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Search: Posts Made By: Docrev
Forum: Rogues 04/29/13, 12:42 AM
Replies: 343
Views: 98,159
Posted By Docrev
Shadowcraft uses a completely different method...

Shadowcraft uses a completely different method than Simcraft. Simcraft runs simulations. Shadowcraft calculates everything based on formulas.
Forum: Rogues 02/28/13, 7:10 PM
Replies: 423
Views: 600,888
Posted By Docrev
Fairly well, I'd suspect, given that Shadowcraft...

Fairly well, I'd suspect, given that Shadowcraft shows that the raid finder dagger (without upgrades) with Crystallized Dread is better in the offhand than a fully upgraded heroic Dagger of the Seven...
Forum: Rogues 02/06/13, 7:08 PM
Replies: 423
Views: 600,888
Posted By Docrev
A good deal of that fact is due to some early...

A good deal of that fact is due to some early misconceptions of poison hit mechanisms, where we'd go for 7.5% hit and 7.5% expertise to cap spell hit, which isn't needed for poisons.
Forum: Rogues 01/19/13, 11:30 AM
Replies: 198
Views: 110,984
Posted By Docrev
A bit of utility improvement from...

A bit of utility improvement from Ghostcrawler:

PTR Class and Set Bonus Issues - Forums - World of Warcraft (http://us.battle.net/wow/en/forum/topic/7593740975?page=30#599)
Forum: The Dung Heap 11/01/12, 2:02 PM
Replies: 30,103
Views: 1,884,751
Posted By Docrev
With Anticipation, the 4+ CP rule pretty much...

With Anticipation, the 4+ CP rule pretty much goes away. Just Mutilate again, you'll get your extra CP or two back after your Envenom.
Forum: Rogues 10/17/12, 9:59 PM
Replies: 423
Views: 600,888
Posted By Docrev
Honestly? 144DPS in a simulation model? I'd...

Honestly? 144DPS in a simulation model? I'd expect that to be within the margin of error at 15k iterations.

And just to check that, I went into Simulationcraft, loaded up the T14N gear set, and ran...
Forum: Rogues 10/13/12, 8:39 PM
Replies: 423
Views: 600,888
Posted By Docrev
7.5% experience removes dodges/spell misses from...

7.5% experience removes dodges/spell misses from the combat table. While our testing (at least what I saw from beta) showed that we didn't need it since poisons are now on the melee hit table, it...
Forum: Rogues 09/23/12, 9:20 PM
Replies: 251
Views: 157,165
Posted By Docrev
They replaced underwater breathing with Touch of...

They replaced underwater breathing with Touch of the Grave (http://www.wowhead.com/spell=5227), so unlike previously, the Forsaken actually get to have a DPS racial. Not overly sure how it scales,...
Forum: Rogues 09/08/12, 2:04 PM
Replies: 251
Views: 157,165
Posted By Docrev
An increase of 1 EP is equivalent to an increase...

An increase of 1 EP is equivalent to an increase in DPS granted by 1 AP.
Forum: Rogues 07/03/12, 1:31 PM
Replies: 540
Views: 391,298
Posted By Docrev
All of the testing that I've done, and that I've...

All of the testing that I've done, and that I've seen done, on the beta back up the fact that poisons are on the melee hit table. My testing was done at 85 on the 85 dummy (seeing the expected 3%...
Forum: Rogues 06/10/12, 11:08 PM
Replies: 540
Views: 391,298
Posted By Docrev
It was also tested on the beta a month ago:...

It was also tested on the beta a month ago: http://elitistjerks.com/f78/t126898-mists_pandaria_all_specs/p14/#post2140801

The numbers from the testing I did lined up with the expected poison miss...
Forum: Rogues 05/08/12, 1:22 AM
Replies: 540
Views: 391,298
Posted By Docrev
That's a fair point. Conveniently, though, we do...

That's a fair point. Conveniently, though, we do have level 85 training dummies. Trying the test again with only 308 hit rating (+3.01% hit), which should take yellow misses off the combat table, but...
Forum: Rogues 05/07/12, 10:41 PM
Replies: 540
Views: 391,298
Posted By Docrev
Typically, boss dummies are your level +3. That's...

