers (that show that the new "buffed"...
Forum:
Death Knights
02/24/09, 2:24 AM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
Either they have a correct source that none of us...
Either they have a correct source that none of us have, or they're wildly wrong/speculating/fantasizing. There are many "changes" in the mmochamp calculator that are alone more interesting than all...
Forum:
Death Knights
02/24/09, 2:19 AM
Replies:
983
Death Knights 3.1: BIG UPDATE
Views:
537,669
Posted By
Goetterdaemmerung
The mmochamp calculator may simply be...
The mmochamp calculator may simply be incompletely updated (regardless of what the front page says). I wouldn't bother speculating on changes you see there before they're confirmed elsewhere (in...
Forum:
Death Knights
02/23/09, 10:56 PM
Replies:
2,187
Blood DPS App. Stn. - Don't Stop Diseasin' (Feat. Runic Power Mastery).mp3
Views:
1,028,271
Posted By
Goetterdaemmerung
I'm still unhappy with most of his math, so let's...
I'm still unhappy with most of his math, so let's not use it further until he responds.
Furthermore, you seem to think that 4/4 achieves two more DCs than 8/2, and you didn't explain how you arrive...
Forum:
Death Knights
02/23/09, 9:45 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
If you're not doing ITx6, put them in three...
If you're not doing ITx6, put them in three 'useless' talents so that you can get a point of Vot3W. The DRM talents may in fact make the standard frost rotation more unstable. Most choose rune tap.
Forum:
Death Knights
02/23/09, 8:49 PM
Replies:
1,448
Frosty DPS Discussion (no magic hat required)
Views:
672,069
Posted By
Goetterdaemmerung
basically ITx6
basically ITx6
Forum:
Death Knights
02/23/09, 5:14 PM
Replies:
217
Death Knight Macros
Views:
631,201
Posted By
Goetterdaemmerung
You cannot macro this.
You cannot macro this.
Forum:
User Interface and AddOns
02/23/09, 4:14 PM
Replies:
1,004
Recount - A Graphical Damage Meter/Raid Analysis Tool
Views:
354,274
Posted By
Goetterdaemmerung
This exact question was answered...
This exact question was answered (http://elitistjerks.com/1115213-post11.html) a few hours ago, in this same forum...
Forum:
Death Knights
02/23/09, 2:52 PM
Replies:
2,880
Death Knight: Simple Questions/Simple Answers
Views:
1,257,630
Posted By
Goetterdaemmerung
Unless it was changed at the last minute, this...
Unless it was changed at the last minute, this ceased to be true with 3.0.8. I just searched the unholy dps thread, and I do not think it was changed.
But keep in mind that a DK benefits from his...
Forum:
User Interface and AddOns
02/23/09, 2:09 PM
Replies:
55
Current available Damage Meters
Views:
38,408
Posted By
Goetterdaemmerung
I thought of that. It's probably not worth...
I thought of that. It's probably not worth discussing without knowing the real details of how WMO is doing it, but I have spent time looking at (multiple-)DK WMO parses, and it attributes AotD...
Forum:
Death Knights
02/23/09, 1:23 PM
Replies:
2,880
Death Knight: Simple Questions/Simple Answers
Views:
1,257,630
Posted By
Goetterdaemmerung
This... is not true.
This... is not true.
Forum:
User Interface and AddOns
02/23/09, 4:08 AM
Replies:
55
Current available Damage Meters
Views:
38,408
Posted By
Goetterdaemmerung
Unless Recount has some very funky code to...
Unless Recount has some very funky code to *guess* which AotD ghouls are mine (which it must, as it is able to attribute some or all of my AotD damage to myself) and which are not mine (which it...
Forum:
Death Knights
02/22/09, 8:24 PM
Replies:
2,880
Death Knight: Simple Questions/Simple Answers
Views:
1,257,630
Posted By
Goetterdaemmerung
I am also building some software, so this...
I am also building some software, so this concerns me.
edit: started playing around with +strength talents and noticed weird things; numbers to come.
'base' and 'gear' refer to the color of the...
Showing results 1 to 50 of 134
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