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Search: Posts Made By: Kullulu
Forum: The Dung Heap 07/30/10, 5:55 AM
Replies: 30,103
Views: 1,886,129
Posted By Kullulu
The language used in the patch notes specified...

The language used in the patch notes specified "skills, totems, and offensive spells." I read that to mean that shamanistic rage will not allow you to cast heals for free, as if it meant all spells,...
Forum: Public Discussion 11/02/08, 3:16 PM
Replies: 174
Views: 34,340
Posted By Kullulu
Delete.

Delete.
Forum: Player vs. Player 06/06/08, 3:54 PM
Replies: 31
Views: 24,646
Posted By Kullulu
Like you Eyago, we all got a bit sick of playing...

Like you Eyago, we all got a bit sick of playing the normal specs. I'm something along the lines of 0/5/56 at the moment. I tried a few other variations 20/0/41, 7/5/49, 0/34/27 but really enjoy...
Forum: Player vs. Player 11/22/07, 12:29 PM
Replies: 190
Views: 23,432
Posted By Kullulu
The unique flavor you allude to is present in...

The unique flavor you allude to is present in many warlock skills, such as the firestone. Fear has a casting time, thus a ten yard range is not sufficient to CC anything that wants to avoid being...
Forum: Player vs. Player 11/14/07, 9:30 PM
Replies: 92
Views: 14,180
Posted By Kullulu
I'm cautiously optimistic about the battleground...

I'm cautiously optimistic about the battleground daily quests. What it's done is cured the apathy of the outcome. When money is on the line, people fight harder, listen to strategy, and afk far less...
Forum: Public Discussion 11/09/07, 2:28 PM
Replies: 2,980
Views: 1,218,386
Posted By Kullulu
He's farming 7 hours a day though over two weeks....

He's farming 7 hours a day though over two weeks. That's pretty extreme.

I like looking at the auction house over a few weeks, picking the item with the least amount of consistent farmers that has...
Forum: Paladins 11/07/07, 8:33 PM
Replies: 2,705
Views: 901,766
Posted By Kullulu
If you can't be certain that someone will have...

If you can't be certain that someone will have kings, it's worth it. I like the idea of having a mitigation focused paladin that can have at least 2/3 of pursuit of justice as well as spell warding...
Forum: Paladins 11/07/07, 3:26 PM
Replies: 2,705
Views: 901,766
Posted By Kullulu
I'd take out the point in kings and one point out...

I'd take out the point in kings and one point out of imp judgement and move those into pursuit of justice. A holy paladin probably has kings, and unless I've completely misconstrued an earlier post,...
Forum: Player vs. Player 11/05/07, 11:32 PM
Replies: 190
Views: 23,432
Posted By Kullulu
Siphon life 30 seconds, not agony. At this point,...

Siphon life 30 seconds, not agony. At this point, you're better off just not posting in what was originally a constructive thread. You're clearly in the mood for someone to argue with, rather than...
Forum: Player vs. Player 11/05/07, 7:22 PM
Replies: 190
Views: 23,432
Posted By Kullulu
As previously stated, I'm not comfortable on how...

As previously stated, I'm not comfortable on how fear potentially can run your target very far away from the action, in pve and pvp. The suggestions on fixing fear seem to be high handed. Nobody is...
Forum: Player vs. Player 11/04/07, 5:01 PM
Replies: 606
Views: 75,952
Posted By Kullulu
Are warriors not disarming you to prevent...

Are warriors not disarming you to prevent wingclip/scattershot kite?
Forum: Player vs. Player 11/01/07, 1:41 AM
Replies: 190
Views: 23,432
Posted By Kullulu
My real objection to fear is the fact that it can...

My real objection to fear is the fact that it can fear you so incredibly far away. I hate it in PvE, and I despise it in PvP. I stopped playing my warlock competitively after last season, and played...
Forum: Player vs. Player 10/06/07, 9:21 PM
Replies: 26
Views: 6,751
Posted By Kullulu
I already obtained the functional 310% mount, no...

I already obtained the functional 310% mount, no need to push myself again since I'll still be point capped with everything bought by the time 2.3 comes out. What I had hoped was for a speed increase...
Forum: The Dung Heap 08/01/07, 3:38 PM
Replies: 12
Views: 3,803
Posted By Kullulu
Oh, I understand it could be theoretically...

Oh, I understand it could be theoretically changed. It's one thing to make a talent a baseline ability, quite another for a baseline ability to become a talent. The former they've done precious few...
Forum: The Dung Heap 08/01/07, 3:16 PM
Replies: 12
Views: 3,803
Posted By Kullulu
Even assuming you had a case that locks were...

Even assuming you had a case that locks were overpowered primarily based on the felhunter pet, the fact that the felhunter is a quested reward and an intregral portion of warlock play for 3 years...
Forum: Public Discussion 08/01/07, 12:47 PM
Replies: 224
Views: 57,586
Posted By Kullulu
For the first few years of WoW's release, there...

