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Search: Posts Made By: zeusal
Forum: Druids 09/16/09, 4:10 PM
Replies: 962
Views: 2,034,967
Posted By zeusal
My personal tests seem to differ a bit from the...

My personal tests seem to differ a bit from the ArP recommendations many are giving (in that they are overvaluing the stat). I think the model in RAWR is working under the assumption that if you get...
Forum: The Dung Heap 01/22/09, 2:32 PM
Replies: 2
Views: 1,792
Posted By zeusal
Driud Thread Separations

I really miss the old Megathreads, anyone have an opinion on organizing this into four lines: Healing, Moonkin, Feral DPS, and Feral Tanking threads? Actually finding information and responding to...
Forum: Druids 10/17/08, 5:36 PM
Replies: 221
Views: 135,244
Posted By zeusal
How did they ever work

How did these macros ever work? I mean they are basically conditionally performing 1 of 2 options based on the amount of energy you had. That operator is now UnitPower("player",3), but I can't for...
Forum: Druids 10/16/08, 2:18 PM
Replies: 5,072
Views: 1,924,728
Posted By zeusal
DPS Discussion in other thread, Not long enough for Bleeds

I was asking some of these same questions in the WotLK thread as well. Mobs just die to fast for such a long cycle. I'd appreciate any input on my post and possible spec/cycle I posted...
Forum: Druids 10/16/08, 1:52 PM
Replies: 3,759
Views: 756,550
Posted By zeusal
Not long enough for Bleeds

Ok, anyone else do some raiding with a build similar to this yet. I think this may be slightly higher DPS if the freaking mobs lived long enough for the Rips to tick. Everything was dieing so fast...
Forum: Druids 10/15/08, 9:09 PM
Replies: 3,759
Views: 756,550
Posted By zeusal
Feral lvl 70, Pure DPS Spec

Posting for comment, based on what I've read from various sources, Omen of Clarity is better than beserk. With the reduction of Shred in the DPS cycle is Rend and Tear worth 5 points at level 70, or...
Forum: Druids 08/30/08, 7:00 PM
Replies: 221
Views: 135,244
Posted By zeusal
FeralKit Output Options

Anyone else figure out how to get it to decrease the output or turn it off all together. I'd prefer if it just posted a message when it shifts, and the end report at most. I really like it, its just...
Forum: Class Mechanics 06/13/08, 10:44 AM
Replies: 51
Views: 21,856
Posted By zeusal
Every argument I see for Ret Pali in the melee...

Every argument I see for Ret Pali in the melee group is for themselves to increase their DPS; is anyone else seeing this? My questions is for the actual melee dps group what is the best. Feral...
Forum: Paladins 06/12/08, 6:03 PM
Replies: 7,310
Views: 2,131,537
Posted By zeusal
Leader of the Pack vs. Ret

I never did find a definate answer to this question. For the optimal melee group combo, mangle debuff, +healing from crits, and 5% crit increase. Did anyone run the numbers? If I missed the post...
Forum: Class Mechanics 02/07/08, 1:16 PM
Replies: 3,126
Views: 1,647,673
Posted By zeusal
Thanks for the clarification, I see it here now...

Thanks for the clarification, I see it here now when I expand the miss %.
Forum: Class Mechanics 02/07/08, 12:53 PM
Replies: 3,126
Views: 1,647,673
Posted By zeusal
Question for you: "For example, once you reach...

Question for you:

"For example, once you reach or surpass the hit cap, you will never miss an attack against a raid boss unless you are under the effect of some debuff that reduces your hit...
Forum: Druids 01/23/08, 4:09 PM
Replies: 5,072
Views: 1,924,728
Posted By zeusal
Hello all, I wanted to pose a question to all you...

Hello all, I wanted to pose a question to all you great theory crafters out there regarding 5/5 Feral Aggression to get opinions on it for a few use scenarios:

1. Ferocious Bite (1.15%) on bleed...
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