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Search: Posts Made By: takel
Forum: Hunters 10/24/08, 2:56 AM
Replies: 5,086
Views: 990,780
Posted By takel
Well the passive regen for 3.0.3 at the moment is...

Well the passive regen for 3.0.3 at the moment is approximately half of the 3.0.2 active model for the most part. Haste and proc effects will skew it around though so if they dropped the active and...
Forum: Hunters 10/24/08, 1:34 AM
Replies: 5,086
Views: 990,780
Posted By takel
To be perfectly honest, they should stop trying...

To be perfectly honest, they should stop trying to give a half-half active/passive and just split the aspect into two aspects. One passive, one active to suit the situation.
Forum: Hunters 10/10/08, 1:32 AM
Replies: 5,086
Views: 990,780
Posted By takel
The problem is that both Multi-shot and Aimed...

The problem is that both Multi-shot and Aimed Shot use the same damage formula and mana costs. While it does use RAP normalised damage instead of fully normalised damage, which will mean a very slow...
Forum: Hunters 10/10/08, 12:03 AM
Replies: 5,086
Views: 990,780
Posted By takel
On spreadsheets and max buffs, Arcane can just...

On spreadsheets and max buffs, Arcane can just pip Steady Shot but the margin is so small and the opportunity costs so great, it ain't worth it. You'll gain more DPS by sinking the talent points...
Forum: Hunters 10/02/08, 10:02 PM
Replies: 5,086
Views: 990,780
Posted By takel
I'd disagree with that since it'll make Steady...

I'd disagree with that since it'll make Steady Shot a far more valuable DPS ability than anything else we have. The fact that Steady Shot is now limited to a single GCD regardless means that you have...
Forum: Hunters 10/01/08, 8:40 PM
Replies: 5,086
Views: 990,780
Posted By takel
[edit]Bloody heck, I shoudl stop posting too...

[edit]Bloody heck, I shoudl stop posting too early in the morning
Forum: Hunters 09/28/08, 6:54 AM
Replies: 5,086
Views: 990,780
Posted By takel
It's all those stacking percent modifiers which...

It's all those stacking percent modifiers which make balancing the pet a really tricky proposition. As much as I'd hate to rain on any one's parade, I have a suspicion that the first thing that...
Forum: Hunters 09/25/08, 11:03 PM
Replies: 5,086
Views: 990,780
Posted By takel
That is making the assumption that there is not...

That is making the assumption that there is not and will not be anyone else using a -armor debuff. It's universally accepted that applying a major armor debuff is a DPS increase for all concerned...
Forum: Hunters 09/25/08, 9:56 PM
Replies: 5,086
Views: 990,780
Posted By takel
In any case, with the exception of having a...

In any case, with the exception of having a warrior MT, deploying Expose Armour or a Worm pet is a DPS loss in respects to those characters. It's a DPS loss not to be using a Cat or Devilsaur pet and...
Forum: Hunters 09/24/08, 2:35 AM
Replies: 5,086
Views: 990,780
Posted By takel
16% base mana every 10 seconds is actually less...

16% base mana every 10 seconds is actually less than 10% every 6 seconds (arcane and explosive).

Since MM doesn't need to refresh Serpent due to Chimera and the MM spec will have Master Marks for...
Forum: Hunters 09/23/08, 10:39 PM
Replies: 5,086
Views: 990,780
Posted By takel
The mana regen wasn't based off damage. It was...

The mana regen wasn't based off damage. It was based of the rate of the damage 'ticks'.

Not using Auto-Shot while in AotV in the current version and the planned 'passive regen' model is just stupid...
Forum: Hunters 09/23/08, 9:03 PM
Replies: 5,086
Views: 990,780
Posted By takel
Well, IMHO once again PVP has screwed us out of...

Well, IMHO once again PVP has screwed us out of something that can be rather useful. So AotV reverts to being a passive mp5 ability?

TBH, I kind of liked the 'current' mechanics where Int is a...
Forum: Hunters 09/22/08, 1:36 AM
Replies: 5,086
Views: 990,780
Posted By takel
Well, according to a blue post which I cannot...