Typically, boss dummies are your level +3. That's the way that boss mobs have pretty much always been handled.
Forum: Rogues 05/07/12, 9:58 PM
Replies: 540
Views: 391,298
Posted By Docrev
Did a short test in the current beta build, and...

Did a short test in the current beta build, and it looks like poison is still on the spell hit table. 777 hit rating (+7.58% hit chance, which should take yellow misses off the hit table), zero...
Forum: Rogues 05/04/12, 8:40 AM
Replies: 540
Views: 391,298
Posted By Docrev
Looks like pretty much all of the old fast...

Looks like pretty much all of the old fast offhand weapons (including TBC/WotLK era swords and axes) were changed to 1.8, though Grasscutter is still 1.6 (checked on the vendor in Dalaran), probably...
Forum: Rogues 05/01/12, 12:33 PM
Replies: 540
Views: 391,298
Posted By Docrev
Subtlety just got a nerf to it's AOE, as...

Subtlety just got a nerf to it's AOE, as Sanguinary Vein won't work off of Crimson Tempest:
Also looks like the Hemo bleed won't count, so they'll need Rupture in their rotation still.
Forum: Rogues 04/27/12, 7:38 AM
Replies: 540
Views: 391,298
Posted By Docrev
You don't lose the spell that the druid gains. If...

You don't lose the spell that the druid gains. If they use Symbiosis on you, the balance druid gains Cloak; we get Growl, but still have cloak.
Forum: Rogues 04/25/12, 4:52 PM
Replies: 540
Views: 391,298
Posted By Docrev
Assuming the PvP shivs make it to live, you'd...

Assuming the PvP shivs make it to live, you'd still have at best one 1.4 weapon, since they're offhand only. The only other daggers I could find in the MOP Wowhead database with a speed faster than...
Forum: Rogues 04/14/12, 7:00 AM
Replies: 540
Views: 391,298
Posted By Docrev
MMO Champion has a list of the Symbiosis spells,...

MMO Champion has a list of the Symbiosis spells, and rogues apparently... get a tanking cooldown?
Really, the list of spells that everyone gets is kind of odd: MMO-Champion - Druid Symbiosis Spells,...
Forum: Rogues 04/13/12, 5:43 PM
Replies: 985
Views: 837,688
Posted By Docrev
It's working fine for me. Perhaps try clearing...

It's working fine for me. Perhaps try clearing your cache?
Forum: Rogues 04/12/12, 7:51 AM
Replies: 102
Views: 91,591
Posted By Docrev
Energy capping being modeled really depends on...

Energy capping being modeled really depends on how it approaches it. It should be entirely feasible if you do a full simulation, but if you use averaged values, you probably can't.
Forum: Rogues 04/11/12, 3:50 AM
Replies: 540
Views: 391,298
Posted By Docrev
A nerf to Vanish as a DPS cooldown for...

A nerf to Vanish as a DPS cooldown for Assassination in the newest build:
This cuts it down to just Overkill, as opposed to Overkill and a chance to Garrote for the energy return.
Forum: Rogues 04/03/12, 12:44 PM
Replies: 540
Views: 391,298
Posted By Docrev
Looks like the Alchemist Stone won't be abysmal...

Looks like the Alchemist Stone won't be abysmal for rogues this time around:

Also looks like the Endless Healing Potions are back.
Forum: Rogues 03/27/12, 5:23 AM
Replies: 540
Views: 391,298
Posted By Docrev
I haven't seen how it's working in the beta yet,...

I haven't seen how it's working in the beta yet, but in all the datamined versions as well as the talent calculator, this is no longer the case:

Envenom: Finishing move that deals instant poison...
Forum: Rogues 03/26/12, 12:16 AM
Replies: 540
Views: 391,298
Posted By Docrev
Not quite. So if go with the 7.5% number GC had...

Not quite.
So if go with the 7.5% number GC had listed, at 7.5% hit and 7.5% expertise, you'll have no miss chance (7.5%-7.5%), no dodge chance (7.5%-7.5%), and no spell miss chance (15%-7.5%-7.5%)....
Forum: Rogues 03/09/12, 7:16 PM
Replies: 540
Views: 391,298
Posted By Docrev
From the blog today, they had a list of the buffs...