For the first few years of WoW's release, there was no mac version of Ventrilo. In order to raid, I called a friend who raided who would duck tape his cell phone to his speakers so I could listen in....
Forum: Class Mechanics 06/22/07, 1:03 AM
Replies: 28
Views: 6,142
Posted By Kullulu
I would like to add confirmation that if you're...

I would like to add confirmation that if you're looking for a pet that has an aoe ability that builds aggro but doesn't break crowd control, you can't do better than a vulture/owl. They have level 70...
Forum: Player vs. Player 06/11/07, 1:49 AM
Replies: 72
Views: 5,673
Posted By Kullulu
How would you handle lockouts for druids and...

How would you handle lockouts for druids and shaman who have spells that are both defensive and offensive in the same school?

Do you mind explaining why offensive spell lock outs would make the...
Forum: Player vs. Player 06/10/07, 8:05 PM
Replies: 72
Views: 5,673
Posted By Kullulu
WoW is designed to cater to more than twitch...

WoW is designed to cater to more than twitch gamers. It is continally marketed as a casual friendly game. I don't ever recall reading that WoW as supposed to be a fast paced or demanding game, and...
Forum: Class Mechanics 05/30/07, 9:54 PM
Replies: 19
Views: 2,303
Posted By Kullulu
Yes it *really* would be interesting. If you...

Yes it *really* would be interesting. If you wanted the ability to nuke, claw stuff, and have an instant heal, you might be open to the idea. That may not be your cup of tea, so be it. Would it be so...
Forum: Class Mechanics 05/30/07, 6:09 PM
Replies: 19
Views: 2,303
Posted By Kullulu
It would be interesting to play a tri spec druid...

It would be interesting to play a tri spec druid with a gearset to back it up. An upgraded wild draenish set with lots of sockets could fit the bill, along with an end of dreams upgrade.
Forum: Player vs. Player 05/30/07, 3:18 AM
Replies: 130
Views: 17,191
Posted By Kullulu
I agree with half of what you say. Armor...

I agree with half of what you say. Armor mitagates physical damage, resistance negates magic damage, resilience negates critical damage of all kinds. Each has a seperate purpose: resilience...
Forum: Player vs. Player 05/29/07, 10:29 PM
Replies: 130
Views: 17,191
Posted By Kullulu
You don't want to change your class composition,...

You don't want to change your class composition, buy SR gear, or play to your class comp's strengths. What help do you expect when you rule out the cheap and/or easy solutions?

I'd fill out your...
Forum: Public Discussion 05/21/07, 11:03 PM
Replies: 21
Views: 5,344
Posted By Kullulu
Ciaras, what's the point of your rant? I don't...

Ciaras, what's the point of your rant? I don't think you built a convincing case at all, given that you based it on emotions and unsubstantiated rumors. If you give me some poetic leeway and...
Forum: Player vs. Player 05/13/07, 8:02 PM
Replies: 22
Views: 3,507
Posted By Kullulu
Mounting to the pillars makes sense, but I...

Mounting to the pillars makes sense, but I *really* dislike losing the element of surprise. Even if the opposing team gets situated on a pillar controlling the center, if you refuse to engage them on...
Forum: Player vs. Player 05/13/07, 6:31 PM
Replies: 22
Views: 3,507
Posted By Kullulu
I play in a druid/rogue/druid 2v2 and 3v3 team....

I play in a druid/rogue/druid 2v2 and 3v3 team. We don't play a burst damage strategy as much as sustainability and control. Overall Drole is spot on.

We're getting better at synchronizing cyclone...
Forum: Class Mechanics 05/10/07, 12:51 AM
Replies: 2,447
Views: 674,482
Posted By Kullulu
UA does more damage that ruin will for...

UA does more damage that ruin will for affliction. This is not a function of soul siphon or drain life. There's a lot of misinformation that's starting to float here, I think we should reexamine the...
Forum: Class Mechanics 05/09/07, 1:41 PM
Replies: 2,447
Views: 674,482
Posted By Kullulu
Draining life for dps is not the way to go....

Draining life for dps is not the way to go. Affliction already has the best sustainability from dark pact and siphon life. Especially on fights where there is an enrage timer mechanic you don't want...
Forum: Public Discussion 05/05/07, 6:58 PM
Replies: 2,712
Views: 333,585
Posted By Kullulu
My favorite beer is called Dragonmead's Final...

My favorite beer is called Dragonmead's Final Absolution, a belgian style trippel ale. I'm not sure how much distribution this gets outside of Michigan, but I highly recommend visiting Dragonmead's...
Forum: Public Discussion 04/29/07, 2:37 PM
Replies: 167
Views: 16,990
Posted By Kullulu
Playing a healer with noone to heal

Your experience mirrors my own. I leveled a horde druid to 70, respecced from balance to resto, and found myself only logging on to raid. I had no farming alt on the server that the druid is on, and...
Showing results 1 to 30 of 30