Well, according to a blue post which I cannot find the link to any more, Cloth raiding gear is set to be re itemised since the gear was developed before the current state of mechanics (all cloth...
Forum: Hunters 09/22/08, 12:00 AM
Replies: 5,086
Views: 990,780
Posted By takel
In my opinion, this is more of a result or a...

In my opinion, this is more of a result or a legacy of when pet scaling was first introduced and potential implications due to double-dipping on buffs. It really is a tricky situation and one that...
Forum: Hunters 09/11/08, 12:03 AM
Replies: 5,086
Views: 990,780
Posted By takel
Well, I hate being pessimistic and negative, but...

Well, I hate being pessimistic and negative, but I will have to admit my spirits hit the floor when I saw some of these changes.

First, the changes I disagree with:
Wing Clip: Barely a snare. I'd...
Forum: Hunters 09/07/08, 8:26 AM
Replies: 5,086
Views: 990,780
Posted By takel
Quite honestly, the main problem with haste on...

Quite honestly, the main problem with haste on hunter gear is that it doesn't effect enough of a hunter's DPS.

Let's have a very generous breakdown:
Hunter/Pet split: 80/20
Hunter's DPS split: 55%...
Forum: Hunters 09/01/08, 10:22 PM
Replies: 5,086
Views: 990,780
Posted By takel
You mean a 60% RAP coefficent shot that bypasses...

You mean a 60% RAP coefficent shot that bypasses armour and has 15% more crit via talents isn't enough?
From current numbers, Explosive shot hits the primary target three times for the primary...
Forum: Hunters 08/28/08, 9:57 AM
Replies: 5,086
Views: 990,780
Posted By takel
Well, I personally don't want to see CS as a...

Well, I personally don't want to see CS as a nature damage clone of AS. If the bonus damage from the synergy with Serpent was dealt in nature damage, and can crit, then I don't think there needs to...
Forum: Hunters 08/25/08, 11:10 PM
Replies: 5,086
Views: 990,780
Posted By takel
If pets got a percentage of all our stats, then...

If pets got a percentage of all our stats, then we wouldn't be stuck in this dilemma of pet friendly buffs and stats.

Let's be honest. Part of the reason why Haste is a less desirable stat for...
Forum: Hunters 08/25/08, 1:25 AM
Replies: 5,086
Views: 990,780
Posted By takel
If Rapid Fire also cancelled out the cool down on...

If Rapid Fire also cancelled out the cool down on shots for x seconds I reckon that could turn the ability into an extreme burst damage ability but have the negatives of being stupidly mana...
Forum: Hunters 08/22/08, 2:29 AM
Replies: 5,086
Views: 990,780
Posted By takel
I knew 2% of the hunter's RAP would be too much...

I knew 2% of the hunter's RAP would be too much to hope for and it's obviously counter to standard Blizzard nomenclature...

Oh well... Here's hoping TSA would scale with Int >.> (2AP per Int? yes...
Forum: Hunters 08/22/08, 1:51 AM
Replies: 5,086
Views: 990,780
Posted By takel
FfB is experiencing the same wonderful mechanics...

FfB is experiencing the same wonderful mechanics as the Frost Lightning Breath chimeras have, so it's double dipping :P

I would really love to see KC completely reworked. If Blizzard doesn't want it...
Forum: Hunters 08/22/08, 1:18 AM
Replies: 5,086
Views: 990,780
Posted By takel
Yeappers. Kill Shot looks to be headed the way of...

Yeappers. Kill Shot looks to be headed the way of the dodo for PvE rotations. heck, more like a stillborn abortion. Peh, I was hoping we could join the massive 'EXECUTE RANGE!' spammage but oh...
Forum: Hunters 08/21/08, 11:39 PM
Replies: 5,086
Views: 990,780
Posted By takel
Apart from the added damage, Kill Shot doesn't...

Apart from the added damage, Kill Shot doesn't look all that impressive to me TBH. The 15% RAP scalar IMHO is a pretty bad thing to have if you're trying to create an attack that is meant to be a...
Forum: Hunters 08/21/08, 9:48 PM
Replies: 5,086
Views: 990,780
Posted By takel
Mmm, so far we haven't heard of any changes to...

Mmm, so far we haven't heard of any changes to Arcane Shot's damage.