From the blog today, they had a list of the buffs and debuffs that will exist in Mists: Mists of Pandaria Buff and Debuff Design - World of Warcraft (http://us.battle.net/wow/blog/4574894)

In terms...
Forum: Rogues 02/16/12, 12:26 AM
Replies: 540
Views: 391,298
Posted By Docrev
I'm running under the assumption that the numbers...

I'm running under the assumption that the numbers are wrong, or at least will be revised, because the way it's set up now makes absolutely no sense. If the expansion was to launch tomorrow with that...
Forum: Rogues 02/15/12, 10:18 PM
Replies: 540
Views: 391,298
Posted By Docrev
What I'm actually wondering about, having looked...

What I'm actually wondering about, having looked through the calculator, is which damaging poison we'll end up using. I know it's impossible to say until we have some actual numbers, but given the...
Forum: Rogues 09/21/11, 8:05 AM
Replies: 985
Views: 837,688
Posted By Docrev
For some reason, Shadowcraft has started showing...

For some reason, Shadowcraft has started showing the two top trinkets for me as being the normal and heroic versions of Skardyn's Grace, which doesn't make any sense. It's been a while since I've...
Forum: Rogues 06/29/11, 5:48 PM
Replies: 307
Views: 221,970
Posted By Docrev
It's pretty simple to test, just stand at a right...

It's pretty simple to test, just stand at a right angle to the dummy (so your character won't autoattack) and spam mutilate, though as you said, it's really not much of an issue at all.
Forum: Rogues 06/29/11, 4:30 PM
Replies: 307
Views: 221,970
Posted By Docrev
It still doesn't seem to be proccing off of...

It still doesn't seem to be proccing off of Mutilate, though. Somewhat odd behavior.
Forum: Rogues 06/29/11, 1:43 PM
Replies: 307
Views: 221,970
Posted By Docrev
I wasn't testing time to stack as it's currently...

I wasn't testing time to stack as it's currently implemented. I was testing time to stack the way it originally worked vs. time to stack if it only proc'd on special attacks.
Forum: Rogues 06/28/11, 8:44 PM
Replies: 307
Views: 221,970
Posted By Docrev
That seems kind of odd, Antiarc. Doing some quick...

That seems kind of odd, Antiarc. Doing some quick dummy testing, here's the times it would take to get to 10 stacks for yellow attacks vs. yellow and white attacks:
Yellow and white attacks: 5.3...
Forum: Rogues 06/28/11, 8:11 PM
Replies: 307
Views: 221,970
Posted By Docrev
If we assume the intent is that it procs off of...

If we assume the intent is that it procs off of special attacks, that seems like it'd be a reasonable nerf to make. Slow down the ramp rate by removing white attacks, while still not making them a...
Forum: Rogues 06/28/11, 7:52 PM
Replies: 307
Views: 221,970
Posted By Docrev
On a sustained fight, you'll probably still be...

On a sustained fight, you'll probably still be able to get up to 10 stacks. But it adds a lot of ramp time to get there. Best case scenario, probably around thirty seconds.

EDIT: And now for...
Forum: Rogues 06/28/11, 7:45 PM
Replies: 307
Views: 221,970
Posted By Docrev
It's possible that it's intentional. As it was,...

It's possible that it's intentional. As it was, Shadowcraft had Tia's Grace as competitive with any of the 359 trinkets, and had Fluid Death being better than heroic Prestor's. They may have wanted...
Forum: Rogues 06/28/11, 7:27 PM
Replies: 307
Views: 221,970
Posted By Docrev
Same bug is affecting Tia's Grace, though openers...

Same bug is affecting Tia's Grace, though openers (specifically, garrote) seem to proc it as well.
Forum: Rogues 06/27/11, 7:47 PM
Replies: 307
Views: 221,970
Posted By Docrev
Energy capping during transitions is a DPS loss,...