In current live content, it has the potential to do more damage than Steady but that's only when the target has full on magic...
Forum: Hunters 08/21/08, 9:34 PM
Replies: 5,086
Views: 990,780
Posted By takel
A Major glyph is expected to be the equivalent to...

A Major glyph is expected to be the equivalent to several talent points.

If the Inscription bonus is an extra major glyph, then virtually every raiding character will be inscription/x due to the...
Forum: Hunters 08/21/08, 3:37 AM
Replies: 5,086
Views: 990,780
Posted By takel
Absolute truth.. Which begs the question, if JoW...

Absolute truth.. Which begs the question, if JoW is guaranteed to be up, why bother with Invigoration? The effects of that ability are simply huge for the other mana classes. With virtually all buffs...
Forum: Hunters 08/21/08, 3:13 AM
Replies: 5,086
Views: 990,780
Posted By takel
The whole changing of the proc to be 100% but...

The whole changing of the proc to be 100% but have a 4sec internal cool down is essentially making the debuff 'normalised' in the same sense that rage is normalised for warriors. Kind of.
Under most...
Forum: Hunters 08/21/08, 1:45 AM
Replies: 5,086
Views: 990,780
Posted By takel
Wait just a second... 9% of a paladin's combined...

Wait just a second... 9% of a paladin's combined AP and SP?! That is a simply ridiculous amount of mana. I cannot imagine burning through 600mp5 plus the innate regen we'll have via buffs.
Forum: Hunters 08/20/08, 10:58 PM
Replies: 5,086
Views: 990,780
Posted By takel
Neither can I. All healing spells were changed to...

Neither can I. All healing spells were changed to 40 yards.
Some abilities which had dual purposes were changed to 30yrd offensive, 40yrd 'defensive' so I'm wondering why is there still a...
Forum: Hunters 08/20/08, 10:24 PM
Replies: 5,086
Views: 990,780
Posted By takel
Whoo hoo! Time to pull out my poor neglected...

Whoo hoo! Time to pull out my poor neglected doggy out of the stables. Perhaps this may be a sign for things to come? (perhaps all party auras/buffs are going to be 40 yrds?)
Forum: Hunters 08/20/08, 9:59 PM
Replies: 5,086
Views: 990,780
Posted By takel
Guys, I appreciate the drive and intent to...

Guys, I appreciate the drive and intent to evaluate the numeric value of some of these talents, but I don't believe that arguing over the validity or methodology of a modelling attempt is in anyway...
Forum: Hunters 08/20/08, 8:04 PM
Replies: 5,086
Views: 990,780
Posted By takel
The problem would be if LnL is worth the talent...

The problem would be if LnL is worth the talent points to acquire for the potential to spam off three arcane shots as a MM hunter. For the first 7 points you have Improved Tracking and Survival...
Forum: Hunters 08/19/08, 3:38 AM
Replies: 5,086
Views: 990,780
Posted By takel
True enough, I forgotten that the travel time...

True enough, I forgotten that the travel time would be inconsequential given the mechanics.

Assuming a 20/5/5 RAP scaling on the initial hit plus the two ticks (total of 30% RAP scaling or the...
Forum: Hunters 08/18/08, 11:32 PM
Replies: 5,086
Views: 990,780
Posted By takel
Well, while reapplying ES before the DoT wears...

Well, while reapplying ES before the DoT wears off isn't the most optimal thing to do, just remember the kind of time frames we're working with.

The GCD is 1.5 seconds, barring changes which...
Forum: Hunters 08/17/08, 8:27 AM
Replies: 5,086
Views: 990,780
Posted By takel
Scorpid was/is very powerful due to the...

Scorpid was/is very powerful due to the exponential scaling of avoidance once you break past a certain milestone. That and the near obsessive requirement to keep crushing blows to an absolute minimum...
Forum: Hunters 08/16/08, 8:53 AM
Replies: 5,086
Views: 990,780
Posted By takel
Crap, knew I shouldn't had typed stuff without...

Crap, knew I shouldn't had typed stuff without double checking...

Anyhow... scopes...
From the very beginning we had +damage scopes only, then we had the MC +hit scope. Finally with BC we had +crit....
Forum: Hunters 08/16/08, 7:46 AM
Replies: 5,086
Views: 990,780
Posted By takel
Prowl is probably one of the weakest family...

Prowl is probably one of the weakest family abilities. Nifty in a way that an ambush by a big red cat would provides, but it's a once per fight thing that after it's gone, your kitty is back to...
Forum: Hunters 08/13/08, 3:53 AM
Replies: 5,086
Views: 990,780
Posted By takel
Perhaps maybe because as a Tier 9 talent you'd...

Perhaps maybe because as a Tier 9 talent you'd expect it to be useful rather than marginally useful or circumstantially useful?

At this stage of development, I don't think it's acceptable in the...
Forum: Hunters 08/12/08, 10:50 PM
Replies: 5,086
Views: 990,780
Posted By takel
Edit: Redundant Too slow in posting.

Edit: Redundant
Too slow in posting.
Forum: Hunters 08/10/08, 10:09 AM
Replies: 5,086
Views: 990,780
Posted By takel
In regards to spell damage scaling on pets, I...

In regards to spell damage scaling on pets, I really think Blizzard should just kill off that inconsistent statistic on the pets and just have every single ability scale off the pet's AP. As for the...
Forum: Hunters 08/08/08, 7:17 AM
Replies: 5,086
Views: 990,780
Posted By takel
I'm not normally the one who would like to see...

I'm not normally the one who would like to see hunters move towards melee combat, but seeing that's what Blizzard might be prodding us to do in PvP, I guess I'll make my thoughts on this...
Forum: Hunters 07/30/08, 10:51 PM
Replies: 5,086
Views: 990,780
Posted By takel
Somehow, the thought of relying on specific...

Somehow, the thought of relying on specific inscriptions to solve mana problems doesn't strike me as a very enticing one since that will greatly limit our flexibility or options. Inscriptions should...
Forum: Druids 07/29/08, 9:29 AM
Replies: 653
Views: 188,187
Posted By takel
Well, that sucks pretty badly... Any ideas on...

Well, that sucks pretty badly...

Any ideas on what the scaling is like for spells within the 20 level band? The large increases in mana costs and thus the relative strengths of regen has me a bit...
Forum: Hunters 07/29/08, 8:43 AM
Replies: 5,086
Views: 990,780
Posted By takel
Looks like potion sickness is a physical debuff,...

Looks like potion sickness is a physical debuff, so no, CoS won't clear it. It might even be an immunity ignore debuff as well ala Mark of Death/Frost/Res Sickness etc...

As for potion sickness, I'm...
Forum: Hunters 07/28/08, 11:06 PM
Replies: 5,086
Views: 990,780
Posted By takel
Reading the quoted posts Zurai put up, I have a...

Reading the quoted posts Zurai put up, I have a rather... unusual idea.
Having three trees for a class that can be divided into two halves is always problematic IMHO... but anyhow...
MM and Survival:...
Forum: Hunters 07/28/08, 9:53 PM
Replies: 5,086
Views: 990,780
Posted By takel
Stormstrike charges work like Imp. Shadowbolt...

Stormstrike charges work like Imp. Shadowbolt charges unless this is changed in WotLK. A charge is depleted only if the target is hit with a direct damage ability. DoT effects do not affect the...
Forum: Hunters 07/28/08, 12:59 AM
Replies: 5,086
Views: 990,780
Posted By takel
Under extreme movement, I typically use instants...

Under extreme movement, I typically use instants and SS since there's no time to thread a SS.

I do, however, pause when there's an opportunity to let an auto fire off (PvP experience kicking in as...
Forum: Hunters 07/28/08, 12:36 AM
Replies: 5,086
Views: 990,780
Posted By takel
Actually, let's work on a better model for this...

Actually, let's work on a better model for this sort of damage calculation.

We have 2 major portions for the damage output and of those portions, 1 of them can be sub-divided into an active and...
Forum: Hunters 07/27/08, 11:29 PM
Replies: 5,086
Views: 990,780
Posted By takel
I think you might have the crit modifier wrong...

I think you might have the crit modifier wrong there.
Every percent of crit is equivalent to a 1.33% increase in overall damage from a shot that can crit (200% damage bonus = 1% more + Lethal + RED =...
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