Energy capping during transitions is a DPS loss, though. Let's assume both the combat and the mutilate rogue are at 0 energy at the transition, with the combat rogue having 20% haste, and the...
Forum: Rogues 06/27/11, 1:51 PM
Replies: 307
Views: 221,970
Posted By Docrev
Actually, due to Improved Poisons...

Actually, due to Improved Poisons (http://www.wowhead.com/spell=14117) and the fact that Mutilate strikes with both weapons, Assassination should be significantly faster than Combat at getting to a...
Forum: Rogues 06/19/11, 5:20 PM
Replies: 1,162
Views: 661,706
Posted By Docrev
The gloves and ring look decent, but at the...

The gloves and ring look decent, but at the moment, napkin math using the 4.2 EP values Shadowcraft gives me for my rogue (or using the EP values for T12 combat that nextormento has in the 4.2...
Forum: Rogues 05/30/11, 11:48 AM
Replies: 307
Views: 221,970
Posted By Docrev
They've stated they don't want to do that, if I...

They've stated they don't want to do that, if I remember correctly, due to PvP burst concerns. You could build up to five combo points, then switch to the healer and hit it with an Eviscerate or...
Forum: Rogues 04/04/11, 9:18 PM
Replies: 985
Views: 837,688
Posted By Docrev
Something seems to have broken in Antiarc's...

Something seems to have broken in Antiarc's setup. It was working fine last night, but now it's failing to calculate anything. Tested it with both my rogue as well as Antiarc's in the dev build of...
Forum: Rogues 03/13/11, 5:23 AM
Replies: 64
Views: 92,459
Posted By Docrev
If they keep this speed though, it's a downgrade...

If they keep this speed though, it's a downgrade from the two easiest to obtain 346 daggers, Dagger of Restless Nights and Throat Slasher. Using Shadowcraft-Online to generate EP values, here's the...
Forum: Rogues 03/12/11, 7:20 AM
Replies: 64
Views: 92,459
Posted By Docrev
Doesn't look like they're updated versions....

Doesn't look like they're updated versions. Checking Wowhead, the only dagger I see from the original ZG was Fang of the Faceless, which actually would be a fairly amazing mainhand if it was updated....
Forum: Rogues 02/27/11, 7:17 AM
Replies: 64
Views: 92,459
Posted By Docrev
Not for PvP. Mount Up: "Increases speed while...

Not for PvP. Mount Up: "Increases speed while mounted by 10%. Not active in Battlegrounds or Arenas." There's a few abilities that would still be faster (a frost DK with On A Pale Horse or someone...
Forum: Rogues 02/26/11, 4:04 PM
Replies: 64
Views: 92,459
Posted By Docrev
Did some more testing, including adding Earthen...

Did some more testing, including adding Earthen Vitality to the mix, mainly because my rogue doesn't have the Assassin's Step formula:
Quickening| Stealth| Earthen...
Forum: Rogues 02/26/11, 7:49 AM
Replies: 64
Views: 92,459
Posted By Docrev
Just checked on the PTR, displayed run speed with...

Just checked on the PTR, displayed run speed with 2/2 Quickening and 2/2 Nightstalker is 126%, so it appears that not only do they stack, they stack multiplicatively, as opposed to additively. I did...
Forum: The Dung Heap 01/28/11, 8:08 AM
Replies: 30,103
Views: 1,884,751
Posted By Docrev
Your numbers actually aren't very close to...

Your numbers actually aren't very close to Aldriana's at all: http://elitistjerks.com/f78/t111329-combat_guide_cata/p8/#post1849250
Forum: Rogues 01/20/11, 7:51 AM
Replies: 78
Views: 114,549
Posted By Docrev
Should be fairly easy for them to nerf, though....

Should be fairly easy for them to nerf, though. Just have it do 50% damage to the target it's cleaving to or something along those lines.
Forum: Druids 01/19/11, 12:32 AM
Replies: 328
Views: 1,134,081
Posted By Docrev
I used the same concept on Vezax and Jaraxxus on...

I used the same concept on Vezax and Jaraxxus on my rogue with the Furious Gladiator's Leather Gloves. Probably at best a wash in terms of DPS, but for cases where a missed interrupt can cause a...
Showing results 1 to 50 of 223